Seperated Text from script SlateportCity-SootopolisCity_House6

Seperated Text from script SlateportCity, SootopolisCity_Gym_1F - SootopolisCity_House6
This commit is contained in:
dennisw100
2024-06-27 19:18:41 +02:00
committed by GitHub
parent 9c549be8de
commit 310039bf8a
84 changed files with 5518 additions and 1753 deletions

View File

@@ -950,436 +950,14 @@ SlateportCity_EventScript_BerryCrushRankingsSign::
releaseall
end
SlateportCity_Text_EnergyGuruSellWhatYouNeed:
.string "I'm the ENERGY GURU! I'll go for it and\n"
.string "sell you what you need!$"
SlateportCity_Text_OhYourPokemon:
.string "Oh?\n"
.string "Your {STR_VAR_1}…$"
SlateportCity_Text_PleaseGiveItThisEffortRibbon:
.string "Went for it stupendously!\p"
.string "As its reward, please give it this\n"
.string "EFFORT RIBBON.$"
SlateportCity_Text_ReceivedEffortRibbon:
.string "{PLAYER} received the EFFORT RIBBON.$"
SlateportCity_Text_PutEffortRibbonOnMon:
.string "{PLAYER} put the EFFORT RIBBON\n"
.string "on {STR_VAR_1}.$"
SlateportCity_Text_GoForItLittleHarder:
.string "You have to go for it a little harder.\p"
.string "If you do, I'll give your POKéMON\n"
.string "something nice.$"
SlateportCity_Text_EffortRibbonLooksGoodOnIt:
.string "Oh! Your {STR_VAR_1}, that EFFORT\n"
.string "RIBBON looks good on it!$"
SlateportCity_Text_WonderIfLighthouseStartlesPokemon:
.string "The light of the lighthouse reaches\n"
.string "dozens of miles away.\p"
.string "I wonder if it doesn't startle POKéMON\n"
.string "in the sea.$"
SlateportCity_Text_SeaweedFullOfLife:
.string "Ooh, look at this!\p"
.string "The seaweed you can get around these\n"
.string "parts is fresh and full of life.\p"
.string "Why, it looks like it can even rear up\n"
.string "and attack!$"
SlateportCity_Text_HowTownIsBornAndGrows:
.string "Where the water is clean, the fruits\n"
.string "of bountiful harvest gather.\p"
.string "And where people gather, a market\n"
.string "soon starts.\p"
.string "That is how a town is born and grows.$"
SlateportCity_Text_SlateportWonderfulPlace:
.string "Shopping where you can breathe the\n"
.string "scent of the ocean…\p"
.string "SLATEPORT is such a wonderful place!$"
SlateportCity_Text_BuyBricksSoDecorWontGetDirty:
.string "If you put DOLLS or CUSHIONS on\n"
.string "the floor, they'll get dirty.\p"
.string "I'm going to buy some BRICKS so my\n"
.string "DOLLS and CUSHIONS won't get dirty\l"
.string "when I leave them out.$"
SlateportCity_Text_GoingToCompeteInBattleTent:
.string "Wroooar! I'm going to compete in\n"
.string "the BATTLE TENT, too!\p"
.string "But before that, I need to catch\n"
.string "some POKéMON!$"
SlateportCity_Text_BushedHikingFromMauville:
.string "Whew… I'm just bushed…\p"
.string "I hiked over from MAUVILLE CITY.\n"
.string "But, boy, this city's huge.\p"
.string "If I'd known this, I would've ridden\n"
.string "my BIKE here.$"
SlateportCity_Text_EveryoneCallsHimCaptStern:
.string "STERN, the fellow who built the\n"
.string "MUSEUM, also happens to be the leader\l"
.string "of an undersea exploration team.\p"
.string "So, everyone calls him CAPT. STERN.$"
SlateportCity_Text_WhatsLongLineOverThere:
.string "What is that over there?\n"
.string "That long line…$"
SlateportCity_Text_VisitedMuseumOften:
.string "When I was a child, I visited\n"
.string "the MUSEUM often.\p"
.string "I used to dream about the mysteries of\n"
.string "the sea after seeing the exhibits.$"
SlateportCity_Text_QuitPushing:
.string "Hey, there! Quit pushing!\n"
.string "This is the line, can't you see?$"
SlateportCity_Text_AquaHasPolicy:
.string "TEAM AQUA has a policy of\n"
.string "assembling and dispersing at\l"
.string "the operation site.$"
SlateportCity_Text_BossIsBrilliant:
.string "Our BOSS is brilliant.\p"
.string "What would he want to do with\n"
.string "a MUSEUM now?$"
SlateportCity_Text_WhatsNewSchemeIWonder:
.string "What's the new scheme, I wonder?\p"
.string "Our BOSS is scary when he's mad, so\n"
.string "I'd better not screw things up…$"
SlateportCity_Text_ShouldTakeItAll:
.string "If there's something we need in\n"
.string "the MUSEUM, we should take it all!$"
SlateportCity_Text_DontButtIn:
.string "Hey, you there!\n"
.string "Don't butt in!$"
SlateportCity_Text_RemindsMeOfLongLineForGames:
.string "A long line, huh?\p"
.string "It reminds me of the times I lined up to\n"
.string "buy smash-hit games…$"
SlateportCity_Text_WhyAreWeLiningUp:
.string "Why are we even lining up and paying?\n"
.string "We should just march in!$"
SlateportCity_Text_WhatDoYouWant:
.string "What?\n"
.string "What do you want?$"
SlateportCity_Text_IllReadSignForYou:
.string "You want to read this sign?\n"
.string "I'll read it for you!$"
SlateportCity_Text_SaysSomethingLikeSeaIsEndless:
.string "Let's see…\p"
.string "Um… I think it says something like\n"
.string "“the life in the sea is endless.”\p"
.string "Yup, I'm pretty sure that's what\n"
.string "it says.$"
SlateportCity_Text_ShouldveBroughtMyGameBoy:
.string "Grumble…\p"
.string "I should've brought my Game Boy\n"
.string "Advance so I wouldn't get bored in line…\p"
.string "Grumble…$"
SlateportCity_Text_HotSpringsAfterOperation:
.string "When this operation's over, I'll take\n"
.string "you to a hot spring spa!\p"
.string "That's what our leader said.\n"
.string "I can't wait!$"
SlateportCity_Text_SeaIsSoWet:
.string "The sea is just so vast…\p"
.string "Could the sea have been made by\n"
.string "the tears shed by POKéMON?$"
SlateportCity_Text_SinkOldBoats:
.string "Do you know what they do with old\n"
.string "ships that become too creaky to sail?\p"
.string "They sink them in the sea so they\n"
.string "become habitats for POKéMON.$"
SlateportCity_Text_BuyTooMuch:
.string "Whenever I visit here, I get carried\n"
.string "away and buy too much.$"
SlateportCity_Text_GetNameRaterToHelpYou:
.string "If you want to change your POKéMON's\n"
.string "nickname, you'll have to get the NAME\l"
.string "RATER to help you.$"
SlateportCity_Text_CantChangeTradeMonName:
.string "Any POKéMON you get in a trade,\n"
.string "you can't change its nickname.\p"
.string "The original TRAINER's love for that\n"
.string "POKéMON is in the nickname.$"
SlateportCity_Text_BattleTentBuiltRecently:
.string "Recently, a BATTLE TENT was built\n"
.string "in SLATEPORT.\p"
.string "GYMS are fun, but the BATTLE TENT's\n"
.string "awesome in its own way.\p"
.string "You should go find tough POKéMON\n"
.string "for the BATTLE TENT!$"
SlateportCity_Text_CaptSternBeingInterviewed:
.string "I was hoping that it was a famous star\n"
.string "so I could get an autograph.\p"
.string "But who's that being interviewed?\n"
.string "Isn't that CAPT. STERN?$"
SlateportCity_Text_InterviewerSoCool:
.string "That lady interviewer is so cool\n"
.string "and pretty.\p"
.string "When I grow up, I'm going to be\n"
.string "an international journalist!$"
SlateportCity_Text_SternSaysDiscoveredSomething:
.string "CAPT. STERN says they discovered\n"
.string "something at the bottom of the sea.\p"
.string "I wonder what it is?\n"
.string "What could it be?$"
SlateportCity_Text_CaptainComeBackWithBigFish:
.string "What's going on here?\p"
.string "Did the good CAPTAIN come back with\n"
.string "a big fish from the ocean floor?$"
SlateportCity_Text_AmIOnTV:
.string "Hey! Are you watching?\n"
.string "Am I on TV?$"
SlateportCity_Text_CaptainsACelebrity:
.string "A TV interview! Here!\n"
.string "The CAPTAIN's a celebrity!$"
SlateportCity_Text_BigSmileForCamera:
.string "TY: Okay, CAPT. STERN, a big smile\n"
.string "for the camera!$"
SlateportCity_Text_MostInvaluableExperience:
.string "GABBY: I see, I see. You've had a most\n"
.string "invaluable experience…$"
SlateportCity_Text_SternMoveAheadWithExploration:
.string "CAPT. STERN: Yes, indeed. We intend to\n"
.string "move ahead with our exploration.$"
SlateportCity_Text_GabbyWonderfulThanksForInterview:
.string "GABBY: That's wonderful, CAPT. STERN!\n"
.string "Thank you for taking the time from\l"
.string "your busy schedule to talk to us.\p"
.string "We hope we can interview you again\n"
.string "with news of more discoveries!$"
SlateportCity_Text_SternWhewFirstInterview:
.string "CAPT. STERN: Whew…\p"
.string "That was my first time to be filmed for\n"
.string "TV. That was nerve-wracking.$"
SlateportCity_Text_OhPlayerWeMadeDiscovery:
.string "Oh! {PLAYER}{KUN}!\n"
.string "You're looking great!\p"
.string "We made a huge discovery on our last\n"
.string "seafloor exploration.\p"
.string "We found an underwater cavern on\n"
.string "ROUTE 128.\p"
.string "We think it's the habitat of a POKéMON\n"
.string "that's said to have been long extinct.$"
SlateportCity_Text_AquaWillAssumeControlOfSubmarine:
.string "Fufufu…\n"
.string "CAPT. STERN, I presume.\p"
.string "We of TEAM AQUA will assume\n"
.string "control of your submarine!\p"
.string "Your objections are meaningless!\n"
.string "We expect your total cooperation!\p"
.string "Fufufu…\n"
.string "Just watch and learn what TEAM\l"
.string "AQUA has planned!$"
SlateportCity_Text_SternWhatWasAllThat:
.string "CAPT. STERN: What was that all about?\p"
.string "It sounded like someone using\n"
.string "a megaphone…\p"
.string "Where did it come from?$"
SlateportCity_Text_FromHarborTryingToTakeSub:
.string "It's from the HARBOR!\p"
.string "The submarine!\n"
.string "They're trying to take it!$"
SlateportCity_Text_PleaseComeWithMe:
.string "{PLAYER}{KUN}!\n"
.string "Please, come with me!$"
SlateportCity_Text_BattleTentSign:
.string "BATTLE TENT SLATEPORT SITE\n"
.string "“Find it! The ultimate POKéMON!$"
SlateportCity_Text_SternsShipyardWantedSign:
.string "STERN'S SHIPYARD\p"
.string "“Wanted: A sailor capable of sailing\n"
.string "in all currents.”$"
SlateportCity_Text_SternsShipyardNearsCompletion:
.string "STERN'S SHIPYARD\p"
.string "“The ferry S.S. TIDAL nears\n"
.string "completion for serving the ports of\l"
.string "SLATEPORT and LILYCOVE.$"
SlateportCity_Text_SternsShipyardFerryComplete:
.string "STERN'S SHIPYARD\p"
.string "“Boarding of the SLATEPORT-LILYCOVE\n"
.string "ferry S.S. TIDAL is handled at the\l"
.string "HARBOR.”$"
SlateportCity_Text_PokemonFanClubSign:
.string "POKéMON FAN CLUB\n"
.string "“Calling all fans of POKéMON!”$"
SlateportCity_Text_OceanicMuseumSign:
.string "“The endless sea sustains\n"
.string "all life.”\p"
.string "OCEANIC MUSEUM$"
SlateportCity_Text_CitySign:
.string "SLATEPORT CITY\p"
.string "“The port where people and POKéMON\n"
.string "cross paths.”$"
SlateportCity_Text_MarketSign:
.string "SLATEPORT MARKET\n"
.string "“Unique items found nowhere else!”$"
SlateportCity_Text_HarborFerryUnderConstruction:
.string "SLATEPORT HARBOR\p"
.string "“The ferry S.S. TIDAL is under\n"
.string "construction in the SHIPYARD.\p"
.string "“Service is scheduled to begin\n"
.string "shortly.”$"
SlateportCity_Text_HarborSign:
.string "SLATEPORT HARBOR\p"
.string "“Enjoy a delightful cruise on\n"
.string "the ferry S.S. TIDAL.”$"
SlateportCity_Text_NameRatersHouseSign:
.string "NAME RATER'S HOUSE\n"
.string "“POKéMON nicknames rated.$"
SlateportCity_Text_ExplainBerries:
.string "If a wild POKéMON gets hurt, it heals\n"
.string "itself by chewing on BERRIES.\p"
.string "Did you know that?\p"
.string "Somebody saw that and got the idea\n"
.string "of making medicine from BERRIES.\p"
.string "Did you know that?\p"
.string "To turn BERRIES into medicine,\n"
.string "they must be crushed into powder.\p"
.string "Did you know that?\p"
.string "You seem to have an interest\n"
.string "in BERRIES!\p"
.string "I've got something good for someone\n"
.string "like you.$"
SlateportCity_Text_ExplainBerryPowder:
.string "I recently had machines installed at\n"
.string "POKéMON CENTERS for crushing BERRIES.\p"
.string "The BERRY CRUSH machines are at\n"
.string "the DIRECT CORNER upstairs.\p"
.string "Did you know?\p"
.string "Could you make BERRY POWDER for\n"
.string "me using those machines?\p"
.string "I can make you all sorts of medicine\n"
.string "if you bring me lots of BERRY POWDER.$"
SlateportCity_Text_BroughtMeSomeBerryPowder:
.string "Have you brought me some\n"
.string "BERRY POWDER?$"
SlateportCity_Text_ExchangeWhatWithIt:
.string "What would you like to exchange\n"
.string "it with?$"
SlateportCity_Text_ExchangeBerryPowderForItem:
.string "Okay, you want to exchange your\n"
.string "BERRY POWDER for one {STR_VAR_1}?$"
SlateportCity_Text_DontHaveEnoughBerryPowder:
.string "Oh, dear. You don't have enough\n"
.string "BERRY POWDER.$"
SlateportCity_Text_FineBerryPowderTradeSomethingElse:
.string "This is fine BERRY POWDER.\n"
.string "It will make excellent medicine.\p"
.string "Would you like to trade more of your\n"
.string "BERRY POWDER for something else?$"
SlateportCity_Text_WhenYouGetMoreBringItToMe:
.string "Okay! When you get some more\n"
.string "BERRY POWDER, bring it to me, please!$"
SlateportCity_Text_ComeBackToTradeBerryPowder:
.string "Come back if you'd like to trade your\n"
.string "BERRY POWDER for some medicine.\p"
.string "I'm always running a bazaar here.\p"
.string "Did you know?$"
SlateportCity_Text_YouDroveTeamAquaAway:
.string "SCOTT: Huh?\n"
.string "I'm sure I met you somewhere before.\p"
.string "Have I introduced myself to you?\n"
.string "If not, my name's SCOTT.\p"
.string "I just saw TEAM AQUA run away from\n"
.string "here like they were stung.\p"
.string "Let me guess--you drove them away?$"
SlateportCity_Text_MaybeThisTrainer:
.string "SCOTT: Hmm…\n"
.string "Maybe, just maybe, this TRAINER…$"
SlateportCity_Text_LetsRegisterEachOther:
.string "SCOTT: All right! I think you're going\n"
.string "to become a good friend.\p"
.string "So, let's register each other in our\n"
.string "POKéNAVS.\p"
.string " $"
SlateportCity_Text_RegisteredScott:
.string "Registered this SCOTT person\n"
.string "in the POKéNAV.$"
SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou:
.string "SCOTT: What I'd like to do is tag along\n"
.string "with you, but I do want to keep an eye\l"
.string "on the talents of other people, too.\p"
.string "So, I'll be off to roam other towns\n"
.string "a bit more.\p"
.string "Be seeing you, {PLAYER}{KUN}!$"
SlateportCity_Text_TakingBattleTentChallenge:
.string "SCOTT: Oh, hey!\n"
.string "If it isn't {PLAYER}{KUN}!\p"
.string "{PLAYER}{KUN}, let me guess--you're going\n"
.string "to take the BATTLE TENT challenge?\p"
.string "Yeah! That's a good idea!\n"
.string "That's a really great idea!\p"
.string "After all, a tough TRAINER is\n"
.string "the perfect fit for the BATTLE TENT!\p"
.string "Give it your best effort!$"
.ifdef ENGLISH
.include "data/maps/SlateportCity/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,434 @@
SlateportCity_Text_EnergyGuruSellWhatYouNeed:
.string "I'm the ENERGY GURU! I'll go for it and\n"
.string "sell you what you need!$"
SlateportCity_Text_OhYourPokemon:
.string "Oh?\n"
.string "Your {STR_VAR_1}…$"
SlateportCity_Text_PleaseGiveItThisEffortRibbon:
.string "Went for it stupendously!\p"
.string "As its reward, please give it this\n"
.string "EFFORT RIBBON.$"
SlateportCity_Text_ReceivedEffortRibbon:
.string "{PLAYER} received the EFFORT RIBBON.$"
SlateportCity_Text_PutEffortRibbonOnMon:
.string "{PLAYER} put the EFFORT RIBBON\n"
.string "on {STR_VAR_1}.$"
SlateportCity_Text_GoForItLittleHarder:
.string "You have to go for it a little harder.\p"
.string "If you do, I'll give your POKéMON\n"
.string "something nice.$"
SlateportCity_Text_EffortRibbonLooksGoodOnIt:
.string "Oh! Your {STR_VAR_1}, that EFFORT\n"
.string "RIBBON looks good on it!$"
SlateportCity_Text_WonderIfLighthouseStartlesPokemon:
.string "The light of the lighthouse reaches\n"
.string "dozens of miles away.\p"
.string "I wonder if it doesn't startle POKéMON\n"
.string "in the sea.$"
SlateportCity_Text_SeaweedFullOfLife:
.string "Ooh, look at this!\p"
.string "The seaweed you can get around these\n"
.string "parts is fresh and full of life.\p"
.string "Why, it looks like it can even rear up\n"
.string "and attack!$"
SlateportCity_Text_HowTownIsBornAndGrows:
.string "Where the water is clean, the fruits\n"
.string "of bountiful harvest gather.\p"
.string "And where people gather, a market\n"
.string "soon starts.\p"
.string "That is how a town is born and grows.$"
SlateportCity_Text_SlateportWonderfulPlace:
.string "Shopping where you can breathe the\n"
.string "scent of the ocean…\p"
.string "SLATEPORT is such a wonderful place!$"
SlateportCity_Text_BuyBricksSoDecorWontGetDirty:
.string "If you put DOLLS or CUSHIONS on\n"
.string "the floor, they'll get dirty.\p"
.string "I'm going to buy some BRICKS so my\n"
.string "DOLLS and CUSHIONS won't get dirty\l"
.string "when I leave them out.$"
SlateportCity_Text_GoingToCompeteInBattleTent:
.string "Wroooar! I'm going to compete in\n"
.string "the BATTLE TENT, too!\p"
.string "But before that, I need to catch\n"
.string "some POKéMON!$"
SlateportCity_Text_BushedHikingFromMauville:
.string "Whew… I'm just bushed…\p"
.string "I hiked over from MAUVILLE CITY.\n"
.string "But, boy, this city's huge.\p"
.string "If I'd known this, I would've ridden\n"
.string "my BIKE here.$"
SlateportCity_Text_EveryoneCallsHimCaptStern:
.string "STERN, the fellow who built the\n"
.string "MUSEUM, also happens to be the leader\l"
.string "of an undersea exploration team.\p"
.string "So, everyone calls him CAPT. STERN.$"
SlateportCity_Text_WhatsLongLineOverThere:
.string "What is that over there?\n"
.string "That long line…$"
SlateportCity_Text_VisitedMuseumOften:
.string "When I was a child, I visited\n"
.string "the MUSEUM often.\p"
.string "I used to dream about the mysteries of\n"
.string "the sea after seeing the exhibits.$"
SlateportCity_Text_QuitPushing:
.string "Hey, there! Quit pushing!\n"
.string "This is the line, can't you see?$"
SlateportCity_Text_AquaHasPolicy:
.string "TEAM AQUA has a policy of\n"
.string "assembling and dispersing at\l"
.string "the operation site.$"
SlateportCity_Text_BossIsBrilliant:
.string "Our BOSS is brilliant.\p"
.string "What would he want to do with\n"
.string "a MUSEUM now?$"
SlateportCity_Text_WhatsNewSchemeIWonder:
.string "What's the new scheme, I wonder?\p"
.string "Our BOSS is scary when he's mad, so\n"
.string "I'd better not screw things up…$"
SlateportCity_Text_ShouldTakeItAll:
.string "If there's something we need in\n"
.string "the MUSEUM, we should take it all!$"
SlateportCity_Text_DontButtIn:
.string "Hey, you there!\n"
.string "Don't butt in!$"
SlateportCity_Text_RemindsMeOfLongLineForGames:
.string "A long line, huh?\p"
.string "It reminds me of the times I lined up to\n"
.string "buy smash-hit games…$"
SlateportCity_Text_WhyAreWeLiningUp:
.string "Why are we even lining up and paying?\n"
.string "We should just march in!$"
SlateportCity_Text_WhatDoYouWant:
.string "What?\n"
.string "What do you want?$"
SlateportCity_Text_IllReadSignForYou:
.string "You want to read this sign?\n"
.string "I'll read it for you!$"
SlateportCity_Text_SaysSomethingLikeSeaIsEndless:
.string "Let's see…\p"
.string "Um… I think it says something like\n"
.string "“the life in the sea is endless.”\p"
.string "Yup, I'm pretty sure that's what\n"
.string "it says.$"
SlateportCity_Text_ShouldveBroughtMyGameBoy:
.string "Grumble…\p"
.string "I should've brought my Game Boy\n"
.string "Advance so I wouldn't get bored in line…\p"
.string "Grumble…$"
SlateportCity_Text_HotSpringsAfterOperation:
.string "When this operation's over, I'll take\n"
.string "you to a hot spring spa!\p"
.string "That's what our leader said.\n"
.string "I can't wait!$"
SlateportCity_Text_SeaIsSoWet:
.string "The sea is just so vast…\p"
.string "Could the sea have been made by\n"
.string "the tears shed by POKéMON?$"
SlateportCity_Text_SinkOldBoats:
.string "Do you know what they do with old\n"
.string "ships that become too creaky to sail?\p"
.string "They sink them in the sea so they\n"
.string "become habitats for POKéMON.$"
SlateportCity_Text_BuyTooMuch:
.string "Whenever I visit here, I get carried\n"
.string "away and buy too much.$"
SlateportCity_Text_GetNameRaterToHelpYou:
.string "If you want to change your POKéMON's\n"
.string "nickname, you'll have to get the NAME\l"
.string "RATER to help you.$"
SlateportCity_Text_CantChangeTradeMonName:
.string "Any POKéMON you get in a trade,\n"
.string "you can't change its nickname.\p"
.string "The original TRAINER's love for that\n"
.string "POKéMON is in the nickname.$"
SlateportCity_Text_BattleTentBuiltRecently:
.string "Recently, a BATTLE TENT was built\n"
.string "in SLATEPORT.\p"
.string "GYMS are fun, but the BATTLE TENT's\n"
.string "awesome in its own way.\p"
.string "You should go find tough POKéMON\n"
.string "for the BATTLE TENT!$"
SlateportCity_Text_CaptSternBeingInterviewed:
.string "I was hoping that it was a famous star\n"
.string "so I could get an autograph.\p"
.string "But who's that being interviewed?\n"
.string "Isn't that CAPT. STERN?$"
SlateportCity_Text_InterviewerSoCool:
.string "That lady interviewer is so cool\n"
.string "and pretty.\p"
.string "When I grow up, I'm going to be\n"
.string "an international journalist!$"
SlateportCity_Text_SternSaysDiscoveredSomething:
.string "CAPT. STERN says they discovered\n"
.string "something at the bottom of the sea.\p"
.string "I wonder what it is?\n"
.string "What could it be?$"
SlateportCity_Text_CaptainComeBackWithBigFish:
.string "What's going on here?\p"
.string "Did the good CAPTAIN come back with\n"
.string "a big fish from the ocean floor?$"
SlateportCity_Text_AmIOnTV:
.string "Hey! Are you watching?\n"
.string "Am I on TV?$"
SlateportCity_Text_CaptainsACelebrity:
.string "A TV interview! Here!\n"
.string "The CAPTAIN's a celebrity!$"
SlateportCity_Text_BigSmileForCamera:
.string "TY: Okay, CAPT. STERN, a big smile\n"
.string "for the camera!$"
SlateportCity_Text_MostInvaluableExperience:
.string "GABBY: I see, I see. You've had a most\n"
.string "invaluable experience…$"
SlateportCity_Text_SternMoveAheadWithExploration:
.string "CAPT. STERN: Yes, indeed. We intend to\n"
.string "move ahead with our exploration.$"
SlateportCity_Text_GabbyWonderfulThanksForInterview:
.string "GABBY: That's wonderful, CAPT. STERN!\n"
.string "Thank you for taking the time from\l"
.string "your busy schedule to talk to us.\p"
.string "We hope we can interview you again\n"
.string "with news of more discoveries!$"
SlateportCity_Text_SternWhewFirstInterview:
.string "CAPT. STERN: Whew…\p"
.string "That was my first time to be filmed for\n"
.string "TV. That was nerve-wracking.$"
SlateportCity_Text_OhPlayerWeMadeDiscovery:
.string "Oh! {PLAYER}{KUN}!\n"
.string "You're looking great!\p"
.string "We made a huge discovery on our last\n"
.string "seafloor exploration.\p"
.string "We found an underwater cavern on\n"
.string "ROUTE 128.\p"
.string "We think it's the habitat of a POKéMON\n"
.string "that's said to have been long extinct.$"
SlateportCity_Text_AquaWillAssumeControlOfSubmarine:
.string "Fufufu…\n"
.string "CAPT. STERN, I presume.\p"
.string "We of TEAM AQUA will assume\n"
.string "control of your submarine!\p"
.string "Your objections are meaningless!\n"
.string "We expect your total cooperation!\p"
.string "Fufufu…\n"
.string "Just watch and learn what TEAM\l"
.string "AQUA has planned!$"
SlateportCity_Text_SternWhatWasAllThat:
.string "CAPT. STERN: What was that all about?\p"
.string "It sounded like someone using\n"
.string "a megaphone…\p"
.string "Where did it come from?$"
SlateportCity_Text_FromHarborTryingToTakeSub:
.string "It's from the HARBOR!\p"
.string "The submarine!\n"
.string "They're trying to take it!$"
SlateportCity_Text_PleaseComeWithMe:
.string "{PLAYER}{KUN}!\n"
.string "Please, come with me!$"
SlateportCity_Text_BattleTentSign:
.string "BATTLE TENT SLATEPORT SITE\n"
.string "“Find it! The ultimate POKéMON!”$"
SlateportCity_Text_SternsShipyardWantedSign:
.string "STERN'S SHIPYARD\p"
.string "“Wanted: A sailor capable of sailing\n"
.string "in all currents.”$"
SlateportCity_Text_SternsShipyardNearsCompletion:
.string "STERN'S SHIPYARD\p"
.string "“The ferry S.S. TIDAL nears\n"
.string "completion for serving the ports of\l"
.string "SLATEPORT and LILYCOVE.”$"
SlateportCity_Text_SternsShipyardFerryComplete:
.string "STERN'S SHIPYARD\p"
.string "“Boarding of the SLATEPORT-LILYCOVE\n"
.string "ferry S.S. TIDAL is handled at the\l"
.string "HARBOR.”$"
SlateportCity_Text_PokemonFanClubSign:
.string "POKéMON FAN CLUB\n"
.string "“Calling all fans of POKéMON!”$"
SlateportCity_Text_OceanicMuseumSign:
.string "“The endless sea sustains\n"
.string "all life.”\p"
.string "OCEANIC MUSEUM$"
SlateportCity_Text_CitySign:
.string "SLATEPORT CITY\p"
.string "“The port where people and POKéMON\n"
.string "cross paths.”$"
SlateportCity_Text_MarketSign:
.string "SLATEPORT MARKET\n"
.string "“Unique items found nowhere else!”$"
SlateportCity_Text_HarborFerryUnderConstruction:
.string "SLATEPORT HARBOR\p"
.string "“The ferry S.S. TIDAL is under\n"
.string "construction in the SHIPYARD.\p"
.string "“Service is scheduled to begin\n"
.string "shortly.”$"
SlateportCity_Text_HarborSign:
.string "SLATEPORT HARBOR\p"
.string "“Enjoy a delightful cruise on\n"
.string "the ferry S.S. TIDAL.”$"
SlateportCity_Text_NameRatersHouseSign:
.string "NAME RATER'S HOUSE\n"
.string "“POKéMON nicknames rated.”$"
SlateportCity_Text_ExplainBerries:
.string "If a wild POKéMON gets hurt, it heals\n"
.string "itself by chewing on BERRIES.\p"
.string "Did you know that?\p"
.string "Somebody saw that and got the idea\n"
.string "of making medicine from BERRIES.\p"
.string "Did you know that?\p"
.string "To turn BERRIES into medicine,\n"
.string "they must be crushed into powder.\p"
.string "Did you know that?\p"
.string "You seem to have an interest\n"
.string "in BERRIES!\p"
.string "I've got something good for someone\n"
.string "like you.$"
SlateportCity_Text_ExplainBerryPowder:
.string "I recently had machines installed at\n"
.string "POKéMON CENTERS for crushing BERRIES.\p"
.string "The BERRY CRUSH machines are at\n"
.string "the DIRECT CORNER upstairs.\p"
.string "Did you know?\p"
.string "Could you make BERRY POWDER for\n"
.string "me using those machines?\p"
.string "I can make you all sorts of medicine\n"
.string "if you bring me lots of BERRY POWDER.$"
SlateportCity_Text_BroughtMeSomeBerryPowder:
.string "Have you brought me some\n"
.string "BERRY POWDER?$"
SlateportCity_Text_ExchangeWhatWithIt:
.string "What would you like to exchange\n"
.string "it with?$"
SlateportCity_Text_ExchangeBerryPowderForItem:
.string "Okay, you want to exchange your\n"
.string "BERRY POWDER for one {STR_VAR_1}?$"
SlateportCity_Text_DontHaveEnoughBerryPowder:
.string "Oh, dear. You don't have enough\n"
.string "BERRY POWDER.$"
SlateportCity_Text_FineBerryPowderTradeSomethingElse:
.string "This is fine BERRY POWDER.\n"
.string "It will make excellent medicine.\p"
.string "Would you like to trade more of your\n"
.string "BERRY POWDER for something else?$"
SlateportCity_Text_WhenYouGetMoreBringItToMe:
.string "Okay! When you get some more\n"
.string "BERRY POWDER, bring it to me, please!$"
SlateportCity_Text_ComeBackToTradeBerryPowder:
.string "Come back if you'd like to trade your\n"
.string "BERRY POWDER for some medicine.\p"
.string "I'm always running a bazaar here.\p"
.string "Did you know?$"
SlateportCity_Text_YouDroveTeamAquaAway:
.string "SCOTT: Huh?\n"
.string "I'm sure I met you somewhere before.\p"
.string "Have I introduced myself to you?\n"
.string "If not, my name's SCOTT.\p"
.string "I just saw TEAM AQUA run away from\n"
.string "here like they were stung.\p"
.string "Let me guess--you drove them away?$"
SlateportCity_Text_MaybeThisTrainer:
.string "SCOTT: Hmm…\n"
.string "Maybe, just maybe, this TRAINER…$"
SlateportCity_Text_LetsRegisterEachOther:
.string "SCOTT: All right! I think you're going\n"
.string "to become a good friend.\p"
.string "So, let's register each other in our\n"
.string "POKéNAVS.\p"
.string "… … … … … …$"
SlateportCity_Text_RegisteredScott:
.string "Registered this SCOTT person\n"
.string "in the POKéNAV.$"
SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou:
.string "SCOTT: What I'd like to do is tag along\n"
.string "with you, but I do want to keep an eye\l"
.string "on the talents of other people, too.\p"
.string "So, I'll be off to roam other towns\n"
.string "a bit more.\p"
.string "Be seeing you, {PLAYER}{KUN}!$"
SlateportCity_Text_TakingBattleTentChallenge:
.string "SCOTT: Oh, hey!\n"
.string "If it isn't {PLAYER}{KUN}!\p"
.string "{PLAYER}{KUN}, let me guess--you're going\n"
.string "to take the BATTLE TENT challenge?\p"
.string "Yeah! That's a good idea!\n"
.string "That's a really great idea!\p"
.string "After all, a tough TRAINER is\n"
.string "the perfect fit for the BATTLE TENT!\p"
.string "Give it your best effort!$"

