diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index 653f405c45..36d292b4e2 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -950,436 +950,14 @@ SlateportCity_EventScript_BerryCrushRankingsSign:: releaseall end -SlateportCity_Text_EnergyGuruSellWhatYouNeed: - .string "I'm the ENERGY GURU! I'll go for it and\n" - .string "sell you what you need!$" - -SlateportCity_Text_OhYourPokemon: - .string "Oh?\n" - .string "Your {STR_VAR_1}…$" - -SlateportCity_Text_PleaseGiveItThisEffortRibbon: - .string "Went for it stupendously!\p" - .string "As its reward, please give it this\n" - .string "EFFORT RIBBON.$" - -SlateportCity_Text_ReceivedEffortRibbon: - .string "{PLAYER} received the EFFORT RIBBON.$" - -SlateportCity_Text_PutEffortRibbonOnMon: - .string "{PLAYER} put the EFFORT RIBBON\n" - .string "on {STR_VAR_1}.$" - -SlateportCity_Text_GoForItLittleHarder: - .string "You have to go for it a little harder.\p" - .string "If you do, I'll give your POKéMON\n" - .string "something nice.$" - -SlateportCity_Text_EffortRibbonLooksGoodOnIt: - .string "Oh! Your {STR_VAR_1}, that EFFORT\n" - .string "RIBBON looks good on it!$" - -SlateportCity_Text_WonderIfLighthouseStartlesPokemon: - .string "The light of the lighthouse reaches\n" - .string "dozens of miles away.\p" - .string "I wonder if it doesn't startle POKéMON\n" - .string "in the sea.$" - -SlateportCity_Text_SeaweedFullOfLife: - .string "Ooh, look at this!\p" - .string "The seaweed you can get around these\n" - .string "parts is fresh and full of life.\p" - .string "Why, it looks like it can even rear up\n" - .string "and attack!$" - -SlateportCity_Text_HowTownIsBornAndGrows: - .string "Where the water is clean, the fruits\n" - .string "of bountiful harvest gather.\p" - .string "And where people gather, a market\n" - .string "soon starts.\p" - .string "That is how a town is born and grows.$" - -SlateportCity_Text_SlateportWonderfulPlace: - .string "Shopping where you can breathe the\n" - .string "scent of the ocean…\p" - .string "SLATEPORT is such a wonderful place!$" - -SlateportCity_Text_BuyBricksSoDecorWontGetDirty: - .string "If you put DOLLS or CUSHIONS on\n" - .string "the floor, they'll get dirty.\p" - .string "I'm going to buy some BRICKS so my\n" - .string "DOLLS and CUSHIONS won't get dirty\l" - .string "when I leave them out.$" - -SlateportCity_Text_GoingToCompeteInBattleTent: - .string "Wroooar! I'm going to compete in\n" - .string "the BATTLE TENT, too!\p" - .string "But before that, I need to catch\n" - .string "some POKéMON!$" - -SlateportCity_Text_BushedHikingFromMauville: - .string "Whew… I'm just bushed…\p" - .string "I hiked over from MAUVILLE CITY.\n" - .string "But, boy, this city's huge.\p" - .string "If I'd known this, I would've ridden\n" - .string "my BIKE here.$" - -SlateportCity_Text_EveryoneCallsHimCaptStern: - .string "STERN, the fellow who built the\n" - .string "MUSEUM, also happens to be the leader\l" - .string "of an undersea exploration team.\p" - .string "So, everyone calls him CAPT. STERN.$" - -SlateportCity_Text_WhatsLongLineOverThere: - .string "What is that over there?\n" - .string "That long line…$" - -SlateportCity_Text_VisitedMuseumOften: - .string "When I was a child, I visited\n" - .string "the MUSEUM often.\p" - .string "I used to dream about the mysteries of\n" - .string "the sea after seeing the exhibits.$" - -SlateportCity_Text_QuitPushing: - .string "Hey, there! Quit pushing!\n" - .string "This is the line, can't you see?$" - -SlateportCity_Text_AquaHasPolicy: - .string "TEAM AQUA has a policy of\n" - .string "assembling and dispersing at\l" - .string "the operation site.$" - -SlateportCity_Text_BossIsBrilliant: - .string "Our BOSS is brilliant.\p" - .string "What would he want to do with\n" - .string "a MUSEUM now?$" - -SlateportCity_Text_WhatsNewSchemeIWonder: - .string "What's the new scheme, I wonder?\p" - .string "Our BOSS is scary when he's mad, so\n" - .string "I'd better not screw things up…$" - -SlateportCity_Text_ShouldTakeItAll: - .string "If there's something we need in\n" - .string "the MUSEUM, we should take it all!$" - -SlateportCity_Text_DontButtIn: - .string "Hey, you there!\n" - .string "Don't butt in!$" - -SlateportCity_Text_RemindsMeOfLongLineForGames: - .string "A long line, huh?\p" - .string "It reminds me of the times I lined up to\n" - .string "buy smash-hit games…$" - -SlateportCity_Text_WhyAreWeLiningUp: - .string "Why are we even lining up and paying?\n" - .string "We should just march in!$" - -SlateportCity_Text_WhatDoYouWant: - .string "What?\n" - .string "What do you want?$" - -SlateportCity_Text_IllReadSignForYou: - .string "You want to read this sign?\n" - .string "I'll read it for you!$" - -SlateportCity_Text_SaysSomethingLikeSeaIsEndless: - .string "Let's see…\p" - .string "Um… I think it says something like\n" - .string "“the life in the sea is endless.”\p" - .string "Yup, I'm pretty sure that's what\n" - .string "it says.$" - -SlateportCity_Text_ShouldveBroughtMyGameBoy: - .string "Grumble…\p" - .string "I should've brought my Game Boy\n" - .string "Advance so I wouldn't get bored in line…\p" - .string "Grumble…$" - -SlateportCity_Text_HotSpringsAfterOperation: - .string "When this operation's over, I'll take\n" - .string "you to a hot spring spa!\p" - .string "That's what our leader said.\n" - .string "I can't wait!$" - -SlateportCity_Text_SeaIsSoWet: - .string "The sea is just so vast…\p" - .string "Could the sea have been made by\n" - .string "the tears shed by POKéMON?$" - -SlateportCity_Text_SinkOldBoats: - .string "Do you know what they do with old\n" - .string "ships that become too creaky to sail?\p" - .string "They sink them in the sea so they\n" - .string "become habitats for POKéMON.$" - -SlateportCity_Text_BuyTooMuch: - .string "Whenever I visit here, I get carried\n" - .string "away and buy too much.$" - -SlateportCity_Text_GetNameRaterToHelpYou: - .string "If you want to change your POKéMON's\n" - .string "nickname, you'll have to get the NAME\l" - .string "RATER to help you.$" - -SlateportCity_Text_CantChangeTradeMonName: - .string "Any POKéMON you get in a trade,\n" - .string "you can't change its nickname.\p" - .string "The original TRAINER's love for that\n" - .string "POKéMON is in the nickname.$" - -SlateportCity_Text_BattleTentBuiltRecently: - .string "Recently, a BATTLE TENT was built\n" - .string "in SLATEPORT.\p" - .string "GYMS are fun, but the BATTLE TENT's\n" - .string "awesome in its own way.\p" - .string "You should go find tough POKéMON\n" - .string "for the BATTLE TENT!$" - -SlateportCity_Text_CaptSternBeingInterviewed: - .string "I was hoping that it was a famous star\n" - .string "so I could get an autograph.\p" - .string "But who's that being interviewed?\n" - .string "Isn't that CAPT. STERN?$" - -SlateportCity_Text_InterviewerSoCool: - .string "That lady interviewer is so cool\n" - .string "and pretty.\p" - .string "When I grow up, I'm going to be\n" - .string "an international journalist!$" - -SlateportCity_Text_SternSaysDiscoveredSomething: - .string "CAPT. STERN says they discovered\n" - .string "something at the bottom of the sea.\p" - .string "I wonder what it is?\n" - .string "What could it be?$" - -SlateportCity_Text_CaptainComeBackWithBigFish: - .string "What's going on here?\p" - .string "Did the good CAPTAIN come back with\n" - .string "a big fish from the ocean floor?$" - -SlateportCity_Text_AmIOnTV: - .string "Hey! Are you watching?\n" - .string "Am I on TV?$" - -SlateportCity_Text_CaptainsACelebrity: - .string "A TV interview! Here!\n" - .string "The CAPTAIN's a celebrity!$" - -SlateportCity_Text_BigSmileForCamera: - .string "TY: Okay, CAPT. STERN, a big smile\n" - .string "for the camera!$" - -SlateportCity_Text_MostInvaluableExperience: - .string "GABBY: I see, I see. You've had a most\n" - .string "invaluable experience…$" - -SlateportCity_Text_SternMoveAheadWithExploration: - .string "CAPT. STERN: Yes, indeed. We intend to\n" - .string "move ahead with our exploration.$" - -SlateportCity_Text_GabbyWonderfulThanksForInterview: - .string "GABBY: That's wonderful, CAPT. STERN!\n" - .string "Thank you for taking the time from\l" - .string "your busy schedule to talk to us.\p" - .string "We hope we can interview you again\n" - .string "with news of more discoveries!$" - -SlateportCity_Text_SternWhewFirstInterview: - .string "CAPT. STERN: Whew…\p" - .string "That was my first time to be filmed for\n" - .string "TV. That was nerve-wracking.$" - -SlateportCity_Text_OhPlayerWeMadeDiscovery: - .string "Oh! {PLAYER}{KUN}!\n" - .string "You're looking great!\p" - .string "We made a huge discovery on our last\n" - .string "seafloor exploration.\p" - .string "We found an underwater cavern on\n" - .string "ROUTE 128.\p" - .string "We think it's the habitat of a POKéMON\n" - .string "that's said to have been long extinct.$" - -SlateportCity_Text_AquaWillAssumeControlOfSubmarine: - .string "Fufufu…\n" - .string "CAPT. STERN, I presume.\p" - .string "We of TEAM AQUA will assume\n" - .string "control of your submarine!\p" - .string "Your objections are meaningless!\n" - .string "We expect your total cooperation!\p" - .string "Fufufu…\n" - .string "Just watch and learn what TEAM\l" - .string "AQUA has planned!$" - -SlateportCity_Text_SternWhatWasAllThat: - .string "CAPT. STERN: What was that all about?\p" - .string "It sounded like someone using\n" - .string "a megaphone…\p" - .string "Where did it come from?$" - -SlateportCity_Text_FromHarborTryingToTakeSub: - .string "It's from the HARBOR!\p" - .string "The submarine!\n" - .string "They're trying to take it!$" - -SlateportCity_Text_PleaseComeWithMe: - .string "{PLAYER}{KUN}!\n" - .string "Please, come with me!$" - -SlateportCity_Text_BattleTentSign: - .string "BATTLE TENT SLATEPORT SITE\n" - .string "“Find it! The ultimate POKéMON!”$" - -SlateportCity_Text_SternsShipyardWantedSign: - .string "STERN'S SHIPYARD\p" - .string "“Wanted: A sailor capable of sailing\n" - .string "in all currents.”$" - -SlateportCity_Text_SternsShipyardNearsCompletion: - .string "STERN'S SHIPYARD\p" - .string "“The ferry S.S. TIDAL nears\n" - .string "completion for serving the ports of\l" - .string "SLATEPORT and LILYCOVE.”$" - -SlateportCity_Text_SternsShipyardFerryComplete: - .string "STERN'S SHIPYARD\p" - .string "“Boarding of the SLATEPORT-LILYCOVE\n" - .string "ferry S.S. TIDAL is handled at the\l" - .string "HARBOR.”$" - -SlateportCity_Text_PokemonFanClubSign: - .string "POKéMON FAN CLUB\n" - .string "“Calling all fans of POKéMON!”$" - -SlateportCity_Text_OceanicMuseumSign: - .string "“The endless sea sustains\n" - .string "all life.”\p" - .string "OCEANIC MUSEUM$" - -SlateportCity_Text_CitySign: - .string "SLATEPORT CITY\p" - .string "“The port where people and POKéMON\n" - .string "cross paths.”$" - -SlateportCity_Text_MarketSign: - .string "SLATEPORT MARKET\n" - .string "“Unique items found nowhere else!”$" - -SlateportCity_Text_HarborFerryUnderConstruction: - .string "SLATEPORT HARBOR\p" - .string "“The ferry S.S. TIDAL is under\n" - .string "construction in the SHIPYARD.\p" - .string "“Service is scheduled to begin\n" - .string "shortly.”$" - -SlateportCity_Text_HarborSign: - .string "SLATEPORT HARBOR\p" - .string "“Enjoy a delightful cruise on\n" - .string "the ferry S.S. TIDAL.”$" - -SlateportCity_Text_NameRatersHouseSign: - .string "NAME RATER'S HOUSE\n" - .string "“POKéMON nicknames rated.”$" - -SlateportCity_Text_ExplainBerries: - .string "If a wild POKéMON gets hurt, it heals\n" - .string "itself by chewing on BERRIES.\p" - .string "Did you know that?\p" - .string "Somebody saw that and got the idea\n" - .string "of making medicine from BERRIES.\p" - .string "Did you know that?\p" - .string "To turn BERRIES into medicine,\n" - .string "they must be crushed into powder.\p" - .string "Did you know that?\p" - .string "You seem to have an interest\n" - .string "in BERRIES!\p" - .string "I've got something good for someone\n" - .string "like you.$" - -SlateportCity_Text_ExplainBerryPowder: - .string "I recently had machines installed at\n" - .string "POKéMON CENTERS for crushing BERRIES.\p" - .string "The BERRY CRUSH machines are at\n" - .string "the DIRECT CORNER upstairs.\p" - .string "Did you know?\p" - .string "Could you make BERRY POWDER for\n" - .string "me using those machines?\p" - .string "I can make you all sorts of medicine\n" - .string "if you bring me lots of BERRY POWDER.$" - -SlateportCity_Text_BroughtMeSomeBerryPowder: - .string "Have you brought me some\n" - .string "BERRY POWDER?$" - -SlateportCity_Text_ExchangeWhatWithIt: - .string "What would you like to exchange\n" - .string "it with?$" - -SlateportCity_Text_ExchangeBerryPowderForItem: - .string "Okay, you want to exchange your\n" - .string "BERRY POWDER for one {STR_VAR_1}?$" - -SlateportCity_Text_DontHaveEnoughBerryPowder: - .string "Oh, dear. You don't have enough\n" - .string "BERRY POWDER.$" - -SlateportCity_Text_FineBerryPowderTradeSomethingElse: - .string "This is fine BERRY POWDER.\n" - .string "It will make excellent medicine.\p" - .string "Would you like to trade more of your\n" - .string "BERRY POWDER for something else?$" - -SlateportCity_Text_WhenYouGetMoreBringItToMe: - .string "Okay! When you get some more\n" - .string "BERRY POWDER, bring it to me, please!$" - -SlateportCity_Text_ComeBackToTradeBerryPowder: - .string "Come back if you'd like to trade your\n" - .string "BERRY POWDER for some medicine.\p" - .string "I'm always running a bazaar here.\p" - .string "Did you know?$" - -SlateportCity_Text_YouDroveTeamAquaAway: - .string "SCOTT: Huh?\n" - .string "I'm sure I met you somewhere before.\p" - .string "Have I introduced myself to you?\n" - .string "If not, my name's SCOTT.\p" - .string "I just saw TEAM AQUA run away from\n" - .string "here like they were stung.\p" - .string "Let me guess--you drove them away?$" - -SlateportCity_Text_MaybeThisTrainer: - .string "SCOTT: Hmm…\n" - .string "Maybe, just maybe, this TRAINER…$" - -SlateportCity_Text_LetsRegisterEachOther: - .string "SCOTT: All right! I think you're going\n" - .string "to become a good friend.\p" - .string "So, let's register each other in our\n" - .string "POKéNAVS.\p" - .string "… … … … … …$" - -SlateportCity_Text_RegisteredScott: - .string "Registered this SCOTT person\n" - .string "in the POKéNAV.$" - -SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou: - .string "SCOTT: What I'd like to do is tag along\n" - .string "with you, but I do want to keep an eye\l" - .string "on the talents of other people, too.\p" - .string "So, I'll be off to roam other towns\n" - .string "a bit more.\p" - .string "Be seeing you, {PLAYER}{KUN}!$" - -SlateportCity_Text_TakingBattleTentChallenge: - .string "SCOTT: Oh, hey!\n" - .string "If it isn't {PLAYER}{KUN}!\p" - .string "{PLAYER}{KUN}, let me guess--you're going\n" - .string "to take the BATTLE TENT challenge?\p" - .string "Yeah! That's a good idea!\n" - .string "That's a really great idea!\p" - .string "After all, a tough TRAINER is\n" - .string "the perfect fit for the BATTLE TENT!\p" - .string "Give it your best effort!$" +.ifdef ENGLISH + .include "data/maps/SlateportCity/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity/text.inc b/data/maps/SlateportCity/text.inc new file mode 100644 index 0000000000..30a9aaa839 --- /dev/null +++ b/data/maps/SlateportCity/text.inc @@ -0,0 +1,434 @@ + +SlateportCity_Text_EnergyGuruSellWhatYouNeed: + .string "I'm the ENERGY GURU! I'll go for it and\n" + .string "sell you what you need!$" + +SlateportCity_Text_OhYourPokemon: + .string "Oh?\n" + .string "Your {STR_VAR_1}…$" + +SlateportCity_Text_PleaseGiveItThisEffortRibbon: + .string "Went for it stupendously!\p" + .string "As its reward, please give it this\n" + .string "EFFORT RIBBON.$" + +SlateportCity_Text_ReceivedEffortRibbon: + .string "{PLAYER} received the EFFORT RIBBON.$" + +SlateportCity_Text_PutEffortRibbonOnMon: + .string "{PLAYER} put the EFFORT RIBBON\n" + .string "on {STR_VAR_1}.$" + +SlateportCity_Text_GoForItLittleHarder: + .string "You have to go for it a little harder.\p" + .string "If you do, I'll give your POKéMON\n" + .string "something nice.$" + +SlateportCity_Text_EffortRibbonLooksGoodOnIt: + .string "Oh! Your {STR_VAR_1}, that EFFORT\n" + .string "RIBBON looks good on it!$" + +SlateportCity_Text_WonderIfLighthouseStartlesPokemon: + .string "The light of the lighthouse reaches\n" + .string "dozens of miles away.\p" + .string "I wonder if it doesn't startle POKéMON\n" + .string "in the sea.$" + +SlateportCity_Text_SeaweedFullOfLife: + .string "Ooh, look at this!\p" + .string "The seaweed you can get around these\n" + .string "parts is fresh and full of life.\p" + .string "Why, it looks like it can even rear up\n" + .string "and attack!$" + +SlateportCity_Text_HowTownIsBornAndGrows: + .string "Where the water is clean, the fruits\n" + .string "of bountiful harvest gather.\p" + .string "And where people gather, a market\n" + .string "soon starts.\p" + .string "That is how a town is born and grows.$" + +SlateportCity_Text_SlateportWonderfulPlace: + .string "Shopping where you can breathe the\n" + .string "scent of the ocean…\p" + .string "SLATEPORT is such a wonderful place!$" + +SlateportCity_Text_BuyBricksSoDecorWontGetDirty: + .string "If you put DOLLS or CUSHIONS on\n" + .string "the floor, they'll get dirty.\p" + .string "I'm going to buy some BRICKS so my\n" + .string "DOLLS and CUSHIONS won't get dirty\l" + .string "when I leave them out.$" + +SlateportCity_Text_GoingToCompeteInBattleTent: + .string "Wroooar! I'm going to compete in\n" + .string "the BATTLE TENT, too!\p" + .string "But before that, I need to catch\n" + .string "some POKéMON!$" + +SlateportCity_Text_BushedHikingFromMauville: + .string "Whew… I'm just bushed…\p" + .string "I hiked over from MAUVILLE CITY.\n" + .string "But, boy, this city's huge.\p" + .string "If I'd known this, I would've ridden\n" + .string "my BIKE here.$" + +SlateportCity_Text_EveryoneCallsHimCaptStern: + .string "STERN, the fellow who built the\n" + .string "MUSEUM, also happens to be the leader\l" + .string "of an undersea exploration team.\p" + .string "So, everyone calls him CAPT. STERN.$" + +SlateportCity_Text_WhatsLongLineOverThere: + .string "What is that over there?\n" + .string "That long line…$" + +SlateportCity_Text_VisitedMuseumOften: + .string "When I was a child, I visited\n" + .string "the MUSEUM often.\p" + .string "I used to dream about the mysteries of\n" + .string "the sea after seeing the exhibits.$" + +SlateportCity_Text_QuitPushing: + .string "Hey, there! Quit pushing!\n" + .string "This is the line, can't you see?$" + +SlateportCity_Text_AquaHasPolicy: + .string "TEAM AQUA has a policy of\n" + .string "assembling and dispersing at\l" + .string "the operation site.$" + +SlateportCity_Text_BossIsBrilliant: + .string "Our BOSS is brilliant.\p" + .string "What would he want to do with\n" + .string "a MUSEUM now?$" + +SlateportCity_Text_WhatsNewSchemeIWonder: + .string "What's the new scheme, I wonder?\p" + .string "Our BOSS is scary when he's mad, so\n" + .string "I'd better not screw things up…$" + +SlateportCity_Text_ShouldTakeItAll: + .string "If there's something we need in\n" + .string "the MUSEUM, we should take it all!$" + +SlateportCity_Text_DontButtIn: + .string "Hey, you there!\n" + .string "Don't butt in!$" + +SlateportCity_Text_RemindsMeOfLongLineForGames: + .string "A long line, huh?\p" + .string "It reminds me of the times I lined up to\n" + .string "buy smash-hit games…$" + +SlateportCity_Text_WhyAreWeLiningUp: + .string "Why are we even lining up and paying?\n" + .string "We should just march in!$" + +SlateportCity_Text_WhatDoYouWant: + .string "What?\n" + .string "What do you want?$" + +SlateportCity_Text_IllReadSignForYou: + .string "You want to read this sign?\n" + .string "I'll read it for you!$" + +SlateportCity_Text_SaysSomethingLikeSeaIsEndless: + .string "Let's see…\p" + .string "Um… I think it says something like\n" + .string "“the life in the sea is endless.”\p" + .string "Yup, I'm pretty sure that's what\n" + .string "it says.$" + +SlateportCity_Text_ShouldveBroughtMyGameBoy: + .string "Grumble…\p" + .string "I should've brought my Game Boy\n" + .string "Advance so I wouldn't get bored in line…\p" + .string "Grumble…$" + +SlateportCity_Text_HotSpringsAfterOperation: + .string "When this operation's over, I'll take\n" + .string "you to a hot spring spa!\p" + .string "That's what our leader said.\n" + .string "I can't wait!$" + +SlateportCity_Text_SeaIsSoWet: + .string "The sea is just so vast…\p" + .string "Could the sea have been made by\n" + .string "the tears shed by POKéMON?$" + +SlateportCity_Text_SinkOldBoats: + .string "Do you know what they do with old\n" + .string "ships that become too creaky to sail?\p" + .string "They sink them in the sea so they\n" + .string "become habitats for POKéMON.$" + +SlateportCity_Text_BuyTooMuch: + .string "Whenever I visit here, I get carried\n" + .string "away and buy too much.$" + +SlateportCity_Text_GetNameRaterToHelpYou: + .string "If you want to change your POKéMON's\n" + .string "nickname, you'll have to get the NAME\l" + .string "RATER to help you.$" + +SlateportCity_Text_CantChangeTradeMonName: + .string "Any POKéMON you get in a trade,\n" + .string "you can't change its nickname.