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SlateportCity_Text_EnergyGuruSellWhatYouNeed:
.string "Je suis le MAITRE DE LA FORME!\n"
.string "Jai tout ce quil vous faut!$"
SlateportCity_Text_OhYourPokemon:
.string "Oh?\n"
.string "Ton {STR_VAR_1}…$"
SlateportCity_Text_PleaseGiveItThisEffortRibbon:
.string "Bien joué!\p"
.string "En récompense, voici ce RUBAN \n"
.string "pour ton POKéMON.$"
SlateportCity_Text_ReceivedEffortRibbon:
.string "{PLAYER} reçoit le RUBAN.$"
SlateportCity_Text_PutEffortRibbonOnMon:
.string "{PLAYER} met le RUBAN \n"
.string "sur {STR_VAR_1}.$"
SlateportCity_Text_GoForItLittleHarder:
.string "Il faut que tu fasses plus defforts.\p"
.string "Si tu le fais, je donnerai quelque\n"
.string "chose de chouette à ton POKéMON.$"
SlateportCity_Text_EffortRibbonLooksGoodOnIt:
.string "Oh! Ton {STR_VAR_1}, ce RUBAN \n"
.string "lui va bien!$"
SlateportCity_Text_WonderIfLighthouseStartlesPokemon:
.string "La lumière du phare se voit à des\n"
.string "kilomètres à la ronde.\p"
.string "Je me demande si ça neffraie pas les\n"
.string "POKéMON dans la mer.$"
SlateportCity_Text_SeaweedFullOfLife:
.string "Oh, regarde ça!\p"
.string "Les algues que lon peut prendre par\n"
.string "ici sont fraîches et pleines de vie.\p"
.string "Cest comme si elles allaient se\n"
.string "cabrer et attaquer!$"
SlateportCity_Text_HowTownIsBornAndGrows:
.string "Là où leau est propre, se regroupent\n"
.string "les fruits de la généreuse récolte.\p"
.string "Et là où les gens se rassemblent,\n"
.string "sétablit un marché.\p"
.string "Cest ainsi quune ville se crée et\n"
.string "se développe.$"
SlateportCity_Text_SlateportWonderfulPlace:
.string "Faire ses achats là où lon peut sentir\n"
.string "le souffle de locéan…\p"
.string "POIVRESSEL est un lieu si merveilleux!$"
SlateportCity_Text_BuyBricksSoDecorWontGetDirty:
.string "Si tu mets des POUPEES ou des COUSSINS\n"
.string "par terre, ils seront salis.\p"
.string "Je vais acheter des BRIQUES pour\n"
.string "que mes POUPEES et mes COUSSINS ne\l"
.string "soient pas salis.$"
SlateportCity_Text_GoingToCompeteInBattleTent:
.string "Coool! Je vais bientôt aller me battre\n"
.string "dans une TENTE DE COMBAT.\p"
.string "Mais avant, il faut que jattrape\n"
.string "quelques POKéMON!$"
SlateportCity_Text_BushedHikingFromMauville:
.string "Pfou… Je suis claqué…\p"
.string "Je suis venu à pied de LAVANDIA.\p"
.string "Cette ville est immense.\n"
.string "Si javais su, je serais venu en VELO.$"
SlateportCity_Text_EveryoneCallsHimCaptStern:
.string "POUPE, celui qui a fondé ce\n"
.string "MUSEE, est aussi à la tête dune \l"
.string "équipe dexploration sous-marine.\p"
.string "Alors tout le monde lappelle\n"
.string "CAPT. POUPE.$"
SlateportCity_Text_WhatsLongLineOverThere:
.string "Quest-ce que cest que ça?\n"
.string "Cette longue file…$"
SlateportCity_Text_VisitedMuseumOften:
.string "Lorsque jétais enfant, je venais\n"
.string "souvent au MUSEE.\p"
.string "Après avoir vu les expositions, je\n"
.string "songeais aux mystères de la mer.$"
SlateportCity_Text_QuitPushing:
.string "Hé, toi! Arrête de pousser!\n"
.string "Tu vois pas que cest la file dattente?$"
SlateportCity_Text_AquaHasPolicy:
.string "La TEAM AQUA a une règle concernant\n"
.string "le rassemblement et la dispersion sur\l"
.string "le lieu de laction.$"
SlateportCity_Text_BossIsBrilliant:
.string "Notre CHEF est brillant.\p"
.string "Mais que veut-il faire avec ce\n"
.string "MUSEE?$"
SlateportCity_Text_WhatsNewSchemeIWonder:
.string "Je me demande en quoi va consister le\n"
.string "prochain projet.\p"
.string "Enervé, notre CHEF est effrayant, alors\n"
.string "jferais bien dpas tout faire rater.$"
SlateportCity_Text_ShouldTakeItAll:
.string "Sil y a quelque chose au MUSEE qui\n"
.string "peut être utile, on na quà se servir!$"
SlateportCity_Text_DontButtIn:
.string "Hé, toi, là!\n"
.string "On ne coupe pas la queue!$"
SlateportCity_Text_RemindsMeOfLongLineForGames:
.string "Une longue file dattente, hein?\p"
.string "Ça me rappelle quand je faisais la queue\n"
.string "pour acheter les jeux qui cartonnaient.$"
SlateportCity_Text_WhyAreWeLiningUp:
.string "Pourquoi on fait la queue pour payer?\n"
.string "On na quà entrer après tout!$"
SlateportCity_Text_WhatDoYouWant:
.string "Quoi? Quoi?$"
SlateportCity_Text_IllReadSignForYou:
.string "Tu veux lire ce panneau?\n"
.string "Je vais le lire pour toi!$"
SlateportCity_Text_SaysSomethingLikeSeaIsEndless:
.string "Voyons…\p"
.string "Hum… Je crois que ça dit\n"
.string "que la vie dans la mer est éternelle.\p"
.string "Ouaip, je suis sûr que cest ce qui\n"
.string "est écrit.$"
SlateportCity_Text_ShouldveBroughtMyGameBoy:
.string "Grumpf…\p"
.string "Jaurais dû apporter ma Game Boy\n"
.string "Advance pour jouer dans la file\l"
.string "dattente…\p"
.string "Grumpf…$"
SlateportCity_Text_HotSpringsAfterOperation:
.string "Quand tout sera terminé, on ira\n"
.string "ensemble aux sources chaudes!\p"
.string "Cest ce que dit notre leader.\n"
.string "Jai super hâte!$"
SlateportCity_Text_SeaIsSoWet:
.string "La mer est tellement vaste…\p"
.string "La mer peut-elle être faite des larmes\n"
.string "versées par les POKéMON?$"
SlateportCity_Text_SinkOldBoats:
.string "Tu sais ce quils font des bateaux\n"
.string "devenus trop usagés pour naviguer?\p"
.string "Ils les font couler dans la mer pour\n"
.string "quils servent de refuge aux POKéMON.$"
SlateportCity_Text_BuyTooMuch:
.string "A chaque fois que je viens ici, je me\n"
.string "laisse emporter et jachète trop.$"
SlateportCity_Text_GetNameRaterToHelpYou:
.string "Si tu veux changer le surnom de lun de\n"
.string "tes POKéMON, va voir le SPECIALISTE\l"
.string "DES NOMS.$"
SlateportCity_Text_CantChangeTradeMonName:
.string "Tu ne peux pas donner de surnom à un\n"
.string "POKéMON échangé.\p"
.string "Lamour du premier DRESSEUR de ce\n"
.string "POKéMON est contenu dans ce surnom.$"
SlateportCity_Text_BattleTentBuiltRecently:
.string "Une TENTE DE COMBAT a été\n"
.string "récemment construite à POIVRESSEL.\p"
.string "Les ARENES sont marrantes, mais les\n"
.string "TENTES DE COMBAT, cest autre chose.\p"
.string "Tu devrais y aller si tu veux te battre\n"
.string "contre des POKéMON redoutables.$"
SlateportCity_Text_CaptSternBeingInterviewed:
.string "Jespérais quil y aurait une grande\n"
.string "star pour avoir un autographe.\p"
.string "Mais qui est cet homme interviewé?\n"
.string "Ne serait-ce pas le CAPT. POUPE?$"
SlateportCity_Text_InterviewerSoCool:
.string "La journaliste est tellement sympa et\n"
.string "si jolie.\p"
.string "Quand je serai grande, je serai\n"
.string "reporter international!$"
SlateportCity_Text_SternSaysDiscoveredSomething:
.string "Le CAPT. POUPE dit quils ont \n"
.string "trouvé quelque chose au fond de la mer.\p"
.string "Je me demande ce que cest…\n"
.string "Quest-ce que ça pourrait bien être?$"
SlateportCity_Text_CaptainComeBackWithBigFish:
.string "Que se passe-t-il ici?\p"
.string "Le bon CAPITAINE est-il revenu du\n"
.string "fond de locéan avec une grosse prise?$"
SlateportCity_Text_AmIOnTV:
.string "Hé! Tu regardes?\n"
.string "Est-ce que je passe à la télé?$"
SlateportCity_Text_CaptainsACelebrity:
.string "Une interview à la télé! Là!\n"
.string "Le CAPITAINE est célèbre!$"
SlateportCity_Text_BigSmileForCamera:
.string "GUY: OK, CAPT. POUPE,\n"
.string "un sourire à la caméra!$"
SlateportCity_Text_MostInvaluableExperience:
.string "INES: Je vois, je vois. Vous avez\n"
.string "vécu une expérience inestimable…$"
SlateportCity_Text_SternMoveAheadWithExploration:
.string "CAPT. POUPE: En effet! Nous comptons\n"
.string "progresser grâce à notre exploration.$"
SlateportCity_Text_GabbyWonderfulThanksForInterview:
.string "INES: Merveilleux, CAPT. POUPE!\n"
.string "Merci de nous avoir accordé un peu\l"
.string "de votre précieux temps.\p"
.string "Nous espérons vous revoir pour\n"
.string "discuter de nouvelles découvertes!$"
SlateportCity_Text_SternWhewFirstInterview:
.string "CAPT. POUPE: Ouh…\p"
.string "Cétait la première fois quon me\n"
.string "filmait pour passer à la télé.\l"
.string "Cétait stressant.$"
SlateportCity_Text_OhPlayerWeMadeDiscovery:
.string "Oh, {PLAYER}{KUN}!\n"
.string "Tu as lair en pleine forme!\p"
.string "Nous avons fait une grande découverte\n"
.string "en explorant les fonds marins.\p"
.string "Nous avons trouvé une caverne\n"
.string "sous-marine sur le CHENAL 128.\p"
.string "Nous pensons quil sagit de lhabitat\n"
.string "dun POKéMON que nous croyions disparu.$"
SlateportCity_Text_AquaWillAssumeControlOfSubmarine:
.string "Hum, hum…\n"
.string "CAPT. POUPE, je suppose.\p"
.string "Nous, la TEAM AQUA, allons prendre\n"
.string "le contrôle de votre sous-marin!\p"
.string "Il est inutile de vous y opposer!\n"
.string "Nous comptons sur votre coopération!\p"
.string "Hum, hum…\n"
.string "Il ne vous reste plus quà découvrir\l"
.string "ce que la TEAM AQUA a prévu de faire!$"
SlateportCity_Text_SternWhatWasAllThat:
.string "CAPT. POUPE: Quest-ce que ça pouvait\n"
.string "bien être?\p"
.string "On aurait dit quelquun avec\n"
.string "un mégaphone…\p"
.string "Doù ce son venait-il?$"
SlateportCity_Text_FromHarborTryingToTakeSub:
.string "Ça vient de lEMBARCADERE!\p"
.string "Le sous-marin!\n"
.string "Ils essaient de le prendre!$"
SlateportCity_Text_PleaseComeWithMe:
.string "{PLAYER}{KUN}!\n"
.string "Viens avec moi!$"
SlateportCity_Text_BattleTentSign:
.string "TENTE DE COMBAT de POIVRESSEL\n"
.string "“Pour les meilleurs POKéMON!”$"
SlateportCity_Text_SternsShipyardWantedSign:
.string "CHANTIER NAVAL DE POUPE\p"
.string "“Recherche marin capable de\n"
.string "naviguer sur tous les courants.”$"
SlateportCity_Text_SternsShipyardNearsCompletion:
.string "CHANTIER NAVAL DE POUPE\p"
.string "“Le ferry LE MARINA desservant les\n"
.string "embarcadères de POIVRESSEL et\l"
.string "NENUCRIQUE sera bientôt terminé.”$"
SlateportCity_Text_SternsShipyardFerryComplete:
.string "CHANTIER NAVAL DE POUPE\p"
.string "“Lembarquement sur le ferry\n"
.string "LE MARINA entre POIVRESSEL et\l"
.string "NENUCRIQUE se fait a lEMBARCADERE.”$"
SlateportCity_Text_PokemonFanClubSign:
.string "FAN CLUB POKéMON\n"
.string "“Pour tous les fans de POKéMON!”$"
SlateportCity_Text_OceanicMuseumSign:
.string "“La mer infinie supporte\n"
.string "toutes les formes de vie.”\p"
.string "MUSEE OCEANOGRAPHIQUE$"
SlateportCity_Text_CitySign:
.string "POIVRESSEL\p"
.string "“Le port où le chemin des hommes\n"
.string "et celui des POKéMON se croisent.”$"
SlateportCity_Text_MarketSign:
.string "MARCHE DE POIVRESSEL\n"
.string "“Des objets uniques introuvables\l"
.string "ailleurs!”$"
SlateportCity_Text_HarborFerryUnderConstruction:
.string "EMBARCADERE DE POIVRESSEL\p"
.string "“Le ferry LE MARINA est\n"
.string "en construction au CHANTIER NAVAL.”\p"
.string "“Il devrait entrer en service\n"
.string "sous peu.”$"
SlateportCity_Text_HarborSign:
.string "EMBARCADERE DE POIVRESSEL\p"
.string "“Profitez dune merveilleuse croisière\n"
.string "sur LE MARINA.”$"
SlateportCity_Text_NameRatersHouseSign:
.string "MAISON DU SPECIALISTE DES NOMS\n"
.string "“Conseil en surnoms de POKéMON.”$"
SlateportCity_Text_ExplainBerries:
.string "Si un POKéMON sauvage est blessé,\n"
.string "il se soigne en mâchant des BAIES.\p"
.string "Tu le savais?\p"
.string "En voyant ça, quelquun a eu lidée de\n"
.string "faire des médicaments à base de\l"
.string "BAIES.\p"
.string "Tu le savais?\p"
.string "Pour transformer des BAIES en\n"
.string "médicaments, il faut les réduire\l"
.string "en poudre.\p"
.string "Tu le savais?\p"
.string "On dirait que tu tintéresses\n"
.string "aux BAIES!\p"
.string "Jai quelque chose qui va sûrement\n"
.string "te plaire!$"
SlateportCity_Text_ExplainBerryPowder:
.string "Jai récemment fait installer des\n"
.string "machines pour broyer les BAIES\l"
.string "dans les CENTRES POKéMON.\p"
.string "Les BROYEURS DE BAIES se\n"
.string "trouvent dans la SALLE LINK DIRECT.\p"
.string "Tu le savais?\p"
.string "Pourrais-tu aller faire de la\n"
.string "POUDRE BAIE pour moi en\p"
.string "utilisant ces machines?\p"
.string "Je ferai une préparation juste\n"
.string "pour toi si tu arrives à broyer\p"
.string "des BAIES et à me ramener\n"
.string "la POUDRE BAIE.$"
SlateportCity_Text_BroughtMeSomeBerryPowder:
.string "Mas-tu amené de la POUDRE BAIE?$"
SlateportCity_Text_ExchangeWhatWithIt:
.string "Contre quoi veux-tu léchanger?$"
SlateportCity_Text_ExchangeBerryPowderForItem:
.string "Je vais te donner 1 {STR_VAR_1}\n"
.string "contre la POUDRE BAIE.$"
SlateportCity_Text_DontHaveEnoughBerryPowder:
.string "Hmm.\n"
.string "Tu nas pas assez de POUDRE BAIE.$"
SlateportCity_Text_FineBerryPowderTradeSomethingElse:
.string "Cette POUDRE BAIE a lair bonne.\n"
.string "Ça fera de bons médicaments.\p"
.string "Tu veux échanger ce qui te reste de\n"
.string "POUDRE BAIE contre autre chose?$"
SlateportCity_Text_WhenYouGetMoreBringItToMe:
.string "OK! Reviens-me voir quand tu auras\n"
.string "plus de POUDRE BAIE!$"
SlateportCity_Text_ComeBackToTradeBerryPowder:
.string "Reviens me voir si tu veux échanger\n"
.string "de la POUDRE BAIE contre des\l"
.string "médicaments.\p"
.string "Je fais toujours des affaires ici.\p"
.string "Tu le savais?$"
SlateportCity_Text_YouDroveTeamAquaAway:
.string "SCOTT: Hein?\n"
.string "Cest pas la première fois quon se\l"
.string "rencontre, non?\p"
.string "Est-ce que je me suis déjà présenté?\n"
.string "Je mappelle SCOTT.\p"
.string "Je viens de voir la TEAM AQUA partir\n"
.string "dici en trombe.\p"
.string "Laisse-moi deviner… Cest toi\n"
.string "qui les as fait fuir?$"
SlateportCity_Text_MaybeThisTrainer:
.string "SCOTT: Hum…\n"
.string "Peut-être…\p"
.string "Peut-être que ce DRESSEUR…$"
SlateportCity_Text_LetsRegisterEachOther:
.string "SCOTT: Très bien! Je pense que nous\n"
.string "allons devenir amis.\p"
.string "Echangeons nos numéros pour les\n"
.string "enregistrer dans nos POKéNAVS.\p"
.string "… … … … … …$"
SlateportCity_Text_RegisteredScott:
.string "Vous avez enregistré SCOTT dans\n"
.string "le POKéNAV.$"
SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou:
.string "SCOTT: Jaimerais bien rester un peu\n"
.string "avec toi, mais je veux aussi garder un\l"
.string "œil sur les autres gens talentueux.\p"
.string "Alors je vais visiter les autres villes\n"
.string "pendant quelque temps encore.\p"
.string "A bientôt, {PLAYER}{KUN}!$"
SlateportCity_Text_TakingBattleTentChallenge:
.string "SCOTT: Oh, mais…\n"
.string "Cest bien toi, {PLAYER}{KUN}!\p"
.string "{PLAYER}{KUN}, je suis sûr que tu veux\n"
.string "participer au défi de la\l"
.string "TENTE DE COMBAT!\p"
.string "Cest une bonne idée!\n"
.string "Cest même une très bonne idée!\p"
.string "Après tout, les bons DRESSEURS\n"
.string "se doivent daller dans les\l"
.string "TENTES DE COMBAT!\p"
.string "Donne-toi à fond!$"

View File

@@ -0,0 +1,424 @@
SlateportCity_Text_EnergyGuruSellWhatYouNeed:
.string "Sono lENERGIVENDOLO!\n"
.string "Ti venderò tutto ciò di cui hai bisogno!$"
SlateportCity_Text_OhYourPokemon:
.string "Cosa?\n"
.string "Il tuo {STR_VAR_1}…$"
SlateportCity_Text_PleaseGiveItThisEffortRibbon:
.string "Se lè cavata benissimo!\p"
.string "Come ricompensa, dagli questo\n"
.string "FIOCCO di MERITO.$"
SlateportCity_Text_ReceivedEffortRibbon:
.string "{PLAYER} riceve il FIOCCO di MERITO.$"
SlateportCity_Text_PutEffortRibbonOnMon:
.string "{PLAYER} mette il FIOCCO di MERITO\n"
.string "a {STR_VAR_1}.$"
SlateportCity_Text_GoForItLittleHarder:
.string "Devi impegnarti di più.\p"
.string "Se lo fai, darò qualcosa di carino\n"
.string "al tuo POKéMON.$"
SlateportCity_Text_EffortRibbonLooksGoodOnIt:
.string "Oh! Guarda il tuo {STR_VAR_1},\n"
.string "il FIOCCO di MERITO gli sta benissimo!$"
SlateportCity_Text_WonderIfLighthouseStartlesPokemon:
.string "La luce del faro illumina per chilometri\n"
.string "e chilometri.\p"
.string "Che faccia spaventare i POKéMON\n"
.string "nel mare?$"
SlateportCity_Text_SeaweedFullOfLife:
.string "Guarda!\p"
.string "Le alghe da queste parti sono fresche\n"
.string "e piene di vita.\p"
.string "Sembra che possano persino alzarsi\n"
.string "ed attaccare!$"
SlateportCity_Text_HowTownIsBornAndGrows:
.string "Dove lacqua è pulita, là si colgono\n"
.string "i frutti di un generoso raccolto.\p"
.string "La gente si riunisce in quel posto e\n"
.string "ben presto sorge un mercato.\p"
.string "È così che nasce e cresce una città.$"
SlateportCity_Text_SlateportWonderfulPlace:
.string "Fare acquisti accompagnati dalla\n"
.string "profumata brezza delloceano…\p"
.string "Dove? A SELCEPOLI, una città\n"
.string "straordinaria!$"
SlateportCity_Text_BuyBricksSoDecorWontGetDirty:
.string "Se metti per terra BAMBOLE e CUSCINI,\n"
.string "si sporcheranno.\p"
.string "Comprerò dei MATTONI per appoggiarli \n"
.string "e non sporcarli quando li lascio fuori.$"
SlateportCity_Text_GoingToCompeteInBattleTent:
.string "Sì! Anchio voglio lottare\n"
.string "nel TENDONE LOTTA!\p"
.string "Prima, però, devo acchiappare\n"
.string "qualche POKéMON!$"
SlateportCity_Text_BushedHikingFromMauville:
.string "Uh… sono esausto…\p"
.string "Vengo a piedi da CICLAMIPOLI.\n"
.string "Questa città è immensa!\p"
.string "Se lavessi saputo, sarei venuto\n"
.string "in BICI.$"
SlateportCity_Text_EveryoneCallsHimCaptStern:
.string "REMO, il tipo che ha costruito il MUSEO,\n"
.string "è anche a capo di una squadra\l"
.string "di esplorazione sottomarina.\p"
.string "Tutti lo chiamano CAP. REMO.$"
SlateportCity_Text_WhatsLongLineOverThere:
.string "Che succede là?\n"
.string "Che coda…$"
SlateportCity_Text_VisitedMuseumOften:
.string "Da bambina andavo spesso al MUSEO.\p"
.string "Dopo aver visto le esposizioni, sognavo\n"
.string "sempre i misteri del mare.$"
SlateportCity_Text_QuitPushing:
.string "Ehi, smettila di spingere!\n"
.string "Cè la coda, non vedi?$"
SlateportCity_Text_AquaHasPolicy:
.string "Il TEAM IDRO ha labitudine di riunirsi\n"
.string "e poi sparpagliarsi sul luogo delle\l"
.string "operazioni.$"
SlateportCity_Text_BossIsBrilliant:
.string "Il nostro CAPO è intelligente.\p"
.string "Che cosa vorrà fare con un MUSEO?$"
SlateportCity_Text_WhatsNewSchemeIWonder:
.string "Chissà! Quale sarà il nuovo piano?\p"
.string "Il nostro CAPO fa paura quando è\n"
.string "arrabbiato. Meglio non far errori…$"
SlateportCity_Text_ShouldTakeItAll:
.string "Dovremmo prendere tutto ciò che\n"
.string "ci serve qui al MUSEO.$"
SlateportCity_Text_DontButtIn:
.string "Ehi, tu. Non spingere!$"
SlateportCity_Text_RemindsMeOfLongLineForGames:
.string "Una lunga coda, eh?\p"
.string "Mi fa pensare ai tempi in cui me ne stavo\n"
.string "in coda per comprare giochi di successo.$"
SlateportCity_Text_WhyAreWeLiningUp:
.string "Perché poi stiamo in coda e paghiamo?\n"
.string "Dovremmo fare irruzione e basta!$"
SlateportCity_Text_WhatDoYouWant:
.string "Come?\n"
.string "Cosa vuoi?$"
SlateportCity_Text_IllReadSignForYou:
.string "Vuoi leggere questo cartello?\n"
.string "Te lo leggo io!$"
SlateportCity_Text_SaysSomethingLikeSeaIsEndless:
.string "Vediamo…\p"
.string "Mmm… mi pare ci sia scritto:\n"
.string "“La vita nel mare è infinita”.\p"
.string "Sì, sono sicuro che dice così.$"
SlateportCity_Text_ShouldveBroughtMyGameBoy:
.string "Uffa…\p"
.string "Avrei dovuto portare il mio Game Boy\n"
.string "Advance per non annoiarmi mentre\l"
.string "faccio la fila…$"
SlateportCity_Text_HotSpringsAfterOperation:
.string "Il nostro CAPO ha detto che a\n"
.string "operazione terminata mi porterà\l"
.string "alle sorgenti termali. Non vedo lora\l"
.string "di andarci!$"
SlateportCity_Text_SeaIsSoWet:
.string "Il mare è proprio immenso…\p"
.string "Che si sia formato dalle lacrime\n"
.string "versate dai POKéMON?!$"
SlateportCity_Text_SinkOldBoats:
.string "Sai cosa fanno con le vecchie navi\n"
.string "troppo malmesse per navigare?\p"
.string "Le fanno affondare nel mare in modo che\n"
.string "i POKéMON le usino come abitazioni.$"
SlateportCity_Text_BuyTooMuch:
.string "Quando vengo qui, mi lascio trasportare\n"
.string "e compro sempre troppe cose.$"
SlateportCity_Text_GetNameRaterToHelpYou:
.string "Se vuoi cambiare il soprannome dei\n"
.string "tuoi POKéMON, devi chiedere aiuto al\l"
.string "GIUDICE ONOMASTICO.$"
SlateportCity_Text_CantChangeTradeMonName:
.string "Non puoi cambiare il soprannome di un \n"
.string "POKéMON ottenuto con uno scambio.\p"
.string "Il soprannome racchiude lamore dell\n"
.string "ALLENATORE originario per quel POKéMON.$"
SlateportCity_Text_BattleTentBuiltRecently:
.string "Di recente hanno aperto un TENDONE\n"
.string "LOTTA a SELCEPOLI.\p"
.string "Le PALESTRE sono divertenti, ma il\n"
.string "TENDONE LOTTA è eccezionale.\p"
.string "Devi trovare dei POKéMON forti\n"
.string "per il TENDONE LOTTA.$"
SlateportCity_Text_CaptSternBeingInterviewed:
.string "Speravo che fosse una star famosa\n"
.string "a cui poter chiedere lautografo.\p"
.string "Ma chi stanno intervistando?\n"
.string "Non è il CAP. REMO?$"
SlateportCity_Text_InterviewerSoCool:
.string "La reporter è così pacata e carina.\p"
.string "Quando sarò grande, sarò anchio \n"
.string "una reporter di fama internazionale.$"
SlateportCity_Text_SternSaysDiscoveredSomething:
.string "Il CAP. REMO ha detto che hanno\n"
.string "scoperto qualcosa sul fondo marino.\p"
.string "Che curiosità!\n"
.string "Cosa sarà mai?$"
SlateportCity_Text_CaptainComeBackWithBigFish:
.string "Che succede qui?\p"
.string "Il buon CAPITANO è tornato dal fondo\n"
.string "del mare con un grande pesce?!$"
SlateportCity_Text_AmIOnTV:
.string "Ehi, stai guardando?\n"
.string "Sono in TV?$"
SlateportCity_Text_CaptainsACelebrity:
.string "Cè unintervista televisiva qui!\n"
.string "Il CAPITANO è una celebrità!$"
SlateportCity_Text_BigSmileForCamera:
.string "TEO: CAP. REMO, guardi qui,\n"
.string "un sorriso per la telecamera!$"
SlateportCity_Text_MostInvaluableExperience:
.string "TEA: Capisco, ha avuto unesperienza\n"
.string "veramente interessante…$"
SlateportCity_Text_SternMoveAheadWithExploration:
.string "CAP. REMO: Sì, certo. Intendiamo\n"
.string "continuare con le nostre esplorazioni.$"
SlateportCity_Text_GabbyWonderfulThanksForInterview:
.string "TEA: Fantastico, CAP. REMO!\n"
.string "Grazie per averci messo a disposizione\l"
.string "parte del suo prezioso tempo.\p"
.string "Speriamo di poterla intervistare ancora\n"
.string "in occasione di nuove scoperte!$"
SlateportCity_Text_SternWhewFirstInterview:
.string "CAP. REMO: Wow…\p"
.string "È stata la mia prima apparizione in TV.\n"
.string "Che emozione!$"
SlateportCity_Text_OhPlayerWeMadeDiscovery:
.string "Oh! {PLAYER}{KUN}!\n"
.string "Stai proprio bene!\p"
.string "Abbiamo fatto una scoperta \n"
.string "sensazionale nel corso dellultima \l"
.string "esplorazione dei fondali marini.\p"
.string "Abbiamo trovato una grotta sommersa\n"
.string "sul PERCORSO 128.\p"
.string "Crediamo che ci viva un POKéMON che\n"
.string "si pensava estinto ormai da tempo.$"
SlateportCity_Text_AquaWillAssumeControlOfSubmarine:
.string "Fufufu… il CAP. REMO, suppongo.\p"
.string "Noi del TEAM IDRO prenderemo\n"
.string "il controllo del suo sottomarino!\p"
.string "Protestare è inutile! Ci aspettiamo la\n"
.string "sua più totale collaborazione!\p"
.string "Fufufu… il TEAM IDRO è capace\n"
.string "di grandi cose!$"
SlateportCity_Text_SternWhatWasAllThat:
.string "CAP. REMO: Cosè stato?\p"
.string "Sembrava qualcuno che parlava\n"
.string "al megafono…\p"
.string "Da dove veniva?$"
SlateportCity_Text_FromHarborTryingToTakeSub:
.string "Veniva dallo SCALO!\p"
.string "Il sottomarino!\n"
.string "Stanno cercando di impossessarsene!$"
SlateportCity_Text_PleaseComeWithMe:
.string "{PLAYER}{KUN}!\n"
.string "Vieni con me!$"
SlateportCity_Text_BattleTentSign:
.string "TENDONE LOTTA di SELCEPOLI\n"
.string "“Quale sarà il POKéMON più forte?”.$"
SlateportCity_Text_SternsShipyardWantedSign:
.string "CANTIERE del CAP. REMO\p"
.string "“Cercasi marinaio in grado di solcare\n"
.string "qualsiasi mare”.$"
SlateportCity_Text_SternsShipyardNearsCompletion:
.string "CANTIERE del CAP. REMO\p"
.string "“Traghetto M/N MAREA in fase di\n"
.string "completamento. Entrerà in servizio\l"
.string "tra SELCEPOLI e ALGHEPOLI”.$"
SlateportCity_Text_SternsShipyardFerryComplete:
.string "CANTIERE del CAP. REMO\p"
.string "“Imbarco per il traghetto\n"
.string "M/N MAREA SELCEPOLI - ALGHEPOLI\l"
.string "presso lo SCALO”.$"
SlateportCity_Text_PokemonFanClubSign:
.string "POKéMON FAN CLUB\n"
.string "“Per tutti i fan dei POKéMON!”.$"
SlateportCity_Text_OceanicMuseumSign:
.string "MUSEO OCEANOGRAFICO\p"
.string "“Il mare, nella sua immensità, è\n"
.string "il sostegno di ogni forma di vita”.$"
SlateportCity_Text_CitySign:
.string "PORTO SELCEPOLI\p"
.string "“Porto dincontro fra gli uomini\n"
.string "e i POKéMON”.$"
SlateportCity_Text_MarketSign:
.string "MERCATO di SELCEPOLI\n"
.string "“Strumenti unici e introvabili!”.$"
SlateportCity_Text_HarborFerryUnderConstruction:
.string "SCALO di SELCEPOLI\p"
.string "“Traghetto M/N MAREA in costruzione\n"
.string "presso il CANTIERE.\p"
.string "Entrerà in servizio tra breve”.$"
SlateportCity_Text_HarborSign:
.string "SCALO di SELCEPOLI\p"
.string "“Concedetevi una rilassante crociera\n"
.string "sul traghetto M/N MAREA”.$"
SlateportCity_Text_NameRatersHouseSign:
.string "CASA del GIUDICE ONOMASTICO\n"
.string "“Valutiamo i soprannomi dei POKéMON”.$"
SlateportCity_Text_ExplainBerries:
.string "Se un POKéMON selvatico si ferisce,\n"
.string "mangia delle BACCHE per curarsi.\p"
.string "Incredibile, vero?\p"
.string "Così qualcuno ha avuto lidea di fare\n"
.string "dei medicamenti con le BACCHE.\p"
.string "Incredibile, vero?\p"
.string "Per produrre dei medicamenti, bisogna\n"
.string "ridurre le BACCHE in polvere.\p"
.string "Incredibile, vero?\p"
.string "Sembri avere interesse per le\n"
.string "BACCHE, o sbaglio?\p"
.string "Ho qualcosa che fa al caso tuo.$"
SlateportCity_Text_ExplainBerryPowder:
.string "Di recente ho fatto installare nei\n"
.string "CENTRI POKéMON degli apparecchi\l"
.string "per ridurre le BACCHE in polvere.\p"
.string "I MACINABACCHE sono al primo\n"
.string "piano nella SALA DIRETTA.\p"
.string "Incredibile, vero?\p"
.string "Potresti fare un po di FARINA di\n"
.string "BACCHE usando quel macchinario?\p"
.string "Con una buona quantità di FARINA, ti\n"
.string "preparo tutti i medicamenti che vuoi.$"
SlateportCity_Text_BroughtMeSomeBerryPowder:
.string "Mi hai portato della FARINA di BACCHE?$"
SlateportCity_Text_ExchangeWhatWithIt:
.string "Cosa vuoi in cambio?$"
SlateportCity_Text_ExchangeBerryPowderForItem:
.string "Bene: vuoi scambiare la tua FARINA\n"
.string "di BACCHE con 1 {STR_VAR_1}?$"
SlateportCity_Text_DontHaveEnoughBerryPowder:
.string "Ehi, non hai abbastanza FARINA di\n"
.string "BACCHE!$"
SlateportCity_Text_FineBerryPowderTradeSomethingElse:
.string "Questa FARINA di BACCHE è\n"
.string "eccellente.\p"
.string "Ne ricaverò degli ottimi\n"
.string "medicamenti.\p"
.string "Vuoi scambiare dellaltra FARINA\n"
.string "di BACCHE per qualcosaltro?$"
SlateportCity_Text_WhenYouGetMoreBringItToMe:
.string "Ok, portami dellaltra FARINA di BACCHE\n"
.string "quando ne avrai ancora.$"
SlateportCity_Text_ComeBackToTradeBerryPowder:
.string "Torna a trovarmi quando vuoi scambiare\n"
.string "la FARINA di BACCHE con medicamenti!\p"
.string "Qui è sempre aperto.\p"
.string "Incredibile, vero?$"
SlateportCity_Text_YouDroveTeamAquaAway:
.string "SCOTT: Mmm…\n"
.string "Sono sicuro che ci siamo già incontrati.\p"
.string "Mi sono già presentato?\n"
.string "Io sono SCOTT.\p"
.string "Ho appena visto quelli del TEAM IDRO\n"
.string "correre via.\p"
.string "Non dirmi che li hai scacciati tu!$"
SlateportCity_Text_MaybeThisTrainer:
.string "SCOTT: Mmm… forse… forse\n"
.string "questo ALLENATORE…$"
SlateportCity_Text_LetsRegisterEachOther:
.string "SCOTT: Penso proprio che diventeremo\n"
.string "buoni amici noi due.\p"
.string "Registriamoci nei nostri POKéNAV.\p"
.string "… … … … … …$"
SlateportCity_Text_RegisteredScott:
.string "Registrazione di SCOTT nel POKéNAV\n"
.string "avvenuta.$"
SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou:
.string "SCOTT: Non vorrei perderti di vista,\n"
.string "ma allo stesso tempo vorrei tenere\l"
.string "docchio anche altri talenti. Quindi\l"
.string "andrò ancora in giro per altre città.\p"
.string "Ci vediamo, {PLAYER}{KUN}!$"
SlateportCity_Text_TakingBattleTentChallenge:
.string "SCOTT: Ehi, non sei {PLAYER}{KUN}?\p"
.string "Fammi indovinare, {PLAYER}{KUN}. Vuoi\n"
.string "cimentarti nel TENDONE LOTTA?\p"
.string "Sì! È una buona idea!\n"
.string "Anzi, unidea fantastica!\p"
.string "Dopo tutto, un ALLENATORE forte è\n"
.string "quello che ci vuole nel TENDONE LOTTA!\p"
.string "Dai il meglio di te!$"

View File

@@ -153,125 +153,14 @@ SlateportCity_BattleTentCorridor_Movement_AttendantExit:
set_invisible
step_end
@ Leftover text from when this was a Contest Hall in R/S
@ Unused
SlateportCity_ContestHall_Text_AdviceForContests:
.string "Want a tasty little bit of advice\n"
.string "for CONTESTS?\p"
.string "Using a certain move after another\n"
.string "certain kind of move sometimes gets\l"
.string "you extra attention.\p"
.string "If you know what you're doing,\n"
.string "you can score big in appeal.\p"
.string "Of course, your opponents might try\n"
.string "disrupting your POKéMON's showing.$"
@ Unused
SlateportCity_ContestHall_Text_MyPapaIsContestJudge:
.string "My papa, he's a CONTEST JUDGE.\p"
.string "I wonder what I should be when I\n"
.string "grow up, a JUDGE or a GYM LEADER?$"
@ Unused
SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed:
.string "Hey, man, I'm like majorly cheesed,\n"
.string "you know. Like, you know, I just\l"
.string "wanted to know why my POKéMON\l"
.string "never won, you know, like, hey?\p"
.string "So, like, I gave the JUDGE my two\n"
.string "cents, you know, they're free.\p"
.string "And he wouldn't hear me out, like, hey!\n"
.string "So, like, total bummer, man!\p"
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
@ Unused
SlateportCity_ContestHall_Text_ExplainTorment:
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
.string "use the same move twice in a row, see?\p"
.string "Hey, now, you listen here, like,\n"
.string "I'm not laying a torment on you!$"
@ Unused
SlateportCity_ContestHall_Text_MCStepUpTakePartInContest:
.string "MC: Oh, my, my!\n"
.string "Now isn't that a dandy of a POKéMON?\p"
.string "Please! Do step right up and take\n"
.string "part in our splendid CONTESTS!\p"
.string "You'll do well! I'm sure of it!\n"
.string "My eyes have never failed me!$"
@ Unused
SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest:
.string "JUDGE: Well, hello there!\n"
.string "I see that you're a TRAINER!\p"
.string "Then, it just wouldn't do for you\n"
.string "to miss a POKéMON CONTEST!\p"
.string "Get a CONTEST PASS in VERDANTURF\n"
.string "CITY and enter anytime!$"
@ Unused
SlateportCity_ContestHall_Text_ItsAppealTime:
.string "It's appeal time!\n"
.string "What should I lead with?$"
@ Unused
SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal:
.string "They didn't pay much attention to\n"
.string "my POKéMON's appeal…\p"
.string "Humph, that JUDGE, he doesn't know\n"
.string "a good thing when he sees it.$"
@ Unused
SlateportCity_ContestHall_Text_RewardWithSageAdvice:
.string "Oh, hi! You must be a serious fan to get\n"
.string "this close to the action.\p"
.string "I'll reward your enthusiasm with\n"
.string "this sage advice.\p"
.string "If a move goes over really well,\n"
.string "the audience will get excited.\p"
.string "The POKéMON that makes its appeal\n"
.string "right when everyone's excited…\p"
.string "Well, you'd think something good has\n"
.string "to happen!$"
@ Unused
SlateportCity_ContestHall_Text_MoreFreakedOutThanMon:
.string "I can't do this! I'm more freaked out\n"
.string "than my POKéMON.\p"
.string "I'm shivering and my heart is racing!$"
@ Unused
SlateportCity_ContestHall_Text_BattleAndContestAlike:
.string "A battle and a CONTEST aren't the\n"
.string "same, but they are alike, too.\p"
.string "You need to work hard and believe\n"
.string "in the POKéMON you've raised.$"
@ Unused
SlateportCity_ContestHall_Text_MonLooksOnTopOfGame:
.string "That POKéMON looks like it's on top\n"
.string "of its game, huh?\p"
.string "A POKéMON that does good in the\n"
.string "secondary judging seems to be more\l"
.string "relaxed when it's doing appeals.$"
@ Unused
SlateportCity_ContestHall_Text_MyMonBetterThanThatLot:
.string "Will you look at that sorry sight?\p"
.string "Heh, my POKéMON's absolutely better\n"
.string "than that lot!$"
@ Unused
SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon:
.string "Don't you get the urge to move with\n"
.string "POKéMON if they're putting on an\l"
.string "energetic appeal?$"
@ Unused
SlateportCity_ContestHall_Text_HyperRankStage:
.string "POKéMON CONTESTS\n"
.string "HYPER RANK STAGE!$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_BattleTentCorridor/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_BattleTentCorridor/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_BattleTentCorridor/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,122 @@
@ Leftover text from when this was a Contest Hall in R/S
@ Unused
SlateportCity_ContestHall_Text_AdviceForContests:
.string "Want a tasty little bit of advice\n"
.string "for CONTESTS?\p"
.string "Using a certain move after another\n"
.string "certain kind of move sometimes gets\l"
.string "you extra attention.\p"
.string "If you know what you're doing,\n"
.string "you can score big in appeal.\p"
.string "Of course, your opponents might try\n"
.string "disrupting your POKéMON's showing.$"
@ Unused
SlateportCity_ContestHall_Text_MyPapaIsContestJudge:
.string "My papa, he's a CONTEST JUDGE.\p"
.string "I wonder what I should be when I\n"
.string "grow up, a JUDGE or a GYM LEADER?$"
@ Unused
SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed:
.string "Hey, man, I'm like majorly cheesed,\n"
.string "you know. Like, you know, I just\l"
.string "wanted to know why my POKéMON\l"
.string "never won, you know, like, hey?\p"
.string "So, like, I gave the JUDGE my two\n"
.string "cents, you know, they're free.\p"
.string "And he wouldn't hear me out, like, hey!\n"
.string "So, like, total bummer, man!\p"
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
@ Unused
SlateportCity_ContestHall_Text_ExplainTorment:
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
.string "use the same move twice in a row, see?\p"
.string "Hey, now, you listen here, like,\n"
.string "I'm not laying a torment on you!$"
@ Unused
SlateportCity_ContestHall_Text_MCStepUpTakePartInContest:
.string "MC: Oh, my, my!\n"
.string "Now isn't that a dandy of a POKéMON?\p"
.string "Please! Do step right up and take\n"
.string "part in our splendid CONTESTS!\p"
.string "You'll do well! I'm sure of it!\n"
.string "My eyes have never failed me!$"
@ Unused
SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest:
.string "JUDGE: Well, hello there!\n"
.string "I see that you're a TRAINER!\p"
.string "Then, it just wouldn't do for you\n"
.string "to miss a POKéMON CONTEST!\p"
.string "Get a CONTEST PASS in VERDANTURF\n"
.string "CITY and enter anytime!$"
@ Unused
SlateportCity_ContestHall_Text_ItsAppealTime:
.string "It's appeal time!\n"
.string "What should I lead with?$"
@ Unused
SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal:
.string "They didn't pay much attention to\n"
.string "my POKéMON's appeal…\p"
.string "Humph, that JUDGE, he doesn't know\n"
.string "a good thing when he sees it.$"
@ Unused
SlateportCity_ContestHall_Text_RewardWithSageAdvice:
.string "Oh, hi! You must be a serious fan to get\n"
.string "this close to the action.\p"
.string "I'll reward your enthusiasm with\n"
.string "this sage advice.\p"
.string "If a move goes over really well,\n"
.string "the audience will get excited.\p"
.string "The POKéMON that makes its appeal\n"
.string "right when everyone's excited…\p"
.string "Well, you'd think something good has\n"
.string "to happen!$"
@ Unused
SlateportCity_ContestHall_Text_MoreFreakedOutThanMon:
.string "I can't do this! I'm more freaked out\n"
.string "than my POKéMON.\p"
.string "I'm shivering and my heart is racing!$"
@ Unused
SlateportCity_ContestHall_Text_BattleAndContestAlike:
.string "A battle and a CONTEST aren't the\n"
.string "same, but they are alike, too.\p"
.string "You need to work hard and believe\n"
.string "in the POKéMON you've raised.$"
@ Unused
SlateportCity_ContestHall_Text_MonLooksOnTopOfGame:
.string "That POKéMON looks like it's on top\n"
.string "of its game, huh?\p"
.string "A POKéMON that does good in the\n"
.string "secondary judging seems to be more\l"
.string "relaxed when it's doing appeals.$"
@ Unused
SlateportCity_ContestHall_Text_MyMonBetterThanThatLot:
.string "Will you look at that sorry sight?\p"
.string "Heh, my POKéMON's absolutely better\n"
.string "than that lot!$"
@ Unused
SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon:
.string "Don't you get the urge to move with\n"
.string "POKéMON if they're putting on an\l"
.string "energetic appeal?$"
@ Unused
SlateportCity_ContestHall_Text_HyperRankStage:
.string "POKéMON CONTESTS\n"
.string "HYPER RANK STAGE!$"

View File

@@ -0,0 +1,122 @@
@ Leftover text from when this was a Contest Hall in R/S
@ Unused
SlateportCity_ContestHall_Text_AdviceForContests:
.string "Want a tasty little bit of advice\n"
.string "for CONTESTS?\p"
.string "Using a certain move after another\n"
.string "certain kind of move sometimes gets\l"
.string "you extra attention.\p"
.string "If you know what youre doing,\n"
.string "you can score big in appeal.\p"
.string "Of course, your opponents might try\n"
.string "disrupting your POKéMONs showing.$"
@ Unused
SlateportCity_ContestHall_Text_MyPapaIsContestJudge:
.string "My papa, hes a CONTEST JUDGE.\p"
.string "I wonder what I should be when I\n"
.string "grow up, a JUDGE or a GYM LEADER?$"
@ Unused
SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed:
.string "Hey, man, Im like majorly cheesed,\n"
.string "you know. Like, you know, I just\l"
.string "wanted to know why my POKéMON\l"
.string "never won, you know, like, hey?\p"
.string "So, like, I gave the JUDGE my two\n"
.string "cents, you know, theyre free.\p"
.string "And he wouldnt hear me out, like, hey!\n"
.string "So, like, total bummer, man!\p"
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
@ Unused
SlateportCity_ContestHall_Text_ExplainTorment:
.string "Thats, like, TM41, you know?\n"
.string "Hey, its TORMENT, you hearing me?\p"
.string "Like, it wont let the other guy\n"
.string "use the same move twice in a row, see?\p"
.string "Hey, now, you listen here, like,\n"
.string "Im not laying a torment on you!$"
@ Unused
SlateportCity_ContestHall_Text_MCStepUpTakePartInContest:
.string "MC: Oh, my, my!\n"
.string "Now isnt that a dandy of a POKéMON?\p"
.string "Please! Do step right up and take\n"
.string "part in our splendid CONTESTS!\p"
.string "Youll do well! Im sure of it!\n"
.string "My eyes have never failed me!$"
@ Unused
SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest:
.string "JUDGE: Well, hello there!\n"
.string "I see that youre a TRAINER!\p"
.string "Then, it just wouldnt do for you\n"
.string "to miss a POKéMON CONTEST!\p"
.string "Get a CONTEST PASS in VERDANTURF\n"
.string "CITY and enter anytime!$"
@ Unused
SlateportCity_ContestHall_Text_ItsAppealTime:
.string "Its appeal time!\n"
.string "What should I lead with?$"
@ Unused
SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal:
.string "They didnt pay much attention to\n"
.string "my POKéMONs appeal…\p"
.string "Humph, that JUDGE, he doesnt know\n"
.string "a good thing when he sees it.$"
@ Unused
SlateportCity_ContestHall_Text_RewardWithSageAdvice:
.string "Oh, hi! You must be a serious fan to get\n"
.string "this close to the action.\p"
.string "Ill reward your enthusiasm with\n"
.string "this sage advice.\p"
.string "If a move goes over really well,\n"
.string "the audience will get excited.\p"
.string "The POKéMON that makes its appeal\n"
.string "right when everyones excited…\p"
.string "Well, youd think something good has\n"
.string "to happen!$"
@ Unused
SlateportCity_ContestHall_Text_MoreFreakedOutThanMon:
.string "I cant do this! Im more freaked out\n"
.string "than my POKéMON.\p"
.string "Im shivering and my heart is racing!$"
@ Unused
SlateportCity_ContestHall_Text_BattleAndContestAlike:
.string "A battle and a CONTEST arent the\n"
.string "same, but they are alike, too.\p"
.string "You need to work hard and believe\n"
.string "in the POKéMON youve raised.$"
@ Unused
SlateportCity_ContestHall_Text_MonLooksOnTopOfGame:
.string "That POKéMON looks like its on top\n"
.string "of its game, huh?\p"
.string "A POKéMON that does good in the\n"
.string "secondary judging seems to be more\l"
.string "relaxed when its doing appeals.$"
@ Unused
SlateportCity_ContestHall_Text_MyMonBetterThanThatLot:
.string "Will you look at that sorry sight?\p"
.string "Heh, my POKéMONs absolutely better\n"
.string "than that lot!$"
@ Unused
SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon:
.string "Dont you get the urge to move with\n"
.string "POKéMON if theyre putting on an\l"
.string "energetic appeal?$"
@ Unused
SlateportCity_ContestHall_Text_HyperRankStage:
.string "POKéMON CONTESTS\n"
.string "HYPER RANK STAGE!$"

View File

@@ -0,0 +1,122 @@
@ Leftover text from when this was a Contest Hall in R/S
@ Unused
SlateportCity_ContestHall_Text_AdviceForContests:
.string "Want a tasty little bit of advice\n"
.string "for CONTESTS?\p"
.string "Using a certain move after another\n"
.string "certain kind of move sometimes gets\l"
.string "you extra attention.\p"
.string "If you know what youre doing,\n"
.string "you can score big in appeal.\p"
.string "Of course, your opponents might try\n"
.string "disrupting your POKéMONs showing.$"
@ Unused
SlateportCity_ContestHall_Text_MyPapaIsContestJudge:
.string "My papa, hes a CONTEST JUDGE.\p"
.string "I wonder what I should be when I\n"
.string "grow up, a JUDGE or a GYM LEADER?$"
@ Unused
SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed:
.string "Hey, man, Im like majorly cheesed,\n"
.string "you know. Like, you know, I just\l"
.string "wanted to know why my POKéMON\l"
.string "never won, you know, like, hey?\p"
.string "So, like, I gave the JUDGE my two\n"
.string "cents, you know, theyre free.\p"
.string "And he wouldnt hear me out, like, hey!\n"
.string "So, like, total bummer, man!\p"
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
@ Unused
SlateportCity_ContestHall_Text_ExplainTorment:
.string "Thats, like, TM41, you know?\n"
.string "Hey, its TORMENT, you hearing me?\p"
.string "Like, it wont let the other guy\n"
.string "use the same move twice in a row, see?\p"
.string "Hey, now, you listen here, like,\n"
.string "Im not laying a torment on you!$"
@ Unused
SlateportCity_ContestHall_Text_MCStepUpTakePartInContest:
.string "MC: Oh, my, my!\n"
.string "Now isnt that a dandy of a POKéMON?\p"
.string "Please! Do step right up and take\n"
.string "part in our splendid CONTESTS!\p"
.string "Youll do well! Im sure of it!\n"
.string "My eyes have never failed me!$"
@ Unused
SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest:
.string "JUDGE: Well, hello there!\n"
.string "I see that youre a TRAINER!\p"
.string "Then, it just wouldnt do for you\n"
.string "to miss a POKéMON CONTEST!\p"
.string "Get a CONTEST PASS in VERDANTURF\n"
.string "CITY and enter anytime!$"
@ Unused
SlateportCity_ContestHall_Text_ItsAppealTime:
.string "Its appeal time!\n"
.string "What should I lead with?$"
@ Unused
SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal:
.string "They didnt pay much attention to\n"
.string "my POKéMONs appeal…\p"
.string "Humph, that JUDGE, he doesnt know\n"
.string "a good thing when he sees it.$"
@ Unused
SlateportCity_ContestHall_Text_RewardWithSageAdvice:
.string "Oh, hi! You must be a serious fan to get\n"
.string "this close to the action.\p"
.string "Ill reward your enthusiasm with\n"
.string "this sage advice.\p"
.string "If a move goes over really well,\n"
.string "the audience will get excited.\p"
.string "The POKéMON that makes its appeal\n"
.string "right when everyones excited…\p"
.string "Well, youd think something good has\n"
.string "to happen!$"
@ Unused
SlateportCity_ContestHall_Text_MoreFreakedOutThanMon:
.string "I cant do this! Im more freaked out\n"
.string "than my POKéMON.\p"
.string "Im shivering and my heart is racing!$"
@ Unused
SlateportCity_ContestHall_Text_BattleAndContestAlike:
.string "A battle and a CONTEST arent the\n"
.string "same, but they are alike, too.\p"
.string "You need to work hard and believe\n"
.string "in the POKéMON youve raised.$"
@ Unused
SlateportCity_ContestHall_Text_MonLooksOnTopOfGame:
.string "That POKéMON looks like its on top\n"
.string "of its game, huh?\p"
.string "A POKéMON that does good in the\n"
.string "secondary judging seems to be more\l"
.string "relaxed when its doing appeals.$"
@ Unused
SlateportCity_ContestHall_Text_MyMonBetterThanThatLot:
.string "Will you look at that sorry sight?\p"
.string "Heh, my POKéMONs absolutely better\n"
.string "than that lot!$"
@ Unused
SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon:
.string "Dont you get the urge to move with\n"
.string "POKéMON if theyre putting on an\l"
.string "energetic appeal?$"
@ Unused
SlateportCity_ContestHall_Text_HyperRankStage:
.string "POKéMON CONTESTS\n"
.string "HYPER RANK STAGE!$"

View File

@@ -274,36 +274,14 @@ SlateportCity_BattleTentLobby_EventScript_ExitRules::
releaseall
end
SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe:
.string "So, like, I couldn't find myself any\n"
.string "POKéMON that were, like, for me.\p"
.string "So, I figured, like, hey, I should file\n"
.string "a complaint to the guy there?\p"
.string "And he wouldn't hear me out, like, hey!\n"
.string "So, like, total bummer, man!\p"
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
SlateportCity_BattleTentLobby_Text_ExplainTorment:
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
.string "use the same move twice in a row, see?\p"
.string "Hey, now, you listen here, like,\n"
.string "I'm not laying a torment on you!$"
SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons:
.string "I don't really like BUG POKéMON,\n"
.string "but maybe I'll try using some for\l"
.string "a change of pace.\p"
.string "Who knows, I might even get to like\n"
.string "them!$"
SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons:
.string "You can battle all you want here even\n"
.string "if you don't have any tough POKéMON.$"
SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection:
.string "Wouldn't it be nice if they had more of\n"
.string "a selection?$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_BattleTentLobby/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_BattleTentLobby/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_BattleTentLobby/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,33 @@
SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe:
.string "So, like, I couldn't find myself any\n"
.string "POKéMON that were, like, for me.\p"
.string "So, I figured, like, hey, I should file\n"
.string "a complaint to the guy there?\p"
.string "And he wouldn't hear me out, like, hey!\n"
.string "So, like, total bummer, man!\p"
.string "Hey, like, you! Zip it, you know?\n"
.string "Just, you know, take this!$"
SlateportCity_BattleTentLobby_Text_ExplainTorment:
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
.string "use the same move twice in a row, see?\p"
.string "Hey, now, you listen here, like,\n"
.string "I'm not laying a torment on you!$"
SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons:
.string "I don't really like BUG POKéMON,\n"
.string "but maybe I'll try using some for\l"
.string "a change of pace.\p"
.string "Who knows, I might even get to like\n"
.string "them!$"
SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons:
.string "You can battle all you want here even\n"
.string "if you don't have any tough POKéMON.$"
SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection:
.string "Wouldn't it be nice if they had more of\n"
.string "a selection?$"

View File

@@ -0,0 +1,34 @@
SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe:
.string "Tu vois, comme jpouvais pas trouver\n"
.string "de POKéMON pour moi, tu vois…\p"
.string "Alors jsuis allé me plaindre à ce\n"
.string "type là, tu vois.\p"
.string "Et il voulait même pas mécouter, quoi!\n"
.string "Un vrai pourri, quoi!\p"
.string "Jpouvais pas en placer une!\n"
.string "Attends, prends ça, quoi!$"
SlateportCity_BattleTentLobby_Text_ExplainTorment:
.string "Ben quoi, cest la CT41, tu vois?\n"
.string "Hé, cest TOURMENTE, tu piges?\p"
.string "Avec ça, lautre pourra pas utiliser\n"
.string "deux fois de suite la même capacité, OK?\p"
.string "Hé, maintenant, tu mécoutes, alors!\n"
.string "Cest quand même pas la mort!$"
SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons:
.string "Jaime pas vraiment les POKéMON\n"
.string "INSECTE, mais je devrais peut-être\l"
.string "en essayer, juste pour voir.\p"
.string "Qui sait, jpourrais peut-être même\n"
.string "aimer ça!$"
SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons:
.string "Tu peux te battre quand tu veux ici,\n"
.string "même si tu ne possèdes pas de\l"
.string "POKéMON.$"
SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection:
.string "Ne serait-ce pas super sils avaient\n"
.string "plus de choix?$"

View File

@@ -0,0 +1,32 @@
SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe:
.string "Come dire… non sono\n"
.string "riuscito a trovare dei POKéMON\l"
.string "che facessero al caso mio.\p"
.string "E così ho pensato di presentare\n"
.string "un reclamo a quel tizio là.\p"
.string "Ma non ha nemmeno voluto\n"
.string "ascoltarmi… accipicchia!\p"
.string "Vabbè, veniamo al sodo… prendi qua!$"
SlateportCity_BattleTentLobby_Text_ExplainTorment:
.string "Ehi, è la MT41! Contiene ATTACCALITE,\n"
.string "mi ascolti?\p"
.string "Lavversario non può ripetere la stessa\n"
.string "mossa due volte di fila, capito?\p"
.string "Ehi, apri bene le orecchie… ti sto dando\n"
.string "una mano!$"
SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons:
.string "I POKéMON COLEOTTERO non mi \n"
.string "piacciono proprio, ma proverò ad usarli,\l"
.string "così, tanto per cambiare…\p"
.string "Chissà, magari finirò con lapprezzarli!$"
SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons:
.string "Qui puoi lottare contro chi vuoi anche\n"
.string "se non hai POKéMON molto forti.$"
SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection:
.string "Che bello sarebbe se avessero una\n"
.string "scelta maggiore!$"

View File

@@ -386,161 +386,14 @@ SlateportCity_Harbor_EventScript_TradedScanner::
release
end
SlateportCity_Harbor_Text_FerryServiceUnavailable:
.string "I beg your pardon?\n"
.string "You're looking for a ship?\p"
.string "I'm sorry, the ferry service isn't\n"
.string "available at present…$"
SlateportCity_Harbor_Text_MayISeeYourTicket:
.string "Hello, are you here for the ferry?\n"
.string "May I see your TICKET?$"
SlateportCity_Harbor_Text_YouMustHaveTicket:
.string "{PLAYER} doesn't have the TICKET…\p"
.string "I'm terribly sorry.\p"
.string "You must have a TICKET to board\n"
.string "the ferry.$"
SlateportCity_Harbor_Text_FlashedTicketWhereTo:
.string "{PLAYER} flashed the TICKET.\p"
.string "Perfect! That's all you need!\p"
.string "And where would you like to go?$"
SlateportCity_Harbor_Text_SailAnotherTime:
.string "Please sail with us another time!$"
SlateportCity_Harbor_Text_LilycoveItIs:
.string "LILYCOVE CITY it is, then!$"
SlateportCity_Harbor_Text_BattleFrontierItIs:
.string "BATTLE FRONTIER it is, then!$"
SlateportCity_Harbor_Text_PleaseBoardFerry:
.string "Please board the ferry and wait for\n"
.string "departure.$"
SlateportCity_Harbor_Text_WhereWouldYouLikeToGo:
.string "Then, where would you like to go?$"
SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday:
.string "A journey to the bottom of the sea…\n"
.string "I wonder what it'd be like?\p"
.string "I'd love to go deep underwater like\n"
.string "that someday.$"
SlateportCity_Harbor_Text_AbnormalWeather:
.string "For a ship to sail safely, we need to\n"
.string "know about the weather!\p"
.string "Speaking of weather, I heard something\n"
.string "from a guy at the WEATHER INSTITUTE.\p"
.string "He was saying abnormal weather has\n"
.string "been reported all over the place!\p"
.string "You should visit the WEATHER INSTITUTE\n"
.string "and ask around!$"
SlateportCity_Harbor_Text_SubTooSmallForMe:
.string "I wanted to go with CAPT. STERN on\n"
.string "the ocean floor exploration.\p"
.string "But the sub's too small for me.\p"
.string "If I squeezed in, there wouldn't be\n"
.string "any room for the CAPTAIN…$"
SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum:
.string "CAPT. STERN: Those thugs…\p"
.string "They're the same lot who tried to rob\n"
.string "the DEVON GOODS at the MUSEUM.$"
SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove:
.string "ARCHIE: Oh?\n"
.string "Not you again…\p"
.string "You are tenacious to track us here,\n"
.string "that much I will give you.\p"
.string "But now…\n"
.string "No one can stop us! No one!\p"
.string "Or, will you follow us back to our\n"
.string "HIDEOUT in LILYCOVE CITY?\p"
.string "Fwahahahaha…$"
SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine:
.string "CAPT. STERN: Why…\p"
.string "Why would TEAM AQUA steal my\n"
.string "SUBMARINE EXPLORER 1?\p"
.string "They can't be after the slumbering\n"
.string "POKéMON at the bottom of the sea…\p"
.string "But even if I were to chase them,\n"
.string "I don't stand a chance against them…$"
SlateportCity_Harbor_Text_TeamAquaLeftNeedDive:
.string "CAPT. STERN: Oh, {PLAYER}{KUN}…\p"
.string "Okay… So TEAM AQUA left before you\n"
.string "could stop them…\p"
.string "Oh, no, don't blame yourself.\n"
.string "You're not responsible for this.\p"
.string "Trying to catch a submarine…\n"
.string "It's impossible for most people.\p"
.string "You would need a POKéMON that knows\n"
.string "how to DIVE…\p"
.string "Perhaps if you went out to\n"
.string "MOSSDEEP CITY…\p"
.string "A lot of divers live out there, so\n"
.string "someone might teach you…$"
SlateportCity_Harbor_Text_NeedDiveToCatchSub:
.string "CAPT. STERN: Trying to catch a\n"
.string "submarine… It's impossible.\p"
.string "You would need a POKéMON that knows\n"
.string "how to DIVE…\p"
.string "Perhaps if you went out to\n"
.string "MOSSDEEP CITY…\p"
.string "A lot of divers live out there, so\n"
.string "someone might teach you…$"
SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry:
.string "CAPT. STERN: Oh, yes.\n"
.string "MR. BRINEY came to our SHIPYARD.\p"
.string "It won't be long now before we finish\n"
.string "making the ferry!$"
SlateportCity_Harbor_Text_FinishedMakingFerry:
.string "CAPT. STERN: {PLAYER}{KUN}!\p"
.string "We finally finished making the ferry\n"
.string "S.S. TIDAL!\p"
.string "We couldn't have done it without\n"
.string "your friend MR. BRINEY.\p"
.string "Please go for a short cruise on it!$"
SlateportCity_Harbor_Text_WouldYouTradeScanner:
.string "CAPT. STERN: Oh?\n"
.string "{PLAYER}{KUN}, that item you have…\p"
.string "That's a SCANNER! That would sure\n"
.string "help us on our explorations.\p"
.string "{PLAYER}{KUN}, would you trade your\n"
.string "SCANNER for something?\p"
.string "Like, say, a DEEPSEATOOTH or\n"
.string "a DEEPSEASCALE that I have?$"
SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow:
.string "CAPT. STERN: Are you certain?\n"
.string "It's useless to you, {PLAYER}{KUN}…\p"
.string "Well, okay, then. If you want to trade\n"
.string "your SCANNER, let me know.$"
SlateportCity_Harbor_Text_TradeForDeepSeaTooth:
.string "CAPT. STERN: So you'll trade it for\n"
.string "my DEEPSEATOOTH?$"
SlateportCity_Harbor_Text_TradeForDeepSeaScale:
.string "CAPT. STERN: So you'll trade it for\n"
.string "my DEEPSEASCALE?$"
SlateportCity_Harbor_Text_WhichOneDoYouWant:
.string "CAPT. STERN: Which one do you want?$"
SlateportCity_Harbor_Text_HandedScannerToStern:
.string "{PLAYER} handed the SCANNER to\n"
.string "CAPT. STERN.$"
SlateportCity_Harbor_Text_ThisWillHelpResearch:
.string "CAPT. STERN: Thanks, {PLAYER}{KUN}!\n"
.string "This will help our research a lot!$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_Harbor/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_Harbor/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_Harbor/text_it.inc"
.endif
.endif
.endif

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SlateportCity_Harbor_Text_FerryServiceUnavailable:
.string "I beg your pardon?\n"
.string "You're looking for a ship?\p"
.string "I'm sorry, the ferry service isn't\n"
.string "available at present…$"
SlateportCity_Harbor_Text_MayISeeYourTicket:
.string "Hello, are you here for the ferry?\n"
.string "May I see your TICKET?$"
SlateportCity_Harbor_Text_YouMustHaveTicket:
.string "{PLAYER} doesn't have the TICKET…\p"
.string "I'm terribly sorry.\p"
.string "You must have a TICKET to board\n"
.string "the ferry.$"
SlateportCity_Harbor_Text_FlashedTicketWhereTo:
.string "{PLAYER} flashed the TICKET.\p"
.string "Perfect! That's all you need!\p"
.string "And where would you like to go?$"
SlateportCity_Harbor_Text_SailAnotherTime:
.string "Please sail with us another time!$"
SlateportCity_Harbor_Text_LilycoveItIs:
.string "LILYCOVE CITY it is, then!$"
SlateportCity_Harbor_Text_BattleFrontierItIs:
.string "BATTLE FRONTIER it is, then!$"
SlateportCity_Harbor_Text_PleaseBoardFerry:
.string "Please board the ferry and wait for\n"
.string "departure.$"
SlateportCity_Harbor_Text_WhereWouldYouLikeToGo:
.string "Then, where would you like to go?$"
SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday:
.string "A journey to the bottom of the sea…\n"
.string "I wonder what it'd be like?\p"
.string "I'd love to go deep underwater like\n"
.string "that someday.$"
SlateportCity_Harbor_Text_AbnormalWeather:
.string "For a ship to sail safely, we need to\n"
.string "know about the weather!\p"
.string "Speaking of weather, I heard something\n"
.string "from a guy at the WEATHER INSTITUTE.\p"
.string "He was saying abnormal weather has\n"
.string "been reported all over the place!\p"
.string "You should visit the WEATHER INSTITUTE\n"
.string "and ask around!$"
SlateportCity_Harbor_Text_SubTooSmallForMe:
.string "I wanted to go with CAPT. STERN on\n"
.string "the ocean floor exploration.\p"
.string "But the sub's too small for me.\p"
.string "If I squeezed in, there wouldn't be\n"
.string "any room for the CAPTAIN…$"
SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum:
.string "CAPT. STERN: Those thugs…\p"
.string "They're the same lot who tried to rob\n"
.string "the DEVON GOODS at the MUSEUM.$"
SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove:
.string "ARCHIE: Oh?\n"
.string "Not you again…\p"
.string "You are tenacious to track us here,\n"
.string "that much I will give you.\p"
.string "But now…\n"
.string "No one can stop us! No one!\p"
.string "Or, will you follow us back to our\n"
.string "HIDEOUT in LILYCOVE CITY?\p"
.string "Fwahahahaha…$"
SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine:
.string "CAPT. STERN: Why…\p"
.string "Why would TEAM AQUA steal my\n"
.string "SUBMARINE EXPLORER 1?\p"
.string "They can't be after the slumbering\n"
.string "POKéMON at the bottom of the sea…\p"
.string "But even if I were to chase them,\n"
.string "I don't stand a chance against them…$"
SlateportCity_Harbor_Text_TeamAquaLeftNeedDive:
.string "CAPT. STERN: Oh, {PLAYER}{KUN}…\p"
.string "Okay… So TEAM AQUA left before you\n"
.string "could stop them…\p"
.string "Oh, no, don't blame yourself.\n"
.string "You're not responsible for this.\p"
.string "Trying to catch a submarine…\n"
.string "It's impossible for most people.\p"
.string "You would need a POKéMON that knows\n"
.string "how to DIVE…\p"
.string "Perhaps if you went out to\n"
.string "MOSSDEEP CITY…\p"
.string "A lot of divers live out there, so\n"
.string "someone might teach you…$"
SlateportCity_Harbor_Text_NeedDiveToCatchSub:
.string "CAPT. STERN: Trying to catch a\n"
.string "submarine… It's impossible.\p"
.string "You would need a POKéMON that knows\n"
.string "how to DIVE…\p"
.string "Perhaps if you went out to\n"
.string "MOSSDEEP CITY…\p"
.string "A lot of divers live out there, so\n"
.string "someone might teach you…$"
SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry:
.string "CAPT. STERN: Oh, yes.\n"
.string "MR. BRINEY came to our SHIPYARD.\p"
.string "It won't be long now before we finish\n"
.string "making the ferry!$"
SlateportCity_Harbor_Text_FinishedMakingFerry:
.string "CAPT. STERN: {PLAYER}{KUN}!\p"
.string "We finally finished making the ferry\n"
.string "S.S. TIDAL!\p"
.string "We couldn't have done it without\n"
.string "your friend MR. BRINEY.\p"
.string "Please go for a short cruise on it!$"
SlateportCity_Harbor_Text_WouldYouTradeScanner:
.string "CAPT. STERN: Oh?\n"
.string "{PLAYER}{KUN}, that item you have…\p"
.string "That's a SCANNER! That would sure\n"
.string "help us on our explorations.\p"
.string "{PLAYER}{KUN}, would you trade your\n"
.string "SCANNER for something?\p"
.string "Like, say, a DEEPSEATOOTH or\n"
.string "a DEEPSEASCALE that I have?$"
SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow:
.string "CAPT. STERN: Are you certain?\n"
.string "It's useless to you, {PLAYER}{KUN}…\p"
.string "Well, okay, then. If you want to trade\n"
.string "your SCANNER, let me know.$"
SlateportCity_Harbor_Text_TradeForDeepSeaTooth:
.string "CAPT. STERN: So you'll trade it for\n"
.string "my DEEPSEATOOTH?$"
SlateportCity_Harbor_Text_TradeForDeepSeaScale:
.string "CAPT. STERN: So you'll trade it for\n"
.string "my DEEPSEASCALE?$"
SlateportCity_Harbor_Text_WhichOneDoYouWant:
.string "CAPT. STERN: Which one do you want?$"
SlateportCity_Harbor_Text_HandedScannerToStern:
.string "{PLAYER} handed the SCANNER to\n"
.string "CAPT. STERN.$"
SlateportCity_Harbor_Text_ThisWillHelpResearch:
.string "CAPT. STERN: Thanks, {PLAYER}{KUN}!\n"
.string "This will help our research a lot!$"