\p" + .string "The original TRAINER's love for that\n" + .string "POKéMON is in the nickname.$" + +SlateportCity_Text_BattleTentBuiltRecently: + .string "Recently, a BATTLE TENT was built\n" + .string "in SLATEPORT.\p" + .string "GYMS are fun, but the BATTLE TENT's\n" + .string "awesome in its own way.\p" + .string "You should go find tough POKéMON\n" + .string "for the BATTLE TENT!$" + +SlateportCity_Text_CaptSternBeingInterviewed: + .string "I was hoping that it was a famous star\n" + .string "so I could get an autograph.\p" + .string "But who's that being interviewed?\n" + .string "Isn't that CAPT. STERN?$" + +SlateportCity_Text_InterviewerSoCool: + .string "That lady interviewer is so cool\n" + .string "and pretty.\p" + .string "When I grow up, I'm going to be\n" + .string "an international journalist!$" + +SlateportCity_Text_SternSaysDiscoveredSomething: + .string "CAPT. STERN says they discovered\n" + .string "something at the bottom of the sea.\p" + .string "I wonder what it is?\n" + .string "What could it be?$" + +SlateportCity_Text_CaptainComeBackWithBigFish: + .string "What's going on here?\p" + .string "Did the good CAPTAIN come back with\n" + .string "a big fish from the ocean floor?$" + +SlateportCity_Text_AmIOnTV: + .string "Hey! Are you watching?\n" + .string "Am I on TV?$" + +SlateportCity_Text_CaptainsACelebrity: + .string "A TV interview! Here!\n" + .string "The CAPTAIN's a celebrity!$" + +SlateportCity_Text_BigSmileForCamera: + .string "TY: Okay, CAPT. STERN, a big smile\n" + .string "for the camera!$" + +SlateportCity_Text_MostInvaluableExperience: + .string "GABBY: I see, I see. You've had a most\n" + .string "invaluable experience…$" + +SlateportCity_Text_SternMoveAheadWithExploration: + .string "CAPT. STERN: Yes, indeed. We intend to\n" + .string "move ahead with our exploration.$" + +SlateportCity_Text_GabbyWonderfulThanksForInterview: + .string "GABBY: That's wonderful, CAPT. STERN!\n" + .string "Thank you for taking the time from\l" + .string "your busy schedule to talk to us.\p" + .string "We hope we can interview you again\n" + .string "with news of more discoveries!$" + +SlateportCity_Text_SternWhewFirstInterview: + .string "CAPT. STERN: Whew…\p" + .string "That was my first time to be filmed for\n" + .string "TV. That was nerve-wracking.$" + +SlateportCity_Text_OhPlayerWeMadeDiscovery: + .string "Oh! {PLAYER}{KUN}!\n" + .string "You're looking great!\p" + .string "We made a huge discovery on our last\n" + .string "seafloor exploration.\p" + .string "We found an underwater cavern on\n" + .string "ROUTE 128.\p" + .string "We think it's the habitat of a POKéMON\n" + .string "that's said to have been long extinct.$" + +SlateportCity_Text_AquaWillAssumeControlOfSubmarine: + .string "Fufufu…\n" + .string "CAPT. STERN, I presume.\p" + .string "We of TEAM AQUA will assume\n" + .string "control of your submarine!\p" + .string "Your objections are meaningless!\n" + .string "We expect your total cooperation!\p" + .string "Fufufu…\n" + .string "Just watch and learn what TEAM\l" + .string "AQUA has planned!$" + +SlateportCity_Text_SternWhatWasAllThat: + .string "CAPT. STERN: What was that all about?\p" + .string "It sounded like someone using\n" + .string "a megaphone…\p" + .string "Where did it come from?$" + +SlateportCity_Text_FromHarborTryingToTakeSub: + .string "It's from the HARBOR!\p" + .string "The submarine!\n" + .string "They're trying to take it!$" + +SlateportCity_Text_PleaseComeWithMe: + .string "{PLAYER}{KUN}!\n" + .string "Please, come with me!$" + +SlateportCity_Text_BattleTentSign: + .string "BATTLE TENT SLATEPORT SITE\n" + .string "“Find it! The ultimate POKéMON!”$" + +SlateportCity_Text_SternsShipyardWantedSign: + .string "STERN'S SHIPYARD\p" + .string "“Wanted: A sailor capable of sailing\n" + .string "in all currents.”$" + +SlateportCity_Text_SternsShipyardNearsCompletion: + .string "STERN'S SHIPYARD\p" + .string "“The ferry S.S. TIDAL nears\n" + .string "completion for serving the ports of\l" + .string "SLATEPORT and LILYCOVE.”$" + +SlateportCity_Text_SternsShipyardFerryComplete: + .string "STERN'S SHIPYARD\p" + .string "“Boarding of the SLATEPORT-LILYCOVE\n" + .string "ferry S.S. TIDAL is handled at the\l" + .string "HARBOR.”$" + +SlateportCity_Text_PokemonFanClubSign: + .string "POKéMON FAN CLUB\n" + .string "“Calling all fans of POKéMON!”$" + +SlateportCity_Text_OceanicMuseumSign: + .string "“The endless sea sustains\n" + .string "all life.”\p" + .string "OCEANIC MUSEUM$" + +SlateportCity_Text_CitySign: + .string "SLATEPORT CITY\p" + .string "“The port where people and POKéMON\n" + .string "cross paths.”$" + +SlateportCity_Text_MarketSign: + .string "SLATEPORT MARKET\n" + .string "“Unique items found nowhere else!”$" + +SlateportCity_Text_HarborFerryUnderConstruction: + .string "SLATEPORT HARBOR\p" + .string "“The ferry S.S. TIDAL is under\n" + .string "construction in the SHIPYARD.\p" + .string "“Service is scheduled to begin\n" + .string "shortly.”$" + +SlateportCity_Text_HarborSign: + .string "SLATEPORT HARBOR\p" + .string "“Enjoy a delightful cruise on\n" + .string "the ferry S.S. TIDAL.”$" + +SlateportCity_Text_NameRatersHouseSign: + .string "NAME RATER'S HOUSE\n" + .string "“POKéMON nicknames rated.”$" + +SlateportCity_Text_ExplainBerries: + .string "If a wild POKéMON gets hurt, it heals\n" + .string "itself by chewing on BERRIES.\p" + .string "Did you know that?\p" + .string "Somebody saw that and got the idea\n" + .string "of making medicine from BERRIES.\p" + .string "Did you know that?\p" + .string "To turn BERRIES into medicine,\n" + .string "they must be crushed into powder.\p" + .string "Did you know that?\p" + .string "You seem to have an interest\n" + .string "in BERRIES!\p" + .string "I've got something good for someone\n" + .string "like you.$" + +SlateportCity_Text_ExplainBerryPowder: + .string "I recently had machines installed at\n" + .string "POKéMON CENTERS for crushing BERRIES.\p" + .string "The BERRY CRUSH machines are at\n" + .string "the DIRECT CORNER upstairs.\p" + .string "Did you know?\p" + .string "Could you make BERRY POWDER for\n" + .string "me using those machines?\p" + .string "I can make you all sorts of medicine\n" + .string "if you bring me lots of BERRY POWDER.$" + +SlateportCity_Text_BroughtMeSomeBerryPowder: + .string "Have you brought me some\n" + .string "BERRY POWDER?$" + +SlateportCity_Text_ExchangeWhatWithIt: + .string "What would you like to exchange\n" + .string "it with?$" + +SlateportCity_Text_ExchangeBerryPowderForItem: + .string "Okay, you want to exchange your\n" + .string "BERRY POWDER for one {STR_VAR_1}?$" + +SlateportCity_Text_DontHaveEnoughBerryPowder: + .string "Oh, dear. You don't have enough\n" + .string "BERRY POWDER.$" + +SlateportCity_Text_FineBerryPowderTradeSomethingElse: + .string "This is fine BERRY POWDER.\n" + .string "It will make excellent medicine.\p" + .string "Would you like to trade more of your\n" + .string "BERRY POWDER for something else?$" + +SlateportCity_Text_WhenYouGetMoreBringItToMe: + .string "Okay! When you get some more\n" + .string "BERRY POWDER, bring it to me, please!$" + +SlateportCity_Text_ComeBackToTradeBerryPowder: + .string "Come back if you'd like to trade your\n" + .string "BERRY POWDER for some medicine.\p" + .string "I'm always running a bazaar here.\p" + .string "Did you know?$" + +SlateportCity_Text_YouDroveTeamAquaAway: + .string "SCOTT: Huh?\n" + .string "I'm sure I met you somewhere before.\p" + .string "Have I introduced myself to you?\n" + .string "If not, my name's SCOTT.\p" + .string "I just saw TEAM AQUA run away from\n" + .string "here like they were stung.\p" + .string "Let me guess--you drove them away?$" + +SlateportCity_Text_MaybeThisTrainer: + .string "SCOTT: Hmm…\n" + .string "Maybe, just maybe, this TRAINER…$" + +SlateportCity_Text_LetsRegisterEachOther: + .string "SCOTT: All right! I think you're going\n" + .string "to become a good friend.\p" + .string "So, let's register each other in our\n" + .string "POKéNAVS.\p" + .string "… … … … … …$" + +SlateportCity_Text_RegisteredScott: + .string "Registered this SCOTT person\n" + .string "in the POKéNAV.$" + +SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou: + .string "SCOTT: What I'd like to do is tag along\n" + .string "with you, but I do want to keep an eye\l" + .string "on the talents of other people, too.\p" + .string "So, I'll be off to roam other towns\n" + .string "a bit more.\p" + .string "Be seeing you, {PLAYER}{KUN}!$" + +SlateportCity_Text_TakingBattleTentChallenge: + .string "SCOTT: Oh, hey!\n" + .string "If it isn't {PLAYER}{KUN}!\p" + .string "{PLAYER}{KUN}, let me guess--you're going\n" + .string "to take the BATTLE TENT challenge?\p" + .string "Yeah! That's a good idea!\n" + .string "That's a really great idea!\p" + .string "After all, a tough TRAINER is\n" + .string "the perfect fit for the BATTLE TENT!\p" + .string "Give it your best effort!$" diff --git a/data/maps/SlateportCity/text_fr.inc b/data/maps/SlateportCity/text_fr.inc new file mode 100644 index 0000000000..f694a5dac8 --- /dev/null +++ b/data/maps/SlateportCity/text_fr.inc @@ -0,0 +1,449 @@ + +SlateportCity_Text_EnergyGuruSellWhatYouNeed: + .string "Je suis le MAITRE DE LA FORME!\n" + .string "J’ai tout ce qu’il vous faut!$" + +SlateportCity_Text_OhYourPokemon: + .string "Oh?\n" + .string "Ton {STR_VAR_1}…$" + +SlateportCity_Text_PleaseGiveItThisEffortRibbon: + .string "Bien joué!\p" + .string "En récompense, voici ce RUBAN \n" + .string "pour ton POKéMON.$" + +SlateportCity_Text_ReceivedEffortRibbon: + .string "{PLAYER} reçoit le RUBAN.$" + +SlateportCity_Text_PutEffortRibbonOnMon: + .string "{PLAYER} met le RUBAN \n" + .string "sur {STR_VAR_1}.$" + +SlateportCity_Text_GoForItLittleHarder: + .string "Il faut que tu fasses plus d’efforts.\p" + .string "Si tu le fais, je donnerai quelque\n" + .string "chose de chouette à ton POKéMON.$" + +SlateportCity_Text_EffortRibbonLooksGoodOnIt: + .string "Oh! Ton {STR_VAR_1}, ce RUBAN \n" + .string "lui va bien!$" + +SlateportCity_Text_WonderIfLighthouseStartlesPokemon: + .string "La lumière du phare se voit à des\n" + .string "kilomètres à la ronde.\p" + .string "Je me demande si ça n’effraie pas les\n" + .string "POKéMON dans la mer.$" + +SlateportCity_Text_SeaweedFullOfLife: + .string "Oh, regarde ça!\p" + .string "Les algues que l’on peut prendre par\n" + .string "ici sont fraîches et pleines de vie.\p" + .string "C’est comme si elles allaient se\n" + .string "cabrer et attaquer!$" + +SlateportCity_Text_HowTownIsBornAndGrows: + .string "Là où l’eau est propre, se regroupent\n" + .string "les fruits de la généreuse récolte.\p" + .string "Et là où les gens se rassemblent,\n" + .string "s’établit un marché.\p" + .string "C’est ainsi qu’une ville se crée et\n" + .string "se développe.$" + +SlateportCity_Text_SlateportWonderfulPlace: + .string "Faire ses achats là où l’on peut sentir\n" + .string "le souffle de l’océan…\p" + .string "POIVRESSEL est un lieu si merveilleux!$" + +SlateportCity_Text_BuyBricksSoDecorWontGetDirty: + .string "Si tu mets des POUPEES ou des COUSSINS\n" + .string "par terre, ils seront salis.\p" + .string "Je vais acheter des BRIQUES pour\n" + .string "que mes POUPEES et mes COUSSINS ne\l" + .string "soient pas salis.$" + +SlateportCity_Text_GoingToCompeteInBattleTent: + .string "Coool! Je vais bientôt aller me battre\n" + .string "dans une TENTE DE COMBAT.\p" + .string "Mais avant, il faut que j’attrape\n" + .string "quelques POKéMON!$" + +SlateportCity_Text_BushedHikingFromMauville: + .string "Pfou… Je suis claqué…\p" + .string "Je suis venu à pied de LAVANDIA.\p" + .string "Cette ville est immense.\n" + .string "Si j’avais su, je serais venu en VELO.$" + +SlateportCity_Text_EveryoneCallsHimCaptStern: + .string "POUPE, celui qui a fondé ce\n" + .string "MUSEE, est aussi à la tête d’une \l" + .string "équipe d’exploration sous-marine.\p" + .string "Alors tout le monde l’appelle\n" + .string "CAPT. POUPE.$" + +SlateportCity_Text_WhatsLongLineOverThere: + .string "Qu’est-ce que c’est que ça?\n" + .string "Cette longue file…$" + +SlateportCity_Text_VisitedMuseumOften: + .string "Lorsque j’étais enfant, je venais\n" + .string "souvent au MUSEE.\p" + .string "Après avoir vu les expositions, je\n" + .string "songeais aux mystères de la mer.$" + +SlateportCity_Text_QuitPushing: + .string "Hé, toi! Arrête de pousser!\n" + .string "Tu vois pas que c’est la file d’attente?$" + +SlateportCity_Text_AquaHasPolicy: + .string "La TEAM AQUA a une règle concernant\n" + .string "le rassemblement et la dispersion sur\l" + .string "le lieu de l’action.$" + +SlateportCity_Text_BossIsBrilliant: + .string "Notre CHEF est brillant.\p" + .string "Mais que veut-il faire avec ce\n" + .string "MUSEE?$" + +SlateportCity_Text_WhatsNewSchemeIWonder: + .string "Je me demande en quoi va consister le\n" + .string "prochain projet.\p" + .string "Enervé, notre CHEF est effrayant, alors\n" + .string "j’ferais bien d’pas tout faire rater.$" + +SlateportCity_Text_ShouldTakeItAll: + .string "S’il y a quelque chose au MUSEE qui\n" + .string "peut être utile, on n’a qu’à se servir!$" + +SlateportCity_Text_DontButtIn: + .string "Hé, toi, là!\n" + .string "On ne coupe pas la queue!$" + +SlateportCity_Text_RemindsMeOfLongLineForGames: + .string "Une longue file d’attente, hein?\p" + .string "Ça me rappelle quand je faisais la queue\n" + .string "pour acheter les jeux qui cartonnaient.$" + +SlateportCity_Text_WhyAreWeLiningUp: + .string "Pourquoi on fait la queue pour payer?\n" + .string "On n’a qu’à entrer après tout!$" + +SlateportCity_Text_WhatDoYouWant: + .string "Quoi? Quoi?$" + +SlateportCity_Text_IllReadSignForYou: + .string "Tu veux lire ce panneau?\n" + .string "Je vais le lire pour toi!$" + +SlateportCity_Text_SaysSomethingLikeSeaIsEndless: + .string "Voyons…\p" + .string "Hum… Je crois que ça dit\n" + .string "que la vie dans la mer est éternelle.\p" + .string "Ouaip, je suis sûr que c’est ce qui\n" + .string "est écrit.$" + +SlateportCity_Text_ShouldveBroughtMyGameBoy: + .string "Grumpf…\p" + .string "J’aurais dû apporter ma Game Boy\n" + .string "Advance pour jouer dans la file\l" + .string "d’attente…\p" + .string "Grumpf…$" + +SlateportCity_Text_HotSpringsAfterOperation: + .string "Quand tout sera terminé, on ira\n" + .string "ensemble aux sources chaudes!\p" + .string "C’est ce que dit notre leader.\n" + .string "J’ai super hâte!$" + +SlateportCity_Text_SeaIsSoWet: + .string "La mer est tellement vaste…\p" + .string "La mer peut-elle être faite des larmes\n" + .string "versées par les POKéMON?$" + +SlateportCity_Text_SinkOldBoats: + .string "Tu sais ce qu’ils font des bateaux\n" + .string "devenus trop usagés pour naviguer?\p" + .string "Ils les font couler dans la mer pour\n" + .string "qu’ils servent de refuge aux POKéMON.$" + +SlateportCity_Text_BuyTooMuch: + .string "A chaque fois que je viens ici, je me\n" + .string "laisse emporter et j’achète trop.$" + +SlateportCity_Text_GetNameRaterToHelpYou: + .string "Si tu veux changer le surnom de l’un de\n" + .string "tes POKéMON, va voir le SPECIALISTE\l" + .string "DES NOMS.$" + +SlateportCity_Text_CantChangeTradeMonName: + .string "Tu ne peux pas donner de surnom à un\n" + .string "POKéMON échangé.\p" + .string "L’amour du premier DRESSEUR de ce\n" + .string "POKéMON est contenu dans ce surnom.$" + +SlateportCity_Text_BattleTentBuiltRecently: + .string "Une TENTE DE COMBAT a été\n" + .string "récemment construite à POIVRESSEL.\p" + .string "Les ARENES sont marrantes, mais les\n" + .string "TENTES DE COMBAT, c’est autre chose.\p" + .string "Tu devrais y aller si tu veux te battre\n" + .string "contre des POKéMON redoutables.$" + +SlateportCity_Text_CaptSternBeingInterviewed: + .string "J’espérais qu’il y aurait une grande\n" + .string "star pour avoir un autographe.\p" + .string "Mais qui est cet homme interviewé?\n" + .string "Ne serait-ce pas le CAPT. POUPE?$" + +SlateportCity_Text_InterviewerSoCool: + .string "La journaliste est tellement sympa et\n" + .string "si jolie.\p" + .string "Quand je serai grande, je serai\n" + .string "reporter international!$" + +SlateportCity_Text_SternSaysDiscoveredSomething: + .string "Le CAPT. POUPE dit qu’ils ont \n" + .string "trouvé quelque chose au fond de la mer.\p" + .string "Je me demande ce que c’est…\n" + .string "Qu’est-ce que ça pourrait bien être?$" + +SlateportCity_Text_CaptainComeBackWithBigFish: + .string "Que se passe-t-il ici?\p" + .string "Le bon CAPITAINE est-il revenu du\n" + .string "fond de l’océan avec une grosse prise?$" + +SlateportCity_Text_AmIOnTV: + .string "Hé! Tu regardes?\n" + .string "Est-ce que je passe à la télé?$" + +SlateportCity_Text_CaptainsACelebrity: + .string "Une interview à la télé! Là!\n" + .string "Le CAPITAINE est célèbre!$" + +SlateportCity_Text_BigSmileForCamera: + .string "GUY: OK, CAPT. POUPE,\n" + .string "un sourire à la caméra!$" + +SlateportCity_Text_MostInvaluableExperience: + .string "INES: Je vois, je vois. Vous avez\n" + .string "vécu une expérience inestimable…$" + +SlateportCity_Text_SternMoveAheadWithExploration: + .string "CAPT. POUPE: En effet! Nous comptons\n" + .string "progresser grâce à notre exploration.$" + +SlateportCity_Text_GabbyWonderfulThanksForInterview: + .string "INES: Merveilleux, CAPT. POUPE!\n" + .string "Merci de nous avoir accordé un peu\l" + .string "de votre précieux temps.\p" + .string "Nous espérons vous revoir pour\n" + .string "discuter de nouvelles découvertes!$" + +SlateportCity_Text_SternWhewFirstInterview: + .string "CAPT. POUPE: Ouh…\p" + .string "C’était la première fois qu’on me\n" + .string "filmait pour passer à la télé.\l" + .string "C’était stressant.$" + +SlateportCity_Text_OhPlayerWeMadeDiscovery: + .string "Oh, {PLAYER}{KUN}!\n" + .string "Tu as l’air en pleine forme!\p" + .string "Nous avons fait une grande découverte\n" + .string "en explorant les fonds marins.\p" + .string "Nous avons trouvé une caverne\n" + .string "sous-marine sur le CHENAL 128.\p" + .string "Nous pensons qu’il s’agit de l’habitat\n" + .string "d’un POKéMON que nous croyions disparu.$" + +SlateportCity_Text_AquaWillAssumeControlOfSubmarine: + .string "Hum, hum…\n" + .string "CAPT. POUPE, je suppose.\p" + .string "Nous, la TEAM AQUA, allons prendre\n" + .string "le contrôle de votre sous-marin!\p" + .string "Il est inutile de vous y opposer!\n" + .string "Nous comptons sur votre coopération!\p" + .string "Hum, hum…\n" + .string "Il ne vous reste plus qu’à découvrir\l" + .string "ce que la TEAM AQUA a prévu de faire!$" + +SlateportCity_Text_SternWhatWasAllThat: + .string "CAPT. POUPE: Qu’est-ce que ça pouvait\n" + .string "bien être?\p" + .string "On aurait dit quelqu’un avec\n" + .string "un mégaphone…\p" + .string "D’où ce son venait-il?$" + +SlateportCity_Text_FromHarborTryingToTakeSub: + .string "Ça vient de l’EMBARCADERE!\p" + .string "Le sous-marin!\n" + .string "Ils essaient de le prendre!$" + +SlateportCity_Text_PleaseComeWithMe: + .string "{PLAYER}{KUN}!\n" + .string "Viens avec moi!$" + +SlateportCity_Text_BattleTentSign: + .string "TENTE DE COMBAT de POIVRESSEL\n" + .string "“Pour les meilleurs POKéMON!”$" + +SlateportCity_Text_SternsShipyardWantedSign: + .string "CHANTIER NAVAL DE POUPE\p" + .string "“Recherche marin capable de\n" + .string "naviguer sur tous les courants.”$" + +SlateportCity_Text_SternsShipyardNearsCompletion: + .string "CHANTIER NAVAL DE POUPE\p" + .string "“Le ferry LE MARINA desservant les\n" + .string "embarcadères de POIVRESSEL et\l" + .string "NENUCRIQUE sera bientôt terminé.”$" + +SlateportCity_Text_SternsShipyardFerryComplete: + .string "CHANTIER NAVAL DE POUPE\p" + .string "“L’embarquement sur le ferry\n" + .string "LE MARINA entre POIVRESSEL et\l" + .string "NENUCRIQUE se fait a l’EMBARCADERE.”$" + +SlateportCity_Text_PokemonFanClubSign: + .string "FAN CLUB POKéMON\n" + .string "“Pour tous les fans de POKéMON!”$" + +SlateportCity_Text_OceanicMuseumSign: + .string "“La mer infinie supporte\n" + .string "toutes les formes de vie.”\p" + .string "MUSEE OCEANOGRAPHIQUE$" + +SlateportCity_Text_CitySign: + .string "POIVRESSEL\p" + .string "“Le port où le chemin des hommes\n" + .string "et celui des POKéMON se croisent.”$" + +SlateportCity_Text_MarketSign: + .string "MARCHE DE POIVRESSEL\n" + .string "“Des objets uniques introuvables\l" + .string "ailleurs!”$" + +SlateportCity_Text_HarborFerryUnderConstruction: + .string "EMBARCADERE DE POIVRESSEL\p" + .string "“Le ferry LE MARINA est\n" + .string "en construction au CHANTIER NAVAL.”\p" + .string "“Il devrait entrer en service\n" + .string "sous peu.”$" + +SlateportCity_Text_HarborSign: + .string "EMBARCADERE DE POIVRESSEL\p" + .string "“Profitez d’une merveilleuse croisière\n" + .string "sur LE MARINA.”$" + +SlateportCity_Text_NameRatersHouseSign: + .string "MAISON DU SPECIALISTE DES NOMS\n" + .string "“Conseil en surnoms de POKéMON.”$" + +SlateportCity_Text_ExplainBerries: + .string "Si un POKéMON sauvage est blessé,\n" + .string "il se soigne en mâchant des BAIES.\p" + .string "Tu le savais?\p" + .string "En voyant ça, quelqu’un a eu l’idée de\n" + .string "faire des médicaments à base de\l" + .string "BAIES.\p" + .string "Tu le savais?\p" + .string "Pour transformer des BAIES en\n" + .string "médicaments, il faut les réduire\l" + .string "en poudre.