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SlateportCity_Harbor_Text_FerryServiceUnavailable:
.string "Je vous demande pardon?\n"
.string "Vous cherchez un bateau?\p"
.string "Désolée, vous ne pouvez pas embarquer\n"
.string "sur le ferry pour le moment.$"
SlateportCity_Harbor_Text_MayISeeYourTicket:
.string "Bonjour. Cest pour le ferry?\n"
.string "Puis-je voir votre PASSE BATEAU?$"
SlateportCity_Harbor_Text_YouMustHaveTicket:
.string "{PLAYER} na pas le PASSE BATEAU…\p"
.string "Je suis désolée.\p"
.string "Il vous faut un PASSE BATEAU pour\n"
.string "embarquer sur le ferry.$"
SlateportCity_Harbor_Text_FlashedTicketWhereTo:
.string "{PLAYER} montre le PASSE BATEAU…\p"
.string "Parfait! Tout y est!\p"
.string "Et où souhaitez-vous aller?$"
SlateportCity_Harbor_Text_SailAnotherTime:
.string "Revenez une autre fois!$"
SlateportCity_Harbor_Text_LilycoveItIs:
.string "Alors, cap sur NENUCRIQUE?$"
SlateportCity_Harbor_Text_BattleFrontierItIs:
.string "Cap sur la ZONE DE COMBAT!$"
SlateportCity_Harbor_Text_PleaseBoardFerry:
.string "Veuillez monter sur le ferry et\n"
.string "attendre le départ.$"
SlateportCity_Harbor_Text_WhereWouldYouLikeToGo:
.string "Alors, où souhaiteriez-vous aller?$"
SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday:
.string "Un voyage au fond de la mer…\n"
.string "Je me demande comment cest.\p"
.string "Un jour, jaimerais bien aller comme ça,\n"
.string "dans les profondeurs de la mer.$"
SlateportCity_Harbor_Text_AbnormalWeather:
.string "Pour appareiller en toute sécurité,\n"
.string "nous devons dabord consulter la météo!\p"
.string "En parlant de ça, jai appris quelque\n"
.string "chose dune personne travaillant\l"
.string "au CENTRE METEO.\p"
.string "Des changements climatiques\n"
.string "importants auraient été reportés\l"
.string "un peu partout!\p"
.string "Tu devrais aller faire un tour au\n"
.string "CENTRE METEO et te renseigner!$"
SlateportCity_Harbor_Text_SubTooSmallForMe:
.string "Je voulais accompagner le CAPT. POUPE\n"
.string "dans son exploration des fonds marins.\p"
.string "Mais le sous-marin est trop petit.\p"
.string "Si javais embarqué, il ny aurait plus eu\n"
.string "assez de place pour le CAPITAINE…$"
SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum:
.string "CAPT. POUPE: Ces brutes…\p"
.string "Ce sont eux qui ont tenté de voler\n"
.string "le PACK DEVON au MUSEE.$"
SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove:
.string "ARTHUR: Oh?\n"
.string "Encore toi!\p"
.string "Tu nous as suivis jusquici! Tu\n"
.string "nabandonnes donc jamais?\p"
.string "Mais maintenant…\n"
.string "personne ne peut nous arrêter!\p"
.string "Ou peut-être comptes-tu nous suivre\n"
.string "dans notre PLANQUE à NENUCRIQUE?\p"
.string "Ah, ah, ah, ah…$"
SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine:
.string "CAPT. POUPE: Pourquoi…\p"
.string "Pourquoi la TEAM AQUA voudrait-elle\n"
.string "voler mon SOUS-MARIN DEXPLORATION 1?\p"
.string "Ils ne peuvent pas sintéresser au\n"
.string "POKéMON qui sommeille au fond\l"
.string "de locéan…\p"
.string "De toute façon, même si je voulais les\n"
.string "poursuivre, je naurais aucune chance…$"
SlateportCity_Harbor_Text_TeamAquaLeftNeedDive:
.string "CAPT. POUPE: Oh, {PLAYER}{KUN}…\p"
.string "Bon… Alors la TEAM AQUA sest enfuie\n"
.string "avant que tu ne puisses larrêter…\p"
.string "Oh, non, tu nas rien à te reprocher!\n"
.string "Ce nest pas de ta faute.\p"
.string "Tenter de rattraper un sous-marin…\n"
.string "Cest impossible pour beaucoup de gens.\p"
.string "Il aurait fallu que tu aies un POKéMON\n"
.string "connaissant PLONGEE.\p"
.string "Si tu te rendais à ALGATIA,\n"
.string "peut-être que…\p"
.string "De nombreux plongeurs vivent là-bas,\n"
.string "quelquun pourrait tapprendre…$"
SlateportCity_Harbor_Text_NeedDiveToCatchSub:
.string "CAPT. POUPE: Tenter de rattraper un\n"
.string "sous-marin… Cest impossible!\p"
.string "Il aurait fallu que tu aies un POKéMON\n"
.string "connaissant PLONGEE.\p"
.string "Si tu te rendais à ALGATIA,\n"
.string "peut-être que…\p"
.string "De nombreux plongeurs vivent là-bas,\n"
.string "quelquun pourrait tapprendre…$"
SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry:
.string "CAPT. POUPE: Oh, oui.\n"
.string "M. MARCO est passé au CHANTIER NAVAL.\p"
.string "Ça ne va plus prendre très longtemps\n"
.string "maintenant pour finir le ferry!$"
SlateportCity_Harbor_Text_FinishedMakingFerry:
.string "CAPT. POUPE: {PLAYER}{KUN}!\p"
.string "On a enfin fini le ferry LE MARINA!\p"
.string "On naurait jamais pu lachever\n"
.string "sans ton ami M. MARCO. \p"
.string "Va donc faire une petite croisière!$"
SlateportCity_Harbor_Text_WouldYouTradeScanner:
.string "CAPT. POUPE: Oh?\n"
.string "{PLAYER}{KUN}, cet objet que tu as…\p"
.string "Cest un SCANNER! Ça nous aiderait\n"
.string "certainement pour nos explorations.\p"
.string "{PLAYER}{KUN}, voudrais-tu échanger ton\n"
.string "SCANNER contre autre chose?\p"
.string "Comme, disons, une DENT OCEAN\n"
.string "ou une ECAILLEOCEAN par exemple?$"
SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow:
.string "CAPT. POUPE: Cest sûr?\n"
.string "Ça ne te sert à rien, {PLAYER}{KUN}…\p"
.string "Bon, daccord alors. Si tu veux échanger\n"
.string "ton SCANNER, fais-moi signe!$"
SlateportCity_Harbor_Text_TradeForDeepSeaTooth:
.string "CAPT. POUPE: Tu veux bien léchanger\n"
.string "contre ma DENT OCEAN?$"
SlateportCity_Harbor_Text_TradeForDeepSeaScale:
.string "CAPT. POUPE: Tu veux bien léchanger\n"
.string "contre mon ECAILLEOCEAN?$"
SlateportCity_Harbor_Text_WhichOneDoYouWant:
.string "CAPT. POUPE: Lequel veux-tu?$"
SlateportCity_Harbor_Text_HandedScannerToStern:
.string "{PLAYER} remet le SCANNER au\n"
.string "CAPT. POUPE.$"
SlateportCity_Harbor_Text_ThisWillHelpResearch:
.string "CAPT. POUPE: Merci, {PLAYER}{KUN}!\n"
.string "Ça va nous aider dans nos recherches!$"

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SlateportCity_Harbor_Text_FerryServiceUnavailable:
.string "Che cosa hai detto?\n"
.string "Stai cercando una nave?\p"
.string "Spiacente, il servizio traghetto non è\n"
.string "disponibile al momento…$"
SlateportCity_Harbor_Text_MayISeeYourTicket:
.string "Ciao, sei qui per prendere il traghetto?\n"
.string "Mi fai vedere il BIGLIETTO?$"
SlateportCity_Harbor_Text_YouMustHaveTicket:
.string "{PLAYER} non ha il BIGLIETTO…\p"
.string "Spiacente.\p"
.string "Devi avere il BIGLIETTO per imbarcarti\n"
.string "sul traghetto.$"
SlateportCity_Harbor_Text_FlashedTicketWhereTo:
.string "{PLAYER} mostra il BIGLIETTO.\p"
.string "Perfetto! Non hai bisogno daltro!\p"
.string "Dove desideri andare?$"
SlateportCity_Harbor_Text_SailAnotherTime:
.string "Spero di rivederti unaltra volta!$"
SlateportCity_Harbor_Text_LilycoveItIs:
.string "Allora si salpa per PORTO ALGHEPOLI!$"
SlateportCity_Harbor_Text_BattleFrontierItIs:
.string "Allora si salpa per il PARCO LOTTA!$"
SlateportCity_Harbor_Text_PleaseBoardFerry:
.string "Sali pure sul traghetto e attendi\n"
.string "la partenza.$"
SlateportCity_Harbor_Text_WhereWouldYouLikeToGo:
.string "Dove vorresti andare allora?$"
SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday:
.string "Un viaggio verso i fondali del mare…\n"
.string "sarebbe davvero emozionante…\p"
.string "Un giorno mi piacerebbe esplorare\n"
.string "gli abissi.$"
SlateportCity_Harbor_Text_AbnormalWeather:
.string "Quando ci si mette in viaggio in nave,\n"
.string "è importante informarsi sul tempo!\p"
.string "A proposito, ho sentito qualcosa da\n"
.string "un tizio dellISTITUTO METEO.\p"
.string "Parlava di fenomeni atmosferici\n"
.string "anomali che si stanno verificando\l"
.string "un po dappertutto.\p"
.string "Vai a sentire che cosa si dice\n"
.string "allISTITUTO METEO.$"
SlateportCity_Harbor_Text_SubTooSmallForMe:
.string "Vorrei partecipare allesplorazione\n"
.string "del CAP. REMO dei fondali marini.\p"
.string "Il sottomarino, però, non ha\n"
.string "sufficiente spazio per me.\p"
.string "Se salissi, non ci sarebbe più spazio\n"
.string "per il CAPITANO…$"
SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum:
.string "CAP. REMO: Quei teppistelli…\p"
.string "sono gli stessi che hanno cercato di\n"
.string "rubarmi la MERCE DEVON al MUSEO.$"
SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove:
.string "IVAN: Cosa?\n"
.string "Ancora tu?\p"
.string "Ammetto che riuscire a seguirci fino\n"
.string "a qui non è cosa da poco…\p"
.string "Ma ora… nessuno può fermarci! Nessuno!\p"
.string "Hai intenzione di seguirci fino al\n"
.string "nostro RIFUGIO di PORTO ALGHEPOLI?\p"
.string "Ahahahahah…$"
SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine:
.string "CAP. REMO: Perché…\p"
.string "Perché il TEAM IDRO mi ha rubato\n"
.string "il SOTTOMARINO EXPLORER 1?\p"
.string "Non vorrà mica catturare il POKéMON\n"
.string "sonnacchioso sul fondo del mare…\p"
.string "Anche se gli dessi la caccia, non\n"
.string "riuscirei senzaltro a spuntarla…$"
SlateportCity_Harbor_Text_TeamAquaLeftNeedDive:
.string "CAP. REMO: Oh, {PLAYER}{KUN}!\p"
.string "Quindi il TEAM IDRO si è dileguato\n"
.string "prima che tu riuscissi a fermarlo…\p"
.string "Oh, no, non sentirti in colpa.\n"
.string "Non sei responsabile.\p"
.string "Catturare un sottomarino è unimpresa\n"
.string "ardua per molte persone.\p"
.string "Avresti bisogno di un POKéMON che\n"
.string "sappia fare il SUB…\p"
.string "Forse ti potresti recare a\n"
.string "VERDEAZZUPOLI…\p"
.string "Lì vivono molti sub e qualcuno\n"
.string "ti potrebbe insegnare…$"
SlateportCity_Harbor_Text_NeedDiveToCatchSub:
.string "CAP. REMO: Cercare di prendere\n"
.string "un sottomarino… è impossibile.\p"
.string "Dovresti avere un POKéMON\n"
.string "che sappia fare il SUB…\p"
.string "Forse ti potresti recare\n"
.string "a VERDEAZZUPOLI…\p"
.string "Lì vivono molti sub e qualcuno\n"
.string "ti potrebbe insegnare…$"
SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry:
.string "CAP. REMO: Oh, sì. Il SIG. MARINO\n"
.string "è venuto al nostro CANTIERE.\p"
.string "Non ci vorrà molto per ultimare\n"
.string "il traghetto!$"
SlateportCity_Harbor_Text_FinishedMakingFerry:
.string "CAP. REMO: {PLAYER}{KUN}!\p"
.string "Finalmente abbiamo ultimato\n"
.string "il traghetto M/N MAREA!\p"
.string "Senza laiuto del SIG. MARINO non\n"
.string "sarebbe stato possibile.\p"
.string "Se ti va, puoi farti un giretto!$"
SlateportCity_Harbor_Text_WouldYouTradeScanner:
.string "CAP. REMO: Oh?\n"
.string "{PLAYER}{KUN}, che cosè quello strumento…\p"
.string "È uno SCANNER! Sarebbe utilissimo \n"
.string "per le nostre esplorazioni.\p"
.string "{PLAYER}{KUN}, vuoi scambiare il tuo SCANNER\n"
.string "con qualcosaltro?\p"
.string "Ti potrei dare un DENTE ABISSI o\n"
.string "una SQUAMABISSI…$"
SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow:
.string "CAP. REMO: Non ci vuoi ripensare?\n"
.string "Non te ne farai nulla, {PLAYER}{KUN}…\p"
.string "Beh, ok, se mai dovessi cambiare idea,\n"
.string "fammelo sapere…$"
SlateportCity_Harbor_Text_TradeForDeepSeaTooth:
.string "CAP. REMO: Lo vuoi scambiare con\n"
.string "il mio DENTE ABISSI?$"
SlateportCity_Harbor_Text_TradeForDeepSeaScale:
.string "CAP. REMO: Lo vuoi scambiare con\n"
.string "la mia SQUAMABISSI?$"
SlateportCity_Harbor_Text_WhichOneDoYouWant:
.string "CAP. REMO: Quale vuoi?$"
SlateportCity_Harbor_Text_HandedScannerToStern:
.string "{PLAYER} dà lo SCANNER al CAP. REMO.$"
SlateportCity_Harbor_Text_ThisWillHelpResearch:
.string "CAP. REMO: Grazie, {PLAYER}{KUN}!\n"
.string "Sarà prezioso per la nostra ricerca!$"

View File

@@ -9,15 +9,14 @@ SlateportCity_House_EventScript_Girl::
msgbox SlateportCity_House_Text_MustBeGoingToBattleTent, MSGBOX_NPC
end
SlateportCity_House_Text_NatureToDoWithStatGains:
.string "My POKéMON has a HASTY nature.\p"
.string "It has higher SPEED compared to\n"
.string "my other POKéMON.\p"
.string "Maybe their nature has something to\n"
.string "do with the stat gains of POKéMON.$"
SlateportCity_House_Text_MustBeGoingToBattleTent:
.string "You're a TRAINER, aren't you?\p"
.string "Since you came to SLATEPORT CITY,\n"
.string "you must be going to the BATTLE TENT.$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_House/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_House/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_House/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,12 @@
SlateportCity_House_Text_NatureToDoWithStatGains:
.string "My POKéMON has a HASTY nature.\p"
.string "It has higher SPEED compared to\n"
.string "my other POKéMON.\p"
.string "Maybe their nature has something to\n"
.string "do with the stat gains of POKéMON.$"
SlateportCity_House_Text_MustBeGoingToBattleTent:
.string "You're a TRAINER, aren't you?\p"
.string "Since you came to SLATEPORT CITY,\n"
.string "you must be going to the BATTLE TENT.$"

View File

@@ -0,0 +1,13 @@
SlateportCity_House_Text_NatureToDoWithStatGains:
.string "Mon POKéMON est PRESSE.\n"
.string "Cest sa nature.\p"
.string "Sa VITESSE est plus élevée que celle de\n"
.string "mes autres POKéMON.\p"
.string "La nature des POKéMON a peut-être\n"
.string "un rapport avec leurs stats.$"
SlateportCity_House_Text_MustBeGoingToBattleTent:
.string "Tu es un DRESSEUR, nest-ce pas?\p"
.string "Tu dois vouloir te rendre à la TENTE\n"
.string "DE COMBAT de POIVRESSEL, non?$"

View File

@@ -0,0 +1,13 @@
SlateportCity_House_Text_NatureToDoWithStatGains:
.string "Il mio POKéMON ha una natura LESTA.\p"
.string "Ha una VELOCITÀ maggiore rispetto\n"
.string "agli altri POKéMON.\p"
.string "Forse la natura dei POKéMON è correlata\n"
.string "ai miglioramenti statistici.$"
SlateportCity_House_Text_MustBeGoingToBattleTent:
.string "Sei un ALLENATORE, vero?\p"
.string "Visto che sei a PORTO SELCEPOLI\n"
.string "dovresti dare unocchiata al TENDONE\l"
.string "LOTTA.$"

View File

@@ -34,15 +34,14 @@ SlateportCity_Mart_EventScript_Man::
msgbox SlateportCity_Mart_Text_GreatBallIsBetter, MSGBOX_NPC
end
SlateportCity_Mart_Text_SomeItemsOnlyAtMart:
.string "The MARKET does have some interesting\n"
.string "merchandise.\p"
.string "But there are some items you can only\n"
.string "get at a POKéMON MART.$"
SlateportCity_Mart_Text_GreatBallIsBetter:
.string "A GREAT BALL is better than a POKé BALL\n"
.string "at catching POKéMON.\p"
.string "With this, I should be able to get that\n"
.string "elusive POKéMON…$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_Mart/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_Mart/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_Mart/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,12 @@
SlateportCity_Mart_Text_SomeItemsOnlyAtMart:
.string "The MARKET does have some interesting\n"
.string "merchandise.\p"
.string "But there are some items you can only\n"
.string "get at a POKéMON MART.$"
SlateportCity_Mart_Text_GreatBallIsBetter:
.string "A GREAT BALL is better than a POKé BALL\n"
.string "at catching POKéMON.\p"
.string "With this, I should be able to get that\n"
.string "elusive POKéMON…$"

View File

@@ -0,0 +1,12 @@
SlateportCity_Mart_Text_SomeItemsOnlyAtMart:
.string "Il doit y avoir certains produits\n"
.string "intéressants au MARCHE.\p"
.string "Mais certains objets ne sont en vente\n"
.string "que dans les BOUTIQUES POKéMON.$"
SlateportCity_Mart_Text_GreatBallIsBetter:
.string "La SUPER BALL est plus efficace que la\n"
.string "POKé BALL pour attraper des POKéMON.\p"
.string "Avec ça, je devrais pouvoir attraper\n"
.string "ce POKéMON insaisissable…$"

View File

@@ -0,0 +1,11 @@
SlateportCity_Mart_Text_SomeItemsOnlyAtMart:
.string "Al MERCATO cè merce interessante.\p"
.string "Ma alcuni strumenti si trovano solo\n"
.string "al POKéMON-MARKET.$"
SlateportCity_Mart_Text_GreatBallIsBetter:
.string "Una MEGA BALL è meglio di una POKé BALL\n"
.string "per catturare POKéMON.\p"
.string "Con questa dovrei riuscire a prendere\n"
.string "quel POKéMON difficile da catturare…$"

View File

@@ -61,51 +61,14 @@ SlateportCity_NameRatersHouse_EventScript_NewNameDifferent::
release
end
SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname:
.string "Hi, hi! I'm the NAME RATER!\n"
.string "I'm the fortune-teller of names!\p"
.string "I shall be pleased to rate your\n"
.string "POKéMON's nickname.$"
SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname:
.string "Which POKéMON's nickname should\n"
.string "I critique?$"
SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne:
.string "Hmmm… {STR_VAR_1}, is it? That is\n"
.string "quite a fine name you bestowed.\p"
.string "But! What say you, if I were to\n"
.string "suggest a slightly better name?$"
SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe:
.string "Ah, good. Then, what shall the new\n"
.string "nickname be?$"
SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName:
.string "Done! From now on, this POKéMON\n"
.string "shall be known as {STR_VAR_1}!\p"
.string "It is a better name than before!\n"
.string "How fortunate for you!$"
SlateportCity_NameRatersHouse_Text_DoVisitAgain:
.string "I see.\n"
.string "Do come visit again.$"
SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior:
.string "Done! From now on, this POKéMON\n"
.string "shall be known as {STR_VAR_1}!\p"
.string "It looks no different from before,\n"
.string "and yet, this is vastly superior!\p"
.string "How fortunate for you!$"
SlateportCity_NameRatersHouse_Text_MagnificentName:
.string "Hmmm… {STR_VAR_1} it is!\p"
.string "This is a magnificent nickname!\n"
.string "It is impeccably beyond reproach!\p"
.string "You'll do well to cherish your\n"
.string "{STR_VAR_1} now and beyond.$"
SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg:
.string "Now, now.\n"
.string "That is merely an EGG!$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_NameRatersHouse/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_NameRatersHouse/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_NameRatersHouse/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,48 @@
SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname:
.string "Hi, hi! I'm the NAME RATER!\n"
.string "I'm the fortune-teller of names!\p"
.string "I shall be pleased to rate your\n"
.string "POKéMON's nickname.$"
SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname:
.string "Which POKéMON's nickname should\n"
.string "I critique?$"
SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne:
.string "Hmmm… {STR_VAR_1}, is it? That is\n"
.string "quite a fine name you bestowed.\p"
.string "But! What say you, if I were to\n"
.string "suggest a slightly better name?$"
SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe:
.string "Ah, good. Then, what shall the new\n"
.string "nickname be?$"
SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName:
.string "Done! From now on, this POKéMON\n"
.string "shall be known as {STR_VAR_1}!\p"
.string "It is a better name than before!\n"
.string "How fortunate for you!$"
SlateportCity_NameRatersHouse_Text_DoVisitAgain:
.string "I see.\n"
.string "Do come visit again.$"
SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior:
.string "Done! From now on, this POKéMON\n"
.string "shall be known as {STR_VAR_1}!\p"
.string "It looks no different from before,\n"
.string "and yet, this is vastly superior!\p"
.string "How fortunate for you!$"
SlateportCity_NameRatersHouse_Text_MagnificentName:
.string "Hmmm… {STR_VAR_1} it is!\p"
.string "This is a magnificent nickname!\n"
.string "It is impeccably beyond reproach!\p"
.string "You'll do well to cherish your\n"
.string "{STR_VAR_1} now and beyond.$"
SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg:
.string "Now, now.\n"
.string "That is merely an EGG!$"

View File

@@ -0,0 +1,49 @@
SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname:
.string "Je suis le SPECIALISTE DES NOMS!\n"
.string "Je donne des conseils sur les surnoms\l"
.string "à choisir.\p"
.string "Et si jexaminais le surnom que tu as\n"
.string "donné à lun de tes POKéMON?$"
SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname:
.string "Le surnom de quel POKéMON veux-tu\n"
.string "que je juge?$"
SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne:
.string "Hum… {STR_VAR_1}, cest ça? Cest pas\n"
.string "mal, ce surnom que tu lui as donné.\p"
.string "Mais que dirais-tu de lui en\n"
.string "donner un meilleur?$"
SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe:
.string "Bon, alors quel va être le\n"
.string "nouveau surnom?$"
SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName:
.string "Très bien! A partir de maintenant, ce\n"
.string "POKéMON sera surnommé {STR_VAR_1}!\p"
.string "Cest mieux quavant!\n"
.string "Tu en as de la chance!$"
SlateportCity_NameRatersHouse_Text_DoVisitAgain:
.string "Je vois.\n"
.string "Reviens me voir.$"
SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior:
.string "Ça y est! A partir de maintenant, ce\n"
.string "POKéMON sera surnommé {STR_VAR_1}!\p"
.string "Ce surnom ne semble pas très différent\n"
.string "de lautre et pourtant, il sonne mieux!\p"
.string "Tu en as de la chance!$"
SlateportCity_NameRatersHouse_Text_MagnificentName:
.string "Hum… Cest {STR_VAR_1}!\p"
.string "Cest un magnifique surnom!\n"
.string "Rien à redire!\p"
.string "Tu ferais bien de chouchouter ton\n"
.string "{STR_VAR_1} à partir de maintenant.$"
SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg:
.string "Voyons, voyons…\n"
.string "Ce nest quun OEUF!$"

View File

@@ -0,0 +1,48 @@
SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname:
.string "Ehi, ciao! Sono il GIUDICE ONOMASTICO,\n"
.string "lindovino dei nomi!\p"
.string "Sarei lieto di valutare il soprannome\n"
.string "dei tuoi POKéMON.$"
SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname:
.string "Quale soprannome di POKéMON devo\n"
.string "giudicare?$"
SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne:
.string "Uhmm… {STR_VAR_1}, giusto? Hai scelto\n"
.string "proprio un bel nome.\p"
.string "Ma che ne dici di trovarne uno ancora\n"
.string "migliore?$"
SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe:
.string "Bene! Quale nuovo soprannome vuoi\n"
.string "dare?$"
SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName:
.string "Fatto! Dora in poi, questo POKéMON\n"
.string "si chiamerà {STR_VAR_1}!\p"
.string "È un nome migliore del primo!\n"
.string "Proprio una bella fortuna!$"
SlateportCity_NameRatersHouse_Text_DoVisitAgain:
.string "Ah… capisco.\n"
.string "Torna a farmi visita.$"
SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior:
.string "Fatto! Dora in poi, questo POKéMON\n"
.string "si chiamerà {STR_VAR_1}!\p"
.string "Daspetto non è cambiato, però\n"
.string "è immensamente superiore!\p"
.string "Proprio una bella fortuna!$"
SlateportCity_NameRatersHouse_Text_MagnificentName:
.string "Uhmm… {STR_VAR_1}. Che bella scelta!\p"
.string "Un soprannome magnifico!\n"
.string "Assolutamente impeccabile!\p"
.string "Abbi gran cura di {STR_VAR_1}, adesso e\n"
.string "per sempre.$"
SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg:
.string "Suvvia!\n"
.string "È soltanto un UOVO!$"

View File

@@ -224,157 +224,14 @@ SlateportCity_OceanicMuseum_1F_Movement_FamiliarGruntExitNorth:
delay_8
step_end
SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter:
.string "Welcome to the OCEANIC MUSEUM.\p"
.string "The entrance fee is ¥50.\n"
.string "Would you like to enter?$"
SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself:
.string "Please enjoy yourself.$"
SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney:
.string "Oh? I'm sorry, but you don't seem to\n"
.string "have enough money.$"
SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup:
.string "Oh? You're with that group that\n"
.string "went in earlier?\p"
.string "You're the only one who's late.\n"
.string "You'd better go catch up to them!$"
SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll:
.string "We, TEAM AQUA, exist for the good\n"
.string "of all!$"
SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere:
.string "We were told to assemble here,\n"
.string "so we did, but…\p"
.string "Our BOSS, the linchpin, isn't here.$"
SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich:
.string "If I ripped off the stuff here,\n"
.string "would it make me rich?$"
SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds:
.string "What I learn here, I can put to use on\n"
.string "nefarious deeds…$"
SlateportCity_OceanicMuseum_1F_Text_RustboroBungled:
.string "If our goons didn't bungle things\n"
.string "in RUSTBORO, we wouldn't be here!$"
SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney:
.string "I didn't have ¥50, so it took a long\n"
.string "time getting by the receptionist.$"
SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling:
.string "I want to learn about the sea and\n"
.string "use that knowledge for battling.$"
SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel:
.string "I get all giddy and gooey when\n"
.string "I see the sea!\p"
.string "For me, CAPT. STERN is the number\n"
.string "one role model!$"
SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow:
.string "The sea is vast without end, and\n"
.string "infinitely deep…\p"
.string "There must be many POKéMON that\n"
.string "we don't know about.$"
SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon:
.string "I want a sea POKéMON.\p"
.string "I think it would feel cool and nice\n"
.string "to hug.$"
SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis:
.string "Aiyeeeh!\n"
.string "What are you doing here?\p"
.string "Me? I'm the TEAM AQUA member\n"
.string "you thumped before, remember?\l"
.string "Back in RUSTURF TUNNEL?\p"
.string "Here, take this!\n"
.string "You have to forgive me!$"
SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain:
.string "That TM, it suits you more than it\n"
.string "does me.\p"
.string "Hope I never see you again!\n"
.string "Wahahaha!$"
SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis:
.string "Awww, come on!\n"
.string "You have to take this and let me go!$"
SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment:
.string "A blue fluid is spiraling inside\n"
.string "a glass vessel.\p"
.string "“This is an experiment to create a\n"
.string "WHIRLPOOL artificially using wind.”$"
SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment:
.string "A red ball is bobbing up and down\n"
.string "inside a glass vessel.\p"
.string "“This is an experiment simulating a\n"
.string "WATERFALL using the ball's buoyancy.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay:
.string "It's a sample of soil from the ocean\n"
.string "floor.\p"
.string "“Over many years, the remains of\n"
.string "life-forms settle at the bottom of\l"
.string "the sea, making sedimentary layers.\p"
.string "“By analyzing these layers, the\n"
.string "ancient past is revealed.”$"
SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay:
.string "It's a sample of beach sand.\p"
.string "“Stones from mountains are washed\n"
.string "down by rivers where they are\l"
.string "chipped and ground down.\p"
.string "“They are reduced to grains and end\n"
.string "up as sand on beaches.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1:
.string "“OCEANIC MINIFACT 1\n"
.string "Why is seawater blue?\p"
.string "“Light is composed of many colors.\p"
.string "“When light passes through water,\n"
.string "most kinds of light lose color.\p"
.string "“However, blue light retains its\n"
.string "color, making the sea appear blue.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2:
.string "“OCEANIC MINIFACT 2\n"
.string "Why is the sea salty?\p"
.string "“Seawater contains dissolved salt in\n"
.string "the form of sodium and chlorine ions.\p"
.string "“These ions leech out of rocks\n"
.string "and are carried out to sea by rain.\p"
.string "“The concentration of dissolved salt\n"
.string "makes the sea salty.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3:
.string "“OCEANIC MINIFACT 3\n"
.string "Which is bigger? The sea or land?\p"
.string "“The sea covers about 70% of\n"
.string "the planet, and the rest is land.\p"
.string "“The sea is therefore more than twice\n"
.string "the size of land.”$"
SlateportCity_OceanicMuseum_1F_Text_FossilDisplay:
.string "It's a fossil with wavy ridges on it.\p"
.string "“Soil on the ocean floor gets scoured\n"
.string "by the tide.\p"
.string "“The flowing seawater marks the soil\n"
.string "with small ridges and valleys.\p"
.string "“If this soil becomes fossilized, it is\n"
.string "called a ripple mark.”$"
SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine:
.string "A strange machine is rotating under\n"
.string "a glass dome.\p"
.string "Maybe it's for measuring the depth\n"
.string "of something…$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_OceanicMuseum_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_OceanicMuseum_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_OceanicMuseum_1F/text_it.inc"
.endif
.endif
.endif

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SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter:
.string "Welcome to the OCEANIC MUSEUM.\p"
.string "The entrance fee is ¥50.\n"
.string "Would you like to enter?$"
SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself:
.string "Please enjoy yourself.$"
SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney:
.string "Oh? I'm sorry, but you don't seem to\n"
.string "have enough money.$"
SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup:
.string "Oh? You're with that group that\n"
.string "went in earlier?\p"
.string "You're the only one who's late.\n"
.string "You'd better go catch up to them!$"
SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll:
.string "We, TEAM AQUA, exist for the good\n"
.string "of all!$"
SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere:
.string "We were told to assemble here,\n"
.string "so we did, but…\p"
.string "Our BOSS, the linchpin, isn't here.$"
SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich:
.string "If I ripped off the stuff here,\n"
.string "would it make me rich?$"
SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds:
.string "What I learn here, I can put to use on\n"
.string "nefarious deeds…$"
SlateportCity_OceanicMuseum_1F_Text_RustboroBungled:
.string "If our goons didn't bungle things\n"
.string "in RUSTBORO, we wouldn't be here!$"
SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney:
.string "I didn't have ¥50, so it took a long\n"
.string "time getting by the receptionist.$"
SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling:
.string "I want to learn about the sea and\n"
.string "use that knowledge for battling.$"
SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel:
.string "I get all giddy and gooey when\n"
.string "I see the sea!\p"
.string "For me, CAPT. STERN is the number\n"
.string "one role model!$"
SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow:
.string "The sea is vast without end, and\n"
.string "infinitely deep…\p"
.string "There must be many POKéMON that\n"
.string "we don't know about.$"
SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon:
.string "I want a sea POKéMON.\p"
.string "I think it would feel cool and nice\n"
.string "to hug.$"
SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis:
.string "Aiyeeeh!\n"
.string "What are you doing here?\p"
.string "Me? I'm the TEAM AQUA member\n"
.string "you thumped before, remember?\l"
.string "Back in RUSTURF TUNNEL?\p"
.string "Here, take this!\n"
.string "You have to forgive me!$"
SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain:
.string "That TM, it suits you more than it\n"
.string "does me.\p"
.string "Hope I never see you again!\n"
.string "Wahahaha!$"
SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis:
.string "Awww, come on!\n"
.string "You have to take this and let me go!$"
SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment:
.string "A blue fluid is spiraling inside\n"
.string "a glass vessel.\p"
.string "“This is an experiment to create a\n"
.string "WHIRLPOOL artificially using wind.”$"
SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment:
.string "A red ball is bobbing up and down\n"
.string "inside a glass vessel.\p"
.string "“This is an experiment simulating a\n"
.string "WATERFALL using the ball's buoyancy.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay:
.string "It's a sample of soil from the ocean\n"
.string "floor.\p"
.string "“Over many years, the remains of\n"
.string "life-forms settle at the bottom of\l"
.string "the sea, making sedimentary layers.\p"
.string "“By analyzing these layers, the\n"
.string "ancient past is revealed.”$"
SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay:
.string "It's a sample of beach sand.\p"
.string "“Stones from mountains are washed\n"
.string "down by rivers where they are\l"
.string "chipped and ground down.\p"
.string "“They are reduced to grains and end\n"
.string "up as sand on beaches.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1:
.string "“OCEANIC MINIFACT 1\n"
.string "Why is seawater blue?\p"
.string "“Light is composed of many colors.\p"
.string "“When light passes through water,\n"
.string "most kinds of light lose color.\p"
.string "“However, blue light retains its\n"
.string "color, making the sea appear blue.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2:
.string "“OCEANIC MINIFACT 2\n"
.string "Why is the sea salty?\p"
.string "“Seawater contains dissolved salt in\n"
.string "the form of sodium and chlorine ions.\p"
.string "“These ions leech out of rocks\n"
.string "and are carried out to sea by rain.\p"
.string "“The concentration of dissolved salt\n"
.string "makes the sea salty.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3:
.string "“OCEANIC MINIFACT 3\n"
.string "Which is bigger? The sea or land?\p"
.string "“The sea covers about 70% of\n"
.string "the planet, and the rest is land.\p"
.string "“The sea is therefore more than twice\n"
.string "the size of land.”$"
SlateportCity_OceanicMuseum_1F_Text_FossilDisplay:
.string "It's a fossil with wavy ridges on it.\p"
.string "“Soil on the ocean floor gets scoured\n"
.string "by the tide.\p"
.string "“The flowing seawater marks the soil\n"
.string "with small ridges and valleys.\p"
.string "“If this soil becomes fossilized, it is\n"
.string "called a ripple mark.”$"
SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine:
.string "A strange machine is rotating under\n"
.string "a glass dome.\p"
.string "Maybe it's for measuring the depth\n"
.string "of something…$"