\p" + .string "Tu le savais?\p" + .string "On dirait que tu t’intéresses\n" + .string "aux BAIES!\p" + .string "J’ai quelque chose qui va sûrement\n" + .string "te plaire!$" + +SlateportCity_Text_ExplainBerryPowder: + .string "J’ai récemment fait installer des\n" + .string "machines pour broyer les BAIES\l" + .string "dans les CENTRES POKéMON.\p" + .string "Les BROYEURS DE BAIES se\n" + .string "trouvent dans la SALLE LINK DIRECT.\p" + .string "Tu le savais?\p" + .string "Pourrais-tu aller faire de la\n" + .string "POUDRE BAIE pour moi en\p" + .string "utilisant ces machines?\p" + .string "Je ferai une préparation juste\n" + .string "pour toi si tu arrives à broyer\p" + .string "des BAIES et à me ramener\n" + .string "la POUDRE BAIE.$" + +SlateportCity_Text_BroughtMeSomeBerryPowder: + .string "M’as-tu amené de la POUDRE BAIE?$" + +SlateportCity_Text_ExchangeWhatWithIt: + .string "Contre quoi veux-tu l’échanger?$" + +SlateportCity_Text_ExchangeBerryPowderForItem: + .string "Je vais te donner 1 {STR_VAR_1}\n" + .string "contre la POUDRE BAIE.$" + +SlateportCity_Text_DontHaveEnoughBerryPowder: + .string "Hmm.\n" + .string "Tu n’as pas assez de POUDRE BAIE.$" + +SlateportCity_Text_FineBerryPowderTradeSomethingElse: + .string "Cette POUDRE BAIE a l’air bonne.\n" + .string "Ça fera de bons médicaments.\p" + .string "Tu veux échanger ce qui te reste de\n" + .string "POUDRE BAIE contre autre chose?$" + +SlateportCity_Text_WhenYouGetMoreBringItToMe: + .string "OK! Reviens-me voir quand tu auras\n" + .string "plus de POUDRE BAIE!$" + +SlateportCity_Text_ComeBackToTradeBerryPowder: + .string "Reviens me voir si tu veux échanger\n" + .string "de la POUDRE BAIE contre des\l" + .string "médicaments.\p" + .string "Je fais toujours des affaires ici.\p" + .string "Tu le savais?$" + +SlateportCity_Text_YouDroveTeamAquaAway: + .string "SCOTT: Hein?\n" + .string "C’est pas la première fois qu’on se\l" + .string "rencontre, non?\p" + .string "Est-ce que je me suis déjà présenté?\n" + .string "Je m’appelle SCOTT.\p" + .string "Je viens de voir la TEAM AQUA partir\n" + .string "d’ici en trombe.\p" + .string "Laisse-moi deviner… C’est toi\n" + .string "qui les as fait fuir?$" + +SlateportCity_Text_MaybeThisTrainer: + .string "SCOTT: Hum…\n" + .string "Peut-être…\p" + .string "Peut-être que ce DRESSEUR…$" + +SlateportCity_Text_LetsRegisterEachOther: + .string "SCOTT: Très bien! Je pense que nous\n" + .string "allons devenir amis.\p" + .string "Echangeons nos numéros pour les\n" + .string "enregistrer dans nos POKéNAVS.\p" + .string "… … … … … …$" + +SlateportCity_Text_RegisteredScott: + .string "Vous avez enregistré SCOTT dans\n" + .string "le POKéNAV.$" + +SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou: + .string "SCOTT: J’aimerais bien rester un peu\n" + .string "avec toi, mais je veux aussi garder un\l" + .string "œil sur les autres gens talentueux.\p" + .string "Alors je vais visiter les autres villes\n" + .string "pendant quelque temps encore.\p" + .string "A bientôt, {PLAYER}{KUN}!$" + +SlateportCity_Text_TakingBattleTentChallenge: + .string "SCOTT: Oh, mais…\n" + .string "C’est bien toi, {PLAYER}{KUN}!\p" + .string "{PLAYER}{KUN}, je suis sûr que tu veux\n" + .string "participer au défi de la\l" + .string "TENTE DE COMBAT!\p" + .string "C’est une bonne idée!\n" + .string "C’est même une très bonne idée!\p" + .string "Après tout, les bons DRESSEURS\n" + .string "se doivent d’aller dans les\l" + .string "TENTES DE COMBAT!\p" + .string "Donne-toi à fond!$" diff --git a/data/maps/SlateportCity/text_it.inc b/data/maps/SlateportCity/text_it.inc new file mode 100644 index 0000000000..6e8a0349ee --- /dev/null +++ b/data/maps/SlateportCity/text_it.inc @@ -0,0 +1,424 @@ + +SlateportCity_Text_EnergyGuruSellWhatYouNeed: + .string "Sono l’ENERGIVENDOLO!\n" + .string "Ti venderò tutto ciò di cui hai bisogno!$" + +SlateportCity_Text_OhYourPokemon: + .string "Cosa?\n" + .string "Il tuo {STR_VAR_1}…$" + +SlateportCity_Text_PleaseGiveItThisEffortRibbon: + .string "Se l’è cavata benissimo!\p" + .string "Come ricompensa, dagli questo\n" + .string "FIOCCO di MERITO.$" + +SlateportCity_Text_ReceivedEffortRibbon: + .string "{PLAYER} riceve il FIOCCO di MERITO.$" + +SlateportCity_Text_PutEffortRibbonOnMon: + .string "{PLAYER} mette il FIOCCO di MERITO\n" + .string "a {STR_VAR_1}.$" + +SlateportCity_Text_GoForItLittleHarder: + .string "Devi impegnarti di più.\p" + .string "Se lo fai, darò qualcosa di carino\n" + .string "al tuo POKéMON.$" + +SlateportCity_Text_EffortRibbonLooksGoodOnIt: + .string "Oh! Guarda il tuo {STR_VAR_1},\n" + .string "il FIOCCO di MERITO gli sta benissimo!$" + +SlateportCity_Text_WonderIfLighthouseStartlesPokemon: + .string "La luce del faro illumina per chilometri\n" + .string "e chilometri.\p" + .string "Che faccia spaventare i POKéMON\n" + .string "nel mare?$" + +SlateportCity_Text_SeaweedFullOfLife: + .string "Guarda!\p" + .string "Le alghe da queste parti sono fresche\n" + .string "e piene di vita.\p" + .string "Sembra che possano persino alzarsi\n" + .string "ed attaccare!$" + +SlateportCity_Text_HowTownIsBornAndGrows: + .string "Dove l’acqua è pulita, là si colgono\n" + .string "i frutti di un generoso raccolto.\p" + .string "La gente si riunisce in quel posto e\n" + .string "ben presto sorge un mercato.\p" + .string "È così che nasce e cresce una città.$" + +SlateportCity_Text_SlateportWonderfulPlace: + .string "Fare acquisti accompagnati dalla\n" + .string "profumata brezza dell’oceano…\p" + .string "Dove? A SELCEPOLI, una città\n" + .string "straordinaria!$" + +SlateportCity_Text_BuyBricksSoDecorWontGetDirty: + .string "Se metti per terra BAMBOLE e CUSCINI,\n" + .string "si sporcheranno.\p" + .string "Comprerò dei MATTONI per appoggiarli \n" + .string "e non sporcarli quando li lascio fuori.$" + +SlateportCity_Text_GoingToCompeteInBattleTent: + .string "Sì! Anch’io voglio lottare\n" + .string "nel TENDONE LOTTA!\p" + .string "Prima, però, devo acchiappare\n" + .string "qualche POKéMON!$" + +SlateportCity_Text_BushedHikingFromMauville: + .string "Uh… sono esausto…\p" + .string "Vengo a piedi da CICLAMIPOLI.\n" + .string "Questa città è immensa!\p" + .string "Se l’avessi saputo, sarei venuto\n" + .string "in BICI.$" + +SlateportCity_Text_EveryoneCallsHimCaptStern: + .string "REMO, il tipo che ha costruito il MUSEO,\n" + .string "è anche a capo di una squadra\l" + .string "di esplorazione sottomarina.\p" + .string "Tutti lo chiamano CAP. REMO.$" + +SlateportCity_Text_WhatsLongLineOverThere: + .string "Che succede là?\n" + .string "Che coda…$" + +SlateportCity_Text_VisitedMuseumOften: + .string "Da bambina andavo spesso al MUSEO.\p" + .string "Dopo aver visto le esposizioni, sognavo\n" + .string "sempre i misteri del mare.$" + +SlateportCity_Text_QuitPushing: + .string "Ehi, smettila di spingere!\n" + .string "C’è la coda, non vedi?$" + +SlateportCity_Text_AquaHasPolicy: + .string "Il TEAM IDRO ha l’abitudine di riunirsi\n" + .string "e poi sparpagliarsi sul luogo delle\l" + .string "operazioni.$" + +SlateportCity_Text_BossIsBrilliant: + .string "Il nostro CAPO è intelligente.\p" + .string "Che cosa vorrà fare con un MUSEO?$" + +SlateportCity_Text_WhatsNewSchemeIWonder: + .string "Chissà! Quale sarà il nuovo piano?\p" + .string "Il nostro CAPO fa paura quando è\n" + .string "arrabbiato. Meglio non far errori…$" + +SlateportCity_Text_ShouldTakeItAll: + .string "Dovremmo prendere tutto ciò che\n" + .string "ci serve qui al MUSEO.$" + +SlateportCity_Text_DontButtIn: + .string "Ehi, tu. Non spingere!$" + +SlateportCity_Text_RemindsMeOfLongLineForGames: + .string "Una lunga coda, eh?\p" + .string "Mi fa pensare ai tempi in cui me ne stavo\n" + .string "in coda per comprare giochi di successo.$" + +SlateportCity_Text_WhyAreWeLiningUp: + .string "Perché poi stiamo in coda e paghiamo?\n" + .string "Dovremmo fare irruzione e basta!$" + +SlateportCity_Text_WhatDoYouWant: + .string "Come?\n" + .string "Cosa vuoi?$" + +SlateportCity_Text_IllReadSignForYou: + .string "Vuoi leggere questo cartello?\n" + .string "Te lo leggo io!$" + +SlateportCity_Text_SaysSomethingLikeSeaIsEndless: + .string "Vediamo…\p" + .string "Mmm… mi pare ci sia scritto:\n" + .string "“La vita nel mare è infinita”.\p" + .string "Sì, sono sicuro che dice così.$" + +SlateportCity_Text_ShouldveBroughtMyGameBoy: + .string "Uffa…\p" + .string "Avrei dovuto portare il mio Game Boy\n" + .string "Advance per non annoiarmi mentre\l" + .string "faccio la fila…$" + +SlateportCity_Text_HotSpringsAfterOperation: + .string "Il nostro CAPO ha detto che a\n" + .string "operazione terminata mi porterà\l" + .string "alle sorgenti termali. Non vedo l’ora\l" + .string "di andarci!$" + +SlateportCity_Text_SeaIsSoWet: + .string "Il mare è proprio immenso…\p" + .string "Che si sia formato dalle lacrime\n" + .string "versate dai POKéMON?!$" + +SlateportCity_Text_SinkOldBoats: + .string "Sai cosa fanno con le vecchie navi\n" + .string "troppo malmesse per navigare?\p" + .string "Le fanno affondare nel mare in modo che\n" + .string "i POKéMON le usino come abitazioni.$" + +SlateportCity_Text_BuyTooMuch: + .string "Quando vengo qui, mi lascio trasportare\n" + .string "e compro sempre troppe cose.$" + +SlateportCity_Text_GetNameRaterToHelpYou: + .string "Se vuoi cambiare il soprannome dei\n" + .string "tuoi POKéMON, devi chiedere aiuto al\l" + .string "GIUDICE ONOMASTICO.$" + +SlateportCity_Text_CantChangeTradeMonName: + .string "Non puoi cambiare il soprannome di un \n" + .string "POKéMON ottenuto con uno scambio.\p" + .string "Il soprannome racchiude l’amore dell’\n" + .string "ALLENATORE originario per quel POKéMON.$" + +SlateportCity_Text_BattleTentBuiltRecently: + .string "Di recente hanno aperto un TENDONE\n" + .string "LOTTA a SELCEPOLI.\p" + .string "Le PALESTRE sono divertenti, ma il\n" + .string "TENDONE LOTTA è eccezionale.\p" + .string "Devi trovare dei POKéMON forti\n" + .string "per il TENDONE LOTTA.$" + +SlateportCity_Text_CaptSternBeingInterviewed: + .string "Speravo che fosse una star famosa\n" + .string "a cui poter chiedere l’autografo.\p" + .string "Ma chi stanno intervistando?\n" + .string "Non è il CAP. REMO?$" + +SlateportCity_Text_InterviewerSoCool: + .string "La reporter è così pacata e carina.\p" + .string "Quando sarò grande, sarò anch’io \n" + .string "una reporter di fama internazionale.$" + +SlateportCity_Text_SternSaysDiscoveredSomething: + .string "Il CAP. REMO ha detto che hanno\n" + .string "scoperto qualcosa sul fondo marino.\p" + .string "Che curiosità!\n" + .string "Cosa sarà mai?$" + +SlateportCity_Text_CaptainComeBackWithBigFish: + .string "Che succede qui?\p" + .string "Il buon CAPITANO è tornato dal fondo\n" + .string "del mare con un grande pesce?!$" + +SlateportCity_Text_AmIOnTV: + .string "Ehi, stai guardando?\n" + .string "Sono in TV?$" + +SlateportCity_Text_CaptainsACelebrity: + .string "C’è un’intervista televisiva qui!\n" + .string "Il CAPITANO è una celebrità!$" + +SlateportCity_Text_BigSmileForCamera: + .string "TEO: CAP. REMO, guardi qui,\n" + .string "un sorriso per la telecamera!$" + +SlateportCity_Text_MostInvaluableExperience: + .string "TEA: Capisco, ha avuto un’esperienza\n" + .string "veramente interessante…$" + +SlateportCity_Text_SternMoveAheadWithExploration: + .string "CAP. REMO: Sì, certo. Intendiamo\n" + .string "continuare con le nostre esplorazioni.$" + +SlateportCity_Text_GabbyWonderfulThanksForInterview: + .string "TEA: Fantastico, CAP. REMO!\n" + .string "Grazie per averci messo a disposizione\l" + .string "parte del suo prezioso tempo.\p" + .string "Speriamo di poterla intervistare ancora\n" + .string "in occasione di nuove scoperte!$" + +SlateportCity_Text_SternWhewFirstInterview: + .string "CAP. REMO: Wow…\p" + .string "È stata la mia prima apparizione in TV.\n" + .string "Che emozione!$" + +SlateportCity_Text_OhPlayerWeMadeDiscovery: + .string "Oh! {PLAYER}{KUN}!\n" + .string "Stai proprio bene!\p" + .string "Abbiamo fatto una scoperta \n" + .string "sensazionale nel corso dell’ultima \l" + .string "esplorazione dei fondali marini.\p" + .string "Abbiamo trovato una grotta sommersa\n" + .string "sul PERCORSO 128.\p" + .string "Crediamo che ci viva un POKéMON che\n" + .string "si pensava estinto ormai da tempo.$" + +SlateportCity_Text_AquaWillAssumeControlOfSubmarine: + .string "Fufufu… il CAP. REMO, suppongo.\p" + .string "Noi del TEAM IDRO prenderemo\n" + .string "il controllo del suo sottomarino!\p" + .string "Protestare è inutile! Ci aspettiamo la\n" + .string "sua più totale collaborazione!\p" + .string "Fufufu… il TEAM IDRO è capace\n" + .string "di grandi cose!$" + +SlateportCity_Text_SternWhatWasAllThat: + .string "CAP. REMO: Cos’è stato?\p" + .string "Sembrava qualcuno che parlava\n" + .string "al megafono…\p" + .string "Da dove veniva?$" + +SlateportCity_Text_FromHarborTryingToTakeSub: + .string "Veniva dallo SCALO!\p" + .string "Il sottomarino!\n" + .string "Stanno cercando di impossessarsene!$" + +SlateportCity_Text_PleaseComeWithMe: + .string "{PLAYER}{KUN}!\n" + .string "Vieni con me!$" + +SlateportCity_Text_BattleTentSign: + .string "TENDONE LOTTA di SELCEPOLI\n" + .string "“Quale sarà il POKéMON più forte?”.$" + +SlateportCity_Text_SternsShipyardWantedSign: + .string "CANTIERE del CAP. REMO\p" + .string "“Cercasi marinaio in grado di solcare\n" + .string "qualsiasi mare”.$" + +SlateportCity_Text_SternsShipyardNearsCompletion: + .string "CANTIERE del CAP. REMO\p" + .string "“Traghetto M/N MAREA in fase di\n" + .string "completamento. Entrerà in servizio\l" + .string "tra SELCEPOLI e ALGHEPOLI”.$" + +SlateportCity_Text_SternsShipyardFerryComplete: + .string "CANTIERE del CAP. REMO\p" + .string "“Imbarco per il traghetto\n" + .string "M/N MAREA SELCEPOLI - ALGHEPOLI\l" + .string "presso lo SCALO”.$" + +SlateportCity_Text_PokemonFanClubSign: + .string "POKéMON FAN CLUB\n" + .string "“Per tutti i fan dei POKéMON!”.$" + +SlateportCity_Text_OceanicMuseumSign: + .string "MUSEO OCEANOGRAFICO\p" + .string "“Il mare, nella sua immensità, è\n" + .string "il sostegno di ogni forma di vita”.$" + +SlateportCity_Text_CitySign: + .string "PORTO SELCEPOLI\p" + .string "“Porto d’incontro fra gli uomini\n" + .string "e i POKéMON”.$" + +SlateportCity_Text_MarketSign: + .string "MERCATO di SELCEPOLI\n" + .string "“Strumenti unici e introvabili!”.$" + +SlateportCity_Text_HarborFerryUnderConstruction: + .string "SCALO di SELCEPOLI\p" + .string "“Traghetto M/N MAREA in costruzione\n" + .string "presso il CANTIERE.\p" + .string "Entrerà in servizio tra breve”.$" + +SlateportCity_Text_HarborSign: + .string "SCALO di SELCEPOLI\p" + .string "“Concedetevi una rilassante crociera\n" + .string "sul traghetto M/N MAREA”.$" + +SlateportCity_Text_NameRatersHouseSign: + .string "CASA del GIUDICE ONOMASTICO\n" + .string "“Valutiamo i soprannomi dei POKéMON”.$" + +SlateportCity_Text_ExplainBerries: + .string "Se un POKéMON selvatico si ferisce,\n" + .string "mangia delle BACCHE per curarsi.\p" + .string "Incredibile, vero?\p" + .string "Così qualcuno ha avuto l’idea di fare\n" + .string "dei medicamenti con le BACCHE.\p" + .string "Incredibile, vero?\p" + .string "Per produrre dei medicamenti, bisogna\n" + .string "ridurre le BACCHE in polvere.\p" + .string "Incredibile, vero?\p" + .string "Sembri avere interesse per le\n" + .string "BACCHE, o sbaglio?\p" + .string "Ho qualcosa che fa al caso tuo.$" + +SlateportCity_Text_ExplainBerryPowder: + .string "Di recente ho fatto installare nei\n" + .string "CENTRI POKéMON degli apparecchi\l" + .string "per ridurre le BACCHE in polvere.\p" + .string "I MACINABACCHE sono al primo\n" + .string "piano nella SALA DIRETTA.\p" + .string "Incredibile, vero?\p" + .string "Potresti fare un po’ di FARINA di\n" + .string "BACCHE usando quel macchinario?\p" + .string "Con una buona quantità di FARINA, ti\n" + .string "preparo tutti i medicamenti che vuoi.$" + +SlateportCity_Text_BroughtMeSomeBerryPowder: + .string "Mi hai portato della FARINA di BACCHE?$" + +SlateportCity_Text_ExchangeWhatWithIt: + .string "Cosa vuoi in cambio?$" + +SlateportCity_Text_ExchangeBerryPowderForItem: + .string "Bene: vuoi scambiare la tua FARINA\n" + .string "di BACCHE con 1 {STR_VAR_1}?$" + +SlateportCity_Text_DontHaveEnoughBerryPowder: + .string "Ehi, non hai abbastanza FARINA di\n" + .string "BACCHE!$" + +SlateportCity_Text_FineBerryPowderTradeSomethingElse: + .string "Questa FARINA di BACCHE è\n" + .string "eccellente.\p" + .string "Ne ricaverò degli ottimi\n" + .string "medicamenti.\p" + .string "Vuoi scambiare dell’altra FARINA\n" + .string "di BACCHE per qualcos’altro?$" + +SlateportCity_Text_WhenYouGetMoreBringItToMe: + .string "Ok, portami dell’altra FARINA di BACCHE\n" + .string "quando ne avrai ancora.$" + +SlateportCity_Text_ComeBackToTradeBerryPowder: + .string "Torna a trovarmi quando vuoi scambiare\n" + .string "la FARINA di BACCHE con medicamenti!\p" + .string "Qui è sempre aperto.\p" + .string "Incredibile, vero?$" + +SlateportCity_Text_YouDroveTeamAquaAway: + .string "SCOTT: Mmm…\n" + .string "Sono sicuro che ci siamo già incontrati.\p" + .string "Mi sono già presentato?\n" + .string "Io sono SCOTT.\p" + .string "Ho appena visto quelli del TEAM IDRO\n" + .string "correre via.\p" + .string "Non dirmi che li hai scacciati tu!$" + +SlateportCity_Text_MaybeThisTrainer: + .string "SCOTT: Mmm… forse… forse\n" + .string "questo ALLENATORE…$" + +SlateportCity_Text_LetsRegisterEachOther: + .string "SCOTT: Penso proprio che diventeremo\n" + .string "buoni amici noi due.\p" + .string "Registriamoci nei nostri POKéNAV.\p" + .string "… … … … … …$" + +SlateportCity_Text_RegisteredScott: + .string "Registrazione di SCOTT nel POKéNAV\n" + .string "avvenuta.$" + +SlateportCity_Text_KeepEyeOnTrainersBeSeeingYou: + .string "SCOTT: Non vorrei perderti di vista,\n" + .string "ma allo stesso tempo vorrei tenere\l" + .string "d’occhio anche altri talenti. Quindi\l" + .string "andrò ancora in giro per altre città.\p" + .string "Ci vediamo, {PLAYER}{KUN}!$" + +SlateportCity_Text_TakingBattleTentChallenge: + .string "SCOTT: Ehi, non sei {PLAYER}{KUN}?\p" + .string "Fammi indovinare, {PLAYER}{KUN}. Vuoi\n" + .string "cimentarti nel TENDONE LOTTA?\p" + .string "Sì! È una buona idea!\n" + .string "Anzi, un’idea fantastica!\p" + .string "Dopo tutto, un ALLENATORE forte è\n" + .string "quello che ci vuole nel TENDONE LOTTA!\p" + .string "Dai il meglio di te!$" diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index 75156f68f0..602f4de23d 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -153,125 +153,14 @@ SlateportCity_BattleTentCorridor_Movement_AttendantExit: set_invisible step_end -@ Leftover text from when this was a Contest Hall in R/S -@ Unused -SlateportCity_ContestHall_Text_AdviceForContests: - .string "Want a tasty little bit of advice\n" - .string "for CONTESTS?\p" - .string "Using a certain move after another\n" - .string "certain kind of move sometimes gets\l" - .string "you extra attention.\p" - .string "If you know what you're doing,\n" - .string "you can score big in appeal.\p" - .string "Of course, your opponents might try\n" - .string "disrupting your POKéMON's showing.$" - -@ Unused -SlateportCity_ContestHall_Text_MyPapaIsContestJudge: - .string "My papa, he's a CONTEST JUDGE.\p" - .string "I wonder what I should be when I\n" - .string "grow up, a JUDGE or a GYM LEADER?$" - -@ Unused -SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: - .string "Hey, man, I'm like majorly cheesed,\n" - .string "you know. Like, you know, I just\l" - .string "wanted to know why my POKéMON\l" - .string "never won, you know, like, hey?\p" - .string "So, like, I gave the JUDGE my two\n" - .string "cents, you know, they're free.\p" - .string "And he wouldn't hear me out, like, hey!\n" - .string "So, like, total bummer, man!\p" - .string "Hey, like, you! Zip it, you know?\n" - .string "Just, you know, take this!$" - -@ Unused -SlateportCity_ContestHall_Text_ExplainTorment: - .string "That's, like, TM41, you know?\n" - .string "Hey, it's TORMENT, you hearing me?\p" - .string "Like, it won't let the other guy\n" - .string "use the same move twice in a row, see?\p" - .string "Hey, now, you listen here, like,\n" - .string "I'm not laying a torment on you!$" - -@ Unused -SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: - .string "MC: Oh, my, my!\n" - .string "Now isn't that a dandy of a POKéMON?\p" - .string "Please! Do step right up and take\n" - .string "part in our splendid CONTESTS!\p" - .string "You'll do well! I'm sure of it!\n" - .string "My eyes have never failed me!$" - -@ Unused -SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: - .string "JUDGE: Well, hello there!\n" - .string "I see that you're a TRAINER!\p" - .string "Then, it just wouldn't do for you\n" - .string "to miss a POKéMON CONTEST!\p" - .string "Get a CONTEST PASS in VERDANTURF\n" - .string "CITY and enter anytime!$" - -@ Unused -SlateportCity_ContestHall_Text_ItsAppealTime: - .string "It's appeal time!\n" - .string "What should I lead with?$" - -@ Unused -SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal: - .string "They didn't pay much attention to\n" - .string "my POKéMON's appeal…\p" - .string "Humph, that JUDGE, he doesn't know\n" - .string "a good thing when he sees it.