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SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter:
.string "Bienvenue au MUSEE OCEANOGRAPHIQUE.\p"
.string "Lentrée coûte 50¥.\n"
.string "Voulez-vous entrer?$"
SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself:
.string "Bonne visite!$"
SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney:
.string "Oh, désolée, mais vous ne semblez pas\n"
.string "avoir suffisamment dargent.$"
SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup:
.string "Oh, vous faites partie du groupe qui\n"
.string "est entré tout à lheure?\p"
.string "Ils doivent déjà être loin.\n"
.string "Vous feriez bien de les rattraper!$"
SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll:
.string "Nous, la TEAM AQUA, nous existons \n"
.string "pour le bien de tous!$"
SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere:
.string "On nous a dit de nous regrouper ici,\n"
.string "alors on la fait, mais…\p"
.string "Notre CHEF, le pivot du groupe,\n"
.string "nest pas là.$"
SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich:
.string "Si je piquais tout ce quil y a ici,\n"
.string "est-ce que ça me rendrait riche?$"
SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds:
.string "Ce que japprends ici, je peux men\n"
.string "servir pour agir de façon infâme…$"
SlateportCity_OceanicMuseum_1F_Text_RustboroBungled:
.string "Si cet imbécile navait pas échoué\n"
.string "à MEROUVILLE, on nen serait pas là.$"
SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney:
.string "Je navais pas les 50¥, alors jai dû\n"
.string "parlementer avec la réceptionniste.$"
SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling:
.string "Je veux tirer des enseignements de la\n"
.string "mer et men servir pour combattre.$"
SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel:
.string "Je suis tout excité quand je vois\n"
.string "la mer!\p"
.string "Le CAPT. POUPE est un exemple pour moi!$"
SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow:
.string "La mer est sans limite et dune\n"
.string "infinie profondeur…\p"
.string "Il doit y avoir de nombreux POKéMON\n"
.string "dont on ignore tout.$"
SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon:
.string "Je veux un POKéMON de la mer.\p"
.string "Je crois que ce serait sympa de le tenir\n"
.string "contre moi.$"
SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis:
.string "Héééé!\n"
.string "Quest-ce que tu fais là?\p"
.string "Moi? Je suis le membre de la TEAM AQUA\n"
.string "que tu as déjà affronté. Tu tsouviens?\l"
.string "Cétait dans le TUNNEL MERAZON!\p"
.string "Tiens, prends ça!\n"
.string "Et pardonne-moi!$"
SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain:
.string "Cette CT te sera plus utile quà moi.\p"
.string "Jespère ne jamais te revoir!\n"
.string "Ouahahaha!$"
SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis:
.string "Allez, viens!\n"
.string "Prends ça et laisse-moi partir!$"
SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment:
.string "Un liquide bleu forme une spirale à\n"
.string "lintérieur dun récipient en verre.\p"
.string "“Cest un tourbillon reproduit\n"
.string "artificiellement avec du vent.”$"
SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment:
.string "Une balle rouge monte et descend à\n"
.string "lintérieur dun récipient en verre.\p"
.string "“Cest une expérience simulant\n"
.string "une CASCADE avec la flottabilité\l"
.string "de la balle.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay:
.string "Cest un échantillon provenant du fond\n"
.string "de locéan.\p"
.string "“Les débris de toutes formes de vie\n"
.string "se sont au fur et à mesure amassés au\l"
.string "fond de la mer, formant des couches\l"
.string "sédimentaires.”\p"
.string "“Lanalyse de ces sédiments \n"
.string "révèle le temps passé.”$"
SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay:
.string "Cest un échantillon de sable de plage.\p"
.string "“Les roches des montagnes sont\n"
.string "détrempées par les rivières, ce qui les\l"
.string "rend friables et les décompose.”\p"
.string "“Elles sont réduites en poussière\n"
.string "et deviennent le sable des plages.”$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1:
.string "DEVINETTE SUR LA MER 1\n"
.string "Pourquoi leau de mer est-elle bleue?\p"
.string "Les rayons de lumière sont composés\n"
.string "de nombreuses couleurs.\p"
.string "La plupart dentre eux perdent leur\n"
.string "couleur lorsquils traversent leau.\p"
.string "Mais les rayons bleus, eux, sont\n"
.string "réfléchis, rendant la mer bleue.$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2:
.string "DEVINETTE SUR LA MER 2\n"
.string "Pourquoi leau de mer est-elle salée?\p"
.string "Leau de mer contient du sel dissous\n"
.string "sous forme dions sodium et chlorure.\p"
.string "Ces ions proviennent des roches\n"
.string "et la pluie les transporte dans la mer.\p"
.string "La concentration en sel dissous\n"
.string "rend la mer salée.$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3:
.string "DEVINETTE SUR LA MER 3\n"
.string "Quelle est la plus vaste? La mer\l"
.string "ou la terre?\p"
.string "La mer couvre environ 70% de la\n"
.string "planète et la terre, le reste.\p"
.string "La mer est donc au moins deux fois\n"
.string "plus vaste que la terre.$"
SlateportCity_OceanicMuseum_1F_Text_FossilDisplay:
.string "Cest un fossile à stries ondulées.\p"
.string "“Le fond de locéan est drainé\n"
.string "par la marée.”\p"
.string "“Le mouvement de leau de mer dessine\n"
.string "des stries et des creux sur le sol.”\p"
.string "“Si ce sol se fossilise, on parle\n"
.string "dondulation.”$"
SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine:
.string "Un engin étrange pivote sous un\n"
.string "dôme en verre.\p"
.string "Peut-être est-ce pour mesurer la\n"
.string "profondeur de quelque chose…$"

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SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter:
.string "Ti trovi nel MUSEO OCEANOGRAFICO.\p"
.string "Lingresso costa ¥50.\n"
.string "Vuoi entrare?$"
SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself:
.string "Buon divertimento.$"
SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney:
.string "Oh… mi dispiace, ma non hai abbastanza\n"
.string "soldi.$"
SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup:
.string "Oh… sei con quel gruppo che è entrato\n"
.string "prima?\p"
.string "Sei in ritardo…\n"
.string "Affrettati per raggiungerli!$"
SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll:
.string "Noi, TEAM IDRO, esistiamo per il bene\n"
.string "di tutti!$"
SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere:
.string "Ci hanno detto di riunirci tutti\n"
.string "qui, ma…\p"
.string "il nostro CAPO, lasse portante\n"
.string "del gruppo, non cè.$"
SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich:
.string "Diventerò ricco se rubacchio \n"
.string "delle cose qui?$"
SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds:
.string "Posso mettere in pratica quello che\n"
.string "imparo qui per fare qualche cattiveria…$"
SlateportCity_OceanicMuseum_1F_Text_RustboroBungled:
.string "Se i nostri scagnozzi non avessero\n"
.string "fatto pasticci a FERRUGIPOLI,\l"
.string "non saremmo certamente qui!$"
SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney:
.string "Non avevo ¥50… È stato difficile farla\n"
.string "franca con la ragazza allingresso.$"
SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling:
.string "Voglio saperne di più sul mare per\n"
.string "usare le mie conoscenze nella lotta.$"
SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel:
.string "La vista del mare mi emoziona!\p"
.string "Per me il CAP. REMO è il modello\n"
.string "di vita più importante!$"
SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow:
.string "Il mare è sconfinato ed immensamente\n"
.string "profondo…\p"
.string "Ci devono essere tanti POKéMON ancora\n"
.string "sconosciuti.$"
SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon:
.string "Voglio un POKéMON dacqua di mare.\p"
.string "Devono essere molto teneri da\n"
.string "abbracciare.$"
SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis:
.string "Ehi!\n"
.string "Che ci fai tu qui?\p"
.string "Io? Sono quello del TEAM IDRO\n"
.string "che hai battuto prima.\l"
.string "Nel TUNNEL MENFERRO, ricordi?\p"
.string "Prendi questo!\n"
.string "Devi perdonarmi!$"
SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain:
.string "Quella MT è più adatta a te che a me.\p"
.string "Spero di non rivederti mai più!\n"
.string "Eheheh!$"
SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis:
.string "Ma dai! Devi prendere questo\n"
.string "e lasciarmi andare!$"
SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment:
.string "Un liquido blu viene fatto girare a\n"
.string "mulinello in un contenitore di vetro.\p"
.string "“Un esperimento per creare MULINELLO\n"
.string "artificialmente usando il vento”.$"
SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment:
.string "Una palla rossa viene fatta ballonzo-\n"
.string "lare su e giù in un contenitore di vetro.\p"
.string "“Un esperimento che simula CASCATA\n"
.string "con la spinta idrostatica sulla palla”.$"
SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay:
.string "Un campione di terreno prelevato dal\n"
.string "fondo delloceano.\p"
.string "“Molti anni fa, resti di forme di vita\n"
.string "si sono depositati sul fondo del mare\l"
.string "creando strati sedimentari.\p"
.string "Analizzando questi strati, è possibile\n"
.string "studiarne levoluzione”.$"
SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay:
.string "Un campione di sabbia.\p"
.string "“Le rocce delle montagne vengono\n"
.string "trasportate dai fiumi e ridotte in tanti\l"
.string "piccoli frammenti.\p"
.string "I granelli di roccia diventano\n"
.string "sabbia sulle spiagge”.$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1:
.string "“CURIOSITÀ SULLOCEANO 1”\n"
.string "Perché lacqua del mare è blu?\p"
.string "“La luce è composta da molti colori.\p"
.string "Quando attraversano lacqua, quasi\n"
.string "tutti i tipi di luce perdono colore.\p"
.string "Tuttavia, la luce blu mantiene\n"
.string "il colore diffondendolo nel mare”.$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2:
.string "“CURIOSITÀ SULLOCEANO 2”\n"
.string "Perché il mare è salato?\p"
.string "“Il mare contiene sale disciolto\n"
.string "in forma di ioni di sodio e cloro.\p"
.string "Questi ioni filtrano dalle rocce e\n"
.string "raggiungono il mare con le piogge.\p"
.string "La concentrazione del sale disciolto\n"
.string "rende il mare salato”.$"
SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3:
.string "“CURIOSITÀ SULLOCEANO 3”\n"
.string "È più grande il mare o la terra?\p"
.string "“Il mare copre il 70% del pianeta,\n"
.string "il resto è terra.\p"
.string "Il mare pertanto è il doppio della\n"
.string "terra”.$"
SlateportCity_OceanicMuseum_1F_Text_FossilDisplay:
.string "Un fossile con la superficie increspata.\p"
.string "“Le correnti segnano il fondale\n"
.string "marino.\p"
.string "Il movimento dellacqua crea piccole\n"
.string "ondulazioni sul fondale.\p"
.string "Quando il fondale si fossilizza, si\n"
.string "formano le increspature”.$"
SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine:
.string "Una strana macchina ruota sotto\n"
.string "una cupola di vetro.\p"
.string "Forse serve per misurare\n"
.string "la profondità di qualcosa…$"

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@@ -272,169 +272,14 @@ SlateportCity_OceanicMuseum_2F_EventScript_MuseumPatron3::
release
end
SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts:
.string "Yes? If you're looking for STERN,\n"
.string "that would be me.\p"
.string "Ah! Those must be the parts I ordered\n"
.string "from MR. STONE of DEVON.\p"
.string "Thank you! That's great!\n"
.string "We can prepare for our expedition now.$"
SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts:
.string "Hehehe, hold it!\n"
.string "We'll take those parts!$"
SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou:
.string "CAPT. STERN: Wh-what?\n"
.string "Who are you people?$"
SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua:
.string "We're TEAM AQUA!\p"
.string "Our BOSS wants those parts!\n"
.string "Shut your yap and fork them over!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat:
.string "Awaaaah!\n"
.string "A kid beat me!$"
SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious:
.string "Oh, man, what a disaster…\n"
.string "The BOSS is going to be furious…$"
SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis:
.string "Humph, sniveling wimp!\n"
.string "Let me take care of this!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat:
.string "What?!\n"
.string "I lost, too!$"
SlateportCity_OceanicMuseum_2F_Text_MeddlingKid:
.string "Now what? If we don't get the parts,\n"
.string "we're in for it!\p"
.string "Arrgh, I didn't count on being meddled\n"
.string "with by some meddling kid!$"
SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong:
.string "I came to see what was taking so\n"
.string "long to snatch some parts, and you\l"
.string "simps are held up by a mere child?$"
SlateportCity_OceanicMuseum_2F_Text_ArchieWarning:
.string "We are TEAM AQUA,\n"
.string "and we love the sea!\p"
.string "And I am TEAM AQUA's leader,\n"
.string "ARCHIE!\p"
.string "What makes you interfere with us?\p"
.string "…No! You can't be!\n"
.string "You're not one of TEAM MAGMA?\p"
.string "Wait, that can't be right.\n"
.string "You're not dressed for the part.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "POKéMON, people… All life depends on\n"
.string "the sea.\p"
.string "So, TEAM AQUA is dedicated to\n"
.string "the expansion of the sea.\p"
.string "Don't you agree? What we are doing\n"
.string "is a magnificent undertaking.\p"
.string "Ah, fine…\n"
.string "You're still too young to understand\l"
.string "our noble objective.\p"
.string "But, I warn you, don't even consider\n"
.string "interfering with our plans again.\p"
.string "The consequences will cost you\n"
.string "dearly!\p"
.string "And don't you forget it!$"
SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs:
.string "CAPT. STERN: You're…\n"
.string "Ah, okay, you're {PLAYER}{KUN}…\p"
.string "Anyway, that was a tense situation!\n"
.string "Thank you for saving us!\p"
.string "Oh, yes, I almost forgot that you\n"
.string "even brought the parts from DEVON!$"
SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo:
.string "CAPT. STERN: Whoops!\n"
.string "There's no time to lose!\p"
.string "We have to set out on our ocean-floor\n"
.string "expedition really soon.\p"
.string "Thanks again, but now I've got\n"
.string "to go!\p"
.string "Feel free to wander around and check\n"
.string "out our facilities, though.$"
SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip:
.string "I saw a model of a ship here.\p"
.string "It reminded me of the ABANDONED SHIP\n"
.string "near DEWFORD TOWN…$"
SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum:
.string "Don't you dare run around inside\n"
.string "the MUSEUM!$"
SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine:
.string "Wow, the submarine's awesome!\n"
.string "I want to go for a ride!$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1:
.string "“WATER QUALITY SAMPLE 1,” the\n"
.string "label says.\p"
.string "The sea is all connected, but the\n"
.string "water seems to differ by region.$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2:
.string "“WATER QUALITY SAMPLE 2,” the\n"
.string "label says.\p"
.string "Does the saltiness of seawater differ\n"
.string "by region, too?$"
SlateportCity_OceanicMuseum_2F_Text_PressureExperiment:
.string "A rubber ball is expanding and\n"
.string "shrinking.\p"
.string "“In the sea, the weight of water itself\n"
.string "exerts pressure.\p"
.string "“In shallow water, the pressure is not\n"
.string "very heavy.\p"
.string "“However, in extremely deep water,\n"
.string "the pressure can reach even tens of\l"
.string "thousands of tons on a small area.”$"
SlateportCity_OceanicMuseum_2F_Text_HoennModel:
.string "“MODEL OF HOENN REGION”\p"
.string "It's a miniature diorama of the\n"
.string "HOENN region.\p"
.string "Where is LITTLEROOT TOWN on this?$"
SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay:
.string "It's a display on the flow of seawater.\p"
.string "“Near the bottom of the sea, water\n"
.string "flows due to differences in such\l"
.string "factors as temperature and salinity.”$"
SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay:
.string "It's a display on the flow of seawater.\p"
.string "“Toward the surface, seawater flows\n"
.string "as currents driven by the winds.”$"
SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica:
.string "“THE FERRY S.S. TIDAL\p"
.string "“A scale replica of the ship under\n"
.string "construction at STERN'S SHIPYARD.”$"
SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica:
.string "“SUBMARINE EXPLORER 1\p"
.string "“A replica of the high-performance\n"
.string "ocean floor exploration submarine.”$"
SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica:
.string "“SUBMERSIBLE POD\p"
.string "“A replica of a compact, unmanned\n"
.string "pod for seafloor exploration.”$"
SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica:
.string "“S.S. ANNE\p"
.string "“A replica of the luxury liner that\n"
.string "circles the globe.”$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_OceanicMuseum_2F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_OceanicMuseum_2F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_OceanicMuseum_2F/text_it.inc"
.endif
.endif
.endif

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SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts:
.string "Yes? If you're looking for STERN,\n"
.string "that would be me.\p"
.string "Ah! Those must be the parts I ordered\n"
.string "from MR. STONE of DEVON.\p"
.string "Thank you! That's great!\n"
.string "We can prepare for our expedition now.$"
SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts:
.string "Hehehe, hold it!\n"
.string "We'll take those parts!$"
SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou:
.string "CAPT. STERN: Wh-what?\n"
.string "Who are you people?$"
SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua:
.string "We're TEAM AQUA!\p"
.string "Our BOSS wants those parts!\n"
.string "Shut your yap and fork them over!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat:
.string "Awaaaah!\n"
.string "A kid beat me!$"
SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious:
.string "Oh, man, what a disaster…\n"
.string "The BOSS is going to be furious…$"
SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis:
.string "Humph, sniveling wimp!\n"
.string "Let me take care of this!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat:
.string "What?!\n"
.string "I lost, too!$"
SlateportCity_OceanicMuseum_2F_Text_MeddlingKid:
.string "Now what? If we don't get the parts,\n"
.string "we're in for it!\p"
.string "Arrgh, I didn't count on being meddled\n"
.string "with by some meddling kid!$"
SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong:
.string "I came to see what was taking so\n"
.string "long to snatch some parts, and you\l"
.string "simps are held up by a mere child?$"
SlateportCity_OceanicMuseum_2F_Text_ArchieWarning:
.string "We are TEAM AQUA,\n"
.string "and we love the sea!\p"
.string "And I am TEAM AQUA's leader,\n"
.string "ARCHIE!\p"
.string "What makes you interfere with us?\p"
.string "…No! You can't be!\n"
.string "You're not one of TEAM MAGMA?\p"
.string "Wait, that can't be right.\n"
.string "You're not dressed for the part.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "POKéMON, people… All life depends on\n"
.string "the sea.\p"
.string "So, TEAM AQUA is dedicated to\n"
.string "the expansion of the sea.\p"
.string "Don't you agree? What we are doing\n"
.string "is a magnificent undertaking.\p"
.string "Ah, fine…\n"
.string "You're still too young to understand\l"
.string "our noble objective.\p"
.string "But, I warn you, don't even consider\n"
.string "interfering with our plans again.\p"
.string "The consequences will cost you\n"
.string "dearly!\p"
.string "And don't you forget it!$"
SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs:
.string "CAPT. STERN: You're…\n"
.string "Ah, okay, you're {PLAYER}{KUN}…\p"
.string "Anyway, that was a tense situation!\n"
.string "Thank you for saving us!\p"
.string "Oh, yes, I almost forgot that you\n"
.string "even brought the parts from DEVON!$"
SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo:
.string "CAPT. STERN: Whoops!\n"
.string "There's no time to lose!\p"
.string "We have to set out on our ocean-floor\n"
.string "expedition really soon.\p"
.string "Thanks again, but now I've got\n"
.string "to go!\p"
.string "Feel free to wander around and check\n"
.string "out our facilities, though.$"
SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip:
.string "I saw a model of a ship here.\p"
.string "It reminded me of the ABANDONED SHIP\n"
.string "near DEWFORD TOWN…$"
SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum:
.string "Don't you dare run around inside\n"
.string "the MUSEUM!$"
SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine:
.string "Wow, the submarine's awesome!\n"
.string "I want to go for a ride!$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1:
.string "“WATER QUALITY SAMPLE 1,” the\n"
.string "label says.\p"
.string "The sea is all connected, but the\n"
.string "water seems to differ by region.$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2:
.string "“WATER QUALITY SAMPLE 2,” the\n"
.string "label says.\p"
.string "Does the saltiness of seawater differ\n"
.string "by region, too?$"
SlateportCity_OceanicMuseum_2F_Text_PressureExperiment:
.string "A rubber ball is expanding and\n"
.string "shrinking.\p"
.string "“In the sea, the weight of water itself\n"
.string "exerts pressure.\p"
.string "“In shallow water, the pressure is not\n"
.string "very heavy.\p"
.string "“However, in extremely deep water,\n"
.string "the pressure can reach even tens of\l"
.string "thousands of tons on a small area.”$"
SlateportCity_OceanicMuseum_2F_Text_HoennModel:
.string "“MODEL OF HOENN REGION”\p"
.string "It's a miniature diorama of the\n"
.string "HOENN region.\p"
.string "Where is LITTLEROOT TOWN on this?$"
SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay:
.string "It's a display on the flow of seawater.\p"
.string "“Near the bottom of the sea, water\n"
.string "flows due to differences in such\l"
.string "factors as temperature and salinity.”$"
SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay:
.string "It's a display on the flow of seawater.\p"
.string "“Toward the surface, seawater flows\n"
.string "as currents driven by the winds.”$"
SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica:
.string "“THE FERRY S.S. TIDAL\p"
.string "“A scale replica of the ship under\n"
.string "construction at STERN'S SHIPYARD.”$"
SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica:
.string "“SUBMARINE EXPLORER 1\p"
.string "“A replica of the high-performance\n"
.string "ocean floor exploration submarine.”$"
SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica:
.string "“SUBMERSIBLE POD\p"
.string "“A replica of a compact, unmanned\n"
.string "pod for seafloor exploration.”$"
SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica:
.string "“S.S. ANNE\p"
.string "“A replica of the luxury liner that\n"
.string "circles the globe.”$"

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SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts:
.string "Oui? Si tu cherches POUPE,\n"
.string "cest bien moi.\p"
.string "Ah! Ça doit être ce que javais\n"
.string "commandé à M. ROCHARD de DEVON.\p"
.string "Merci. Formidable! Nous allons désormais\n"
.string "pouvoir préparer lexpédition!$"
SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts:
.string "Hé, hé, hé, pas si vite!\n"
.string "On va prendre ces pièces!$"
SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou:
.string "CAPT. POUPE: Qu… quoi?\n"
.string "Qui êtes-vous, jeunes gens?$"
SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua:
.string "On est la TEAM AQUA!\p"
.string "Notre CHEF veut ces pièces!\n"
.string "Ferme-la et balance-les!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat:
.string "Aaaaah!\n"
.string "Se faire battre par un gosse!$"
SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious:
.string "Oh, mon dieu, quel désastre…\n"
.string "Le CHEF va être furieux…$"
SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis:
.string "Hum, espèce de mauviette!\n"
.string "Laisse-moi régler ça!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat:
.string "Quoi?!\n"
.string "Moi aussi, jai perdu!$"
SlateportCity_OceanicMuseum_2F_Text_MeddlingKid:
.string "Et maintenant? Si on ne récupère\n"
.string "pas les pièces, on est faits!\p"
.string "Ah, javais pas prévu dêtre gêné\n"
.string "par un mouflet qui se mêle de tout!$"
SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong:
.string "Je venais voir pourquoi vous mettiez\n"
.string "tant de temps à récupérer les pièces et\p"
.string "je constate que vous êtes retenus par\n"
.string "un simple mioche!$"
SlateportCity_OceanicMuseum_2F_Text_ArchieWarning:
.string "Nous sommes la TEAM AQUA,\n"
.string "et nous adorons la mer!\p"
.string "Moi, je suis ARTHUR, le leader\n"
.string "de la TEAM AQUA.\p"
.string "Dis-moi, pourquoi te mêles-tu de\n"
.string "nos affaires?\p"
.string "Attends un peu, appartiendrais-tu\n"
.string "à la TEAM MAGMA?\p"
.string "Non, ce nest pas possible, tu ne\n"
.string "portes pas leur uniforme.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Les POKéMON, les gens, toute la vie\n"
.string "dépend de la mer.\p"
.string "Cest pourquoi le but premier de la\n"
.string "TEAM AQUA est lexpansion de la mer.\p"
.string "Nous défendons une noble cause.\n"
.string "Tu ne crois pas? \p"
.string "Ah, oui…\n"
.string "Tu es trop jeune pour comprendre.\p"
.string "Ça ne facilite pas les choses que tu\n"
.string "ne comprennes pas nos idéaux.\p"
.string "Mais je te préviens, ne tavise pas\n"
.string "de te mêler encore de nos histoires.\p"
.string "Les conséquences seraient terribles.\p"
.string "Noublie pas ce conseil!$"
SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs:
.string "CAPT. POUPE: Tu es…\n"
.string "Ah oui, tu es {PLAYER}{KUN}…\p"
.string "En tout cas, que de tension!\n"
.string "Merci de nous avoir sauvés!\p"
.string "Ah oui, javais presque oublié que tu\n"
.string "avais apporté les pièces de DEVON!$"
SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo:
.string "CAPT. POUPE: Zou!\n"
.string "Il ny a pas de temps à perdre!\p"
.string "Il faut quon prépare cette expédition\n"
.string "sous-marine au plus vite.\p"
.string "Merci encore, mais il faut que jy\n"
.string "aille maintenant.\p"
.string "Mais nhésite pas à jeter un œil\n"
.string "ici si tu en as envie.$"
SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip:
.string "Jai vu la maquette dun bateau ici.\p"
.string "Ça ma fait penser à lEPAVE,\n"
.string "près du VILLAGE MYOKARA…$"
SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum:
.string "Nessaie même pas de courir\n"
.string "dans le MUSEE!$"
SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine:
.string "Waouh, quel sous-marin imposant!\n"
.string "Je veux faire un tour!$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1:
.string "Létiquette indique: “ECHANTILLON\n"
.string "POUR TEST DE LA QUALITE DE LEAU”.\p"
.string "La mer forme un seul ensemble, mais\n"
.string "leau est différente selon les régions.$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2:
.string "Létiquette indique: “ECHANTILLON\n"
.string "POUR TEST DE LA QUALITE DE LEAU”.\p"
.string "La salinité de leau diffère peut-être\n"
.string "dune région à lautre…$"
SlateportCity_OceanicMuseum_2F_Text_PressureExperiment:
.string "Une balle en caoutchouc sallonge\n"
.string "et rétrécit.\p"
.string "“Dans la mer, le poids de leau\n"
.string "exerce lui-même une pression.”\p"
.string "“En eau peu profonde, la pression\n"
.string "nest pas très élevée.”\p"
.string "“Par contre, en profondeur, la pression\n"
.string "peut atteindre des dizaines de milliers\l"
.string "de tonnes sur une petite surface.”$"
SlateportCity_OceanicMuseum_2F_Text_HoennModel:
.string "MAQUETTE DE LA REGION DE HOENN\p"
.string "Cest un diorama de la région de HOENN.\p"
.string "Où est représenté BOURG-EN-VOL?$"
SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay:
.string "Cest la représentation du mouvement\n"
.string "de leau de mer.\p"
.string "“Au fond de la mer, les variations de\n"
.string "certains facteurs tels que la\l"
.string "température et la salinité provoquent\l"
.string "le mouvement de leau.”$"
SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay:
.string "Cest la représentation du mouvement\n"
.string "de leau de mer.\p"
.string "“En surface, leau de mer circule comme\n"
.string "des courants poussés par le vent.”$"
SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica:
.string "Le ferry LE MARINA\p"
.string "Réplique à léchelle du bateau en\n"
.string "construction au CHANTIER NAVAL\l"
.string "DE POUPE.$"
SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica:
.string "SOUS-MARIN DEXPLORATION 1\p"
.string "Réplique du performant sous-marin\n"
.string "dexploration des fonds marins.$"
SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica:
.string "CAPSULE SUBMERSIBLE\p"
.string "Réplique dune capsule compacte\n"
.string "pour explorer les fonds marins.$"
SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica:
.string "LOCEANE\p"
.string "Réplique du luxueux paquebot\n"
.string "qui fait le tour de la planète.$"

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SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts:
.string "Sì? Se stai cercando il CAP. REMO,\n"
.string "sono io in persona!\p"
.string "Ah! Devono essere i pezzi che ho\n"
.string "ordinato dal SIG. PETRI della DEVON.\p"
.string "Perfetto! Grazie! Adesso possiamo\n"
.string "prepararci per la spedizione.$"
SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts:
.string "Eheheh, aspetta!\n"
.string "Il pacchetto è nostro!$"
SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou:
.string "CAP. REMO: Che cosa?!\n"
.string "Chi sono queste persone?$"
SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua:
.string "Siamo il TEAM IDRO!\p"
.string "Il nostro CAPO vuole quei pezzi!\n"
.string "Dammeli senza tante storie!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat:
.string "Aaaaah!\n"
.string "Sono stato battuto!$"
SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious:
.string "Oh, che disastro… il CAPO andrà\n"
.string "su tutte le furie…$"
SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis:
.string "Largo, frignone!\n"
.string "Ci penso io!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat:
.string "Che cosa?!\n"
.string "Ho perso anchio!$"
SlateportCity_OceanicMuseum_2F_Text_MeddlingKid:
.string "Se torniamo a mani vuote, ne sentiremo\n"
.string "delle belle!\p"
.string "Arrgh, non pensavo che i nostri piani\n"
.string "sarebbero andati allaria!$"
SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong:
.string "Sono venuto a vedere perché è tanto\n"
.string "complicato portare via alcuni pezzi,\l"
.string "ma vedo davanti a me solo una ciurma di\l"
.string "pappamolle!$"
SlateportCity_OceanicMuseum_2F_Text_ArchieWarning:
.string "Noi siamo il TEAM IDRO e\n"
.string "adoriamo il mare!\p"
.string "E io sono IVAN, il CAPO del\n"
.string "TEAM IDRO.\p"
.string "Cosa ti spinge ad interferire con\n"
.string "i nostri piani?\p"
.string "No! Non può essere! Non sarai\n"
.string "un membro del TEAM MAGMA?\p"
.string "Non posso crederci. Non hai laspetto\n"
.string "di uno di quelli.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "I POKéMON, le persone… tutta\n"
.string "la vita dipende dal mare.\p"
.string "Lo scopo del TEAM IDRO è\n"
.string "lespansione del mare.\p"
.string "Non trovi che il nostro sia un obiettivo\n"
.string "magnifico?\p"
.string "Ma perché sto parlando con te?\n"
.string "Sei ancora troppo giovane per\l"
.string "comprendere la nostra nobile causa!\p"
.string "Se oserai interferire con i nostri piani\n"
.string "unaltra volta…\p"
.string "la pagherai cara!\n"
.string "Non dimenticarlo!$"
SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs:
.string "CAP. REMO: Come ti chiami?\n"
.string "Ah, sì, me lhai già detto, sei {PLAYER}{KUN}…\p"
.string "Una situazione davvero tesa!\n"
.string "Ti ringrazio per laiuto!\p"
.string "Oh, sì, per poco dimenticavo che i pezzi\n"
.string "dalla DEVON sono arrivati grazie a te!$"
SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo:
.string "CAP. REMO: Oops!\n"
.string "Non cè tempo da perdere!\p"
.string "Dobbiamo partire al più presto alla\n"
.string "scoperta dei fondali marini.\p"
.string "Mille grazie ancora, ma ora\n"
.string "devo proprio andare!\p"
.string "Tu puoi restare e dare unocchiata alle\n"
.string "nostre sale, se ti va.$"
SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip:
.string "Qui ho visto un modello di nave.\p"
.string "Assomigliava alla VECCHIA NAVE\n"
.string "vicino a BLURUVIA…$"
SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum:
.string "Dentro al MUSEO non si corre!$"
SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine:
.string "Wow, il sottomarino è splendido!\n"
.string "Voglio farci un giro!$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1:
.string "Sulletichetta cè scritto:\n"
.string "“CAMPIONE dACQUA 1”.\p"
.string "Il mare è ununica distesa, ma lacqua\n"
.string "differisce da regione a regione.$"
SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2:
.string "Sulletichetta cè scritto:\n"
.string "“CAMPIONE dACQUA 2”.\p"
.string "Forse la salinità dellacqua differisce\n"
.string "da regione a regione…$"
SlateportCity_OceanicMuseum_2F_Text_PressureExperiment:
.string "Una palla di gomma si restringe e \n"
.string "si allarga.\p"
.string "“Nel mare, il peso dellacqua esercita\n"
.string "una pressione.\p"
.string "Nelle acque poco profonde,\n"
.string "la pressione non è molto forte.\p"
.string "In acque molto profonde, su di unarea\n"
.string "piccola, si concentra una pressione di\l"
.string "decine di migliaia di tonnellate”.$"
SlateportCity_OceanicMuseum_2F_Text_HoennModel:
.string "“MODELLO della REGIONE di HOENN”\p"
.string "Rappresentazione in miniatura della\n"
.string "regione di HOENN.\p"
.string "Dove si trova ALBANOVA?$"
SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay:
.string "Rappresentazione del flusso del mare.\p"
.string "“In prossimità dei fondali, lacqua\n"
.string "scorre a causa delle differenze tra\l"
.string "fattori come temperatura e salinità”.$"
SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay:
.string "Rappresentazione del flusso del mare.\p"
.string "“In superficie, lacqua scorre come\n"
.string "la corrente sospinta dal vento”.$"
SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica:
.string "“TRAGHETTO M/N MAREA”\p"
.string "“Riproduzione in scala della nave in\n"
.string "costruzione al CANTIERE del CAP. REMO”.$"
SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica:
.string "“SOTTOMARINO EXPLORER 1”\p"
.string "“Riproduzione del sottomarino per\n"
.string "lesplorazione dei fondali oceanici”.$"
SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica:
.string "“CAPSULA SOMMERGIBILE”\p"
.string "“Riproduzione di una capsula compatta\n"
.string "ed automatizzata per lesplorazione\l"
.string "dei fondali marini”.$"
SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica:
.string "“M/N ANNA”\p"
.string "“Riproduzione della nave da crociera\n"
.string "che fa il giro del mondo”.$"

View File

@@ -26,17 +26,14 @@ SlateportCity_PokemonCenter_1F_EventScript_Woman::
msgbox SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend, MSGBOX_NPC
end
SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon:
.string "Want a tip for battling?\p"
.string "I'd say it's raising different kinds\n"
.string "of POKéMON in a balanced manner.\p"
.string "It's no good to make just one\n"
.string "POKéMON strong.\p"
.string "If it has a type disadvantage,\n"
.string "it might not stand a chance.$"
SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend:
.string "I trade POKéMON with my friends.\p"
.string "If a traded POKéMON is holding an\n"
.string "item, it makes me twice as happy!$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_PokemonCenter_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_PokemonCenter_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_PokemonCenter_1F/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,14 @@
SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon:
.string "Want a tip for battling?\p"
.string "I'd say it's raising different kinds\n"
.string "of POKéMON in a balanced manner.\p"
.string "It's no good to make just one\n"
.string "POKéMON strong.\p"
.string "If it has a type disadvantage,\n"
.string "it might not stand a chance.$"
SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend:
.string "I trade POKéMON with my friends.\p"
.string "If a traded POKéMON is holding an\n"
.string "item, it makes me twice as happy!$"

View File

@@ -0,0 +1,14 @@
SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon:
.string "Une petite astuce pour combattre?\p"
.string "Il faut faire progresser divers types\n"
.string "de POKéMON en même temps.\p"
.string "Ce nest pas bien davoir un seul\n"
.string "POKéMON qui soit fort.\p"
.string "Sil a un handicap à cause de son type,\n"
.string "il naura aucune chance.$"
SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend:
.string "Jéchange des POKéMON avec mes amis.\p"
.string "Quand le POKéMON échangé porte\n"
.string "un objet, je suis encore plus contente.$"

View File

@@ -0,0 +1,14 @@
SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon:
.string "Qualche suggerimento per la lotta?\p"
.string "Beh, allevare tipi diversi di POKéMON\n"
.string "in modo equilibrato.\p"
.string "Non è consigliabile rafforzare solo\n"
.string "un POKéMON.\p"
.string "Se ha qualche punto debole, potrebbe\n"
.string "trovarsi in difficoltà.$"
SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend:
.string "Io scambio POKéMON con i miei amici.\p"
.string "Se un POKéMON scambiato tiene uno\n"
.string "strumento, la mia felicità raddoppia!$"

View File

@@ -252,149 +252,14 @@ SlateportCity_PokemonFanClub_EventScript_Azumarill::
release
end
SlateportCity_PokemonFanClub_Text_MeetChairman:
.string "Er-hem! I am the CHAIRMAN of the\n"
.string "POKéMON FAN CLUB!\p"
.string "Being the CHAIRMAN, I am naturally\n"
.string "the most important!\p"
.string "No one can best me when it comes\n"
.string "to raising POKéMON. No one!\p"
.string "Well, let me tell you about\n"
.string "POKéMON CONTESTS.\p"
.string "They're events where one can show off\n"
.string "POKéMON for the world to see!\p"
.string "However, they're held in far-off towns,\n"
.string "so I cannot participate often enough.\p"
.string "That is why we gather here to show\n"
.string "off our POKéMON, and have others\l"
.string "show us theirs.$"
SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon:
.string "The POKéMON of a TRAINER who has\n"
.string "entered a POKéMON CONTEST…\l"
.string "That, I would like to see.$"
SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon:
.string "Er-hem! I see you've participated in\n"
.string "a POKéMON CONTEST!\p"
.string "Please! Allow me to examine how you\n"
.string "have raised your POKéMON.\p"
.string "It delights me no end to see POKéMON\n"
.string "raised by other TRAINERS.\p"
.string "The happy expressions of POKéMON\n"
.string "raised with proper care…\p"
.string "The kindly eyes of the TRAINER that\n"
.string "nurtured and raised the POKéMON…\p"
.string "The very thought fills my heart to\n"
.string "overwhelming with joy.\p"
.string "Oh! I do beg your pardon!\n"
.string "Forgive me for prattling on so!\p"
.string "Please! Allow me to examine how much\n"
.string "your POKéMON has grown!$"
SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing:
.string "How is your POKéMON growing?\n"
.string "Allow me to examine it.$"
SlateportCity_PokemonFanClub_Text_HmHmISee:
.string "Hm, hm…\n"
.string "I see…$"
SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks:
.string "Hmmm… It's not bad, but it's not\n"
.string "good, either…\p"
.string "You, the TRAINER, must put more\n"
.string "effort into raising this POKéMON!\p"
.string "For instance, may I suggest that\n"
.string "you give it more {POKEBLOCK}S?$"
SlateportCity_PokemonFanClub_Text_NoSpaceForReward:
.string "Oh, my…\p"
.string "Your POKéMON is growing quite well,\n"
.string "so you deserve a reward.\p"
.string "Unfortunately, you have no space for\n"
.string "this in your BAG.$"
SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis:
.string "Your {STR_VAR_1}, it is growing in\n"
.string "a most impressive manner!\l"
.string "It is one fine specimen!\p"
.string "But! If you were to give it this,\n"
.string "it would grow even better! Indeed!$"
SlateportCity_PokemonFanClub_Text_ExplainRedScarf:
.string "Let a POKéMON hold that RED SCARF.\p"
.string "Everyone will recognize the coolness\n"
.string "of that POKéMON!$"
SlateportCity_PokemonFanClub_Text_ExplainBlueScarf:
.string "Let a POKéMON hold that BLUE SCARF.\p"
.string "Its beauty will be accentuated much\n"
.string "more than now!$"
SlateportCity_PokemonFanClub_Text_ExplainPinkScarf:
.string "Let a POKéMON hold that PINK SCARF.\p"
.string "It will draw out the cuteness of\n"
.string "the POKéMON some more!$"
SlateportCity_PokemonFanClub_Text_ExplainGreenScarf:
.string "Let a POKéMON hold that GREEN SCARF.\p"
.string "That will enhance the\n"
.string "smartness of POKéMON!$"
SlateportCity_PokemonFanClub_Text_ExplainYellowScarf:
.string "Let a POKéMON hold that YELLOW SCARF.\p"
.string "It will bolster your POKéMON's\n"
.string "toughness so much more!$"
SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou:
.string "I'm sorry, but I've nothing else to\n"
.string "give you! None at all!\p"
.string "After all, you're blessed with the gift\n"
.string "of raising POKéMON without resorting\l"
.string "to any items!$"
SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou:
.string "I love seeing POKéMON that love\n"
.string "their TRAINERS.\p"
.string "POKéMON are very sensitive to\n"
.string "the feelings of their TRAINERS.\p"
.string "If you treat your POKéMON with love\n"
.string "and care, they'll love you back.\p"
.string "When your POKéMON grow to love you,\n"
.string "please come show me.$"
SlateportCity_PokemonFanClub_Text_PokemonAdoresYou:
.string "Your POKéMON really adores you.\p"
.string "For you, a most compassionate\n"
.string "TRAINER, a gift from the FAN CLUB!$"
SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove:
.string "POKéMON are very sensitive to\n"
.string "the feelings of their TRAINERS.\p"
.string "If you treat your POKéMON with love\n"
.string "and care, they'll love you back.$"
SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting:
.string "If you keep letting a POKéMON faint\n"
.string "in battle, it'll come to resent it.\p"
.string "Soon, it will become less trusting\n"
.string "of the TRAINER.\p"
.string "In other words, it certainly won't\n"
.string "like you very much.$"
SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein:
.string "Do POKéMON enjoy having items used\n"
.string "on them?\p"
.string "Mine acted really happy when I gave\n"
.string "it some PROTEIN.$"
SlateportCity_PokemonFanClub_Text_Skitty:
.string "SKITTY: Fffnyaaaah…$"
SlateportCity_PokemonFanClub_Text_Zigzagoon:
.string "ZIGZAGOON: Kyuuu…$"
SlateportCity_PokemonFanClub_Text_Azumarill:
.string "AZUMARILL: Marimari?$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_PokemonFanClub/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_PokemonFanClub/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_PokemonFanClub/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,146 @@
SlateportCity_PokemonFanClub_Text_MeetChairman:
.string "Er-hem! I am the CHAIRMAN of the\n"
.string "POKéMON FAN CLUB!\p"
.string "Being the CHAIRMAN, I am naturally\n"
.string "the most important!\p"
.string "No one can best me when it comes\n"
.string "to raising POKéMON. No one!\p"
.string "Well, let me tell you about\n"
.string "POKéMON CONTESTS.\p"
.string "They're events where one can show off\n"
.string "POKéMON for the world to see!\p"
.string "However, they're held in far-off towns,\n"
.string "so I cannot participate often enough.\p"
.string "That is why we gather here to show\n"
.string "off our POKéMON, and have others\l"
.string "show us theirs.$"
SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon:
.string "The POKéMON of a TRAINER who has\n"
.string "entered a POKéMON CONTEST…\l"
.string "That, I would like to see.$"
SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon:
.string "Er-hem! I see you've participated in\n"
.string "a POKéMON CONTEST!\p"
.string "Please! Allow me to examine how you\n"
.string "have raised your POKéMON.\p"
.string "It delights me no end to see POKéMON\n"
.string "raised by other TRAINERS.\p"
.string "The happy expressions of POKéMON\n"
.string "raised with proper care…\p"
.string "The kindly eyes of the TRAINER that\n"
.string "nurtured and raised the POKéMON…\p"
.string "The very thought fills my heart to\n"
.string "overwhelming with joy.\p"
.string "Oh! I do beg your pardon!\n"
.string "Forgive me for prattling on so!\p"
.string "Please! Allow me to examine how much\n"
.string "your POKéMON has grown!$"
SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing:
.string "How is your POKéMON growing?\n"
.string "Allow me to examine it.$"
SlateportCity_PokemonFanClub_Text_HmHmISee:
.string "Hm, hm…\n"
.string "I see…$"
SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks:
.string "Hmmm… It's not bad, but it's not\n"
.string "good, either…\p"
.string "You, the TRAINER, must put more\n"
.string "effort into raising this POKéMON!\p"
.string "For instance, may I suggest that\n"
.string "you give it more {POKEBLOCK}S?$"
SlateportCity_PokemonFanClub_Text_NoSpaceForReward:
.string "Oh, my…\p"
.string "Your POKéMON is growing quite well,\n"
.string "so you deserve a reward.\p"
.string "Unfortunately, you have no space for\n"
.string "this in your BAG.$"
SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis:
.string "Your {STR_VAR_1}, it is growing in\n"
.string "a most impressive manner!\l"
.string "It is one fine specimen!\p"
.string "But! If you were to give it this,\n"
.string "it would grow even better! Indeed!$"
SlateportCity_PokemonFanClub_Text_ExplainRedScarf:
.string "Let a POKéMON hold that RED SCARF.\p"
.string "Everyone will recognize the coolness\n"
.string "of that POKéMON!$"
SlateportCity_PokemonFanClub_Text_ExplainBlueScarf:
.string "Let a POKéMON hold that BLUE SCARF.\p"
.string "Its beauty will be accentuated much\n"
.string "more than now!$"
SlateportCity_PokemonFanClub_Text_ExplainPinkScarf:
.string "Let a POKéMON hold that PINK SCARF.\p"
.string "It will draw out the cuteness of\n"
.string "the POKéMON some more!$"
SlateportCity_PokemonFanClub_Text_ExplainGreenScarf:
.string "Let a POKéMON hold that GREEN SCARF.\p"
.string "That will enhance the\n"
.string "smartness of POKéMON!$"
SlateportCity_PokemonFanClub_Text_ExplainYellowScarf:
.string "Let a POKéMON hold that YELLOW SCARF.\p"
.string "It will bolster your POKéMON's\n"
.string "toughness so much more!$"
SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou:
.string "I'm sorry, but I've nothing else to\n"
.string "give you! None at all!\p"
.string "After all, you're blessed with the gift\n"
.string "of raising POKéMON without resorting\l"
.string "to any items!$"
SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou:
.string "I love seeing POKéMON that love\n"
.string "their TRAINERS.\p"
.string "POKéMON are very sensitive to\n"
.string "the feelings of their TRAINERS.\p"
.string "If you treat your POKéMON with love\n"
.string "and care, they'll love you back.\p"
.string "When your POKéMON grow to love you,\n"
.string "please come show me.$"
SlateportCity_PokemonFanClub_Text_PokemonAdoresYou:
.string "Your POKéMON really adores you.\p"
.string "For you, a most compassionate\n"
.string "TRAINER, a gift from the FAN CLUB!$"
SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove:
.string "POKéMON are very sensitive to\n"
.string "the feelings of their TRAINERS.\p"
.string "If you treat your POKéMON with love\n"
.string "and care, they'll love you back.$"
SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting:
.string "If you keep letting a POKéMON faint\n"
.string "in battle, it'll come to resent it.\p"
.string "Soon, it will become less trusting\n"
.string "of the TRAINER.\p"
.string "In other words, it certainly won't\n"
.string "like you very much.$"
SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein:
.string "Do POKéMON enjoy having items used\n"
.string "on them?\p"
.string "Mine acted really happy when I gave\n"
.string "it some PROTEIN.$"
SlateportCity_PokemonFanClub_Text_Skitty:
.string "SKITTY: Fffnyaaaah…$"
SlateportCity_PokemonFanClub_Text_Zigzagoon:
.string "ZIGZAGOON: Kyuuu…$"
SlateportCity_PokemonFanClub_Text_Azumarill:
.string "AZUMARILL: Marimari?$"

View File

@@ -0,0 +1,147 @@
SlateportCity_PokemonFanClub_Text_MeetChairman:
.string "Heu! Je suis le PRESIDENT du\n"
.string "FAN CLUB POKéMON!\p"
.string "En tant que PRESIDENT, je suis bien sûr\n"
.string "la personne la plus importante!\p"
.string "Personne ne sait mieux que moi comment\n"
.string "dresser un POKéMON. Personne!\p"
.string "Mais laisse-moi te parler des\n"
.string "CONCOURS POKéMON.\p"
.string "Il y a des évènements où lon peut\n"
.string "montrer ses POKéMON à tout le monde.\p"
.string "Mais ils ont lieu loin dici, alors je ne\n"
.string "peux pas y participer souvent.\p"
.string "Cest pour cela que nous nous\n"
.string "réunissons ici, pour montrer nos\l"
.string "POKéMON aux autres.$"
SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon:
.string "Le POKéMON dun DRESSEUR ayant\n"
.string "participé à un CONCOURS POKéMON,\l"
.string "voilà ce que jaimerais voir.$"
SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon:
.string "Hum, je vois que tu as participé à\n"
.string "un CONCOURS POKéMON!\p"
.string "Sil te plaît, laisse-moi voir comme\n"
.string "tu as dressé tes POKéMON.\p"
.string "Jadore voir comment les autres\n"
.string "dressent leurs POKéMON.\p"
.string "Lenthousiasme des POKéMON\n"
.string "bien dressés…\p"
.string "Les regards attentionnés et\n"
.string "affectueux des DRESSEURS…\p"
.string "Mon cœur déborde. Cest un bonheur\n"
.string "intense!\p"
.string "Oh, pardon! Ça fait déjà trop\n"
.string "longtemps que je parle!\p"
.string "Pourrais-je examiner tes POKéMON\n"
.string "pour voir sils progressent bien?$"
SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing:
.string "Ton POKéMON se développe-t-il bien?\n"
.string "Laisse-moi lexaminer!$"
SlateportCity_PokemonFanClub_Text_HmHmISee:
.string "Hum, hum…\n"
.string "Je vois…$"
SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks:
.string "Hum… Ce nest pas trop mal, mais cela\n"
.string "dit, ce nest pas excellent non plus…\p"
.string "Toi, le DRESSEUR, tu dois tefforcer\n"
.string "de faire progresser tes POKéMON!\p"
.string "Tu devrais, par exemple, leur donner\n"
.string "plus de {POKEBLOCK}S.$"
SlateportCity_PokemonFanClub_Text_NoSpaceForReward:
.string "Oh, ça alors…\p"
.string "Tes POKéMON progressent vite.\n"
.string "Tu mérites une récompense.\p"
.string "Mais tu nas pas assez de place dans\n"
.string "ton SAC pour la recevoir.$"
SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis:
.string "Ton {STR_VAR_1}, il progresse\n"
.string "tellement vite! Quel spécimen!\p"
.string "Mais si tu lui donnes ça, il grandira\n"
.string "encore plus vite! Cest garanti!$"
SlateportCity_PokemonFanClub_Text_ExplainRedScarf:
.string "Fais porter ce FOUL. ROUGE\n"
.string "à un POKéMON.\p"
.string "Tout le monde reconnaîtra son\n"
.string "SANG-FROID!$"
SlateportCity_PokemonFanClub_Text_ExplainBlueScarf:
.string "Fais porter ce FOUL. BLEU\n"
.string "à un POKéMON.\p"
.string "Sa BEAUTE nen sera quaccentuée!$"
SlateportCity_PokemonFanClub_Text_ExplainPinkScarf:
.string "Fais porter ce FOUL. ROSE\n"
.string "à un POKéMON.\p"
.string "Ça fera un peu ressortir sa GRACE!$"
SlateportCity_PokemonFanClub_Text_ExplainGreenScarf:
.string "Fais porter ce FOUL. VERT\n"
.string "à un POKéMON.\p"
.string "Ça augmentera son INTELLIGENCE!$"
SlateportCity_PokemonFanClub_Text_ExplainYellowScarf:
.string "Fais porter ce FOUL. JAUNE\n"
.string "à un POKéMON.\p"
.string "Ça lui redonnera de la ROBUSTESSE!$"
SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou:
.string "Désolé, mais je nai rien dautre à\n"
.string "te donner! Rien du tout!\p"
.string "Après tout, tu as aussi la possibilité\n"
.string "de dresser tes POKéMON sans avoir \l"
.string "recours au moindre objet.$"
SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou:
.string "Japprécie de voir des POKéMON qui\n"
.string "aiment leur DRESSEUR.\p"
.string "Les POKéMON sont très sensibles\n"
.string "aux sentiments de leur DRESSEUR.\p"
.string "Si tu donnes amour et attention à tes\n"
.string "POKéMON, ils taimeront en retour.\p"
.string "Quand lamour de tes POKéMON aura\n"
.string "grandi, passe me voir.$"
SlateportCity_PokemonFanClub_Text_PokemonAdoresYou:
.string "Ton POKéMON tadore vraiment.\p"
.string "Voilà un cadeau de la part du FAN CLUB\n"
.string "pour toi, le DRESSEUR attentionné!$"
SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove:
.string "Les POKéMON sont très sensibles\n"
.string "aux sentiments de leur DRESSEUR.\p"
.string "Si tu donnes amour et attention à tes\n"
.string "POKéMON, ils taimeront en retour.$"
SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting:
.string "Si tu laisses un POKéMON se faire\n"
.string "mettre K.O. au combat,\l"
.string "il nappréciera pas.\p"
.string "Il aura alors moins confiance en\n"
.string "son DRESSEUR.\p"
.string "En dautres termes, il ne taimera\n"
.string "pas trop.$"
SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein:
.string "Les POKéMON aiment-ils recevoir\n"
.string "des objets?\p"
.string "Les miens sont ravis quand je leur\n"
.string "donne des PROTEINES.$"
SlateportCity_PokemonFanClub_Text_Skitty:
.string "SKITTY: Skiiittyyy…$"
SlateportCity_PokemonFanClub_Text_Zigzagoon:
.string "ZIGZATON: Zigzaaatooon…$"
SlateportCity_PokemonFanClub_Text_Azumarill:
.string "AZUMARILL: Azuumaariill?$"

View File

@@ -0,0 +1,147 @@
SlateportCity_PokemonFanClub_Text_MeetChairman:
.string "Ehm, ehm! Sono il PRESIDENTE del\n"
.string "POKéMON FAN CLUB!\p"
.string "Essendo il PRESIDENTE, sono la persona\n"
.string "più autorevole!\p"
.string "Nessuno alleva i POKéMON meglio di me.\n"
.string "Nessuno!\p"
.string "Ti dirò qualcosa a proposito delle\n"
.string "GARE POKéMON.\p"
.string "Le GARE ti danno la possibilità di far \n"
.string "esibire i tuoi POKéMON davanti a un\l"
.string "folto pubblico.\p"
.string "Purtroppo, queste GARE si svolgono\n"
.string "in una città lontana e io non posso\l"
.string "parteciparvi spesso.\p"
.string "Per questo motivo, ci incontriamo qui\n"
.string "per mostrare i nostri POKéMON agli\l"
.string "altri e vedere i loro.$"
SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon:
.string "Come mi piacerebbe vedere i POKéMON\n"
.string "di un ALLENATORE che ha appena par-\l"
.string "tecipato a una GARA POKéMON!$"
SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon:
.string "Ehm, ehm! Vedo che hai partecipato a\n"
.string "una GARA POKéMON!\p"
.string "Ti prego, fammi vedere se hai allenato\n"
.string "bene i tuoi POKéMON.\p"
.string "È un tal piacere per me vedere\n"
.string "i POKéMON cresciuti dagli altri.\p"
.string "Lespressione felice dei POKéMON\n"
.string "ben allevati…\p"
.string "gli sguardi attenti ed amorevoli dei\n"
.string "loro ALLENATORI…\p"
.string "Il mio cuore è pervaso da immensa gioia.\p"
.string "Oh, cielo! Scusa, ho chiacchierato\n"
.string "troppo!\p"
.string "Permettimi di esaminare uno dei tuoi\n"
.string "POKéMON per vedere come sta crescendo.$"
SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing:
.string "Come stanno crescendo i tuoi POKéMON?\n"
.string "Permettimi di esaminarne uno.$"
SlateportCity_PokemonFanClub_Text_HmHmISee:
.string "Uhm, uhm… vedo…$"
SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks:
.string "Uhmm… non cè male, ma puoi fare\n"
.string "di meglio…\p"
.string "Come ALLENATORE devi impegnarti\n"
.string "di più quando alleni questo POKéMON!\p"
.string "Ad esempio, ti posso suggerire di dargli\n"
.string "più {POKEMELLE}?$"
SlateportCity_PokemonFanClub_Text_NoSpaceForReward:
.string "Ehmm…\p"
.string "Il tuo POKéMON sta crescendo molto\n"
.string "bene, ti meriti una ricompensa.\p"
.string "Sfortunatamente, non hai più spazio\n"
.string "nel tuo ZAINO.$"
SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis:
.string "Il tuo {STR_VAR_1} sta crescendo\n"
.string "superbamente!\l"
.string "È proprio un bellesemplare!\p"
.string "Ma se gli dai questo, potrà diventare\n"
.string "ancora più forte!$"
SlateportCity_PokemonFanClub_Text_ExplainRedScarf:
.string "Fai tenere la FASCIA ROSSA ad\n"
.string "un POKéMON.\p"
.string "Tutti potranno ammirare la sua\n"
.string "classe!$"
SlateportCity_PokemonFanClub_Text_ExplainBlueScarf:
.string "Fai tenere la FASCIA BLU ad\n"
.string "un POKéMON.\p"
.string "Esalterà ancora di più la sua bellezza!$"
SlateportCity_PokemonFanClub_Text_ExplainPinkScarf:
.string "Fai tenere la FASCIA ROSA ad\n"
.string "un POKéMON.\p"
.string "La sua grazia spiccherà meglio!$"
SlateportCity_PokemonFanClub_Text_ExplainGreenScarf:
.string "Fai tenere la FASCIA VERDE ad\n"
.string "un POKéMON.\p"
.string "Accentuerà il suo acume!$"
SlateportCity_PokemonFanClub_Text_ExplainYellowScarf:
.string "Fai tenere la FASCIA GIALLA ad\n"
.string "un POKéMON.\p"
.string "Rafforzerà molto la sua grinta!$"
SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou:
.string "Mi dispiace, ma non ho più nulla da darti!\p"
.string "Dopotutto riesci ad allevare i POKéMON\n"
.string "senza ricorrere agli strumenti. Un vero\l"
.string "dono di natura!$"
SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou:
.string "È edificante vedere i POKéMON che\n"
.string "vogliono bene ai loro ALLENATORI.\p"
.string "I POKéMON sono molto sensibili ai\n"
.string "sentimenti dei loro ALLENATORI.\p"
.string "Se tratti i tuoi POKéMON con amore e\n"
.string "con cura, ti vorranno bene a loro volta.\p"
.string "Quando i tuoi POKéMON ti vorranno\n"
.string "tanto bene, torna a trovarmi.$"
SlateportCity_PokemonFanClub_Text_PokemonAdoresYou:
.string "Il tuo POKéMON ti adora davvero.\p"
.string "Un omaggio ad un ALLENATORE sensibile\n"
.string "da parte del FAN CLUB!$"
SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove:
.string "I POKéMON sono molto sensibili ai\n"
.string "sentimenti dei loro ALLENATORI.\p"
.string "Se tratti i tuoi POKéMON con amore e\n"
.string "con cura, ti vorranno bene a loro volta.$"
SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting:
.string "Se continui a far lottare un POKéMON\n"
.string "finché è esausto… non ne sarà\l"
.string "contento!\p"
.string "Presto diventerà più diffidente nei\n"
.string "confronti del suo ALLENATORE.\p"
.string "In altre parole, non ti vorrà più tanto\n"
.string "bene.$"
SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein:
.string "Sono contenti i POKéMON quando usi\n"
.string "strumenti su di loro?\p"
.string "Il mio sembrava davvero contento\n"
.string "quando gli ho dato della PROTEINA.$"
SlateportCity_PokemonFanClub_Text_Skitty:
.string "SKITTY: Ssskkkiiitttyyy…$"
SlateportCity_PokemonFanClub_Text_Zigzagoon:
.string "ZIGZAGOON: ZigzagZigzag…$"
SlateportCity_PokemonFanClub_Text_Azumarill:
.string "AZUMARILL: Azumari?$"

View File

@@ -64,80 +64,14 @@ SlateportCity_SternsShipyard_1F_EventScript_Briney::
msgbox SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock, MSGBOX_NPC
end
SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails:
.string "Umm… If this goes here, and that\n"
.string "goes over there…\p"
.string "Then where does this thing go?\n"
.string "And what about that doohickey?\p"
.string "Aaargh! I can't make heads or tails\n"
.string "of this!$"
SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern:
.string "Hm?\n"
.string "Hi, I'm DOCK.\p"
.string "CAPT. STERN commissioned me to\n"
.string "design a ferry.\p"
.string "Oh! That there…\n"
.string "Are they DEVON GOODS?\p"
.string "But, hmm…\n"
.string "This won't do…\p"
.string "CAPT. STERN went off somewhere.\n"
.string "He said he had some work to do.\p"
.string "Could I get you to go find CAPT.\n"
.string "STERN and deliver that to him?$"
SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern:
.string "DOCK: Where could CAPT. STERN have\n"
.string "gone off to?\p"
.string "Could you go find CAPT. STERN and\n"
.string "deliver that parcel to him?$"
SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran:
.string "DOCK: Shipbuilding is an art.\p"
.string "A lot of things can't be figured out\n"
.string "just by calculating.\p"
.string "I really could use advice from a veteran\n"
.string "who knows the seas…$"
SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs:
.string "DOCK: Hi! MR. BRINEY's joined us to\n"
.string "lend us his help.\p"
.string "Thanks to the veteran sailor, the\n"
.string "ferry is steadily coming together.$"
SlateportCity_SternsShipyard_1F_Text_FerryIsReady:
.string "DOCK: The ferry is finally ready!\p"
.string "The new S.S. TIDAL is truly a marvel\n"
.string "of technology!\p"
.string "But, I get the feeling that we can\n"
.string "make something even better.\p"
.string "You know, there's never an end to\n"
.string "technology's march.$"
SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock:
.string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n"
.string "It's been too long!\p"
.string "Aye, since I met you, this old sea dog's\n"
.string "been feeling frisky!\p"
.string "So I've decided to help DOCK make\n"
.string "a ferry.\p"
.string "Aye, after all, a ferry would be able\n"
.string "to carry a lot of people.\p"
.string "But, you know, that DOCK is really\n"
.string "something special.\p"
.string "With his knack for technology and\n"
.string "my experience, I'm sure that we can\l"
.string "build one great ship, aye!$"
SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing:
.string "The seasons, the weather, where\n"
.string "the moon sits in the sky…\p"
.string "These and other conditions make\n"
.string "the sea change its expression.\p"
.string "That's right!\n"
.string "The sea is like a living thing!$"
SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily:
.string "I get seasick real easily.\n"
.string "So I get to help out here instead.$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_SternsShipyard_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_SternsShipyard_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_SternsShipyard_1F/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,77 @@
SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails:
.string "Umm… If this goes here, and that\n"
.string "goes over there…\p"
.string "Then where does this thing go?\n"
.string "And what about that doohickey?\p"
.string "Aaargh! I can't make heads or tails\n"
.string "of this!$"
SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern:
.string "Hm?\n"
.string "Hi, I'm DOCK.\p"
.string "CAPT. STERN commissioned me to\n"
.string "design a ferry.\p"
.string "Oh! That there…\n"
.string "Are they DEVON GOODS?\p"
.string "But, hmm…\n"
.string "This won't do…\p"
.string "CAPT. STERN went off somewhere.\n"
.string "He said he had some work to do.\p"
.string "Could I get you to go find CAPT.\n"
.string "STERN and deliver that to him?$"
SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern:
.string "DOCK: Where could CAPT. STERN have\n"
.string "gone off to?\p"
.string "Could you go find CAPT. STERN and\n"
.string "deliver that parcel to him?$"
SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran:
.string "DOCK: Shipbuilding is an art.\p"
.string "A lot of things can't be figured out\n"
.string "just by calculating.\p"
.string "I really could use advice from a veteran\n"
.string "who knows the seas…$"
SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs:
.string "DOCK: Hi! MR. BRINEY's joined us to\n"
.string "lend us his help.\p"
.string "Thanks to the veteran sailor, the\n"
.string "ferry is steadily coming together.$"
SlateportCity_SternsShipyard_1F_Text_FerryIsReady:
.string "DOCK: The ferry is finally ready!\p"
.string "The new S.S. TIDAL is truly a marvel\n"
.string "of technology!\p"
.string "But, I get the feeling that we can\n"
.string "make something even better.\p"
.string "You know, there's never an end to\n"
.string "technology's march.$"
SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock:
.string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n"
.string "It's been too long!\p"
.string "Aye, since I met you, this old sea dog's\n"
.string "been feeling frisky!\p"
.string "So I've decided to help DOCK make\n"
.string "a ferry.\p"
.string "Aye, after all, a ferry would be able\n"
.string "to carry a lot of people.\p"
.string "But, you know, that DOCK is really\n"
.string "something special.\p"
.string "With his knack for technology and\n"
.string "my experience, I'm sure that we can\l"
.string "build one great ship, aye!$"
SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing:
.string "The seasons, the weather, where\n"
.string "the moon sits in the sky…\p"
.string "These and other conditions make\n"
.string "the sea change its expression.\p"
.string "That's right!\n"
.string "The sea is like a living thing!$"
SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily:
.string "I get seasick real easily.\n"
.string "So I get to help out here instead.$"

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@@ -0,0 +1,76 @@
SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails:
.string "Hum… Si ceci va ici et si cela va là…\p"
.string "Mais, où va cette chose?\n"
.string "Et ça, alors?\p"
.string "Aaargh! Ça na ni queue ni tête!$"
SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern:
.string "Hum?\n"
.string "Salut, je suis ARCHIBALD.\p"
.string "Le CAPT. POUPE ma chargé\n"
.string "de concevoir un ferry.\p"
.string "Oh! Ça, là…\n"
.string "Cest le PACK DEVON?\p"
.string "Mais, hum…\n"
.string "Ça ne va pas…\p"
.string "Le CAPT. POUPE est sorti.\n"
.string "Il a dit quil avait du travail.\p"
.string "Pourrais-tu aller trouver le\n"
.string "CAPT. POUPE et le lui remettre?$"
SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern:
.string "ARCHIBALD: Où le CAPT. POUPE peut-il\n"
.string "bien être allé?\p"
.string "Pourrais-tu aller trouver le CAPT.\n"
.string "POUPE et lui remettre ce paquet?$"
SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran:
.string "ARCHIBALD: Construire des bateaux est\n"
.string "un art.\p"
.string "Bien des choses ne peuvent être\n"
.string "résolues rien que par des calculs.\p"
.string "Il me faudrait les conseils dun vieux\n"
.string "loup de mer…$"
SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs:
.string "ARCHIBALD: Salut! M. MARCO nous\n"
.string "a rejoints pour nous proposer son aide.\p"
.string "Grâce à lexpérience du navigateur,\n"
.string "lassemblage du ferry suit son cours.$"
SlateportCity_SternsShipyard_1F_Text_FerryIsReady:
.string "ARCHIBALD: Le ferry est enfin terminé!\p"
.string "Le nouveau LE MARINA est une\n"
.string "merveille de technologie. Aucun doute!\p"
.string "Mais jai le sentiment que nous \n"
.string "pouvons encore laméliorer.\p"
.string "Tu sais, la technologie est\n"
.string "en perpétuelle évolution.$"
SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock:
.string "M. MARCO: Ah, {PLAYER}{KUN}!\n"
.string "Ça faisait longtemps!\p"
.string "Hé, depuis notre dernière rencontre, le\n"
.string "vieux loup de mer est dhumeur folâtre.\p"
.string "Alors jai décidé daider ARCHIBALD\n"
.string "à construire un ferry.\p"
.string "Hé, après tout, un ferry pourra\n"
.string "transporter plein de gens.\p"
.string "Mais, tu sais, cet ARCHIBALD, cest\n"
.string "vraiment quelquun!\p"
.string "Avec ses connaissances et mon\n"
.string "expérience, je suis sûr quon va pouvoir\l"
.string "construire un imposant bateau, hé, hé!$"
SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing:
.string "Les saisons, le temps, le coefficient\n"
.string "de marée…\p"
.string "Ces paramètres, parmi dautres,\n"
.string "influent sur létat de la mer.\p"
.string "Cest vrai!\n"
.string "La mer est comme un être vivant!$"
SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily:
.string "Jai facilement le mal de mer.\n"
.string "Alors je reste souvent aider ici.$"