$" - -@ Unused -SlateportCity_ContestHall_Text_RewardWithSageAdvice: - .string "Oh, hi! You must be a serious fan to get\n" - .string "this close to the action.\p" - .string "I'll reward your enthusiasm with\n" - .string "this sage advice.\p" - .string "If a move goes over really well,\n" - .string "the audience will get excited.\p" - .string "The POKéMON that makes its appeal\n" - .string "right when everyone's excited…\p" - .string "Well, you'd think something good has\n" - .string "to happen!$" - -@ Unused -SlateportCity_ContestHall_Text_MoreFreakedOutThanMon: - .string "I can't do this! I'm more freaked out\n" - .string "than my POKéMON.\p" - .string "I'm shivering and my heart is racing!$" - -@ Unused -SlateportCity_ContestHall_Text_BattleAndContestAlike: - .string "A battle and a CONTEST aren't the\n" - .string "same, but they are alike, too.\p" - .string "You need to work hard and believe\n" - .string "in the POKéMON you've raised.$" - -@ Unused -SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: - .string "That POKéMON looks like it's on top\n" - .string "of its game, huh?\p" - .string "A POKéMON that does good in the\n" - .string "secondary judging seems to be more\l" - .string "relaxed when it's doing appeals.$" - -@ Unused -SlateportCity_ContestHall_Text_MyMonBetterThanThatLot: - .string "Will you look at that sorry sight?\p" - .string "Heh, my POKéMON's absolutely better\n" - .string "than that lot!$" - -@ Unused -SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon: - .string "Don't you get the urge to move with\n" - .string "POKéMON if they're putting on an\l" - .string "energetic appeal?$" - -@ Unused -SlateportCity_ContestHall_Text_HyperRankStage: - .string "POKéMON CONTESTS\n" - .string "HYPER RANK STAGE!$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_BattleTentCorridor/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_BattleTentCorridor/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_BattleTentCorridor/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_BattleTentCorridor/text.inc b/data/maps/SlateportCity_BattleTentCorridor/text.inc new file mode 100644 index 0000000000..fdf6ff2784 --- /dev/null +++ b/data/maps/SlateportCity_BattleTentCorridor/text.inc @@ -0,0 +1,122 @@ + +@ Leftover text from when this was a Contest Hall in R/S +@ Unused +SlateportCity_ContestHall_Text_AdviceForContests: + .string "Want a tasty little bit of advice\n" + .string "for CONTESTS?\p" + .string "Using a certain move after another\n" + .string "certain kind of move sometimes gets\l" + .string "you extra attention.\p" + .string "If you know what you're doing,\n" + .string "you can score big in appeal.\p" + .string "Of course, your opponents might try\n" + .string "disrupting your POKéMON's showing.$" + +@ Unused +SlateportCity_ContestHall_Text_MyPapaIsContestJudge: + .string "My papa, he's a CONTEST JUDGE.\p" + .string "I wonder what I should be when I\n" + .string "grow up, a JUDGE or a GYM LEADER?$" + +@ Unused +SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: + .string "Hey, man, I'm like majorly cheesed,\n" + .string "you know. Like, you know, I just\l" + .string "wanted to know why my POKéMON\l" + .string "never won, you know, like, hey?\p" + .string "So, like, I gave the JUDGE my two\n" + .string "cents, you know, they're free.\p" + .string "And he wouldn't hear me out, like, hey!\n" + .string "So, like, total bummer, man!\p" + .string "Hey, like, you! Zip it, you know?\n" + .string "Just, you know, take this!$" + +@ Unused +SlateportCity_ContestHall_Text_ExplainTorment: + .string "That's, like, TM41, you know?\n" + .string "Hey, it's TORMENT, you hearing me?\p" + .string "Like, it won't let the other guy\n" + .string "use the same move twice in a row, see?\p" + .string "Hey, now, you listen here, like,\n" + .string "I'm not laying a torment on you!$" + +@ Unused +SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: + .string "MC: Oh, my, my!\n" + .string "Now isn't that a dandy of a POKéMON?\p" + .string "Please! Do step right up and take\n" + .string "part in our splendid CONTESTS!\p" + .string "You'll do well! I'm sure of it!\n" + .string "My eyes have never failed me!$" + +@ Unused +SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: + .string "JUDGE: Well, hello there!\n" + .string "I see that you're a TRAINER!\p" + .string "Then, it just wouldn't do for you\n" + .string "to miss a POKéMON CONTEST!\p" + .string "Get a CONTEST PASS in VERDANTURF\n" + .string "CITY and enter anytime!$" + +@ Unused +SlateportCity_ContestHall_Text_ItsAppealTime: + .string "It's appeal time!\n" + .string "What should I lead with?$" + +@ Unused +SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal: + .string "They didn't pay much attention to\n" + .string "my POKéMON's appeal…\p" + .string "Humph, that JUDGE, he doesn't know\n" + .string "a good thing when he sees it.$" + +@ Unused +SlateportCity_ContestHall_Text_RewardWithSageAdvice: + .string "Oh, hi! You must be a serious fan to get\n" + .string "this close to the action.\p" + .string "I'll reward your enthusiasm with\n" + .string "this sage advice.\p" + .string "If a move goes over really well,\n" + .string "the audience will get excited.\p" + .string "The POKéMON that makes its appeal\n" + .string "right when everyone's excited…\p" + .string "Well, you'd think something good has\n" + .string "to happen!$" + +@ Unused +SlateportCity_ContestHall_Text_MoreFreakedOutThanMon: + .string "I can't do this! I'm more freaked out\n" + .string "than my POKéMON.\p" + .string "I'm shivering and my heart is racing!$" + +@ Unused +SlateportCity_ContestHall_Text_BattleAndContestAlike: + .string "A battle and a CONTEST aren't the\n" + .string "same, but they are alike, too.\p" + .string "You need to work hard and believe\n" + .string "in the POKéMON you've raised.$" + +@ Unused +SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: + .string "That POKéMON looks like it's on top\n" + .string "of its game, huh?\p" + .string "A POKéMON that does good in the\n" + .string "secondary judging seems to be more\l" + .string "relaxed when it's doing appeals.$" + +@ Unused +SlateportCity_ContestHall_Text_MyMonBetterThanThatLot: + .string "Will you look at that sorry sight?\p" + .string "Heh, my POKéMON's absolutely better\n" + .string "than that lot!$" + +@ Unused +SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon: + .string "Don't you get the urge to move with\n" + .string "POKéMON if they're putting on an\l" + .string "energetic appeal?$" + +@ Unused +SlateportCity_ContestHall_Text_HyperRankStage: + .string "POKéMON CONTESTS\n" + .string "HYPER RANK STAGE!$" diff --git a/data/maps/SlateportCity_BattleTentCorridor/text_fr.inc b/data/maps/SlateportCity_BattleTentCorridor/text_fr.inc new file mode 100644 index 0000000000..b4a0d10672 --- /dev/null +++ b/data/maps/SlateportCity_BattleTentCorridor/text_fr.inc @@ -0,0 +1,122 @@ + +@ Leftover text from when this was a Contest Hall in R/S +@ Unused +SlateportCity_ContestHall_Text_AdviceForContests: + .string "Want a tasty little bit of advice\n" + .string "for CONTESTS?\p" + .string "Using a certain move after another\n" + .string "certain kind of move sometimes gets\l" + .string "you extra attention.\p" + .string "If you know what you’re doing,\n" + .string "you can score big in appeal.\p" + .string "Of course, your opponents might try\n" + .string "disrupting your POKéMON’s showing.$" + +@ Unused +SlateportCity_ContestHall_Text_MyPapaIsContestJudge: + .string "My papa, he’s a CONTEST JUDGE.\p" + .string "I wonder what I should be when I\n" + .string "grow up, a JUDGE or a GYM LEADER?$" + +@ Unused +SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: + .string "Hey, man, I’m like majorly cheesed,\n" + .string "you know. Like, you know, I just\l" + .string "wanted to know why my POKéMON\l" + .string "never won, you know, like, hey?\p" + .string "So, like, I gave the JUDGE my two\n" + .string "cents, you know, they’re free.\p" + .string "And he wouldn’t hear me out, like, hey!\n" + .string "So, like, total bummer, man!\p" + .string "Hey, like, you! Zip it, you know?\n" + .string "Just, you know, take this!$" + +@ Unused +SlateportCity_ContestHall_Text_ExplainTorment: + .string "That’s, like, TM41, you know?\n" + .string "Hey, it’s TORMENT, you hearing me?\p" + .string "Like, it won’t let the other guy\n" + .string "use the same move twice in a row, see?\p" + .string "Hey, now, you listen here, like,\n" + .string "I’m not laying a torment on you!$" + +@ Unused +SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: + .string "MC: Oh, my, my!\n" + .string "Now isn’t that a dandy of a POKéMON?\p" + .string "Please! Do step right up and take\n" + .string "part in our splendid CONTESTS!\p" + .string "You’ll do well! I’m sure of it!\n" + .string "My eyes have never failed me!$" + +@ Unused +SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: + .string "JUDGE: Well, hello there!\n" + .string "I see that you’re a TRAINER!\p" + .string "Then, it just wouldn’t do for you\n" + .string "to miss a POKéMON CONTEST!\p" + .string "Get a CONTEST PASS in VERDANTURF\n" + .string "CITY and enter anytime!$" + +@ Unused +SlateportCity_ContestHall_Text_ItsAppealTime: + .string "It’s appeal time!\n" + .string "What should I lead with?$" + +@ Unused +SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal: + .string "They didn’t pay much attention to\n" + .string "my POKéMON’s appeal…\p" + .string "Humph, that JUDGE, he doesn’t know\n" + .string "a good thing when he sees it.$" + +@ Unused +SlateportCity_ContestHall_Text_RewardWithSageAdvice: + .string "Oh, hi! You must be a serious fan to get\n" + .string "this close to the action.\p" + .string "I’ll reward your enthusiasm with\n" + .string "this sage advice.\p" + .string "If a move goes over really well,\n" + .string "the audience will get excited.\p" + .string "The POKéMON that makes its appeal\n" + .string "right when everyone’s excited…\p" + .string "Well, you’d think something good has\n" + .string "to happen!$" + +@ Unused +SlateportCity_ContestHall_Text_MoreFreakedOutThanMon: + .string "I can’t do this! I’m more freaked out\n" + .string "than my POKéMON.\p" + .string "I’m shivering and my heart is racing!$" + +@ Unused +SlateportCity_ContestHall_Text_BattleAndContestAlike: + .string "A battle and a CONTEST aren’t the\n" + .string "same, but they are alike, too.\p" + .string "You need to work hard and believe\n" + .string "in the POKéMON you’ve raised.$" + +@ Unused +SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: + .string "That POKéMON looks like it’s on top\n" + .string "of its game, huh?\p" + .string "A POKéMON that does good in the\n" + .string "secondary judging seems to be more\l" + .string "relaxed when it’s doing appeals.$" + +@ Unused +SlateportCity_ContestHall_Text_MyMonBetterThanThatLot: + .string "Will you look at that sorry sight?\p" + .string "Heh, my POKéMON’s absolutely better\n" + .string "than that lot!$" + +@ Unused +SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon: + .string "Don’t you get the urge to move with\n" + .string "POKéMON if they’re putting on an\l" + .string "energetic appeal?$" + +@ Unused +SlateportCity_ContestHall_Text_HyperRankStage: + .string "POKéMON CONTESTS\n" + .string "HYPER RANK STAGE!$" diff --git a/data/maps/SlateportCity_BattleTentCorridor/text_it.inc b/data/maps/SlateportCity_BattleTentCorridor/text_it.inc new file mode 100644 index 0000000000..b4a0d10672 --- /dev/null +++ b/data/maps/SlateportCity_BattleTentCorridor/text_it.inc @@ -0,0 +1,122 @@ + +@ Leftover text from when this was a Contest Hall in R/S +@ Unused +SlateportCity_ContestHall_Text_AdviceForContests: + .string "Want a tasty little bit of advice\n" + .string "for CONTESTS?\p" + .string "Using a certain move after another\n" + .string "certain kind of move sometimes gets\l" + .string "you extra attention.\p" + .string "If you know what you’re doing,\n" + .string "you can score big in appeal.\p" + .string "Of course, your opponents might try\n" + .string "disrupting your POKéMON’s showing.$" + +@ Unused +SlateportCity_ContestHall_Text_MyPapaIsContestJudge: + .string "My papa, he’s a CONTEST JUDGE.\p" + .string "I wonder what I should be when I\n" + .string "grow up, a JUDGE or a GYM LEADER?$" + +@ Unused +SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: + .string "Hey, man, I’m like majorly cheesed,\n" + .string "you know. Like, you know, I just\l" + .string "wanted to know why my POKéMON\l" + .string "never won, you know, like, hey?\p" + .string "So, like, I gave the JUDGE my two\n" + .string "cents, you know, they’re free.\p" + .string "And he wouldn’t hear me out, like, hey!\n" + .string "So, like, total bummer, man!\p" + .string "Hey, like, you! Zip it, you know?\n" + .string "Just, you know, take this!$" + +@ Unused +SlateportCity_ContestHall_Text_ExplainTorment: + .string "That’s, like, TM41, you know?\n" + .string "Hey, it’s TORMENT, you hearing me?\p" + .string "Like, it won’t let the other guy\n" + .string "use the same move twice in a row, see?\p" + .string "Hey, now, you listen here, like,\n" + .string "I’m not laying a torment on you!$" + +@ Unused +SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: + .string "MC: Oh, my, my!\n" + .string "Now isn’t that a dandy of a POKéMON?\p" + .string "Please! Do step right up and take\n" + .string "part in our splendid CONTESTS!\p" + .string "You’ll do well! I’m sure of it!\n" + .string "My eyes have never failed me!$" + +@ Unused +SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: + .string "JUDGE: Well, hello there!\n" + .string "I see that you’re a TRAINER!\p" + .string "Then, it just wouldn’t do for you\n" + .string "to miss a POKéMON CONTEST!\p" + .string "Get a CONTEST PASS in VERDANTURF\n" + .string "CITY and enter anytime!$" + +@ Unused +SlateportCity_ContestHall_Text_ItsAppealTime: + .string "It’s appeal time!\n" + .string "What should I lead with?$" + +@ Unused +SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal: + .string "They didn’t pay much attention to\n" + .string "my POKéMON’s appeal…\p" + .string "Humph, that JUDGE, he doesn’t know\n" + .string "a good thing when he sees it.$" + +@ Unused +SlateportCity_ContestHall_Text_RewardWithSageAdvice: + .string "Oh, hi! You must be a serious fan to get\n" + .string "this close to the action.\p" + .string "I’ll reward your enthusiasm with\n" + .string "this sage advice.\p" + .string "If a move goes over really well,\n" + .string "the audience will get excited.\p" + .string "The POKéMON that makes its appeal\n" + .string "right when everyone’s excited…\p" + .string "Well, you’d think something good has\n" + .string "to happen!$" + +@ Unused +SlateportCity_ContestHall_Text_MoreFreakedOutThanMon: + .string "I can’t do this! I’m more freaked out\n" + .string "than my POKéMON.\p" + .string "I’m shivering and my heart is racing!$" + +@ Unused +SlateportCity_ContestHall_Text_BattleAndContestAlike: + .string "A battle and a CONTEST aren’t the\n" + .string "same, but they are alike, too.\p" + .string "You need to work hard and believe\n" + .string "in the POKéMON you’ve raised.$" + +@ Unused +SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: + .string "That POKéMON looks like it’s on top\n" + .string "of its game, huh?\p" + .string "A POKéMON that does good in the\n" + .string "secondary judging seems to be more\l" + .string "relaxed when it’s doing appeals.$" + +@ Unused +SlateportCity_ContestHall_Text_MyMonBetterThanThatLot: + .string "Will you look at that sorry sight?\p" + .string "Heh, my POKéMON’s absolutely better\n" + .string "than that lot!$" + +@ Unused +SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon: + .string "Don’t you get the urge to move with\n" + .string "POKéMON if they’re putting on an\l" + .string "energetic appeal?$" + +@ Unused +SlateportCity_ContestHall_Text_HyperRankStage: + .string "POKéMON CONTESTS\n" + .string "HYPER RANK STAGE!$" diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index 0d3fae875f..4b64bb3b02 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -274,36 +274,14 @@ SlateportCity_BattleTentLobby_EventScript_ExitRules:: releaseall end -SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe: - .string "So, like, I couldn't find myself any\n" - .string "POKéMON that were, like, for me.\p" - .string "So, I figured, like, hey, I should file\n" - .string "a complaint to the guy there?\p" - .string "And he wouldn't hear me out, like, hey!\n" - .string "So, like, total bummer, man!\p" - .string "Hey, like, you! Zip it, you know?\n" - .string "Just, you know, take this!$" - -SlateportCity_BattleTentLobby_Text_ExplainTorment: - .string "That's, like, TM41, you know?\n" - .string "Hey, it's TORMENT, you hearing me?\p" - .string "Like, it won't let the other guy\n" - .string "use the same move twice in a row, see?\p" - .string "Hey, now, you listen here, like,\n" - .string "I'm not laying a torment on you!$" - -SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons: - .string "I don't really like BUG POKéMON,\n" - .string "but maybe I'll try using some for\l" - .string "a change of pace.\p" - .string "Who knows, I might even get to like\n" - .string "them!$" - -SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons: - .string "You can battle all you want here even\n" - .string "if you don't have any tough POKéMON.$" - -SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection: - .string "Wouldn't it be nice if they had more of\n" - .string "a selection?$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_BattleTentLobby/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_BattleTentLobby/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_BattleTentLobby/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_BattleTentLobby/text.inc b/data/maps/SlateportCity_BattleTentLobby/text.inc new file mode 100644 index 0000000000..c7b9ac3413 --- /dev/null +++ b/data/maps/SlateportCity_BattleTentLobby/text.inc @@ -0,0 +1,33 @@ + +SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe: + .string "So, like, I couldn't find myself any\n" + .string "POKéMON that were, like, for me.\p" + .string "So, I figured, like, hey, I should file\n" + .string "a complaint to the guy there?\p" + .string "And he wouldn't hear me out, like, hey!\n" + .string "So, like, total bummer, man!\p" + .string "Hey, like, you! Zip it, you know?\n" + .string "Just, you know, take this!$" + +SlateportCity_BattleTentLobby_Text_ExplainTorment: + .string "That's, like, TM41, you know?\n" + .string "Hey, it's TORMENT, you hearing me?\p" + .string "Like, it won't let the other guy\n" + .string "use the same move twice in a row, see?\p" + .string "Hey, now, you listen here, like,\n" + .string "I'm not laying a torment on you!$" + +SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons: + .string "I don't really like BUG POKéMON,\n" + .string "but maybe I'll try using some for\l" + .string "a change of pace.\p" + .string "Who knows, I might even get to like\n" + .string "them!$" + +SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons: + .string "You can battle all you want here even\n" + .string "if you don't have any tough POKéMON.$" + +SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection: + .string "Wouldn't it be nice if they had more of\n" + .string "a selection?$" diff --git a/data/maps/SlateportCity_BattleTentLobby/text_fr.inc b/data/maps/SlateportCity_BattleTentLobby/text_fr.inc new file mode 100644 index 0000000000..deb493ce34 --- /dev/null +++ b/data/maps/SlateportCity_BattleTentLobby/text_fr.inc @@ -0,0 +1,34 @@ + +SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe: + .string "Tu vois, comme j’pouvais pas trouver\n" + .string "de POKéMON pour moi, tu vois…\p" + .string "Alors j’suis allé me plaindre à ce\n" + .string "type là, tu vois.\p" + .string "Et il voulait même pas m’écouter, quoi!\n" + .string "Un vrai pourri, quoi!\p" + .string "J’pouvais pas en placer une!\n" + .string "Attends, prends ça, quoi!$" + +SlateportCity_BattleTentLobby_Text_ExplainTorment: + .string "Ben quoi, c’est la CT41, tu vois?\n" + .string "Hé, c’est TOURMENTE, tu piges?\p" + .string "Avec ça, l’autre pourra pas utiliser\n" + .string "deux fois de suite la même capacité, OK?\p" + .string "Hé, maintenant, tu m’écoutes, alors!\n" + .string "C’est quand même pas la mort!$" + +SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons: + .string "J’aime pas vraiment les POKéMON\n" + .string "INSECTE, mais je devrais peut-être\l" + .string "en essayer, juste pour voir.\p" + .string "Qui sait, j’pourrais peut-être même\n" + .string "aimer ça!$" + +SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons: + .string "Tu peux te battre quand tu veux ici,\n" + .string "même si tu ne possèdes pas de\l" + .string "POKéMON.$" + +SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection: + .string "Ne serait-ce pas super s’ils avaient\n" + .string "plus de choix?$" diff --git a/data/maps/SlateportCity_BattleTentLobby/text_it.inc b/data/maps/SlateportCity_BattleTentLobby/text_it.inc new file mode 100644 index 0000000000..4fbca37e1c --- /dev/null +++ b/data/maps/SlateportCity_BattleTentLobby/text_it.inc @@ -0,0 +1,32 @@ + +SlateportCity_BattleTentLobby_Text_CouldntFindMonForMe: + .string "Come dire… non sono\n" + .string "riuscito a trovare dei POKéMON\l" + .string "che facessero al caso mio.\p" + .string "E così ho pensato di presentare\n" + .string "un reclamo a quel tizio là.\p" + .string "Ma non ha nemmeno voluto\n" + .string "ascoltarmi… accipicchia!\p" + .string "Vabbè, veniamo al sodo… prendi qua!$" + +SlateportCity_BattleTentLobby_Text_ExplainTorment: + .string "Ehi, è la MT41! Contiene ATTACCALITE,\n" + .string "mi ascolti?\p" + .string "L’avversario non può ripetere la stessa\n" + .string "mossa due volte di fila, capito?\p" + .string "Ehi, apri bene le orecchie… ti sto dando\n" + .string "una mano!$" + +SlateportCity_BattleTentLobby_Text_IllTryUsingBugMons: + .string "I POKéMON COLEOTTERO non mi \n" + .string "piacciono proprio, ma proverò ad usarli,\l" + .string "così, tanto per cambiare…\p" + .string "Chissà, magari finirò con l’apprezzarli!$" + +SlateportCity_BattleTentLobby_Text_BattleEvenWithoutToughMons: + .string "Qui puoi lottare contro chi vuoi anche\n" + .string "se non hai POKéMON molto forti.$" + +SlateportCity_BattleTentLobby_Text_NiceIfMoreSelection: + .string "Che bello sarebbe se avessero una\n" + .string "scelta maggiore!$" diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index b2a71f2b7c..4465ea871f 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -386,161 +386,14 @@ SlateportCity_Harbor_EventScript_TradedScanner:: release end -SlateportCity_Harbor_Text_FerryServiceUnavailable: - .string "I beg your pardon?\n" - .string "You're looking for a ship?\p" - .string "I'm sorry, the ferry service isn't\n" - .string "available at present…$" - -SlateportCity_Harbor_Text_MayISeeYourTicket: - .string "Hello, are you here for the ferry?\n" - .string "May I see your TICKET?$" - -SlateportCity_Harbor_Text_YouMustHaveTicket: - .string "{PLAYER} doesn't have the TICKET…\p" - .string "I'm terribly sorry.\p" - .string "You must have a TICKET to board\n" - .string "the ferry.$" - -SlateportCity_Harbor_Text_FlashedTicketWhereTo: - .string "{PLAYER} flashed the TICKET.\p" - .string "Perfect! That's all you need!\p" - .string "And where would you like to go?$" - -SlateportCity_Harbor_Text_SailAnotherTime: - .string "Please sail with us another time!$" - -SlateportCity_Harbor_Text_LilycoveItIs: - .string "LILYCOVE CITY it is, then!$" - -SlateportCity_Harbor_Text_BattleFrontierItIs: - .string "BATTLE FRONTIER it is, then!$" - -SlateportCity_Harbor_Text_PleaseBoardFerry: - .string "Please board the ferry and wait for\n" - .string "departure.$" - -SlateportCity_Harbor_Text_WhereWouldYouLikeToGo: - .string "Then, where would you like to go?$" - -SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday: - .string "A journey to the bottom of the sea…\n" - .string "I wonder what it'd be like?\p" - .string "I'd love to go deep underwater like\n" - .string "that someday.$" - -SlateportCity_Harbor_Text_AbnormalWeather: - .string "For a ship to sail safely, we need to\n" - .string "know about the weather!\p" - .string "Speaking of weather, I heard something\n" - .string "from a guy at the WEATHER INSTITUTE.\p" - .string "He was saying abnormal weather has\n" - .string "been reported all over the place!\p" - .string "You should visit the WEATHER INSTITUTE\n" - .string "and ask around!$" - -SlateportCity_Harbor_Text_SubTooSmallForMe: - .string "I wanted to go with CAPT. STERN on\n" - .string "the ocean floor exploration.\p" - .string "But the sub's too small for me.\p" - .string "If I squeezed in, there wouldn't be\n" - .string "any room for the CAPTAIN…$" - -SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum: - .string "CAPT. STERN: Those thugs…\p" - .string "They're the same lot who tried to rob\n" - .string "the DEVON GOODS at the MUSEUM.$" - -SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove: - .string "ARCHIE: Oh?\n" - .string "Not you again…\p" - .string "You are tenacious to track us here,\n" - .string "that much I will give you.\p" - .string "But now…\n" - .string "No one can stop us! No one!\p" - .string "Or, will you follow us back to our\n" - .string "HIDEOUT in LILYCOVE CITY?\p" - .string "Fwahahahaha…$" - -SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine: - .string "CAPT. STERN: Why…\p" - .string "Why would TEAM AQUA steal my\n" - .string "SUBMARINE EXPLORER 1?\p" - .string "They can't be after the slumbering\n" - .string "POKéMON at the bottom of the sea…\p" - .string "But even if I were to chase them,\n" - .string "I don't stand a chance against them…$" - -SlateportCity_Harbor_Text_TeamAquaLeftNeedDive: - .string "CAPT. STERN: Oh, {PLAYER}{KUN}…\p" - .string "Okay… So TEAM AQUA left before you\n" - .string "could stop them…\p" - .string "Oh, no, don't blame yourself.\n" - .string "You're not responsible for this.\p" - .string "Trying to catch a submarine…\n" - .string "It's impossible for most people.\p" - .string "You would need a POKéMON that knows\n" - .string "how to DIVE…\p" - .string "Perhaps if you went out to\n" - .string "MOSSDEEP CITY…\p" - .string "A lot of divers live out there, so\n" - .string "someone might teach you…$" - -SlateportCity_Harbor_Text_NeedDiveToCatchSub: - .string "CAPT. STERN: Trying to catch a\n" - .string "submarine… It's impossible.\p" - .string "You would need a POKéMON that knows\n" - .string "how to DIVE…\p" - .string "Perhaps if you went out to\n" - .string "MOSSDEEP CITY…\p" - .string "A lot of divers live out there, so\n" - .string "someone might teach you…$" - -SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry: - .string "CAPT. STERN: Oh, yes.\n" - .string "MR. BRINEY came to our SHIPYARD.\p" - .string "It won't be long now before we finish\n" - .string "making the ferry!$" - -SlateportCity_Harbor_Text_FinishedMakingFerry: - .string "CAPT. STERN: {PLAYER}{KUN}!\p" - .string "We finally finished making the ferry\n" - .string "S.S. TIDAL!\p" - .string "We couldn't have done it without\n" - .string "your friend MR. BRINEY.\p" - .string "Please go for a short cruise on it!$" - -SlateportCity_Harbor_Text_WouldYouTradeScanner: - .string "CAPT. STERN: Oh?\n" - .string "{PLAYER}{KUN}, that item you have…\p" - .string "That's a SCANNER! That would sure\n" - .string "help us on our explorations.\p" - .string "{PLAYER}{KUN}, would you trade your\n" - .string "SCANNER for something?\p" - .string "Like, say, a DEEPSEATOOTH or\n" - .string "a DEEPSEASCALE that I have?$" - -SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow: - .string "CAPT. STERN: Are you certain?\n" - .string "It's useless to you, {PLAYER}{KUN}…\p" - .string "Well, okay, then. If you want to trade\n" - .string "your SCANNER, let me know.$" - -SlateportCity_Harbor_Text_TradeForDeepSeaTooth: - .string "CAPT. STERN: So you'll trade it for\n" - .string "my DEEPSEATOOTH?$" - -SlateportCity_Harbor_Text_TradeForDeepSeaScale: - .string "CAPT. STERN: So you'll trade it for\n" - .string "my DEEPSEASCALE?$" - -SlateportCity_Harbor_Text_WhichOneDoYouWant: - .string "CAPT. STERN: Which one do you want?$" - -SlateportCity_Harbor_Text_HandedScannerToStern: - .string "{PLAYER} handed the SCANNER to\n" - .string "CAPT. STERN.$" - -SlateportCity_Harbor_Text_ThisWillHelpResearch: - .string "CAPT. STERN: Thanks, {PLAYER}{KUN}!\n" - .string "This will help our research a lot!$" +.ifdef ENGLISH + .include "data/maps/SlateportCity_Harbor/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_Harbor/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_Harbor/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_Harbor/text.inc b/data/maps/SlateportCity_Harbor/text.inc new file mode 100644 index 0000000000..23ee13e745 --- /dev/null +++ b/data/maps/SlateportCity_Harbor/text.inc @@ -0,0 +1,159 @@ + +SlateportCity_Harbor_Text_FerryServiceUnavailable: + .string "I beg your pardon?\n" + .string "You're looking for a ship?\p" + .string "I'm sorry, the ferry service isn't\n" + .string "available at present…$" + +SlateportCity_Harbor_Text_MayISeeYourTicket: + .string "Hello, are you here for the ferry?\n" + .string "May I see your TICKET?$" + +SlateportCity_Harbor_Text_YouMustHaveTicket: + .string "{PLAYER} doesn't have the TICKET…\p" + .string "I'm terribly sorry.\p" + .string "You must have a TICKET to board\n" + .string "the ferry.$" + +SlateportCity_Harbor_Text_FlashedTicketWhereTo: + .string "{PLAYER} flashed the TICKET.\p" + .string "Perfect! That's all you need!\p" + .string "And where would you like to go?$" + +SlateportCity_Harbor_Text_SailAnotherTime: + .string "Please sail with us another time!$" + +SlateportCity_Harbor_Text_LilycoveItIs: + .string "LILYCOVE CITY it is, then!$" + +SlateportCity_Harbor_Text_BattleFrontierItIs: + .string "BATTLE FRONTIER it is, then!$" + +SlateportCity_Harbor_Text_PleaseBoardFerry: + .string "Please board the ferry and wait for\n" + .string "departure.$" + +SlateportCity_Harbor_Text_WhereWouldYouLikeToGo: + .string "Then, where would you like to go?$" + +SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday: + .string "A journey to the bottom of the sea…\n" + .string "I wonder what it'd be like?\p" + .string "I'd love to go deep underwater like\n" + .string "that someday.$" + +SlateportCity_Harbor_Text_AbnormalWeather: + .string "For a ship to sail safely, we need to\n" + .string "know about the weather!\p" + .string "Speaking of weather, I heard something\n" + .string "from a guy at the WEATHER INSTITUTE.\p" + .string "He was saying abnormal weather has\n" + .string "been reported all over the place!\p" + .string "You should visit the WEATHER INSTITUTE\n" + .string "and ask around!$" + +SlateportCity_Harbor_Text_SubTooSmallForMe: + .string "I wanted to go with CAPT. STERN on\n" + .string "the ocean floor exploration.\p" + .string "But the sub's too small for me.\p" + .string "If I squeezed in, there wouldn't be\n" + .string "any room for the CAPTAIN…$" + +SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum: + .string "CAPT. STERN: Those thugs…\p" + .string "They're the same lot who tried to rob\n" + .string "the DEVON GOODS at the MUSEUM.$" + +SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove: + .string "ARCHIE: Oh?\n" + .string "Not you again…\p" + .string "You are tenacious to track us here,\n" + .string "that much I will give you.\p" + .string "But now…\n" + .string "No one can stop us! No one!\p" + .string "Or, will you follow us back to our\n" + .string "HIDEOUT in LILYCOVE CITY?\p" + .string "Fwahahahaha…$" + +SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine: + .string "CAPT. STERN: Why…\p" + .string "Why would TEAM AQUA steal my\n" + .string "SUBMARINE EXPLORER 1?\p" + .string "They can't be after the slumbering\n" + .string "POKéMON at the bottom of the sea…\p" + .string "But even if I were to chase them,\n" + .string "I don't stand a chance against them…$" + +SlateportCity_Harbor_Text_TeamAquaLeftNeedDive: + .string "CAPT. STERN: Oh, {PLAYER}{KUN}…\p" + .string "Okay… So TEAM AQUA left before you\n" + .string "could stop them…\p" + .string "Oh, no, don't blame yourself.\n" + .string "You're not responsible for this.\p" + .string "Trying to catch a submarine…\n" + .string "It's impossible for most people.\p" + .string "You would need a POKéMON that knows\n" + .string "how to DIVE…\p" + .string "Perhaps if you went out to\n" + .string "MOSSDEEP CITY…\p" + .string "A lot of divers live out there, so\n" + .string "someone might teach you…$" + +SlateportCity_Harbor_Text_NeedDiveToCatchSub: + .string "CAPT. STERN: Trying to catch a\n" + .string "submarine… It's impossible.\p" + .string "You would need a POKéMON that knows\n" + .string "how to DIVE…\p" + .string "Perhaps if you went out to\n" + .string "MOSSDEEP CITY…\p" + .string "A lot of divers live out there, so\n" + .string "someone might teach you…$" + +SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry: + .string "CAPT. STERN: Oh, yes.\n" + .string "MR. BRINEY came to our SHIPYARD.\p" + .string "It won't be long now before we finish\n" + .string "making the ferry!$" + +SlateportCity_Harbor_Text_FinishedMakingFerry: + .string "CAPT. STERN: {PLAYER}{KUN}!\p" + .string "We finally finished making the ferry\n" + .string "S.S. TIDAL!\p" + .string "We couldn't have done it without\n" + .string "your friend MR. BRINEY.\p" + .string "Please go for a short cruise on it!$" + +SlateportCity_Harbor_Text_WouldYouTradeScanner: + .string "CAPT. STERN: Oh?\n" + .string "{PLAYER}{KUN}, that item you have…\p" + .string "That's a SCANNER! That would sure\n" + .string "help us on our explorations.\p" + .string "{PLAYER}{KUN}, would you trade your\n" + .string "SCANNER for something?\p" + .string "Like, say, a DEEPSEATOOTH or\n" + .string "a DEEPSEASCALE that I have?$" + +SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow: + .string "CAPT. STERN: Are you certain?\n" + .string "It's useless to you, {PLAYER}{KUN}…\p" + .string "Well, okay, then. If you want to trade\n" + .string "your SCANNER, let me know.$" + +SlateportCity_Harbor_Text_TradeForDeepSeaTooth: + .string "CAPT. STERN: So you'll trade it for\n" + .string "my DEEPSEATOOTH?$" + +SlateportCity_Harbor_Text_TradeForDeepSeaScale: + .string "CAPT. STERN: So you'll trade it for\n" + .string "my DEEPSEASCALE?$" + +SlateportCity_Harbor_Text_WhichOneDoYouWant: + .string "CAPT. STERN: Which one do you want?$" + +SlateportCity_Harbor_Text_HandedScannerToStern: + .string "{PLAYER} handed the SCANNER to\n" + .string "CAPT. STERN.$" + +SlateportCity_Harbor_Text_ThisWillHelpResearch: + .string "CAPT. STERN: Thanks, {PLAYER}{KUN}!\n" + .string "This will help our research a lot!$" diff --git a/data/maps/SlateportCity_Harbor/text_fr.inc b/data/maps/SlateportCity_Harbor/text_fr.inc new file mode 100644 index 0000000000..e7ca5e87e5 --- /dev/null +++ b/data/maps/SlateportCity_Harbor/text_fr.inc @@ -0,0 +1,161 @@ + +SlateportCity_Harbor_Text_FerryServiceUnavailable: + .string "Je vous demande pardon?\n" + .string "Vous cherchez un bateau?\p" + .string "Désolée, vous ne pouvez pas embarquer\n" + .string "sur le ferry pour le moment.$" + +SlateportCity_Harbor_Text_MayISeeYourTicket: + .string "Bonjour. C’est pour le ferry?\n" + .string "Puis-je voir votre PASSE BATEAU?$" + +SlateportCity_Harbor_Text_YouMustHaveTicket: + .string "{PLAYER} n’a pas le PASSE BATEAU…\p" + .string "Je suis désolée.\p" + .string "Il vous faut un PASSE BATEAU pour\n" + .string "embarquer sur le ferry.$" + +SlateportCity_Harbor_Text_FlashedTicketWhereTo: + .string "{PLAYER} montre le PASSE BATEAU…\p" + .string "Parfait! Tout y est!\p" + .string "Et où souhaitez-vous aller?$" + +SlateportCity_Harbor_Text_SailAnotherTime: + .string "Revenez une autre fois!$" + +SlateportCity_Harbor_Text_LilycoveItIs: + .string "Alors, cap sur NENUCRIQUE?$" + +SlateportCity_Harbor_Text_BattleFrontierItIs: + .string "Cap sur la ZONE DE COMBAT!$" + +SlateportCity_Harbor_Text_PleaseBoardFerry: + .string "Veuillez monter sur le ferry et\n" + .string "attendre le départ.$" + +SlateportCity_Harbor_Text_WhereWouldYouLikeToGo: + .string "Alors, où souhaiteriez-vous aller?$" + +SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday: + .string "Un voyage au fond de la mer…\n" + .string "Je me demande comment c’est.\p" + .string "Un jour, j’aimerais bien aller comme ça,\n" + .string "dans les profondeurs de la mer.$" + +SlateportCity_Harbor_Text_AbnormalWeather: + .string "Pour appareiller en toute sécurité,\n" + .string "nous devons d’abord consulter la météo!\p" + .string "En parlant de ça, j’ai appris quelque\n" + .string "chose d’une personne travaillant\l" + .string "au CENTRE METEO.\p" + .string "Des changements climatiques\n" + .string "importants auraient été reportés\l" + .string "un peu partout!\p" + .string "Tu devrais aller faire un tour au\n" + .string "CENTRE METEO et te renseigner!$" + +SlateportCity_Harbor_Text_SubTooSmallForMe: + .string "Je voulais accompagner le CAPT. POUPE\n" + .string "dans son exploration des fonds marins.\p" + .string "Mais le sous-marin est trop petit.\p" + .string "Si j’avais embarqué, il n’y aurait plus eu\n" + .string "assez de place pour le CAPITAINE…$" + +SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum: + .string "CAPT. POUPE: Ces brutes…\p" + .string "Ce sont eux qui ont tenté de voler\n" + .string "le PACK DEVON au MUSEE.$" + +SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove: + .string "ARTHUR: Oh?\n" + .string "Encore toi!\p" + .string "Tu nous as suivis jusqu’ici! Tu\n" + .string "n’abandonnes donc jamais?\p" + .string "Mais maintenant…\n" + .string "personne ne peut nous arrêter!\p" + .string "Ou peut-être comptes-tu nous suivre\n" + .string "dans notre PLANQUE à NENUCRIQUE?\p" + .string "Ah, ah, ah, ah…$" + +SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine: + .string "CAPT. POUPE: Pourquoi…\p" + .string "Pourquoi la TEAM AQUA voudrait-elle\n" + .string "voler mon SOUS-MARIN D’EXPLORATION 1?\p" + .string "Ils ne peuvent pas s’intéresser au\n" + .string "POKéMON qui sommeille au fond\l" + .string "de l’océan…\p" + .string "De toute façon, même si je voulais les\n" + .string "poursuivre, je n’aurais aucune chance…$" + +SlateportCity_Harbor_Text_TeamAquaLeftNeedDive: + .string "CAPT. POUPE: Oh, {PLAYER}{KUN}…\p" + .string "Bon… Alors la TEAM AQUA s’est enfuie\n" + .string "avant que tu ne puisses l’arrêter…\p" + .string "Oh, non, tu n’as rien à te reprocher!\n" + .string "Ce n’est pas de ta faute.\p" + .string "Tenter de rattraper un sous-marin…\n" + .string "C’est impossible pour beaucoup de gens.\p" + .string "Il aurait fallu que tu aies un POKéMON\n" + .string "connaissant PLONGEE.\p" + .string "Si tu te rendais à ALGATIA,\n" + .string "peut-être que…\p" + .string "De nombreux plongeurs vivent là-bas,\n" + .string "quelqu’un pourrait t’apprendre…$" + +SlateportCity_Harbor_Text_NeedDiveToCatchSub: + .string "CAPT. POUPE: Tenter de rattraper un\n" + .string "sous-marin… C’est impossible!\p" + .string "Il aurait fallu que tu aies un POKéMON\n" + .string "connaissant PLONGEE.\p" + .string "Si tu te rendais à ALGATIA,\n" + .string "peut-être que…\p" + .string "De nombreux plongeurs vivent là-bas,\n" + .string "quelqu’un pourrait t’apprendre…$" + +SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry: + .string "CAPT. POUPE: Oh, oui.\n" + .string "M. MARCO est passé au CHANTIER NAVAL.\p" + .string "Ça ne va plus prendre très longtemps\n" + .string "maintenant pour finir le ferry!$" + +SlateportCity_Harbor_Text_FinishedMakingFerry: + .string "CAPT. POUPE: {PLAYER}{KUN}!\p" + .string "On a enfin fini le ferry LE MARINA!\p" + .string "On n’aurait jamais pu l’achever\n" + .string "sans ton ami M. MARCO. \p" + .string "Va donc faire une petite croisière!$" + +SlateportCity_Harbor_Text_WouldYouTradeScanner: + .string "CAPT. POUPE: Oh?\n" + .string "{PLAYER}{KUN}, cet objet que tu as…\p" + .string "C’est un SCANNER! Ça nous aiderait\n" + .string "certainement pour nos explorations.\p" + .string "{PLAYER}{KUN}, voudrais-tu échanger ton\n" + .string "SCANNER contre autre chose?\p" + .string "Comme, disons, une DENT OCEAN\n" + .string "ou une ECAILLEOCEAN par exemple?$" + +SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow: + .string "CAPT. POUPE: C’est sûr?\n" + .string "Ça ne te sert à rien, {PLAYER}{KUN}…\p" + .string "Bon, d’accord alors. Si tu veux échanger\n" + .string "ton SCANNER, fais-moi signe!$" + +SlateportCity_Harbor_Text_TradeForDeepSeaTooth: + .string "CAPT. POUPE: Tu veux bien l’échanger\n" + .string "contre ma DENT OCEAN?$" + +SlateportCity_Harbor_Text_TradeForDeepSeaScale: + .string "CAPT. POUPE: Tu veux bien l’échanger\n" + .string "contre mon ECAILLEOCEAN?$" + +SlateportCity_Harbor_Text_WhichOneDoYouWant: + .string "CAPT. POUPE: Lequel veux-tu?$" + +SlateportCity_Harbor_Text_HandedScannerToStern: + .string "{PLAYER} remet le SCANNER au\n" + .string "CAPT. POUPE.$" + +SlateportCity_Harbor_Text_ThisWillHelpResearch: + .string "CAPT. POUPE: Merci, {PLAYER}{KUN}!\n" + .string "Ça va nous aider dans nos recherches!$" diff --git a/data/maps/SlateportCity_Harbor/text_it.inc b/data/maps/SlateportCity_Harbor/text_it.inc new file mode 100644 index 0000000000..11054d9e9e --- /dev/null +++ b/data/maps/SlateportCity_Harbor/text_it.inc @@ -0,0 +1,159 @@ + +SlateportCity_Harbor_Text_FerryServiceUnavailable: + .string "Che cosa hai detto?\n" + .string "Stai cercando una nave?\p" + .string "Spiacente, il servizio traghetto non è\n" + .string "disponibile al momento…$" + +SlateportCity_Harbor_Text_MayISeeYourTicket: + .string "Ciao, sei qui per prendere il traghetto?\n" + .string "Mi fai vedere il BIGLIETTO?$" + +SlateportCity_Harbor_Text_YouMustHaveTicket: + .string "{PLAYER} non ha il BIGLIETTO…\p" + .string "Spiacente.\p" + .string "Devi avere il BIGLIETTO per imbarcarti\n" + .string "sul traghetto.$" + +SlateportCity_Harbor_Text_FlashedTicketWhereTo: + .string "{PLAYER} mostra il BIGLIETTO.\p" + .string "Perfetto! Non hai bisogno d’altro!\p" + .string "Dove desideri andare?$" + +SlateportCity_Harbor_Text_SailAnotherTime: + .string "Spero di rivederti un’altra volta!$" + +SlateportCity_Harbor_Text_LilycoveItIs: + .string "Allora si salpa per PORTO ALGHEPOLI!$" + +SlateportCity_Harbor_Text_BattleFrontierItIs: + .string "Allora si salpa per il PARCO LOTTA!$" + +SlateportCity_Harbor_Text_PleaseBoardFerry: + .string "Sali pure sul traghetto e attendi\n" + .string "la partenza.$" + +SlateportCity_Harbor_Text_WhereWouldYouLikeToGo: + .string "Dove vorresti andare allora?