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@@ -0,0 +1,75 @@
SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails:
.string "Ehm… se questa cosa va qui e quella\n"
.string "va là…\p"
.string "Dove va allora questo?\n"
.string "E quellaggeggio lì?\p"
.string "Aaargh! Non ne vengo a capo!$"
SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern:
.string "Uhm?\n"
.string "Ciao, sono TIMON.\p"
.string "Il CAP. REMO mi ha dato lincarico\n"
.string "di progettare un traghetto.\p"
.string "Oh! Che cosè…?\n"
.string "È la MERCE DEVON?\p"
.string "Uhmm…\n"
.string "fammi pensare…\p"
.string "Il CAP. REMO è partito per chissà dove.\n"
.string "Aveva delle faccende da sbrigare.\p"
.string "Ti va di cercare il CAP. REMO e di\n"
.string "consegnargli direttamente la merce?$"
SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern:
.string "TIMON: Dove sarà andato il CAP. REMO?\p"
.string "Puoi cercare il CAP. REMO e consegnargli\n"
.string "quel pacchetto?$"
SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran:
.string "TIMON: Costruire navi è unarte.\p"
.string "Molti fattori non si possono prevedere\n"
.string "con semplici calcoli matematici.\p"
.string "Potrei chiedere consiglio a\n"
.string "un vecchio lupo di mare…$"
SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs:
.string "TIMON: Ciao! Il SIG. MARINO è venuto a\n"
.string "darci una mano.\p"
.string "Grazie al suo aiuto, il traghetto\n"
.string "sta venendo molto bene.$"
SlateportCity_SternsShipyard_1F_Text_FerryIsReady:
.string "TIMON: Il traghetto è pronto!\p"
.string "La nuova M/N MAREA è davvero una\n"
.string "meraviglia della tecnologia!\p"
.string "Ma credo che possiamo fare qualcosa\n"
.string "di più grandioso.\p"
.string "Sai, non si può porre un freno alla\n"
.string "tecnologia.$"
SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock:
.string "SIG. MARINO: Ah, {PLAYER}{KUN}!\n"
.string "Da quanto tempo!\p"
.string "Ehi, da quando ci siamo visti, questo \n"
.string "vecchio lupo di mare si è dato da fare!\p"
.string "Ho deciso di dare una mano a TIMON\n"
.string "per costruire un traghetto.\p"
.string "Un traghetto può essere davvero utile\n"
.string "e trasportare un sacco di persone.\p"
.string "E poi tu conosci TIMON… è un tipo\n"
.string "davvero speciale!\p"
.string "Con il suo estro e la mia esperienza,\n"
.string "sono sicuro che possiamo costruire\l"
.string "un traghetto memorabile! Hip hip, urrà!$"
SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing:
.string "Le stagioni, il tempo, la posizione\n"
.string "della luna nel cielo…\p"
.string "È linsieme di questi fattori a far\n"
.string "cambiare aspetto al mare.\p"
.string "È proprio vero!\n"
.string "Il mare è dotato di vita propria!$"
SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily:
.string "Soffrendo di mal di mare, preferisco\n"
.string "dare una mano qui sulla terraferma.$"

View File

@@ -9,14 +9,14 @@ SlateportCity_SternsShipyard_2F_EventScript_Scientist2::
msgbox SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy, MSGBOX_NPC
end
SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding:
.string "Designing a large ship is more like\n"
.string "making a big building than putting\l"
.string "together a transportation vehicle.$"
SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy:
.string "Don't you think it's strange that\n"
.string "a ship made of heavy iron floats?\p"
.string "It floats because of a principle\n"
.string "called buoyancy.$"
.ifdef ENGLISH
.include "data/maps/SlateportCity_SternsShipyard_2F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SlateportCity_SternsShipyard_2F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SlateportCity_SternsShipyard_2F/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,11 @@
SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding:
.string "Designing a large ship is more like\n"
.string "making a big building than putting\l"
.string "together a transportation vehicle.$"
SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy:
.string "Don't you think it's strange that\n"
.string "a ship made of heavy iron floats?\p"
.string "It floats because of a principle\n"
.string "called buoyancy.$"

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@@ -0,0 +1,11 @@
SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding:
.string "Concevoir un grand bateau relève plus\n"
.string "de la construction dun vaste bâtiment\l"
.string "que de lassemblage dun véhicule.$"
SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy:
.string "Cest étrange quun bateau fait dacier\n"
.string "puisse flotter, non?\p"
.string "Sil flotte, cest dû à ce que lon\n"
.string "appelle le principe de flottabilité.$"

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@@ -0,0 +1,11 @@
SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding:
.string "Progettare una nave è più simile\n"
.string "alla costruzione di un edificio che all\l"
.string "assemblaggio di un mezzo di trasporto.$"
SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy:
.string "È incredibile che una nave fatta di\n"
.string "metallo pesante possa galleggiare!\p"
.string "Non sprofonda grazie al principio\n"
.string "della galleggiabilità.$"

View File

@@ -175,145 +175,14 @@ SootopolisCity_Gym_1F_EventScript_GymStatue::
releaseall
end
SootopolisCity_Gym_1F_Text_GymGuideAdvice:
.string "Yo! How's it going, CHAMPION-\n"
.string "bound {PLAYER}?\p"
.string "SOOTOPOLIS's GYM LEADER JUAN is\n"
.string "a master of WATER-type POKéMON.\p"
.string "And, to get to JUAN, an icy floor\n"
.string "will hamper your progress…\p"
.string "Listen, I'm sorry, but that's all the\n"
.string "advice that I have for you.\p"
.string "The rest of the way, you have to\n"
.string "go for it yourself!$"
SootopolisCity_Gym_1F_Text_GymGuidePostVictory:
.string "Yow! You've beaten even JUAN, who\n"
.string "was supposedly the best in all HOENN!\p"
.string "Okay! Check out your TRAINER CARD.\p"
.string "If you've gotten all the BADGES, you're\n"
.string "set for the POKéMON LEAGUE challenge!$"
SootopolisCity_Gym_1F_Text_JuanIntro:
.string "Let me ask you.\n"
.string "Did you know?\l"
.string "Ah, I should not be so coy.\p"
.string "It was I who taught WALLACE everything\n"
.string "there is to know about POKéMON.\p"
.string "Once, I had given up my position as\n"
.string "the GYM LEADER.\p"
.string "In my place, I had entrusted WALLACE\n"
.string "with the GYM.\p"
.string "However, a compelling reason arose for\n"
.string "me to make a comeback.\p"
.string "Ah, but enough chatter.\n"
.string "Let us begin our match, shall we?\p"
.string "Please, you shall bear witness to\n"
.string "our artistry.\p"
.string "A grand illusion of water sculpted\n"
.string "by POKéMON and myself!$"
@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for
@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs
@ after, as well as the otherwise unused array after that. One wonders if that's the reason for
@ the existence of that unused array of ints.
SootopolisCity_Gym_1F_Text_JuanDefeat:
.string "Ahahaha, excellent!\n"
.string "Very well, you are the winner.\p"
.string "From you, I sense the brilliant shine\n"
.string "of skill that will overcome all.\p"
.string "However, compared with me or even\n"
.string "WALLACE, you are lacking in elegance.\p"
.string "Perhaps I should make you a loan\n"
.string "of my outfit?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Hahaha, I merely jest!\p"
.string "Rather than my clothes, I shall reward\n"
.string "you with this, the RAIN BADGE!$"
SootopolisCity_Gym_1F_Text_ReceivedRainBadge:
.string "{PLAYER} received the RAIN BADGE\n"
.string "from JUAN.$"
SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis:
.string "Having the RAIN BADGE shall assure you\n"
.string "the full obedience of all your POKéMON\l"
.string "to your every command.\p"
.string "The RAIN BADGE also allows the use\n"
.string "of the HM move WATERFALL to scale\l"
.string "walls of cascading water.\p"
.string "And, so that you never forget the\n"
.string "battle we shared, take this…$"
SootopolisCity_Gym_1F_Text_ExplainWaterPulse:
.string "The TECHNICAL MACHINE I handed you\n"
.string "contains WATER PULSE.\p"
.string "In use, it will occasionally confuse\n"
.string "the target with ultrasonic waves.\p"
.string "… … … … … …$"
SootopolisCity_Gym_1F_Text_RegisteredJuan:
.string "Registered GYM LEADER JUAN\n"
.string "in the POKéNAV.$"
SootopolisCity_Gym_1F_Text_JuanPostBattle:
.string "The TRAINERS who have gathered all\n"
.string "the GYM BADGES of HOENN should make\l"
.string "way to the ultimate destination.\p"
.string "The POKéMON LEAGUE.\p"
.string "Travel to the easternmost reaches\n"
.string "of HOENN, to the island EVER GRANDE.\p"
.string "There, you shall find the POKéMON\n"
.string "LEAGUE.$"
SootopolisCity_Gym_1F_Text_GoGetFortreeBadge:
.string "There remains but one BADGE to\n"
.string "obtain in HOENN.\p"
.string "If you wish to challenge the POKéMON\n"
.string "LEAGUE, you must obtain the last\l"
.string "BADGE from the GYM in FORTREE.$"
SootopolisCity_Gym_1F_Text_GymStatue:
.string "SOOTOPOLIS CITY POKéMON GYM$"
SootopolisCity_Gym_1F_Text_GymStatueCertified:
.string "SOOTOPOLIS CITY POKéMON GYM\p"
.string "JUAN'S CERTIFIED TRAINERS:\n"
.string "{PLAYER}$"
SootopolisCity_Gym_1F_Text_JuanPreRematch:
.string "JUAN: Ah, this GYM had returned to its\n"
.string "usual state of serenity…\p"
.string "But our young typhoon has returned\n"
.string "to put us to the test again!\p"
.string "Well, my friend, most certainly!\p"
.string "I shall be delighted to dance with you\n"
.string "as often as you wish!$"
SootopolisCity_Gym_1F_Text_JuanRematchDefeat:
.string "Ahahaha, you are the winner!\n"
.string "You have defeated me again!$"
SootopolisCity_Gym_1F_Text_JuanPostRematch:
.string "JUAN: If I told you to become my\n"
.string "apprentice, you will refuse, I am sure.\p"
.string "I would like to make a gift of my coat\n"
.string "to you.\p"
.string "But again, you will refuse.\n"
.string "I imagine that to be so.\p"
.string "And that, my friend, is a certain sign\n"
.string "of nobility!$"
SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons:
.string "JUAN: Ah, this GYM had returned to its\n"
.string "usual state of serenity…\p"
.string "But our young typhoon has returned\n"
.string "to put us to the test again!\p"
.string "Well, my friend, most certainly!\n"
.string "I shall be delighted to dance with you…\p"
.string "Ah, no, no, no.\n"
.string "You have with you but one POKéMON.\p"
.string "I wish that you would return with\n"
.string "two, perhaps more, POKéMON, please.$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_Gym_1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_Gym_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_Gym_1F/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,142 @@
SootopolisCity_Gym_1F_Text_GymGuideAdvice:
.string "Yo! How's it going, CHAMPION-\n"
.string "bound {PLAYER}?\p"
.string "SOOTOPOLIS's GYM LEADER JUAN is\n"
.string "a master of WATER-type POKéMON.\p"
.string "And, to get to JUAN, an icy floor\n"
.string "will hamper your progress…\p"
.string "Listen, I'm sorry, but that's all the\n"
.string "advice that I have for you.\p"
.string "The rest of the way, you have to\n"
.string "go for it yourself!$"
SootopolisCity_Gym_1F_Text_GymGuidePostVictory:
.string "Yow! You've beaten even JUAN, who\n"
.string "was supposedly the best in all HOENN!\p"
.string "Okay! Check out your TRAINER CARD.\p"
.string "If you've gotten all the BADGES, you're\n"
.string "set for the POKéMON LEAGUE challenge!$"
SootopolisCity_Gym_1F_Text_JuanIntro:
.string "Let me ask you.\n"
.string "Did you know?\l"
.string "Ah, I should not be so coy.\p"
.string "It was I who taught WALLACE everything\n"
.string "there is to know about POKéMON.\p"
.string "Once, I had given up my position as\n"
.string "the GYM LEADER.\p"
.string "In my place, I had entrusted WALLACE\n"
.string "with the GYM.\p"
.string "However, a compelling reason arose for\n"
.string "me to make a comeback.\p"
.string "Ah, but enough chatter.\n"
.string "Let us begin our match, shall we?\p"
.string "Please, you shall bear witness to\n"
.string "our artistry.\p"
.string "A grand illusion of water sculpted\n"
.string "by POKéMON and myself!$"
@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for
@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs
@ after, as well as the otherwise unused array after that. One wonders if that's the reason for
@ the existence of that unused array of ints.
SootopolisCity_Gym_1F_Text_JuanDefeat:
.string "Ahahaha, excellent!\n"
.string "Very well, you are the winner.\p"
.string "From you, I sense the brilliant shine\n"
.string "of skill that will overcome all.\p"
.string "However, compared with me or even\n"
.string "WALLACE, you are lacking in elegance.\p"
.string "Perhaps I should make you a loan\n"
.string "of my outfit?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Hahaha, I merely jest!\p"
.string "Rather than my clothes, I shall reward\n"
.string "you with this, the RAIN BADGE!$"
SootopolisCity_Gym_1F_Text_ReceivedRainBadge:
.string "{PLAYER} received the RAIN BADGE\n"
.string "from JUAN.$"
SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis:
.string "Having the RAIN BADGE shall assure you\n"
.string "the full obedience of all your POKéMON\l"
.string "to your every command.\p"
.string "The RAIN BADGE also allows the use\n"
.string "of the HM move WATERFALL to scale\l"
.string "walls of cascading water.\p"
.string "And, so that you never forget the\n"
.string "battle we shared, take this…$"
SootopolisCity_Gym_1F_Text_ExplainWaterPulse:
.string "The TECHNICAL MACHINE I handed you\n"
.string "contains WATER PULSE.\p"
.string "In use, it will occasionally confuse\n"
.string "the target with ultrasonic waves.\p"
.string "… … … … … …$"
SootopolisCity_Gym_1F_Text_RegisteredJuan:
.string "Registered GYM LEADER JUAN\n"
.string "in the POKéNAV.$"
SootopolisCity_Gym_1F_Text_JuanPostBattle:
.string "The TRAINERS who have gathered all\n"
.string "the GYM BADGES of HOENN should make\l"
.string "way to the ultimate destination.\p"
.string "The POKéMON LEAGUE.\p"
.string "Travel to the easternmost reaches\n"
.string "of HOENN, to the island EVER GRANDE.\p"
.string "There, you shall find the POKéMON\n"
.string "LEAGUE.$"
SootopolisCity_Gym_1F_Text_GoGetFortreeBadge:
.string "There remains but one BADGE to\n"
.string "obtain in HOENN.\p"
.string "If you wish to challenge the POKéMON\n"
.string "LEAGUE, you must obtain the last\l"
.string "BADGE from the GYM in FORTREE.$"
SootopolisCity_Gym_1F_Text_GymStatue:
.string "SOOTOPOLIS CITY POKéMON GYM$"
SootopolisCity_Gym_1F_Text_GymStatueCertified:
.string "SOOTOPOLIS CITY POKéMON GYM\p"
.string "JUAN'S CERTIFIED TRAINERS:\n"
.string "{PLAYER}$"
SootopolisCity_Gym_1F_Text_JuanPreRematch:
.string "JUAN: Ah, this GYM had returned to its\n"
.string "usual state of serenity…\p"
.string "But our young typhoon has returned\n"
.string "to put us to the test again!\p"
.string "Well, my friend, most certainly!\p"
.string "I shall be delighted to dance with you\n"
.string "as often as you wish!$"
SootopolisCity_Gym_1F_Text_JuanRematchDefeat:
.string "Ahahaha, you are the winner!\n"
.string "You have defeated me again!$"
SootopolisCity_Gym_1F_Text_JuanPostRematch:
.string "JUAN: If I told you to become my\n"
.string "apprentice, you will refuse, I am sure.\p"
.string "I would like to make a gift of my coat\n"
.string "to you.\p"
.string "But again, you will refuse.\n"
.string "I imagine that to be so.\p"
.string "And that, my friend, is a certain sign\n"
.string "of nobility!$"
SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons:
.string "JUAN: Ah, this GYM had returned to its\n"
.string "usual state of serenity…\p"
.string "But our young typhoon has returned\n"
.string "to put us to the test again!\p"
.string "Well, my friend, most certainly!\n"
.string "I shall be delighted to dance with you…\p"
.string "Ah, no, no, no.\n"
.string "You have with you but one POKéMON.\p"
.string "I wish that you would return with\n"
.string "two, perhaps more, POKéMON, please.$"

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@@ -0,0 +1,143 @@
SootopolisCity_Gym_1F_Text_GymGuideAdvice:
.string "Yo, ça baigne pour toi, futur\n"
.string "MAITRE {PLAYER}?\p"
.string "JUAN, le CHAMPION dATALANOPOLIS est\n"
.string "le spécialiste des POKéMON du type EAU.\p"
.string "Mais pour le rencontrer, il te faudra\n"
.string "réussir à avancer sur un sol gelé…\p"
.string "Ecoute, je suis désolé, mais cest tout\n"
.string "ce que je peux te dire.\p"
.string "Pour le reste, il va falloir que tu\n"
.string "te débrouilles!$"
SootopolisCity_Gym_1F_Text_GymGuidePostVictory:
.string "Waouh! Tu as même battu JUAN, censé\n"
.string "être le meilleur de tout HOENN!\p"
.string "OK! Regarde ta CARTE DRESSEUR.\p"
.string "Si tu as tous les BADGES, tu vas pouvoir\n"
.string "relever le défi de la LIGUE POKéMON!$"
SootopolisCity_Gym_1F_Text_JuanIntro:
.string "Laissez-moi vous demander.\n"
.string "Saviez-vous que…\l"
.string "Ah, je ne devrais point être si timide.\p"
.string "Saviez-vous que jai appris à MARC\n"
.string "tout ce quil sait sur les POKéMON?\p"
.string "Jétais autrefois le CHAMPION de cette\n"
.string "magnifique ARENE.\p"
.string "Cependant, un concours de\n"
.string "circonstances ma forcé à revenir.\p"
.string "Mais assez palabré.\n"
.string "Nous devrions commencer notre\l"
.string "match, ne pensez-vous pas?\p"
.string "Préparez-vous à assister à une\n"
.string "véritable démonstration de talent.\p"
.string "Une œuvre sur le thème de leau\n"
.string "composée par mes POKéMON et moi.$"
@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for
@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs
@ after, as well as the otherwise unused array after that. One wonders if that's the reason for
@ the existence of that unused array of ints.
SootopolisCity_Gym_1F_Text_JuanDefeat:
.string "Ah ah ah, excellent!\n"
.string "Très bien, la victoire est à vous.\p"
.string "Je sens en vous lexistence dune force\n"
.string "qui vous permettra de surmonter les\l"
.string "épreuves qui vous attendent.\p"
.string "Cependant, si je vous compare à MARC\n"
.string "ou bien à moi-même, je peux dire\l"
.string "que vous manquez encore délégance.\p"
.string "Peut-être devrais-je vous prêter\n"
.string "mon habit?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Ah ah ah, je ne fais que me moquer!\p"
.string "Plutôt que ma veste, je vous prie\n"
.string "daccepter ce BADGE PLUIE.$"
SootopolisCity_Gym_1F_Text_ReceivedRainBadge:
.string "{PLAYER} reçoit le BADGE PLUIE\n"
.string "de la part de JUAN.$"
SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis:
.string "Avec ce BADGE, tous vos POKéMON\n"
.string "vous obéiront et feront tout ce que\l"
.string "vous leur demanderez.\p"
.string "Ce BADGE permet aussi dutiliser la\n"
.string "capacité CS CASCADE pour passer\l"
.string "les chutes deau.\p"
.string "Et pour que vous noubliiez jamais notre\n"
.string "combat, prenez ceci…$"
SootopolisCity_Gym_1F_Text_ExplainWaterPulse:
.string "La CT que je vous ai donnée\n"
.string "contient VIBRAQUA.\p"
.string "Avec ses vagues dultrasons,\n"
.string "elle vous permettra parfois de rendre\l"
.string "vos ennemis confus.\p"
.string "… … … … … …$"
SootopolisCity_Gym_1F_Text_RegisteredJuan:
.string "Vous avez enregistré le CHAMPION\n"
.string "DARENE JUAN dans le POKéNAV.$"
SootopolisCity_Gym_1F_Text_JuanPostBattle:
.string "Les DRESSEURS qui ont rassemblé tous\n"
.string "les BADGES de HOENN doivent faire\l"
.string "route vers la destination ultime.\p"
.string "La LIGUE POKéMON!\p"
.string "Dirigez-vous vers la zone la plus à lest\n"
.string "de HOENN, jusquà lîle dETERNARA.\p"
.string "La LIGUE POKéMON se trouve là-bas.$"
SootopolisCity_Gym_1F_Text_GoGetFortreeBadge:
.string "Mais il te reste encore un BADGE à\n"
.string "obtenir à HOENN.\p"
.string "Si tu veux affronter la LIGUE POKéMON,\n"
.string "il te faut obtenir ce dernier BADGE du\l"
.string "CHAMPION DARENE de CIMETRONELLE.$"
SootopolisCity_Gym_1F_Text_GymStatue:
.string "ARENE POKéMON dATALANOPOLIS$"
SootopolisCity_Gym_1F_Text_GymStatueCertified:
.string "ARENE POKéMON dATALANOPOLIS\p"
.string "NOUVEAU DRESSEUR RECONNU PAR JUAN:\n"
.string "{PLAYER}$"
SootopolisCity_Gym_1F_Text_JuanPreRematch:
.string "JUAN: Ah, cette ARENE avait enfin\n"
.string "retrouvé toute sa sérénité…\p"
.string "Mais le cataclysme que vous êtes est\n"
.string "de retour pour nous tester de nouveau!\p"
.string "Eh bien jaccepte votre défi avec joie!\p"
.string "Je serai ravi de vous affronter aussi\n"
.string "souvent que vous le souhaitez!$"
SootopolisCity_Gym_1F_Text_JuanRematchDefeat:
.string "Ahahaha, vous remportez la victoire!\n"
.string "Vous mavez de nouveau vaincu!$"
SootopolisCity_Gym_1F_Text_JuanPostRematch:
.string "JUAN: Si je vous demandais de devenir\n"
.string "mon élève, vous refuseriez, \l"
.string "jen suis certain.\p"
.string "Je voudrais vous faire don de ma\n"
.string "veste.\p"
.string "Mais comme je limagine, vous la\n"
.string "refuseriez de la même façon.\p"
.string "Et cela, jeune DRESSEUR, est un\n"
.string "signe certain de noblesse!$"
SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons:
.string "JUAN: Ah, cette ARENE avait enfin\n"
.string "retrouvé toute sa sérénité…\p"
.string "Mais le cataclysme que vous êtes est\n"
.string "de retour pour nous tester de nouveau!\p"
.string "Eh bien jaccepte votre défi avec joie!\p"
.string "Ah, mais cessez cela!\n"
.string "Vous navez quun POKéMON.\p"
.string "Je souhaiterais que vous reveniez\n"
.string "avec au moins deux POKéMON.$"

View File

@@ -0,0 +1,143 @@
SootopolisCity_Gym_1F_Text_GymGuideAdvice:
.string "Ehi, come va giovane promessa,\n"
.string "{PLAYER}?\p"
.string "Il CAPOPALESTRA di CENERIDE,\n"
.string "RODOLFO, è maestro dei POKéMON\l"
.string "di tipo ACQUA.\p"
.string "La strada per arrivare da RODOLFO\n"
.string "è ghiacciata e cedevole…\p"
.string "Mi dispiace, ma non ho altre\n"
.string "dritte da darti.\p"
.string "Il resto del cammino lo dovrai\n"
.string "affrontare con le tue forze!$"
SootopolisCity_Gym_1F_Text_GymGuidePostVictory:
.string "Wow! Hai battuto persino RODOLFO! È\n"
.string "il migliore di tutta la regione di HOENN!\p"
.string "Controlla la tua SCHEDA ALLENATORE!\p"
.string "Se hai tutte le MEDAGLIE, puoi prendere\n"
.string "parte alla sfida della LEGA POKéMON!$"
SootopolisCity_Gym_1F_Text_JuanIntro:
.string "Volevo chiederti una cosa.\n"
.string "Sapevi che… ah, non dovrei essere\l"
.string "così timido.\p"
.string "Sono stato io ad insegnare ad ADRIANO\n"
.string "tutto ciò che cè da sapere sui POKéMON.\p"
.string "Tempo fa, ho rinunciato alla mia\n"
.string "posizione di CAPOPALESTRA.\p"
.string "Avevo affidato la carica di\n"
.string "CAPOPALESTRA ad ADRIANO.\p"
.string "Per una serie di circostanze\n"
.string "sono dovuto tornare.\p"
.string "Basta con le chiacchiere.\n"
.string "Cominciamo la lotta, va bene?\p"
.string "Preparati ad assistere a una vera e\n"
.string "propria dimostrazione di talento.\p"
.string "Unopera darte eseguita nellacqua da\n"
.string "me e dalla mia squadra di POKéMON!$"
@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for
@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs
@ after, as well as the otherwise unused array after that. One wonders if that's the reason for
@ the existence of that unused array of ints.
SootopolisCity_Gym_1F_Text_JuanDefeat:
.string "Ahahah! Eccellente!\n"
.string "Bene, hai vinto!\p"
.string "Intravedo in te una forza prorompente\n"
.string "che ti permetterà di superare tutte le\l"
.string "prove che ti attendono.\p"
.string "Tuttavia, rispetto ad ADRIANO e a me\n"
.string "ti manca leleganza.\p"
.string "Vuoi che ti presti i miei vestiti?\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "Ahahah, stavo scherzando!\p"
.string "Invece dei vestiti, ti darò\n"
.string "la MEDAGLIA PIOGGIA.$"
SootopolisCity_Gym_1F_Text_ReceivedRainBadge:
.string "{PLAYER} riceve la MEDAGLIA PIOGGIA\n"
.string "da RODOLFO.$"
SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis:
.string "Con questa MEDAGLIA tutti i tuoi\n"
.string "POKéMON obbediranno a ogni\l"
.string "tuo comando.\p"
.string "La MEDAGLIA ti permetterà, inoltre,\n"
.string "di usare la mossa MN CASCATA\l"
.string "per risalire le cascate dacqua.\p"
.string "Accetta questo in ricordo\n"
.string "della nostra sfida…$"
SootopolisCity_Gym_1F_Text_ExplainWaterPulse:
.string "La MACCHINA TECNICA che ti porgo\n"
.string "contiene IDROPULSAR.\p"
.string "Nelle sfide, può confondere\n"
.string "lavversario con onde ad ultrasuoni.\p"
.string "… … … … … …$"
SootopolisCity_Gym_1F_Text_RegisteredJuan:
.string "Registrazione del CAPOPALESTRA\n"
.string "RODOLFO nel POKéNAV avvenuta.$"
SootopolisCity_Gym_1F_Text_JuanPostBattle:
.string "Gli ALLENATORI con tutte le MEDAGLIE\n"
.string "della regione di HOENN possono incammi-\l"
.string "narsi verso la destinazione finale.\p"
.string "La LEGA POKéMON.\p"
.string "Fai rotta verso le estremità orientali\n"
.string "della regione di HOENN. La LEGA POKéMON\l"
.string "si trova sullisola di IRIDOPOLI.$"
SootopolisCity_Gym_1F_Text_GoGetFortreeBadge:
.string "Ti è rimasta ancora una MEDAGLIA da\n"
.string "ottenere nella regione di HOENN.\p"
.string "Se vuoi sfidare la LEGA POKéMON,\n"
.string "devi ottenere lultima MEDAGLIA\l"
.string "nella PALESTRA di FORESTOPOLI.$"
SootopolisCity_Gym_1F_Text_GymStatue:
.string "PALESTRA POKéMON di CENERIDE$"
SootopolisCity_Gym_1F_Text_GymStatueCertified:
.string "PALESTRA POKéMON di CENERIDE\p"
.string "ALLENATORE CERTIFICATO da RODOLFO:\n"
.string "{PLAYER}$"
SootopolisCity_Gym_1F_Text_JuanPreRematch:
.string "RODOLFO: Questa PALESTRA aveva\n"
.string "ritrovato la pace di sempre…\p"
.string "ma il nostro piccolo tifone è ritornato\n"
.string "per metterci nuovamente alla prova!\p"
.string "Va bene, accetto!\p"
.string "Sarò lieto di danzare con te ogni\n"
.string "volta che lo vorrai!$"
SootopolisCity_Gym_1F_Text_JuanRematchDefeat:
.string "Ahahah, hai vinto!\n"
.string "Mi hai sconfitto ancora!$"
SootopolisCity_Gym_1F_Text_JuanPostRematch:
.string "RODOLFO: Sono sicuro che non\n"
.string "accetteresti che io diventassi\l"
.string "il tuo maestro.\p"
.string "Vorrei regalarti il cappotto che\n"
.string "indosso.\p"
.string "Ma so che non accetteresti\n"
.string "neppure questo.\p"
.string "Questo è un segno di nobiltà\n"
.string "danimo!$"
SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons:
.string "RODOLFO: Questa PALESTRA aveva\n"
.string "ritrovato la pace di sempre…\p"
.string "ma il nostro piccolo tifone è ritornato\n"
.string "per metterci nuovamente alla prova!\p"
.string "Va bene, accetto!\n"
.string "Sarò lieto di danzare con te…\p"
.string "Ah, no, non ci siamo.\n"
.string "Hai soltanto un POKéMON.\p"
.string "Mi farebbe piacere se ritornassi\n"
.string "con due o più POKéMON.$"

View File

@@ -51,133 +51,14 @@ SootopolisCity_Gym_B1F_EventScript_Daphne::
msgbox SootopolisCity_Gym_B1F_Text_DaphnePostBattle, MSGBOX_AUTOCLOSE
end
SootopolisCity_Gym_B1F_Text_AndreaIntro:
.string "I'll show you the sublime techniques\n"
.string "I learned from our LEADER JUAN!$"
SootopolisCity_Gym_B1F_Text_AndreaDefeat:
.string "Please forgive me, JUAN…$"
SootopolisCity_Gym_B1F_Text_AndreaPostBattle:
.string "Watch what happens if you crack all\n"
.string "the floor tiles.$"
SootopolisCity_Gym_B1F_Text_CrissyIntro:
.string "You came all the way here, but you won't\n"
.string "get to see JUAN.\p"
.string "Not if you lose to me, you won't!$"
SootopolisCity_Gym_B1F_Text_CrissyDefeat:
.string "You're strong!\n"
.string "I was fooled by your cute looks!$"
SootopolisCity_Gym_B1F_Text_CrissyPostBattle:
.string "You might be good enough to avoid\n"
.string "being wiped out in one hit by JUAN.$"
SootopolisCity_Gym_B1F_Text_DaphneIntro:
.string "The sight of JUAN conducting\n"
.string "a battle…\p"
.string "The very beauty of it compelled me to\n"
.string "become a TRAINER.$"
SootopolisCity_Gym_B1F_Text_DaphneDefeat:
.string "You battled with more beauty than\n"
.string "I could muster…$"
SootopolisCity_Gym_B1F_Text_DaphnePostBattle:
.string "The grace you bring to battle is\n"
.string "fabulous.\p"
.string "Oh… I'm so fortunate to have found\n"
.string "POKéMON.$"
SootopolisCity_Gym_B1F_Text_ConnieIntro:
.string "I should teach you how harsh battles\n"
.string "can be.$"
SootopolisCity_Gym_B1F_Text_ConnieDefeat:
.string "Oh.\n"
.string "You're strong.$"
SootopolisCity_Gym_B1F_Text_ConniePostBattle:
.string "I'll tell you something good.\p"
.string "If you want to reach JUAN, you\n"
.string "need to walk on each floor tile once.$"
SootopolisCity_Gym_B1F_Text_BridgetIntro:
.string "The POKéMON GYM of the highest level\n"
.string "in the HOENN region…\p"
.string "That's the SOOTOPOLIS GYM.$"
SootopolisCity_Gym_B1F_Text_BridgetDefeat:
.string "What a high level you are!$"
SootopolisCity_Gym_B1F_Text_BridgetPostBattle:
.string "Rather than being satisfied by being\n"
.string "in a strong GYM, I imagine training in\l"
.string "other places will make you stronger.\l"
.string "But above all, it looks more fun.$"
SootopolisCity_Gym_B1F_Text_OliviaIntro:
.string "I train my POKéMON together with\n"
.string "JUAN.\p"
.string "Don't think I'm a pushover.$"
SootopolisCity_Gym_B1F_Text_OliviaDefeat:
.string "I was beaten…$"
SootopolisCity_Gym_B1F_Text_OliviaPostBattle:
.string "I think you have potential.\n"
.string "Why don't you stay and train with us?$"
SootopolisCity_Gym_B1F_Text_TiffanyIntro:
.string "A graceful glide across the ice while\n"
.string "crossing no lines…\p"
.string "A TRAINER putting on that performance\n"
.string "would be elegantly beautiful!$"
SootopolisCity_Gym_B1F_Text_TiffanyDefeat:
.string "Well, excuse me?!$"
SootopolisCity_Gym_B1F_Text_TiffanyPostBattle:
.string "This is really obvious, but how strong\n"
.string "you are as a TRAINER has nothing to do\l"
.string "with how young or old you are.$"
SootopolisCity_Gym_B1F_Text_BethanyIntro:
.string "When I'm with my POKéMON, the time\n"
.string "flies by before you can say, “Oops!”$"
SootopolisCity_Gym_B1F_Text_BethanyDefeat:
.string "Oops!$"
SootopolisCity_Gym_B1F_Text_BethanyPostBattle:
.string "I wish I could forget about lost causes\n"
.string "before I can manage an “Oops!”$"
SootopolisCity_Gym_B1F_Text_AnnikaIntro:
.string "I can battle with really rare POKéMON\n"
.string "if you'd like.$"
SootopolisCity_Gym_B1F_Text_AnnikaDefeat:
.string "Oh, there now! Did you have a good look\n"
.string "at my POKéMON?$"
SootopolisCity_Gym_B1F_Text_AnnikaPostBattle:
.string "I came to this GYM because JUAN\n"
.string "praised me for my darling POKéMON.\p"
.string "Oh, if only I'd met JUAN years ago\n"
.string "when I was younger…$"
SootopolisCity_Gym_B1F_Text_BriannaIntro:
.string "Giggle…\n"
.string "Your grim look is so charming.$"
SootopolisCity_Gym_B1F_Text_BriannaDefeat:
.string "Oh, dear.\n"
.string "I went much too easy on you.$"
SootopolisCity_Gym_B1F_Text_BriannaPostBattle:
.string "You couldn't lay a finger on JUAN,\n"
.string "I'm sure. Giggle…$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_Gym_B1F/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_Gym_B1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_Gym_B1F/text_it.inc"
.endif
.endif
.endif