$" + +SlateportCity_Harbor_Text_LoveToGoDeepUnderwaterSomeday: + .string "Un viaggio verso i fondali del mare…\n" + .string "sarebbe davvero emozionante…\p" + .string "Un giorno mi piacerebbe esplorare\n" + .string "gli abissi.$" + +SlateportCity_Harbor_Text_AbnormalWeather: + .string "Quando ci si mette in viaggio in nave,\n" + .string "è importante informarsi sul tempo!\p" + .string "A proposito, ho sentito qualcosa da\n" + .string "un tizio dell’ISTITUTO METEO.\p" + .string "Parlava di fenomeni atmosferici\n" + .string "anomali che si stanno verificando\l" + .string "un po’ dappertutto.\p" + .string "Vai a sentire che cosa si dice\n" + .string "all’ISTITUTO METEO.$" + +SlateportCity_Harbor_Text_SubTooSmallForMe: + .string "Vorrei partecipare all’esplorazione\n" + .string "del CAP. REMO dei fondali marini.\p" + .string "Il sottomarino, però, non ha\n" + .string "sufficiente spazio per me.\p" + .string "Se salissi, non ci sarebbe più spazio\n" + .string "per il CAPITANO…$" + +SlateportCity_Harbor_Text_SameThugsTriedToRobAtMuseum: + .string "CAP. REMO: Quei teppistelli…\p" + .string "sono gli stessi che hanno cercato di\n" + .string "rubarmi la MERCE DEVON al MUSEO.$" + +SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove: + .string "IVAN: Cosa?\n" + .string "Ancora tu?\p" + .string "Ammetto che riuscire a seguirci fino\n" + .string "a qui non è cosa da poco…\p" + .string "Ma ora… nessuno può fermarci! Nessuno!\p" + .string "Hai intenzione di seguirci fino al\n" + .string "nostro RIFUGIO di PORTO ALGHEPOLI?\p" + .string "Ahahahahah…$" + +SlateportCity_Harbor_Text_CaptSternWhyStealMySubmarine: + .string "CAP. REMO: Perché…\p" + .string "Perché il TEAM IDRO mi ha rubato\n" + .string "il SOTTOMARINO EXPLORER 1?\p" + .string "Non vorrà mica catturare il POKéMON\n" + .string "sonnacchioso sul fondo del mare…\p" + .string "Anche se gli dessi la caccia, non\n" + .string "riuscirei senz’altro a spuntarla…$" + +SlateportCity_Harbor_Text_TeamAquaLeftNeedDive: + .string "CAP. REMO: Oh, {PLAYER}{KUN}!\p" + .string "Quindi il TEAM IDRO si è dileguato\n" + .string "prima che tu riuscissi a fermarlo…\p" + .string "Oh, no, non sentirti in colpa.\n" + .string "Non sei responsabile.\p" + .string "Catturare un sottomarino è un’impresa\n" + .string "ardua per molte persone.\p" + .string "Avresti bisogno di un POKéMON che\n" + .string "sappia fare il SUB…\p" + .string "Forse ti potresti recare a\n" + .string "VERDEAZZUPOLI…\p" + .string "Lì vivono molti sub e qualcuno\n" + .string "ti potrebbe insegnare…$" + +SlateportCity_Harbor_Text_NeedDiveToCatchSub: + .string "CAP. REMO: Cercare di prendere\n" + .string "un sottomarino… è impossibile.\p" + .string "Dovresti avere un POKéMON\n" + .string "che sappia fare il SUB…\p" + .string "Forse ti potresti recare\n" + .string "a VERDEAZZUPOLI…\p" + .string "Lì vivono molti sub e qualcuno\n" + .string "ti potrebbe insegnare…$" + +SlateportCity_Harbor_Text_WontBeLongBeforeWeFinishFerry: + .string "CAP. REMO: Oh, sì. Il SIG. MARINO\n" + .string "è venuto al nostro CANTIERE.\p" + .string "Non ci vorrà molto per ultimare\n" + .string "il traghetto!$" + +SlateportCity_Harbor_Text_FinishedMakingFerry: + .string "CAP. REMO: {PLAYER}{KUN}!\p" + .string "Finalmente abbiamo ultimato\n" + .string "il traghetto M/N MAREA!\p" + .string "Senza l’aiuto del SIG. MARINO non\n" + .string "sarebbe stato possibile.\p" + .string "Se ti va, puoi farti un giretto!$" + +SlateportCity_Harbor_Text_WouldYouTradeScanner: + .string "CAP. REMO: Oh?\n" + .string "{PLAYER}{KUN}, che cos’è quello strumento…\p" + .string "È uno SCANNER! Sarebbe utilissimo \n" + .string "per le nostre esplorazioni.\p" + .string "{PLAYER}{KUN}, vuoi scambiare il tuo SCANNER\n" + .string "con qualcos’altro?\p" + .string "Ti potrei dare un DENTE ABISSI o\n" + .string "una SQUAMABISSI…$" + +SlateportCity_Harbor_Text_IfYouWantToTradeLetMeKnow: + .string "CAP. REMO: Non ci vuoi ripensare?\n" + .string "Non te ne farai nulla, {PLAYER}{KUN}…\p" + .string "Beh, ok, se mai dovessi cambiare idea,\n" + .string "fammelo sapere…$" + +SlateportCity_Harbor_Text_TradeForDeepSeaTooth: + .string "CAP. REMO: Lo vuoi scambiare con\n" + .string "il mio DENTE ABISSI?$" + +SlateportCity_Harbor_Text_TradeForDeepSeaScale: + .string "CAP. REMO: Lo vuoi scambiare con\n" + .string "la mia SQUAMABISSI?$" + +SlateportCity_Harbor_Text_WhichOneDoYouWant: + .string "CAP. REMO: Quale vuoi?$" + +SlateportCity_Harbor_Text_HandedScannerToStern: + .string "{PLAYER} dà lo SCANNER al CAP. REMO.$" + +SlateportCity_Harbor_Text_ThisWillHelpResearch: + .string "CAP. REMO: Grazie, {PLAYER}{KUN}!\n" + .string "Sarà prezioso per la nostra ricerca!$" diff --git a/data/maps/SlateportCity_House/scripts.inc b/data/maps/SlateportCity_House/scripts.inc index d903ba865c..655dac2217 100644 --- a/data/maps/SlateportCity_House/scripts.inc +++ b/data/maps/SlateportCity_House/scripts.inc @@ -9,15 +9,14 @@ SlateportCity_House_EventScript_Girl:: msgbox SlateportCity_House_Text_MustBeGoingToBattleTent, MSGBOX_NPC end -SlateportCity_House_Text_NatureToDoWithStatGains: - .string "My POKéMON has a HASTY nature.\p" - .string "It has higher SPEED compared to\n" - .string "my other POKéMON.\p" - .string "Maybe their nature has something to\n" - .string "do with the stat gains of POKéMON.$" - -SlateportCity_House_Text_MustBeGoingToBattleTent: - .string "You're a TRAINER, aren't you?\p" - .string "Since you came to SLATEPORT CITY,\n" - .string "you must be going to the BATTLE TENT.$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_House/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_House/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_House/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_House/text.inc b/data/maps/SlateportCity_House/text.inc new file mode 100644 index 0000000000..7cbe8555a1 --- /dev/null +++ b/data/maps/SlateportCity_House/text.inc @@ -0,0 +1,12 @@ + +SlateportCity_House_Text_NatureToDoWithStatGains: + .string "My POKéMON has a HASTY nature.\p" + .string "It has higher SPEED compared to\n" + .string "my other POKéMON.\p" + .string "Maybe their nature has something to\n" + .string "do with the stat gains of POKéMON.$" + +SlateportCity_House_Text_MustBeGoingToBattleTent: + .string "You're a TRAINER, aren't you?\p" + .string "Since you came to SLATEPORT CITY,\n" + .string "you must be going to the BATTLE TENT.$" diff --git a/data/maps/SlateportCity_House/text_fr.inc b/data/maps/SlateportCity_House/text_fr.inc new file mode 100644 index 0000000000..3bf82f9b9f --- /dev/null +++ b/data/maps/SlateportCity_House/text_fr.inc @@ -0,0 +1,13 @@ + +SlateportCity_House_Text_NatureToDoWithStatGains: + .string "Mon POKéMON est PRESSE.\n" + .string "C’est sa nature.\p" + .string "Sa VITESSE est plus élevée que celle de\n" + .string "mes autres POKéMON.\p" + .string "La nature des POKéMON a peut-être\n" + .string "un rapport avec leurs stats.$" + +SlateportCity_House_Text_MustBeGoingToBattleTent: + .string "Tu es un DRESSEUR, n’est-ce pas?\p" + .string "Tu dois vouloir te rendre à la TENTE\n" + .string "DE COMBAT de POIVRESSEL, non?$" diff --git a/data/maps/SlateportCity_House/text_it.inc b/data/maps/SlateportCity_House/text_it.inc new file mode 100644 index 0000000000..fd3827d473 --- /dev/null +++ b/data/maps/SlateportCity_House/text_it.inc @@ -0,0 +1,13 @@ + +SlateportCity_House_Text_NatureToDoWithStatGains: + .string "Il mio POKéMON ha una natura LESTA.\p" + .string "Ha una VELOCITÀ maggiore rispetto\n" + .string "agli altri POKéMON.\p" + .string "Forse la natura dei POKéMON è correlata\n" + .string "ai miglioramenti statistici.$" + +SlateportCity_House_Text_MustBeGoingToBattleTent: + .string "Sei un ALLENATORE, vero?\p" + .string "Visto che sei a PORTO SELCEPOLI\n" + .string "dovresti dare un’occhiata al TENDONE\l" + .string "LOTTA.$" diff --git a/data/maps/SlateportCity_Mart/scripts.inc b/data/maps/SlateportCity_Mart/scripts.inc index a0c0a8612e..0f264d7381 100644 --- a/data/maps/SlateportCity_Mart/scripts.inc +++ b/data/maps/SlateportCity_Mart/scripts.inc @@ -34,15 +34,14 @@ SlateportCity_Mart_EventScript_Man:: msgbox SlateportCity_Mart_Text_GreatBallIsBetter, MSGBOX_NPC end -SlateportCity_Mart_Text_SomeItemsOnlyAtMart: - .string "The MARKET does have some interesting\n" - .string "merchandise.\p" - .string "But there are some items you can only\n" - .string "get at a POKéMON MART.$" - -SlateportCity_Mart_Text_GreatBallIsBetter: - .string "A GREAT BALL is better than a POKé BALL\n" - .string "at catching POKéMON.\p" - .string "With this, I should be able to get that\n" - .string "elusive POKéMON…$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_Mart/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_Mart/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_Mart/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_Mart/text.inc b/data/maps/SlateportCity_Mart/text.inc new file mode 100644 index 0000000000..ae12040249 --- /dev/null +++ b/data/maps/SlateportCity_Mart/text.inc @@ -0,0 +1,12 @@ + +SlateportCity_Mart_Text_SomeItemsOnlyAtMart: + .string "The MARKET does have some interesting\n" + .string "merchandise.\p" + .string "But there are some items you can only\n" + .string "get at a POKéMON MART.$" + +SlateportCity_Mart_Text_GreatBallIsBetter: + .string "A GREAT BALL is better than a POKé BALL\n" + .string "at catching POKéMON.\p" + .string "With this, I should be able to get that\n" + .string "elusive POKéMON…$" diff --git a/data/maps/SlateportCity_Mart/text_fr.inc b/data/maps/SlateportCity_Mart/text_fr.inc new file mode 100644 index 0000000000..e54c401e23 --- /dev/null +++ b/data/maps/SlateportCity_Mart/text_fr.inc @@ -0,0 +1,12 @@ + +SlateportCity_Mart_Text_SomeItemsOnlyAtMart: + .string "Il doit y avoir certains produits\n" + .string "intéressants au MARCHE.\p" + .string "Mais certains objets ne sont en vente\n" + .string "que dans les BOUTIQUES POKéMON.$" + +SlateportCity_Mart_Text_GreatBallIsBetter: + .string "La SUPER BALL est plus efficace que la\n" + .string "POKé BALL pour attraper des POKéMON.\p" + .string "Avec ça, je devrais pouvoir attraper\n" + .string "ce POKéMON insaisissable…$" diff --git a/data/maps/SlateportCity_Mart/text_it.inc b/data/maps/SlateportCity_Mart/text_it.inc new file mode 100644 index 0000000000..84acbf6e41 --- /dev/null +++ b/data/maps/SlateportCity_Mart/text_it.inc @@ -0,0 +1,11 @@ + +SlateportCity_Mart_Text_SomeItemsOnlyAtMart: + .string "Al MERCATO c’è merce interessante.\p" + .string "Ma alcuni strumenti si trovano solo\n" + .string "al POKéMON-MARKET.$" + +SlateportCity_Mart_Text_GreatBallIsBetter: + .string "Una MEGA BALL è meglio di una POKé BALL\n" + .string "per catturare POKéMON.\p" + .string "Con questa dovrei riuscire a prendere\n" + .string "quel POKéMON difficile da catturare…$" diff --git a/data/maps/SlateportCity_NameRatersHouse/scripts.inc b/data/maps/SlateportCity_NameRatersHouse/scripts.inc index 34d788a6aa..5fd35c2529 100644 --- a/data/maps/SlateportCity_NameRatersHouse/scripts.inc +++ b/data/maps/SlateportCity_NameRatersHouse/scripts.inc @@ -61,51 +61,14 @@ SlateportCity_NameRatersHouse_EventScript_NewNameDifferent:: release end -SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname: - .string "Hi, hi! I'm the NAME RATER!\n" - .string "I'm the fortune-teller of names!\p" - .string "I shall be pleased to rate your\n" - .string "POKéMON's nickname.$" - -SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname: - .string "Which POKéMON's nickname should\n" - .string "I critique?$" - -SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne: - .string "Hmmm… {STR_VAR_1}, is it? That is\n" - .string "quite a fine name you bestowed.\p" - .string "But! What say you, if I were to\n" - .string "suggest a slightly better name?$" - -SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe: - .string "Ah, good. Then, what shall the new\n" - .string "nickname be?$" - -SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName: - .string "Done! From now on, this POKéMON\n" - .string "shall be known as {STR_VAR_1}!\p" - .string "It is a better name than before!\n" - .string "How fortunate for you!$" - -SlateportCity_NameRatersHouse_Text_DoVisitAgain: - .string "I see.\n" - .string "Do come visit again.$" - -SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior: - .string "Done! From now on, this POKéMON\n" - .string "shall be known as {STR_VAR_1}!\p" - .string "It looks no different from before,\n" - .string "and yet, this is vastly superior!\p" - .string "How fortunate for you!$" - -SlateportCity_NameRatersHouse_Text_MagnificentName: - .string "Hmmm… {STR_VAR_1} it is!\p" - .string "This is a magnificent nickname!\n" - .string "It is impeccably beyond reproach!\p" - .string "You'll do well to cherish your\n" - .string "{STR_VAR_1} now and beyond.$" - -SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg: - .string "Now, now.\n" - .string "That is merely an EGG!$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_NameRatersHouse/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_NameRatersHouse/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_NameRatersHouse/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_NameRatersHouse/text.inc b/data/maps/SlateportCity_NameRatersHouse/text.inc new file mode 100644 index 0000000000..746f609b16 --- /dev/null +++ b/data/maps/SlateportCity_NameRatersHouse/text.inc @@ -0,0 +1,48 @@ + +SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname: + .string "Hi, hi! I'm the NAME RATER!\n" + .string "I'm the fortune-teller of names!\p" + .string "I shall be pleased to rate your\n" + .string "POKéMON's nickname.$" + +SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname: + .string "Which POKéMON's nickname should\n" + .string "I critique?$" + +SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne: + .string "Hmmm… {STR_VAR_1}, is it? That is\n" + .string "quite a fine name you bestowed.\p" + .string "But! What say you, if I were to\n" + .string "suggest a slightly better name?$" + +SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe: + .string "Ah, good. Then, what shall the new\n" + .string "nickname be?$" + +SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName: + .string "Done! From now on, this POKéMON\n" + .string "shall be known as {STR_VAR_1}!\p" + .string "It is a better name than before!\n" + .string "How fortunate for you!$" + +SlateportCity_NameRatersHouse_Text_DoVisitAgain: + .string "I see.\n" + .string "Do come visit again.$" + +SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior: + .string "Done! From now on, this POKéMON\n" + .string "shall be known as {STR_VAR_1}!\p" + .string "It looks no different from before,\n" + .string "and yet, this is vastly superior!\p" + .string "How fortunate for you!$" + +SlateportCity_NameRatersHouse_Text_MagnificentName: + .string "Hmmm… {STR_VAR_1} it is!\p" + .string "This is a magnificent nickname!\n" + .string "It is impeccably beyond reproach!\p" + .string "You'll do well to cherish your\n" + .string "{STR_VAR_1} now and beyond.$" + +SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg: + .string "Now, now.\n" + .string "That is merely an EGG!$" diff --git a/data/maps/SlateportCity_NameRatersHouse/text_fr.inc b/data/maps/SlateportCity_NameRatersHouse/text_fr.inc new file mode 100644 index 0000000000..d157db607b --- /dev/null +++ b/data/maps/SlateportCity_NameRatersHouse/text_fr.inc @@ -0,0 +1,49 @@ + +SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname: + .string "Je suis le SPECIALISTE DES NOMS!\n" + .string "Je donne des conseils sur les surnoms\l" + .string "à choisir.\p" + .string "Et si j’examinais le surnom que tu as\n" + .string "donné à l’un de tes POKéMON?$" + +SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname: + .string "Le surnom de quel POKéMON veux-tu\n" + .string "que je juge?$" + +SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne: + .string "Hum… {STR_VAR_1}, c’est ça? C’est pas\n" + .string "mal, ce surnom que tu lui as donné.\p" + .string "Mais que dirais-tu de lui en\n" + .string "donner un meilleur?$" + +SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe: + .string "Bon, alors quel va être le\n" + .string "nouveau surnom?$" + +SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName: + .string "Très bien! A partir de maintenant, ce\n" + .string "POKéMON sera surnommé {STR_VAR_1}!\p" + .string "C’est mieux qu’avant!\n" + .string "Tu en as de la chance!$" + +SlateportCity_NameRatersHouse_Text_DoVisitAgain: + .string "Je vois.\n" + .string "Reviens me voir.$" + +SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior: + .string "Ça y est! A partir de maintenant, ce\n" + .string "POKéMON sera surnommé {STR_VAR_1}!\p" + .string "Ce surnom ne semble pas très différent\n" + .string "de l’autre et pourtant, il sonne mieux!\p" + .string "Tu en as de la chance!$" + +SlateportCity_NameRatersHouse_Text_MagnificentName: + .string "Hum… C’est {STR_VAR_1}!\p" + .string "C’est un magnifique surnom!\n" + .string "Rien à redire!\p" + .string "Tu ferais bien de chouchouter ton\n" + .string "{STR_VAR_1} à partir de maintenant.$" + +SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg: + .string "Voyons, voyons…\n" + .string "Ce n’est qu’un OEUF!$" diff --git a/data/maps/SlateportCity_NameRatersHouse/text_it.inc b/data/maps/SlateportCity_NameRatersHouse/text_it.inc new file mode 100644 index 0000000000..ce992f5ee2 --- /dev/null +++ b/data/maps/SlateportCity_NameRatersHouse/text_it.inc @@ -0,0 +1,48 @@ + +SlateportCity_NameRatersHouse_Text_PleasedToRateMonNickname: + .string "Ehi, ciao! Sono il GIUDICE ONOMASTICO,\n" + .string "l’indovino dei nomi!\p" + .string "Sarei lieto di valutare il soprannome\n" + .string "dei tuoi POKéMON.$" + +SlateportCity_NameRatersHouse_Text_CritiqueWhichMonNickname: + .string "Quale soprannome di POKéMON devo\n" + .string "giudicare?$" + +SlateportCity_NameRatersHouse_Text_FineNameSuggestBetterOne: + .string "Uhmm… {STR_VAR_1}, giusto? Hai scelto\n" + .string "proprio un bel nome.\p" + .string "Ma che ne dici di trovarne uno ancora\n" + .string "migliore?$" + +SlateportCity_NameRatersHouse_Text_WhatShallNewNameBe: + .string "Bene! Quale nuovo soprannome vuoi\n" + .string "dare?$" + +SlateportCity_NameRatersHouse_Text_MonShallBeKnownAsName: + .string "Fatto! D’ora in poi, questo POKéMON\n" + .string "si chiamerà {STR_VAR_1}!\p" + .string "È un nome migliore del primo!\n" + .string "Proprio una bella fortuna!$" + +SlateportCity_NameRatersHouse_Text_DoVisitAgain: + .string "Ah… capisco.\n" + .string "Torna a farmi visita.$" + +SlateportCity_NameRatersHouse_Text_NameNoDifferentYetSuperior: + .string "Fatto! D’ora in poi, questo POKéMON\n" + .string "si chiamerà {STR_VAR_1}!\p" + .string "D’aspetto non è cambiato, però\n" + .string "è immensamente superiore!\p" + .string "Proprio una bella fortuna!$" + +SlateportCity_NameRatersHouse_Text_MagnificentName: + .string "Uhmm… {STR_VAR_1}. Che bella scelta!\p" + .string "Un soprannome magnifico!\n" + .string "Assolutamente impeccabile!\p" + .string "Abbi gran cura di {STR_VAR_1}, adesso e\n" + .string "per sempre.$" + +SlateportCity_NameRatersHouse_Text_ThatIsMerelyAnEgg: + .string "Suvvia!\n" + .string "È soltanto un UOVO!$" diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc index 96892f948d..11ee84bc24 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc @@ -224,157 +224,14 @@ SlateportCity_OceanicMuseum_1F_Movement_FamiliarGruntExitNorth: delay_8 step_end -SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter: - .string "Welcome to the OCEANIC MUSEUM.\p" - .string "The entrance fee is ¥50.\n" - .string "Would you like to enter?$" - -SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself: - .string "Please enjoy yourself.$" - -SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney: - .string "Oh? I'm sorry, but you don't seem to\n" - .string "have enough money.$" - -SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup: - .string "Oh? You're with that group that\n" - .string "went in earlier?\p" - .string "You're the only one who's late.\n" - .string "You'd better go catch up to them!$" - -SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll: - .string "We, TEAM AQUA, exist for the good\n" - .string "of all!$" - -SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere: - .string "We were told to assemble here,\n" - .string "so we did, but…\p" - .string "Our BOSS, the linchpin, isn't here.$" - -SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich: - .string "If I ripped off the stuff here,\n" - .string "would it make me rich?$" - -SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds: - .string "What I learn here, I can put to use on\n" - .string "nefarious deeds…$" - -SlateportCity_OceanicMuseum_1F_Text_RustboroBungled: - .string "If our goons didn't bungle things\n" - .string "in RUSTBORO, we wouldn't be here!$" - -SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney: - .string "I didn't have ¥50, so it took a long\n" - .string "time getting by the receptionist.$" - -SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling: - .string "I want to learn about the sea and\n" - .string "use that knowledge for battling.$" - -SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel: - .string "I get all giddy and gooey when\n" - .string "I see the sea!