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@@ -0,0 +1,130 @@
SootopolisCity_Gym_B1F_Text_AndreaIntro:
.string "I'll show you the sublime techniques\n"
.string "I learned from our LEADER JUAN!$"
SootopolisCity_Gym_B1F_Text_AndreaDefeat:
.string "Please forgive me, JUAN…$"
SootopolisCity_Gym_B1F_Text_AndreaPostBattle:
.string "Watch what happens if you crack all\n"
.string "the floor tiles.$"
SootopolisCity_Gym_B1F_Text_CrissyIntro:
.string "You came all the way here, but you won't\n"
.string "get to see JUAN.\p"
.string "Not if you lose to me, you won't!$"
SootopolisCity_Gym_B1F_Text_CrissyDefeat:
.string "You're strong!\n"
.string "I was fooled by your cute looks!$"
SootopolisCity_Gym_B1F_Text_CrissyPostBattle:
.string "You might be good enough to avoid\n"
.string "being wiped out in one hit by JUAN.$"
SootopolisCity_Gym_B1F_Text_DaphneIntro:
.string "The sight of JUAN conducting\n"
.string "a battle…\p"
.string "The very beauty of it compelled me to\n"
.string "become a TRAINER.$"
SootopolisCity_Gym_B1F_Text_DaphneDefeat:
.string "You battled with more beauty than\n"
.string "I could muster…$"
SootopolisCity_Gym_B1F_Text_DaphnePostBattle:
.string "The grace you bring to battle is\n"
.string "fabulous.\p"
.string "Oh… I'm so fortunate to have found\n"
.string "POKéMON.$"
SootopolisCity_Gym_B1F_Text_ConnieIntro:
.string "I should teach you how harsh battles\n"
.string "can be.$"
SootopolisCity_Gym_B1F_Text_ConnieDefeat:
.string "Oh.\n"
.string "You're strong.$"
SootopolisCity_Gym_B1F_Text_ConniePostBattle:
.string "I'll tell you something good.\p"
.string "If you want to reach JUAN, you\n"
.string "need to walk on each floor tile once.$"
SootopolisCity_Gym_B1F_Text_BridgetIntro:
.string "The POKéMON GYM of the highest level\n"
.string "in the HOENN region…\p"
.string "That's the SOOTOPOLIS GYM.$"
SootopolisCity_Gym_B1F_Text_BridgetDefeat:
.string "What a high level you are!$"
SootopolisCity_Gym_B1F_Text_BridgetPostBattle:
.string "Rather than being satisfied by being\n"
.string "in a strong GYM, I imagine training in\l"
.string "other places will make you stronger.\l"
.string "But above all, it looks more fun.$"
SootopolisCity_Gym_B1F_Text_OliviaIntro:
.string "I train my POKéMON together with\n"
.string "JUAN.\p"
.string "Don't think I'm a pushover.$"
SootopolisCity_Gym_B1F_Text_OliviaDefeat:
.string "I was beaten…$"
SootopolisCity_Gym_B1F_Text_OliviaPostBattle:
.string "I think you have potential.\n"
.string "Why don't you stay and train with us?$"
SootopolisCity_Gym_B1F_Text_TiffanyIntro:
.string "A graceful glide across the ice while\n"
.string "crossing no lines…\p"
.string "A TRAINER putting on that performance\n"
.string "would be elegantly beautiful!$"
SootopolisCity_Gym_B1F_Text_TiffanyDefeat:
.string "Well, excuse me?!$"
SootopolisCity_Gym_B1F_Text_TiffanyPostBattle:
.string "This is really obvious, but how strong\n"
.string "you are as a TRAINER has nothing to do\l"
.string "with how young or old you are.$"
SootopolisCity_Gym_B1F_Text_BethanyIntro:
.string "When I'm with my POKéMON, the time\n"
.string "flies by before you can say, “Oops!”$"
SootopolisCity_Gym_B1F_Text_BethanyDefeat:
.string "Oops!$"
SootopolisCity_Gym_B1F_Text_BethanyPostBattle:
.string "I wish I could forget about lost causes\n"
.string "before I can manage an “Oops!”$"
SootopolisCity_Gym_B1F_Text_AnnikaIntro:
.string "I can battle with really rare POKéMON\n"
.string "if you'd like.$"
SootopolisCity_Gym_B1F_Text_AnnikaDefeat:
.string "Oh, there now! Did you have a good look\n"
.string "at my POKéMON?$"
SootopolisCity_Gym_B1F_Text_AnnikaPostBattle:
.string "I came to this GYM because JUAN\n"
.string "praised me for my darling POKéMON.\p"
.string "Oh, if only I'd met JUAN years ago\n"
.string "when I was younger…$"
SootopolisCity_Gym_B1F_Text_BriannaIntro:
.string "Giggle…\n"
.string "Your grim look is so charming.$"
SootopolisCity_Gym_B1F_Text_BriannaDefeat:
.string "Oh, dear.\n"
.string "I went much too easy on you.$"
SootopolisCity_Gym_B1F_Text_BriannaPostBattle:
.string "You couldn't lay a finger on JUAN,\n"
.string "I'm sure. Giggle…$"

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@@ -0,0 +1,129 @@
SootopolisCity_Gym_B1F_Text_AndreaIntro:
.string "Tu vas voir les super techniques que\n"
.string "notre CHAMPION JUAN ma apprises!$"
SootopolisCity_Gym_B1F_Text_AndreaDefeat:
.string "De grâce, pardonne-moi, JUAN…$"
SootopolisCity_Gym_B1F_Text_AndreaPostBattle:
.string "Regarde ce qui arrive si tu casses tous\n"
.string "les carreaux du sol.$"
SootopolisCity_Gym_B1F_Text_CrissyIntro:
.string "Tu as fait tout le chemin jusquici, mais\n"
.string "tu nauras pas loccasion de voir JUAN.\p"
.string "Pas si tu perds contre moi en tout cas!$"
SootopolisCity_Gym_B1F_Text_CrissyDefeat:
.string "Quelle force tu as!\n"
.string "Ton air tout gentil est trompeur!$"
SootopolisCity_Gym_B1F_Text_CrissyPostBattle:
.string "Tu réussiras peut-être à ne pas te\n"
.string "faire démolir par JUAN en un seul coup.$"
SootopolisCity_Gym_B1F_Text_DaphneIntro:
.string "Voir JUAN mener un combat…\p"
.string "Rien que la beauté de ce spectacle \n"
.string "ma incitée à devenir DRESSEUR.$"
SootopolisCity_Gym_B1F_Text_DaphneDefeat:
.string "Tu as combattu avec plus de brio\n"
.string "que je nai su le faire…$"
SootopolisCity_Gym_B1F_Text_DaphnePostBattle:
.string "Lélégance que tu dégages au combat\n"
.string "est fabuleuse.\p"
.string "Oh… Jai vraiment de la chance davoir\n"
.string "trouvé des POKéMON.$"
SootopolisCity_Gym_B1F_Text_ConnieIntro:
.string "Je devrais tapprendre combien les\n"
.string "combats peuvent être rudes.$"
SootopolisCity_Gym_B1F_Text_ConnieDefeat:
.string "Oh!\n"
.string "Quelle puissance!$"
SootopolisCity_Gym_B1F_Text_ConniePostBattle:
.string "Je vais te donner un conseil.\p"
.string "Si tu veux rejoindre JUAN, tu dois\n"
.string "fouler chaque carreau une seule fois.$"
SootopolisCity_Gym_B1F_Text_BridgetIntro:
.string "La meilleure ARENE POKéMON de la\n"
.string "région de HOENN…\p"
.string "Cest lARENE dATALANOPOLIS.$"
SootopolisCity_Gym_B1F_Text_BridgetDefeat:
.string "Quel bon niveau tu as!$"
SootopolisCity_Gym_B1F_Text_BridgetPostBattle:
.string "Plutôt que de se contenter dêtre dans\n"
.string "une ARENE puissante, jimagine que\l"
.string "sentraîner ailleurs rend plus fort. Et\l"
.string "ça a surtout lair plus sympa.$"
SootopolisCity_Gym_B1F_Text_OliviaIntro:
.string "Je mentraîne avec JUAN.\n"
.string "Je ne suis pas une adversaire facile!$"
SootopolisCity_Gym_B1F_Text_OliviaDefeat:
.string "Je me suis fait battre…$"
SootopolisCity_Gym_B1F_Text_OliviaPostBattle:
.string "Je pense que tu as du potentiel. Tu\n"
.string "devrais rester tentraîner avec nous.$"
SootopolisCity_Gym_B1F_Text_TiffanyIntro:
.string "Une élégante glissade sur la glace\n"
.string "sans dépasser aucune ligne…\p"
.string "Un DRESSEUR capable de cette prouesse\n"
.string "serait dune élégance folle!$"
SootopolisCity_Gym_B1F_Text_TiffanyDefeat:
.string "Eh bien, tu mexcuses?!$"
SootopolisCity_Gym_B1F_Text_TiffanyPostBattle:
.string "Il est évident que lâge na rien à voir\n"
.string "avec la puissance que tu peux avoir\l"
.string "en tant que DRESSEUR.$"
SootopolisCity_Gym_B1F_Text_BethanyIntro:
.string "Quand je suis avec mes POKéMON,\n"
.string "le temps défile à la vitesse de léclair.$"
SootopolisCity_Gym_B1F_Text_BethanyDefeat:
.string "Oups!$"
SootopolisCity_Gym_B1F_Text_BethanyPostBattle:
.string "Jaimerais aussi oublier les défaites\n"
.string "à la vitesse de léclair.$"
SootopolisCity_Gym_B1F_Text_AnnikaIntro:
.string "Si tu veux, je peux me battre avec des\n"
.string "POKéMON très rares.$"
SootopolisCity_Gym_B1F_Text_AnnikaDefeat:
.string "Oh! Tu as eu le temps de bien voir\n"
.string "mes POKéMON?$"
SootopolisCity_Gym_B1F_Text_AnnikaPostBattle:
.string "Je suis venue dans cette ARENE\n"
.string "parce que JUAN mavait fait les\l"
.string "louanges de mes POKéMON chéris.\p"
.string "Oh, si seulement je lavais rencontré\n"
.string "quand jétais plus jeune…$"
SootopolisCity_Gym_B1F_Text_BriannaIntro:
.string "Hi hi…\n"
.string "Ton regard est vraiment charmant.$"
SootopolisCity_Gym_B1F_Text_BriannaDefeat:
.string "Eh bien. Je devais être trop sûre de\n"
.string "ma victoire.$"
SootopolisCity_Gym_B1F_Text_BriannaPostBattle:
.string "Tu ne pourras pas poser un doigt\n"
.string "sur JUAN, jen suis sûre!$"

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@@ -0,0 +1,128 @@
SootopolisCity_Gym_B1F_Text_AndreaIntro:
.string "Ti mostrerò le tecniche sublimi che ho\n"
.string "imparato dal CAPOPALESTRA RODOLFO!$"
SootopolisCity_Gym_B1F_Text_AndreaDefeat:
.string "Perdonami, RODOLFO…$"
SootopolisCity_Gym_B1F_Text_AndreaPostBattle:
.string "Se rompi tutte le mattonelle del\n"
.string "pavimento avrai una bella sorpresina…$"
SootopolisCity_Gym_B1F_Text_CrissyIntro:
.string "Hai fatto tanta strada inutilmente,\n"
.string "RODOLFO non lo vedrai mai!\p"
.string "Se perdi con me, non avrai chance!$"
SootopolisCity_Gym_B1F_Text_CrissyDefeat:
.string "Sei forte! Il tuo faccino dangelo\n"
.string "mi ha ingannato!$"
SootopolisCity_Gym_B1F_Text_CrissyPostBattle:
.string "Forse sei forte abbastanza da non\n"
.string "andare KO con un sol colpo di RODOLFO.$"
SootopolisCity_Gym_B1F_Text_DaphneIntro:
.string "Mi è bastato vedere RODOLFO\n"
.string "lottare…\p"
.string "per convincermi a diventare\n"
.string "un ALLENATORE.$"
SootopolisCity_Gym_B1F_Text_DaphneDefeat:
.string "Lotti con gran classe!\n"
.string "Mi hai lasciato di stucco…$"
SootopolisCity_Gym_B1F_Text_DaphnePostBattle:
.string "La tua grazia nella lotta è favolosa.\p"
.string "Oh… è stata proprio una fortuna\n"
.string "entrare nel mondo dei POKéMON.$"
SootopolisCity_Gym_B1F_Text_ConnieIntro:
.string "Adesso ti faccio vedere io cosa vuol\n"
.string "dire vedersela brutta in una lotta!$"
SootopolisCity_Gym_B1F_Text_ConnieDefeat:
.string "Oh… sei un portento.$"
SootopolisCity_Gym_B1F_Text_ConniePostBattle:
.string "Ho qualcosa di interessante\n"
.string "da raccontarti.\p"
.string "Da RODOLFO ci arrivi calpestando\n"
.string "tutte le mattonelle solo una volta.$"
SootopolisCity_Gym_B1F_Text_BridgetIntro:
.string "La PALESTRA di CENERIDE…\p"
.string "È la PALESTRA POKéMON di più alto\n"
.string "livello nella regione di HOENN…$"
SootopolisCity_Gym_B1F_Text_BridgetDefeat:
.string "Il tuo livello è impressionante!$"
SootopolisCity_Gym_B1F_Text_BridgetPostBattle:
.string "Anche se ti trovi in una PALESTRA di\n"
.string "alto livello, non adagiarti sugli allori.\l"
.string "Continua a lottare per diventare più\l"
.string "forte, senza contare il divertimento!$"
SootopolisCity_Gym_B1F_Text_OliviaIntro:
.string "Alleno i miei POKéMON con RODOLFO.\p"
.string "Non mi prendere sotto gamba!$"
SootopolisCity_Gym_B1F_Text_OliviaDefeat:
.string "Mi hai battuto…$"
SootopolisCity_Gym_B1F_Text_OliviaPostBattle:
.string "Vedo che hai del potenziale!\n"
.string "Perché non ti alleni qui con noi?$"
SootopolisCity_Gym_B1F_Text_TiffanyIntro:
.string "Un elegante volteggio su una\n"
.string "distesa di ghiaccio…\p"
.string "Sarebbe proprio una prestazione\n"
.string "di gran classe per un ALLENATORE!$"
SootopolisCity_Gym_B1F_Text_TiffanyDefeat:
.string "Tolgo il disturbo!$"
SootopolisCity_Gym_B1F_Text_TiffanyPostBattle:
.string "Lo so che è scontato, ma la forza\n"
.string "di un ALLENATORE non ha nulla\l"
.string "a che vedere con letà.$"
SootopolisCity_Gym_B1F_Text_BethanyIntro:
.string "Quando vedrai i miei POKéMON, non avrai\n"
.string "il tempo di dire “Oops!”.$"
SootopolisCity_Gym_B1F_Text_BethanyDefeat:
.string "Oops!$"
SootopolisCity_Gym_B1F_Text_BethanyPostBattle:
.string "Vorrei potermi dimenticare delle lotte\n"
.string "perse in un “Oops!”.$"
SootopolisCity_Gym_B1F_Text_AnnikaIntro:
.string "Se vuoi posso mandare in campo\n"
.string "POKéMON veramente rari.$"
SootopolisCity_Gym_B1F_Text_AnnikaDefeat:
.string "Ehi! Li hai guardati bene i miei POKéMON?$"
SootopolisCity_Gym_B1F_Text_AnnikaPostBattle:
.string "Sono venuta in questa PALESTRA\n"
.string "perché RODOLFO mi aveva elogiato\l"
.string "per i miei POKéMON.\p"
.string "Se solo avessi incontrato RODOLFO\n"
.string "anni fa quando ero più giovane…$"
SootopolisCity_Gym_B1F_Text_BriannaIntro:
.string "Ahah… il tuo sguardo\n"
.string "risoluto è così affascinante.$"
SootopolisCity_Gym_B1F_Text_BriannaDefeat:
.string "Oh, oh.\n"
.string "Ti avevo preso sotto gamba.$"
SootopolisCity_Gym_B1F_Text_BriannaPostBattle:
.string "Non riuscirai a mettere le mani su\n"
.string "RODOLFO. Mai! Ahah…$"

View File

@@ -28,16 +28,14 @@ SootopolisCity_House1_EventScript_Kecleon::
release
end
SootopolisCity_House1_Text_DevelopedThisTM:
.string "For thirty years I've remained in\n"
.string "SOOTOPOLIS honing my skills.\p"
.string "I developed a shattering TM.\n"
.string "I bequeath it to you!$"
SootopolisCity_House1_Text_ExplainBrickBreak:
.string "TM31 contains BRICK BREAK! It's a move\n"
.string "so horrible that I can't describe it.$"
SootopolisCity_House1_Text_Kecleon:
.string "KECLEON: Puu puhyaah.$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_House1/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_House1/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_House1/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,13 @@
SootopolisCity_House1_Text_DevelopedThisTM:
.string "For thirty years I've remained in\n"
.string "SOOTOPOLIS honing my skills.\p"
.string "I developed a shattering TM.\n"
.string "I bequeath it to you!$"
SootopolisCity_House1_Text_ExplainBrickBreak:
.string "TM31 contains BRICK BREAK! It's a move\n"
.string "so horrible that I can't describe it.$"
SootopolisCity_House1_Text_Kecleon:
.string "KECLEON: Puu puhyaah.$"

View File

@@ -0,0 +1,15 @@
SootopolisCity_House1_Text_DevelopedThisTM:
.string "Je suis resté trente ans à\n"
.string "ATALANOPOLIS pour améliorer\l"
.string "mes connaissances.\p"
.string "Jai conçu une CT renversante.\n"
.string "Je te la lègue!$"
SootopolisCity_House1_Text_ExplainBrickBreak:
.string "La CT31 contient CASSE-BRIQUE!\n"
.string "Un coup si terrible que je npeux\l"
.string "le décrire.$"
SootopolisCity_House1_Text_Kecleon:
.string "KECLEON: Eooon.$"

View File

@@ -0,0 +1,14 @@
SootopolisCity_House1_Text_DevelopedThisTM:
.string "Ho vissuto per trentanni a CENERIDE\n"
.string "per affinare le mie capacità.\p"
.string "Ho sviluppato una MT da paura.\n"
.string "Te la cedo!$"
SootopolisCity_House1_Text_ExplainBrickBreak:
.string "La MT31 contiene BRECCIA! È una\n"
.string "mossa così portentosa che non\l"
.string "trovo le parole per descriverla!$"
SootopolisCity_House1_Text_Kecleon:
.string "KECLEON: Keecleeoon.$"

View File

@@ -18,17 +18,14 @@ SootopolisCity_House2_EventScript_DontKnowAboutOrbs::
msgbox SootopolisCity_House2_Text_OughtToVisitAndSee, MSGBOX_DEFAULT
return
SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs:
.string "MT. PYRE…\p"
.string "At its peak are two orbs placed side\n"
.string "by side. Did you know?$"
SootopolisCity_House2_Text_YesTwoOrbsSideBySide:
.string "Yes, two orbs side by side…\p"
.string "The sight of them together…\n"
.string "It is somehow soothing…$"
SootopolisCity_House2_Text_OughtToVisitAndSee:
.string "Is that so?\n"
.string "Perhaps you ought to visit and see…$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_House2/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_House2/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_House2/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,14 @@
SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs:
.string "MT. PYRE…\p"
.string "At its peak are two orbs placed side\n"
.string "by side. Did you know?$"
SootopolisCity_House2_Text_YesTwoOrbsSideBySide:
.string "Yes, two orbs side by side…\p"
.string "The sight of them together…\n"
.string "It is somehow soothing…$"
SootopolisCity_House2_Text_OughtToVisitAndSee:
.string "Is that so?\n"
.string "Perhaps you ought to visit and see…$"

View File

@@ -0,0 +1,14 @@
SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs:
.string "MONT MEMORIA…\p"
.string "Au sommet reposent deux orbes\n"
.string "lun à côté de lautre. Tu le savais?$"
SootopolisCity_House2_Text_YesTwoOrbsSideBySide:
.string "Cest ça, deux orbes côte à côte…\p"
.string "Les voir ensemble…\n"
.string "Cest apaisant…$"
SootopolisCity_House2_Text_OughtToVisitAndSee:
.string "Non. Cest vrai?\n"
.string "Tu devrais peut-être y aller pour voir…$"

View File

@@ -0,0 +1,15 @@
SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs:
.string "MONTE PIRA…\p"
.string "Sapevi che sulla sua cima ci sono due\n"
.string "SFERE luna accanto allaltra?$"
SootopolisCity_House2_Text_YesTwoOrbsSideBySide:
.string "Sì, due sfere luna accanto\n"
.string "allaltra…\p"
.string "La loro vista in qualche modo…\n"
.string "infonde tranquillità…$"
SootopolisCity_House2_Text_OughtToVisitAndSee:
.string "Davvero?\n"
.string "Varrebbe la pena andare a vedere…$"

View File

@@ -19,24 +19,14 @@ SootopolisCity_House3_EventScript_Girl::
msgbox SootopolisCity_House3_Text_TrainerFanClubWasWild, MSGBOX_NPC
end
SootopolisCity_House3_Text_JuanHasManyFansDoYou:
.string "You're a POKéMON TRAINER, aren't you?\p"
.string "SOOTOPOLIS's JUAN has many fans.\n"
.string "Even more than his student WALLACE!\p"
.string "Do you have any?$"
SootopolisCity_House3_Text_YouMustBePrettyStrong:
.string "Oh, then you must be pretty strong.$"
SootopolisCity_House3_Text_LonesomeTryWorkingHarder:
.string "Oh, dear…\n"
.string "That's a little lonesome.\p"
.string "Try working a little harder to get\n"
.string "a fan following.$"
SootopolisCity_House3_Text_TrainerFanClubWasWild:
.string "Dedicated fans come over from even\n"
.string "outside of HOENN.\p"
.string "It was really wild when I went to the\n"
.string "TRAINER FAN CLUB in LILYCOVE.$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_House3/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_House3/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_House3/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,21 @@
SootopolisCity_House3_Text_JuanHasManyFansDoYou:
.string "You're a POKéMON TRAINER, aren't you?\p"
.string "SOOTOPOLIS's JUAN has many fans.\n"
.string "Even more than his student WALLACE!\p"
.string "Do you have any?$"
SootopolisCity_House3_Text_YouMustBePrettyStrong:
.string "Oh, then you must be pretty strong.$"
SootopolisCity_House3_Text_LonesomeTryWorkingHarder:
.string "Oh, dear…\n"
.string "That's a little lonesome.\p"
.string "Try working a little harder to get\n"
.string "a fan following.$"
SootopolisCity_House3_Text_TrainerFanClubWasWild:
.string "Dedicated fans come over from even\n"
.string "outside of HOENN.\p"
.string "It was really wild when I went to the\n"
.string "TRAINER FAN CLUB in LILYCOVE.$"

View File

@@ -0,0 +1,21 @@
SootopolisCity_House3_Text_JuanHasManyFansDoYou:
.string "Tu es DRESSEUR, non?\p"
.string "JUAN dATALANOPOLIS a de nombreux\n"
.string "fans. Encore plus que son élève MARC!\p"
.string "Et toi, tu en as?$"
SootopolisCity_House3_Text_YouMustBePrettyStrong:
.string "Oh, quelle puissance tu dois avoir!$"
SootopolisCity_House3_Text_LonesomeTryWorkingHarder:
.string "Oh, mon ptit…\n"
.string "Tu es un peu solitaire.\p"
.string "Essaie de travailler plus dur pour\n"
.string "avoir des fans à tes côtés.$"
SootopolisCity_House3_Text_TrainerFanClubWasWild:
.string "Les fans dévoués viennent même\n"
.string "den dehors de HOENN.\p"
.string "Cétait la folie quand je suis allée au\n"
.string "FAN CLUB DES DRESSEURS à NENUCRIQUE.$"

View File

@@ -0,0 +1,22 @@
SootopolisCity_House3_Text_JuanHasManyFansDoYou:
.string "Sei un ALLENATORE di POKéMON, giusto?\p"
.string "Il CAPOPALESTRA di CENERIDE,\n"
.string "RODOLFO, ha molti fan.\l"
.string "Ne ha più del suo allievo ADRIANO!\p"
.string "Tu hai dei fan?$"
SootopolisCity_House3_Text_YouMustBePrettyStrong:
.string "Oh, devi essere parecchio forte.$"
SootopolisCity_House3_Text_LonesomeTryWorkingHarder:
.string "Oh, tesoruccio…\n"
.string "devi essere triste…\p"
.string "Cerca di lavorare più sodo, qualcuno\n"
.string "farà il tifo per te.$"
SootopolisCity_House3_Text_TrainerFanClubWasWild:
.string "I fan più accaniti arrivano persino da\n"
.string "altre regioni.\p"
.string "Nel FAN CLUB ALLENATORI di ALGHEPOLI\n"
.string "il pubblico era in delirio.$"

View File

@@ -19,21 +19,14 @@ SootopolisCity_House4_EventScript_Azumarill::
release
end
SootopolisCity_House4_Text_AncientTreasuresWaitingInSea:
.string "Listen up, and I'll tell you something\n"
.string "good.\p"
.string "There's supposed to be an ancient\n"
.string "ruin in the sea around here.\p"
.string "There could be treasures just waiting\n"
.string "to be discovered down there.$"
SootopolisCity_House4_Text_StrollUnderwaterWithPokemon:
.string "Ancient treasures…\p"
.string "It would be nice if they existed, but\n"
.string "even if they didn't, it would be so\l"
.string "beautiful to take an underwater\l"
.string "stroll with my POKéMON.$"
SootopolisCity_House4_Text_Azumarill:
.string "AZUMARILL: Marurii.$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_House4/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_House4/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_House4/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,18 @@
SootopolisCity_House4_Text_AncientTreasuresWaitingInSea:
.string "Listen up, and I'll tell you something\n"
.string "good.\p"
.string "There's supposed to be an ancient\n"
.string "ruin in the sea around here.\p"
.string "There could be treasures just waiting\n"
.string "to be discovered down there.$"
SootopolisCity_House4_Text_StrollUnderwaterWithPokemon:
.string "Ancient treasures…\p"
.string "It would be nice if they existed, but\n"
.string "even if they didn't, it would be so\l"
.string "beautiful to take an underwater\l"
.string "stroll with my POKéMON.$"
SootopolisCity_House4_Text_Azumarill:
.string "AZUMARILL: Marurii.$"

View File

@@ -0,0 +1,18 @@
SootopolisCity_House4_Text_AncientTreasuresWaitingInSea:
.string "Ecoute-moi bien, je vais te dire\n"
.string "quelque chose dintéressant.\p"
.string "Il paraît quil existe, pas très loin\n"
.string "dici, une vieille ruine dans la mer.\p"
.string "Il y a peut-être là-bas des trésors qui\n"
.string "ne demandent quà être découverts.$"
SootopolisCity_House4_Text_StrollUnderwaterWithPokemon:
.string "Danciens trésors…\p"
.string "Ce serait formidable sils existaient\n"
.string "vraiment, mais même si ce nest pas le\l"
.string "cas, ce serait merveilleux de faire\l"
.string "un tour sous leau avec mon POKéMON.$"
SootopolisCity_House4_Text_Azumarill:
.string "AZUMARILL: Zuzu.$"

View File

@@ -0,0 +1,18 @@
SootopolisCity_House4_Text_AncientTreasuresWaitingInSea:
.string "Stammi a sentire, ho qualcosa di\n"
.string "importante da dirti.\p"
.string "Corre voce che nei dintorni ci sia\n"
.string "un relitto sul fondo del mare.\p"
.string "Laggiù ci potrebbero essere tesori\n"
.string "ancora da scoprire.$"
SootopolisCity_House4_Text_StrollUnderwaterWithPokemon:
.string "Tesori antichi…\p"
.string "Sarebbe fantastico se esistessero,\n"
.string "ma anche se così non fosse, sai che\l"
.string "bello farsi una passeggiata sottacqua\l"
.string "con il mio POKéMON.$"
SootopolisCity_House4_Text_Azumarill:
.string "AZUMARILL: Azumari.$"

View File

@@ -9,12 +9,14 @@ SootopolisCity_House5_EventScript_Girl::
msgbox SootopolisCity_House5_Text_BrotherUsedToStudySea, MSGBOX_NPC
end
SootopolisCity_House5_Text_SootopolisMtPyreConnection:
.string "There appears to be some connection\n"
.string "between SOOTOPOLIS and MT. PYRE.\p"
.string "My friends and I did some research on\n"
.string "it at the lab where I used to work.$"
SootopolisCity_House5_Text_BrotherUsedToStudySea:
.string "My big brother used to study the sea.$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_House5/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_House5/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_House5/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,9 @@
SootopolisCity_House5_Text_SootopolisMtPyreConnection:
.string "There appears to be some connection\n"
.string "between SOOTOPOLIS and MT. PYRE.\p"
.string "My friends and I did some research on\n"
.string "it at the lab where I used to work.$"
SootopolisCity_House5_Text_BrotherUsedToStudySea:
.string "My big brother used to study the sea.$"

View File

@@ -0,0 +1,9 @@
SootopolisCity_House5_Text_SootopolisMtPyreConnection:
.string "Il semblerait quil existe un rapport\n"
.string "entre ATALANOPOLIS et le MONT MEMORIA.\p"
.string "Avec mes amis, on a fait des recherches\n"
.string "à ce sujet au labo où je travaillais.$"
SootopolisCity_House5_Text_BrotherUsedToStudySea:
.string "Mon grand frère étudie la mer.$"

View File

@@ -0,0 +1,10 @@
SootopolisCity_House5_Text_SootopolisMtPyreConnection:
.string "Sembra esistere una relazione tra\n"
.string "CENERIDE e il MONTE PIRA.\p"
.string "Ho condotto delle ricerche insieme ad\n"
.string "amici nel laboratorio dove lavoravo.$"
SootopolisCity_House5_Text_BrotherUsedToStudySea:
.string "Mio fratello maggiore ha studiato\n"
.string "biologia marina.$"

View File

@@ -31,23 +31,14 @@ SootopolisCity_House6_EventScript_NoRoomForWailmerDoll::
release
end
SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll:
.string "Hello! You're our first guest in\n"
.string "a good while.\p"
.string "You've brightened up my day, so I'll\n"
.string "give you a big WAILMER DOLL.$"
SootopolisCity_House6_Text_TakeGoodCareOfIt:
.string "Take good care of it!$"
SootopolisCity_House6_Text_IllHoldItForYou:
.string "Oh, you want it, but not right now?\n"
.string "Okay, then I'll hold it for you.$"
SootopolisCity_House6_Text_DontWantThisDoll:
.string "Are you sure?\n"
.string "You don't want this DOLL?$"
SootopolisCity_House6_Text_LovePlushDolls:
.string "I love plush DOLLS!$"
.ifdef ENGLISH
.include "data/maps/SootopolisCity_House6/text.inc"
.else
.ifdef FRENCH
.include "data/maps/SootopolisCity_House6/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/SootopolisCity_House6/text_it.inc"
.endif
.endif
.endif

View File

@@ -0,0 +1,20 @@
SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll:
.string "Hello! You're our first guest in\n"
.string "a good while.\p"
.string "You've brightened up my day, so I'll\n"
.string "give you a big WAILMER DOLL.$"
SootopolisCity_House6_Text_TakeGoodCareOfIt:
.string "Take good care of it!$"
SootopolisCity_House6_Text_IllHoldItForYou:
.string "Oh, you want it, but not right now?\n"
.string "Okay, then I'll hold it for you.$"
SootopolisCity_House6_Text_DontWantThisDoll:
.string "Are you sure?\n"
.string "You don't want this DOLL?$"
SootopolisCity_House6_Text_LovePlushDolls:
.string "I love plush DOLLS!$"

View File

@@ -0,0 +1,20 @@
SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll:
.string "Bonjour! Vous êtes la première personne\n"
.string "à venir chez nous depuis longtemps.\p"
.string "Comme vous illuminez ma journée, je\n"
.string "vous offre une grande POUPEE WAILMER.$"
SootopolisCity_House6_Text_TakeGoodCareOfIt:
.string "Prenez-en soin!$"
SootopolisCity_House6_Text_IllHoldItForYou:
.string "Oh, vous la voulez, mais pas maintenant?\n"
.string "Daccord. Je vous la mets de côté.$"
SootopolisCity_House6_Text_DontWantThisDoll:
.string "Cest sûr?\n"
.string "Vous ne voulez pas de cette POUPEE?$"
SootopolisCity_House6_Text_LovePlushDolls:
.string "Jadore les POUPEE en peluche!$"

View File

@@ -0,0 +1,20 @@
SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll:
.string "Ciao! Era da un po che non avevamo\n"
.string "clienti.\p"
.string "Mi hai illuminato la giornata, quindi ti\n"
.string "meriti questa BAMBOLA WAILMER.$"
SootopolisCity_House6_Text_TakeGoodCareOfIt:
.string "Abbine cura!$"
SootopolisCity_House6_Text_IllHoldItForYou:
.string "Oh, la vuoi, ma non ora?\n"
.string "Ok, te la terrò qui.$"
SootopolisCity_House6_Text_DontWantThisDoll:
.string "Davvero?\n"
.string "Non vuoi questa BAMBOLA?$"
SootopolisCity_House6_Text_LovePlushDolls:
.string "Adoro le BAMBOLE di pezza!$"