\p" - .string "For me, CAPT. STERN is the number\n" - .string "one role model!$" - -SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow: - .string "The sea is vast without end, and\n" - .string "infinitely deep…\p" - .string "There must be many POKéMON that\n" - .string "we don't know about.$" - -SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon: - .string "I want a sea POKéMON.\p" - .string "I think it would feel cool and nice\n" - .string "to hug.$" - -SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis: - .string "Aiyeeeh!\n" - .string "What are you doing here?\p" - .string "Me? I'm the TEAM AQUA member\n" - .string "you thumped before, remember?\l" - .string "Back in RUSTURF TUNNEL?\p" - .string "Here, take this!\n" - .string "You have to forgive me!$" - -SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain: - .string "That TM, it suits you more than it\n" - .string "does me.\p" - .string "Hope I never see you again!\n" - .string "Wahahaha!$" - -SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis: - .string "Awww, come on!\n" - .string "You have to take this and let me go!$" - -SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment: - .string "A blue fluid is spiraling inside\n" - .string "a glass vessel.\p" - .string "“This is an experiment to create a\n" - .string "WHIRLPOOL artificially using wind.”$" - -SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment: - .string "A red ball is bobbing up and down\n" - .string "inside a glass vessel.\p" - .string "“This is an experiment simulating a\n" - .string "WATERFALL using the ball's buoyancy.”$" - -SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay: - .string "It's a sample of soil from the ocean\n" - .string "floor.\p" - .string "“Over many years, the remains of\n" - .string "life-forms settle at the bottom of\l" - .string "the sea, making sedimentary layers.\p" - .string "“By analyzing these layers, the\n" - .string "ancient past is revealed.”$" - -SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay: - .string "It's a sample of beach sand.\p" - .string "“Stones from mountains are washed\n" - .string "down by rivers where they are\l" - .string "chipped and ground down.\p" - .string "“They are reduced to grains and end\n" - .string "up as sand on beaches.”$" - -SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1: - .string "“OCEANIC MINIFACT 1\n" - .string "Why is seawater blue?\p" - .string "“Light is composed of many colors.\p" - .string "“When light passes through water,\n" - .string "most kinds of light lose color.\p" - .string "“However, blue light retains its\n" - .string "color, making the sea appear blue.”$" - -SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2: - .string "“OCEANIC MINIFACT 2\n" - .string "Why is the sea salty?\p" - .string "“Seawater contains dissolved salt in\n" - .string "the form of sodium and chlorine ions.\p" - .string "“These ions leech out of rocks\n" - .string "and are carried out to sea by rain.\p" - .string "“The concentration of dissolved salt\n" - .string "makes the sea salty.”$" - -SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3: - .string "“OCEANIC MINIFACT 3\n" - .string "Which is bigger? The sea or land?\p" - .string "“The sea covers about 70% of\n" - .string "the planet, and the rest is land.\p" - .string "“The sea is therefore more than twice\n" - .string "the size of land.”$" - -SlateportCity_OceanicMuseum_1F_Text_FossilDisplay: - .string "It's a fossil with wavy ridges on it.\p" - .string "“Soil on the ocean floor gets scoured\n" - .string "by the tide.\p" - .string "“The flowing seawater marks the soil\n" - .string "with small ridges and valleys.\p" - .string "“If this soil becomes fossilized, it is\n" - .string "called a ripple mark.”$" - -SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine: - .string "A strange machine is rotating under\n" - .string "a glass dome.\p" - .string "Maybe it's for measuring the depth\n" - .string "of something…$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_OceanicMuseum_1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_OceanicMuseum_1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_OceanicMuseum_1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/text.inc b/data/maps/SlateportCity_OceanicMuseum_1F/text.inc new file mode 100644 index 0000000000..4fedcb587e --- /dev/null +++ b/data/maps/SlateportCity_OceanicMuseum_1F/text.inc @@ -0,0 +1,154 @@ + +SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter: + .string "Welcome to the OCEANIC MUSEUM.\p" + .string "The entrance fee is ¥50.\n" + .string "Would you like to enter?$" + +SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself: + .string "Please enjoy yourself.$" + +SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney: + .string "Oh? I'm sorry, but you don't seem to\n" + .string "have enough money.$" + +SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup: + .string "Oh? You're with that group that\n" + .string "went in earlier?\p" + .string "You're the only one who's late.\n" + .string "You'd better go catch up to them!$" + +SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll: + .string "We, TEAM AQUA, exist for the good\n" + .string "of all!$" + +SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere: + .string "We were told to assemble here,\n" + .string "so we did, but…\p" + .string "Our BOSS, the linchpin, isn't here.$" + +SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich: + .string "If I ripped off the stuff here,\n" + .string "would it make me rich?$" + +SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds: + .string "What I learn here, I can put to use on\n" + .string "nefarious deeds…$" + +SlateportCity_OceanicMuseum_1F_Text_RustboroBungled: + .string "If our goons didn't bungle things\n" + .string "in RUSTBORO, we wouldn't be here!$" + +SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney: + .string "I didn't have ¥50, so it took a long\n" + .string "time getting by the receptionist.$" + +SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling: + .string "I want to learn about the sea and\n" + .string "use that knowledge for battling.$" + +SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel: + .string "I get all giddy and gooey when\n" + .string "I see the sea!\p" + .string "For me, CAPT. STERN is the number\n" + .string "one role model!$" + +SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow: + .string "The sea is vast without end, and\n" + .string "infinitely deep…\p" + .string "There must be many POKéMON that\n" + .string "we don't know about.$" + +SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon: + .string "I want a sea POKéMON.\p" + .string "I think it would feel cool and nice\n" + .string "to hug.$" + +SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis: + .string "Aiyeeeh!\n" + .string "What are you doing here?\p" + .string "Me? I'm the TEAM AQUA member\n" + .string "you thumped before, remember?\l" + .string "Back in RUSTURF TUNNEL?\p" + .string "Here, take this!\n" + .string "You have to forgive me!$" + +SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain: + .string "That TM, it suits you more than it\n" + .string "does me.\p" + .string "Hope I never see you again!\n" + .string "Wahahaha!$" + +SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis: + .string "Awww, come on!\n" + .string "You have to take this and let me go!$" + +SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment: + .string "A blue fluid is spiraling inside\n" + .string "a glass vessel.\p" + .string "“This is an experiment to create a\n" + .string "WHIRLPOOL artificially using wind.”$" + +SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment: + .string "A red ball is bobbing up and down\n" + .string "inside a glass vessel.\p" + .string "“This is an experiment simulating a\n" + .string "WATERFALL using the ball's buoyancy.”$" + +SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay: + .string "It's a sample of soil from the ocean\n" + .string "floor.\p" + .string "“Over many years, the remains of\n" + .string "life-forms settle at the bottom of\l" + .string "the sea, making sedimentary layers.\p" + .string "“By analyzing these layers, the\n" + .string "ancient past is revealed.”$" + +SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay: + .string "It's a sample of beach sand.\p" + .string "“Stones from mountains are washed\n" + .string "down by rivers where they are\l" + .string "chipped and ground down.\p" + .string "“They are reduced to grains and end\n" + .string "up as sand on beaches.”$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1: + .string "“OCEANIC MINIFACT 1\n" + .string "Why is seawater blue?\p" + .string "“Light is composed of many colors.\p" + .string "“When light passes through water,\n" + .string "most kinds of light lose color.\p" + .string "“However, blue light retains its\n" + .string "color, making the sea appear blue.”$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2: + .string "“OCEANIC MINIFACT 2\n" + .string "Why is the sea salty?\p" + .string "“Seawater contains dissolved salt in\n" + .string "the form of sodium and chlorine ions.\p" + .string "“These ions leech out of rocks\n" + .string "and are carried out to sea by rain.\p" + .string "“The concentration of dissolved salt\n" + .string "makes the sea salty.”$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3: + .string "“OCEANIC MINIFACT 3\n" + .string "Which is bigger? The sea or land?\p" + .string "“The sea covers about 70% of\n" + .string "the planet, and the rest is land.\p" + .string "“The sea is therefore more than twice\n" + .string "the size of land.”$" + +SlateportCity_OceanicMuseum_1F_Text_FossilDisplay: + .string "It's a fossil with wavy ridges on it.\p" + .string "“Soil on the ocean floor gets scoured\n" + .string "by the tide.\p" + .string "“The flowing seawater marks the soil\n" + .string "with small ridges and valleys.\p" + .string "“If this soil becomes fossilized, it is\n" + .string "called a ripple mark.”$" + +SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine: + .string "A strange machine is rotating under\n" + .string "a glass dome.\p" + .string "Maybe it's for measuring the depth\n" + .string "of something…$" diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/text_fr.inc b/data/maps/SlateportCity_OceanicMuseum_1F/text_fr.inc new file mode 100644 index 0000000000..9d18f3e24a --- /dev/null +++ b/data/maps/SlateportCity_OceanicMuseum_1F/text_fr.inc @@ -0,0 +1,157 @@ + +SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter: + .string "Bienvenue au MUSEE OCEANOGRAPHIQUE.\p" + .string "L’entrée coûte 50¥.\n" + .string "Voulez-vous entrer?$" + +SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself: + .string "Bonne visite!$" + +SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney: + .string "Oh, désolée, mais vous ne semblez pas\n" + .string "avoir suffisamment d’argent.$" + +SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup: + .string "Oh, vous faites partie du groupe qui\n" + .string "est entré tout à l’heure?\p" + .string "Ils doivent déjà être loin.\n" + .string "Vous feriez bien de les rattraper!$" + +SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll: + .string "Nous, la TEAM AQUA, nous existons \n" + .string "pour le bien de tous!$" + +SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere: + .string "On nous a dit de nous regrouper ici,\n" + .string "alors on l’a fait, mais…\p" + .string "Notre CHEF, le pivot du groupe,\n" + .string "n’est pas là.$" + +SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich: + .string "Si je piquais tout ce qu’il y a ici,\n" + .string "est-ce que ça me rendrait riche?$" + +SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds: + .string "Ce que j’apprends ici, je peux m’en\n" + .string "servir pour agir de façon infâme…$" + +SlateportCity_OceanicMuseum_1F_Text_RustboroBungled: + .string "Si cet imbécile n’avait pas échoué\n" + .string "à MEROUVILLE, on n’en serait pas là.$" + +SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney: + .string "Je n’avais pas les 50¥, alors j’ai dû\n" + .string "parlementer avec la réceptionniste.$" + +SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling: + .string "Je veux tirer des enseignements de la\n" + .string "mer et m’en servir pour combattre.$" + +SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel: + .string "Je suis tout excité quand je vois\n" + .string "la mer!\p" + .string "Le CAPT. POUPE est un exemple pour moi!$" + +SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow: + .string "La mer est sans limite et d’une\n" + .string "infinie profondeur…\p" + .string "Il doit y avoir de nombreux POKéMON\n" + .string "dont on ignore tout.$" + +SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon: + .string "Je veux un POKéMON de la mer.\p" + .string "Je crois que ce serait sympa de le tenir\n" + .string "contre moi.$" + +SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis: + .string "Héééé!\n" + .string "Qu’est-ce que tu fais là?\p" + .string "Moi? Je suis le membre de la TEAM AQUA\n" + .string "que tu as déjà affronté. Tu t’souviens?\l" + .string "C’était dans le TUNNEL MERAZON!\p" + .string "Tiens, prends ça!\n" + .string "Et pardonne-moi!$" + +SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain: + .string "Cette CT te sera plus utile qu’à moi.\p" + .string "J’espère ne jamais te revoir!\n" + .string "Ouahahaha!$" + +SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis: + .string "Allez, viens!\n" + .string "Prends ça et laisse-moi partir!$" + +SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment: + .string "Un liquide bleu forme une spirale à\n" + .string "l’intérieur d’un récipient en verre.\p" + .string "“C’est un tourbillon reproduit\n" + .string "artificiellement avec du vent.”$" + +SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment: + .string "Une balle rouge monte et descend à\n" + .string "l’intérieur d’un récipient en verre.\p" + .string "“C’est une expérience simulant\n" + .string "une CASCADE avec la flottabilité\l" + .string "de la balle.”$" + +SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay: + .string "C’est un échantillon provenant du fond\n" + .string "de l’océan.\p" + .string "“Les débris de toutes formes de vie\n" + .string "se sont au fur et à mesure amassés au\l" + .string "fond de la mer, formant des couches\l" + .string "sédimentaires.”\p" + .string "“L’analyse de ces sédiments \n" + .string "révèle le temps passé.”$" + +SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay: + .string "C’est un échantillon de sable de plage.\p" + .string "“Les roches des montagnes sont\n" + .string "détrempées par les rivières, ce qui les\l" + .string "rend friables et les décompose.”\p" + .string "“Elles sont réduites en poussière\n" + .string "et deviennent le sable des plages.”$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1: + .string "DEVINETTE SUR LA MER 1\n" + .string "Pourquoi l’eau de mer est-elle bleue?\p" + .string "Les rayons de lumière sont composés\n" + .string "de nombreuses couleurs.\p" + .string "La plupart d’entre eux perdent leur\n" + .string "couleur lorsqu’ils traversent l’eau.\p" + .string "Mais les rayons bleus, eux, sont\n" + .string "réfléchis, rendant la mer bleue.$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2: + .string "DEVINETTE SUR LA MER 2\n" + .string "Pourquoi l’eau de mer est-elle salée?\p" + .string "L’eau de mer contient du sel dissous\n" + .string "sous forme d’ions sodium et chlorure.\p" + .string "Ces ions proviennent des roches\n" + .string "et la pluie les transporte dans la mer.\p" + .string "La concentration en sel dissous\n" + .string "rend la mer salée.$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3: + .string "DEVINETTE SUR LA MER 3\n" + .string "Quelle est la plus vaste? La mer\l" + .string "ou la terre?\p" + .string "La mer couvre environ 70% de la\n" + .string "planète et la terre, le reste.\p" + .string "La mer est donc au moins deux fois\n" + .string "plus vaste que la terre.$" + +SlateportCity_OceanicMuseum_1F_Text_FossilDisplay: + .string "C’est un fossile à stries ondulées.\p" + .string "“Le fond de l’océan est drainé\n" + .string "par la marée.”\p" + .string "“Le mouvement de l’eau de mer dessine\n" + .string "des stries et des creux sur le sol.”\p" + .string "“Si ce sol se fossilise, on parle\n" + .string "d’ondulation.”$" + +SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine: + .string "Un engin étrange pivote sous un\n" + .string "dôme en verre.\p" + .string "Peut-être est-ce pour mesurer la\n" + .string "profondeur de quelque chose…$" diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/text_it.inc b/data/maps/SlateportCity_OceanicMuseum_1F/text_it.inc new file mode 100644 index 0000000000..ef123e9e21 --- /dev/null +++ b/data/maps/SlateportCity_OceanicMuseum_1F/text_it.inc @@ -0,0 +1,154 @@ + +SlateportCity_OceanicMuseum_1F_Text_WouldYouLikeToEnter: + .string "Ti trovi nel MUSEO OCEANOGRAFICO.\p" + .string "L’ingresso costa ¥50.\n" + .string "Vuoi entrare?$" + +SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself: + .string "Buon divertimento.$" + +SlateportCity_OceanicMuseum_1F_Text_NotEnoughMoney: + .string "Oh… mi dispiace, ma non hai abbastanza\n" + .string "soldi.$" + +SlateportCity_OceanicMuseum_1F_Text_CatchUpWithYourGroup: + .string "Oh… sei con quel gruppo che è entrato\n" + .string "prima?\p" + .string "Sei in ritardo…\n" + .string "Affrettati per raggiungerli!$" + +SlateportCity_OceanicMuseum_1F_Text_AquaExistForGoodOfAll: + .string "Noi, TEAM IDRO, esistiamo per il bene\n" + .string "di tutti!$" + +SlateportCity_OceanicMuseum_1F_Text_OurBossIsntHere: + .string "Ci hanno detto di riunirci tutti\n" + .string "qui, ma…\p" + .string "il nostro CAPO, l’asse portante\n" + .string "del gruppo, non c’è.$" + +SlateportCity_OceanicMuseum_1F_Text_WouldStuffHereMakeMeRich: + .string "Diventerò ricco se rubacchio \n" + .string "delle cose qui?$" + +SlateportCity_OceanicMuseum_1F_Text_CanLearnForNefariousDeeds: + .string "Posso mettere in pratica quello che\n" + .string "imparo qui per fare qualche cattiveria…$" + +SlateportCity_OceanicMuseum_1F_Text_RustboroBungled: + .string "Se i nostri scagnozzi non avessero\n" + .string "fatto pasticci a FERRUGIPOLI,\l" + .string "non saremmo certamente qui!$" + +SlateportCity_OceanicMuseum_1F_Text_DidntHaveMoney: + .string "Non avevo ¥50… È stato difficile farla\n" + .string "franca con la ragazza all’ingresso.$" + +SlateportCity_OceanicMuseum_1F_Text_LearnAboutSeaForBattling: + .string "Voglio saperne di più sul mare per\n" + .string "usare le mie conoscenze nella lotta.$" + +SlateportCity_OceanicMuseum_1F_Text_SternIsRoleModel: + .string "La vista del mare mi emoziona!\p" + .string "Per me il CAP. REMO è il modello\n" + .string "di vita più importante!$" + +SlateportCity_OceanicMuseum_1F_Text_MustBePokemonWeDontKnow: + .string "Il mare è sconfinato ed immensamente\n" + .string "profondo…\p" + .string "Ci devono essere tanti POKéMON ancora\n" + .string "sconosciuti.$" + +SlateportCity_OceanicMuseum_1F_Text_WantSeaPokemon: + .string "Voglio un POKéMON d’acqua di mare.\p" + .string "Devono essere molto teneri da\n" + .string "abbracciare.$" + +SlateportCity_OceanicMuseum_1F_Text_RememberMeTakeThis: + .string "Ehi!\n" + .string "Che ci fai tu qui?\p" + .string "Io? Sono quello del TEAM IDRO\n" + .string "che hai battuto prima.\l" + .string "Nel TUNNEL MENFERRO, ricordi?\p" + .string "Prendi questo!\n" + .string "Devi perdonarmi!$" + +SlateportCity_OceanicMuseum_1F_Text_HopeINeverSeeYouAgain: + .string "Quella MT è più adatta a te che a me.\p" + .string "Spero di non rivederti mai più!\n" + .string "Eheheh!$" + +SlateportCity_OceanicMuseum_1F_Text_YouHaveToTakeThis: + .string "Ma dai! Devi prendere questo\n" + .string "e lasciarmi andare!$" + +SlateportCity_OceanicMuseum_1F_Text_WhirlpoolExperiment: + .string "Un liquido blu viene fatto girare a\n" + .string "mulinello in un contenitore di vetro.\p" + .string "“Un esperimento per creare MULINELLO\n" + .string "artificialmente usando il vento”.$" + +SlateportCity_OceanicMuseum_1F_Text_WaterfallExperiment: + .string "Una palla rossa viene fatta ballonzo-\n" + .string "lare su e giù in un contenitore di vetro.\p" + .string "“Un esperimento che simula CASCATA\n" + .string "con la spinta idrostatica sulla palla”.$" + +SlateportCity_OceanicMuseum_1F_Text_OceanSoilDisplay: + .string "Un campione di terreno prelevato dal\n" + .string "fondo dell’oceano.\p" + .string "“Molti anni fa, resti di forme di vita\n" + .string "si sono depositati sul fondo del mare\l" + .string "creando strati sedimentari.\p" + .string "Analizzando questi strati, è possibile\n" + .string "studiarne l’evoluzione”.$" + +SlateportCity_OceanicMuseum_1F_Text_BeachSandDisplay: + .string "Un campione di sabbia.\p" + .string "“Le rocce delle montagne vengono\n" + .string "trasportate dai fiumi e ridotte in tanti\l" + .string "piccoli frammenti.\p" + .string "I granelli di roccia diventano\n" + .string "sabbia sulle spiagge”.$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact1: + .string "“CURIOSITÀ SULL’OCEANO 1”\n" + .string "Perché l’acqua del mare è blu?\p" + .string "“La luce è composta da molti colori.\p" + .string "Quando attraversano l’acqua, quasi\n" + .string "tutti i tipi di luce perdono colore.\p" + .string "Tuttavia, la luce blu mantiene\n" + .string "il colore diffondendolo nel mare”.$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact2: + .string "“CURIOSITÀ SULL’OCEANO 2”\n" + .string "Perché il mare è salato?\p" + .string "“Il mare contiene sale disciolto\n" + .string "in forma di ioni di sodio e cloro.\p" + .string "Questi ioni filtrano dalle rocce e\n" + .string "raggiungono il mare con le piogge.\p" + .string "La concentrazione del sale disciolto\n" + .string "rende il mare salato”.$" + +SlateportCity_OceanicMuseum_1F_Text_OceanicMinifact3: + .string "“CURIOSITÀ SULL’OCEANO 3”\n" + .string "È più grande il mare o la terra?\p" + .string "“Il mare copre il 70% del pianeta,\n" + .string "il resto è terra.\p" + .string "Il mare pertanto è il doppio della\n" + .string "terra”.$" + +SlateportCity_OceanicMuseum_1F_Text_FossilDisplay: + .string "Un fossile con la superficie increspata.\p" + .string "“Le correnti segnano il fondale\n" + .string "marino.\p" + .string "Il movimento dell’acqua crea piccole\n" + .string "ondulazioni sul fondale.\p" + .string "Quando il fondale si fossilizza, si\n" + .string "formano le increspature”.$" + +SlateportCity_OceanicMuseum_1F_Text_DepthMeasuringMachine: + .string "Una strana macchina ruota sotto\n" + .string "una cupola di vetro.\p" + .string "Forse serve per misurare\n" + .string "la profondità di qualcosa…$" diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index 59131fd7ee..3c332c456c 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -272,169 +272,14 @@ SlateportCity_OceanicMuseum_2F_EventScript_MuseumPatron3:: release end -SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts: - .string "Yes? If you're looking for STERN,\n" - .string "that would be me.\p" - .string "Ah! Those must be the parts I ordered\n" - .string "from MR. STONE of DEVON.\p" - .string "Thank you! That's great!\n" - .string "We can prepare for our expedition now.$" - -SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts: - .string "Hehehe, hold it!\n" - .string "We'll take those parts!$" - -SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou: - .string "CAPT. STERN: Wh-what?\n" - .string "Who are you people?$" - -SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua: - .string "We're TEAM AQUA!\p" - .string "Our BOSS wants those parts!\n" - .string "Shut your yap and fork them over!$" - -SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat: - .string "Awaaaah!\n" - .string "A kid beat me!$" - -SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious: - .string "Oh, man, what a disaster…\n" - .string "The BOSS is going to be furious…$" - -SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis: - .string "Humph, sniveling wimp!\n" - .string "Let me take care of this!$" - -SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat: - .string "What?!\n" - .string "I lost, too!$" - -SlateportCity_OceanicMuseum_2F_Text_MeddlingKid: - .string "Now what? If we don't get the parts,\n" - .string "we're in for it!\p" - .string "Arrgh, I didn't count on being meddled\n" - .string "with by some meddling kid!$" - -SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong: - .string "I came to see what was taking so\n" - .string "long to snatch some parts, and you\l" - .string "simps are held up by a mere child?$" - -SlateportCity_OceanicMuseum_2F_Text_ArchieWarning: - .string "We are TEAM AQUA,\n" - .string "and we love the sea!\p" - .string "And I am TEAM AQUA's leader,\n" - .string "ARCHIE!\p" - .string "What makes you interfere with us?\p" - .string "…No! You can't be!\n" - .string "You're not one of TEAM MAGMA?\p" - .string "Wait, that can't be right.\n" - .string "You're not dressed for the part.\p" - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "POKéMON, people… All life depends on\n" - .string "the sea.\p" - .string "So, TEAM AQUA is dedicated to\n" - .string "the expansion of the sea.\p" - .string "Don't you agree? What we are doing\n" - .string "is a magnificent undertaking.\p" - .string "Ah, fine…\n" - .string "You're still too young to understand\l" - .string "our noble objective.\p" - .string "But, I warn you, don't even consider\n" - .string "interfering with our plans again.\p" - .string "The consequences will cost you\n" - .string "dearly!\p" - .string "And don't you forget it!$" - -SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs: - .string "CAPT. STERN: You're…\n" - .string "Ah, okay, you're {PLAYER}{KUN}…\p" - .string "Anyway, that was a tense situation!\n" - .string "Thank you for saving us!\p" - .string "Oh, yes, I almost forgot that you\n" - .string "even brought the parts from DEVON!$" - -SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo: - .string "CAPT. STERN: Whoops!\n" - .string "There's no time to lose!\p" - .string "We have to set out on our ocean-floor\n" - .string "expedition really soon.\p" - .string "Thanks again, but now I've got\n" - .string "to go!\p" - .string "Feel free to wander around and check\n" - .string "out our facilities, though.$" - -SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip: - .string "I saw a model of a ship here.\p" - .string "It reminded me of the ABANDONED SHIP\n" - .string "near DEWFORD TOWN…$" - -SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum: - .string "Don't you dare run around inside\n" - .string "the MUSEUM!$" - -SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine: - .string "Wow, the submarine's awesome!\n" - .string "I want to go for a ride!$" - -SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1: - .string "“WATER QUALITY SAMPLE 1,” the\n" - .string "label says.\p" - .string "The sea is all connected, but the\n" - .string "water seems to differ by region.$" - -SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2: - .string "“WATER QUALITY SAMPLE 2,” the\n" - .string "label says.\p" - .string "Does the saltiness of seawater differ\n" - .string "by region, too?$" - -SlateportCity_OceanicMuseum_2F_Text_PressureExperiment: - .string "A rubber ball is expanding and\n" - .string "shrinking.\p" - .string "“In the sea, the weight of water itself\n" - .string "exerts pressure.\p" - .string "“In shallow water, the pressure is not\n" - .string "very heavy.\p" - .string "“However, in extremely deep water,\n" - .string "the pressure can reach even tens of\l" - .string "thousands of tons on a small area.”$" - -SlateportCity_OceanicMuseum_2F_Text_HoennModel: - .string "“MODEL OF HOENN REGION”\p" - .string "It's a miniature diorama of the\n" - .string "HOENN region.\p" - .string "Where is LITTLEROOT TOWN on this?$" - -SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay: - .string "It's a display on the flow of seawater.\p" - .string "“Near the bottom of the sea, water\n" - .string "flows due to differences in such\l" - .string "factors as temperature and salinity.”$" - -SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay: - .string "It's a display on the flow of seawater.\p" - .string "“Toward the surface, seawater flows\n" - .string "as currents driven by the winds.”$" - -SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica: - .string "“THE FERRY S.S. TIDAL\p" - .string "“A scale replica of the ship under\n" - .string "construction at STERN'S SHIPYARD.”$" - -SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica: - .string "“SUBMARINE EXPLORER 1\p" - .string "“A replica of the high-performance\n" - .string "ocean floor exploration submarine.”$" - -SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica: - .string "“SUBMERSIBLE POD\p" - .string "“A replica of a compact, unmanned\n" - .string "pod for seafloor exploration.”$" - -SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica: - .string "“S.S. ANNE\p" - .string "“A replica of the luxury liner that\n" - .string "circles the globe.”$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_OceanicMuseum_2F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_OceanicMuseum_2F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_OceanicMuseum_2F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/text.inc b/data/maps/SlateportCity_OceanicMuseum_2F/text.inc new file mode 100644 index 0000000000..ae4a8ea507 --- /dev/null +++ b/data/maps/SlateportCity_OceanicMuseum_2F/text.inc @@ -0,0 +1,166 @@ + +SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts: + .string "Yes? If you're looking for STERN,\n" + .string "that would be me.\p" + .string "Ah! Those must be the parts I ordered\n" + .string "from MR. STONE of DEVON.\p" + .string "Thank you! That's great!\n" + .string "We can prepare for our expedition now.$" + +SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts: + .string "Hehehe, hold it!\n" + .string "We'll take those parts!$" + +SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou: + .string "CAPT. STERN: Wh-what?\n" + .string "Who are you people?$" + +SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua: + .string "We're TEAM AQUA!\p" + .string "Our BOSS wants those parts!\n" + .string "Shut your yap and fork them over!$" + +SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat: + .string "Awaaaah!\n" + .string "A kid beat me!$" + +SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious: + .string "Oh, man, what a disaster…\n" + .string "The BOSS is going to be furious…$" + +SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis: + .string "Humph, sniveling wimp!\n" + .string "Let me take care of this!$" + +SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat: + .string "What?!\n" + .string "I lost, too!$" + +SlateportCity_OceanicMuseum_2F_Text_MeddlingKid: + .string "Now what? If we don't get the parts,\n" + .string "we're in for it!\p" + .string "Arrgh, I didn't count on being meddled\n" + .string "with by some meddling kid!$" + +SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong: + .string "I came to see what was taking so\n" + .string "long to snatch some parts, and you\l" + .string "simps are held up by a mere child?$" + +SlateportCity_OceanicMuseum_2F_Text_ArchieWarning: + .string "We are TEAM AQUA,\n" + .string "and we love the sea!\p" + .string "And I am TEAM AQUA's leader,\n" + .string "ARCHIE!\p" + .string "What makes you interfere with us?\p" + .string "…No! You can't be!\n" + .string "You're not one of TEAM MAGMA?\p" + .string "Wait, that can't be right.\n" + .string "You're not dressed for the part.\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "POKéMON, people… All life depends on\n" + .string "the sea.\p" + .string "So, TEAM AQUA is dedicated to\n" + .string "the expansion of the sea.\p" + .string "Don't you agree? What we are doing\n" + .string "is a magnificent undertaking.\p" + .string "Ah, fine…\n" + .string "You're still too young to understand\l" + .string "our noble objective.\p" + .string "But, I warn you, don't even consider\n" + .string "interfering with our plans again.\p" + .string "The consequences will cost you\n" + .string "dearly!\p" + .string "And don't you forget it!$" + +SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs: + .string "CAPT. STERN: You're…\n" + .string "Ah, okay, you're {PLAYER}{KUN}…\p" + .string "Anyway, that was a tense situation!\n" + .string "Thank you for saving us!\p" + .string "Oh, yes, I almost forgot that you\n" + .string "even brought the parts from DEVON!$" + +SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo: + .string "CAPT. STERN: Whoops!\n" + .string "There's no time to lose!\p" + .string "We have to set out on our ocean-floor\n" + .string "expedition really soon.\p" + .string "Thanks again, but now I've got\n" + .string "to go!\p" + .string "Feel free to wander around and check\n" + .string "out our facilities, though.$" + +SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip: + .string "I saw a model of a ship here.\p" + .string "It reminded me of the ABANDONED SHIP\n" + .string "near DEWFORD TOWN…$" + +SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum: + .string "Don't you dare run around inside\n" + .string "the MUSEUM!$" + +SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine: + .string "Wow, the submarine's awesome!\n" + .string "I want to go for a ride!$" + +SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1: + .string "“WATER QUALITY SAMPLE 1,” the\n" + .string "label says.\p" + .string "The sea is all connected, but the\n" + .string "water seems to differ by region.$" + +SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2: + .string "“WATER QUALITY SAMPLE 2,” the\n" + .string "label says.\p" + .string "Does the saltiness of seawater differ\n" + .string "by region, too?$" + +SlateportCity_OceanicMuseum_2F_Text_PressureExperiment: + .string "A rubber ball is expanding and\n" + .string "shrinking.\p" + .string "“In the sea, the weight of water itself\n" + .string "exerts pressure.\p" + .string "“In shallow water, the pressure is not\n" + .string "very heavy.\p" + .string "“However, in extremely deep water,\n" + .string "the pressure can reach even tens of\l" + .string "thousands of tons on a small area.”$" + +SlateportCity_OceanicMuseum_2F_Text_HoennModel: + .string "“MODEL OF HOENN REGION”\p" + .string "It's a miniature diorama of the\n" + .string "HOENN region.\p" + .string "Where is LITTLEROOT TOWN on this?$" + +SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay: + .string "It's a display on the flow of seawater.\p" + .string "“Near the bottom of the sea, water\n" + .string "flows due to differences in such\l" + .string "factors as temperature and salinity.”$" + +SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay: + .string "It's a display on the flow of seawater.\p" + .string "“Toward the surface, seawater flows\n" + .string "as currents driven by the winds.”$" + +SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica: + .string "“THE FERRY S.S. TIDAL\p" + .string "“A scale replica of the ship under\n" + .string "construction at STERN'S SHIPYARD.”$" + +SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica: + .string "“SUBMARINE EXPLORER 1\p" + .string "“A replica of the high-performance\n" + .string "ocean floor exploration submarine.”$" + +SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica: + .string "“SUBMERSIBLE POD\p" + .string "“A replica of a compact, unmanned\n" + .string "pod for seafloor exploration.”$" + +SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica: + .string "“S.S. ANNE\p" + .string "“A replica of the luxury liner that\n" + .string "circles the globe.”$" diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/text_fr.inc b/data/maps/SlateportCity_OceanicMuseum_2F/text_fr.inc new file mode 100644 index 0000000000..ef88016ee7 --- /dev/null +++ b/data/maps/SlateportCity_OceanicMuseum_2F/text_fr.inc @@ -0,0 +1,171 @@ + +SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts: + .string "Oui? Si tu cherches POUPE,\n" + .string "c’est bien moi.\p" + .string "Ah! Ça doit être ce que j’avais\n" + .string "commandé à M. ROCHARD de DEVON.\p" + .string "Merci. Formidable! Nous allons désormais\n" + .string "pouvoir préparer l’expédition!$" + +SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts: + .string "Hé, hé, hé, pas si vite!\n" + .string "On va prendre ces pièces!$" + +SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou: + .string "CAPT. POUPE: Qu… quoi?\n" + .string "Qui êtes-vous, jeunes gens?$" + +SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua: + .string "On est la TEAM AQUA!\p" + .string "Notre CHEF veut ces pièces!\n" + .string "Ferme-la et balance-les!$" + +SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat: + .string "Aaaaah!\n" + .string "Se faire battre par un gosse!$" + +SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious: + .string "Oh, mon dieu, quel désastre…\n" + .string "Le CHEF va être furieux…$" + +SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis: + .string "Hum, espèce de mauviette!\n" + .string "Laisse-moi régler ça!$" + +SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat: + .string "Quoi?!\n" + .string "Moi aussi, j’ai perdu!$" + +SlateportCity_OceanicMuseum_2F_Text_MeddlingKid: + .string "Et maintenant? Si on ne récupère\n" + .string "pas les pièces, on est faits!\p" + .string "Ah, j’avais pas prévu d’être gêné\n" + .string "par un mouflet qui se mêle de tout!$" + +SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong: + .string "Je venais voir pourquoi vous mettiez\n" + .string "tant de temps à récupérer les pièces et\p" + .string "je constate que vous êtes retenus par\n" + .string "un simple mioche!$" + +SlateportCity_OceanicMuseum_2F_Text_ArchieWarning: + .string "Nous sommes la TEAM AQUA,\n" + .string "et nous adorons la mer!\p" + .string "Moi, je suis ARTHUR, le leader\n" + .string "de la TEAM AQUA.\p" + .string "Dis-moi, pourquoi te mêles-tu de\n" + .string "nos affaires?\p" + .string "Attends un peu, appartiendrais-tu\n" + .string "à la TEAM MAGMA?\p" + .string "Non, ce n’est pas possible, tu ne\n" + .string "portes pas leur uniforme.\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "Les POKéMON, les gens, toute la vie\n" + .string "dépend de la mer.\p" + .string "C’est pourquoi le but premier de la\n" + .string "TEAM AQUA est l’expansion de la mer.\p" + .string "Nous défendons une noble cause.\n" + .string "Tu ne crois pas? \p" + .string "Ah, oui…\n" + .string "Tu es trop jeune pour comprendre.\p" + .string "Ça ne facilite pas les choses que tu\n" + .string "ne comprennes pas nos idéaux.\p" + .string "Mais je te préviens, ne t’avise pas\n" + .string "de te mêler encore de nos histoires.\p" + .string "Les conséquences seraient terribles.\p" + .string "N’oublie pas ce conseil!$" + +SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs: + .string "CAPT. POUPE: Tu es…\n" + .string "Ah oui, tu es {PLAYER}{KUN}…\p" + .string "En tout cas, que de tension!\n" + .string "Merci de nous avoir sauvés!\p" + .string "Ah oui, j’avais presque oublié que tu\n" + .string "avais apporté les pièces de DEVON!$" + +SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo: + .string "CAPT. POUPE: Zou!\n" + .string "Il n’y a pas de temps à perdre!\p" + .string "Il faut qu’on prépare cette expédition\n" + .string "sous-marine au plus vite.\p" + .string "Merci encore, mais il faut que j’y\n" + .string "aille maintenant.\p" + .string "Mais n’hésite pas à jeter un œil\n" + .string "ici si tu en as envie.$" + +SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip: + .string "J’ai vu la maquette d’un bateau ici.\p" + .string "Ça m’a fait penser à l’EPAVE,\n" + .string "près du VILLAGE MYOKARA…$" + +SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum: + .string "N’essaie même pas de courir\n" + .string "dans le MUSEE!$" + +SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine: + .string "Waouh, quel sous-marin imposant!\n" + .string "Je veux faire un tour!$" + +SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1: + .string "L’étiquette indique: “ECHANTILLON\n" + .string "POUR TEST DE LA QUALITE DE L’EAU”.\p" + .string "La mer forme un seul ensemble, mais\n" + .string "l’eau est différente selon les régions.$" + +SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2: + .string "L’étiquette indique: “ECHANTILLON\n" + .string "POUR TEST DE LA QUALITE DE L’EAU”.\p" + .string "La salinité de l’eau diffère peut-être\n" + .string "d’une région à l’autre…$" + +SlateportCity_OceanicMuseum_2F_Text_PressureExperiment: + .string "Une balle en caoutchouc s’allonge\n" + .string "et rétrécit.\p" + .string "“Dans la mer, le poids de l’eau\n" + .string "exerce lui-même une pression.”\p" + .string "“En eau peu profonde, la pression\n" + .string "n’est pas très élevée.”\p" + .string "“Par contre, en profondeur, la pression\n" + .string "peut atteindre des dizaines de milliers\l" + .string "de tonnes sur une petite surface.”$" + +SlateportCity_OceanicMuseum_2F_Text_HoennModel: + .string "MAQUETTE DE LA REGION DE HOENN\p" + .string "C’est un diorama de la région de HOENN.\p" + .string "Où est représenté BOURG-EN-VOL?$" + +SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay: + .string "C’est la représentation du mouvement\n" + .string "de l’eau de mer.\p" + .string "“Au fond de la mer, les variations de\n" + .string "certains facteurs tels que la\l" + .string "température et la salinité provoquent\l" + .string "le mouvement de l’eau.”$" + +SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay: + .string "C’est la représentation du mouvement\n" + .string "de l’eau de mer.\p" + .string "“En surface, l’eau de mer circule comme\n" + .string "des courants poussés par le vent.”$" + +SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica: + .string "Le ferry LE MARINA\p" + .string "Réplique à l’échelle du bateau en\n" + .string "construction au CHANTIER NAVAL\l" + .string "DE POUPE.$" + +SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica: + .string "SOUS-MARIN D’EXPLORATION 1\p" + .string "Réplique du performant sous-marin\n" + .string "d’exploration des fonds marins.$" + +SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica: + .string "CAPSULE SUBMERSIBLE\p" + .string "Réplique d’une capsule compacte\n" + .string "pour explorer les fonds marins.$" + +SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica: + .string "L’OCEANE\p" + .string "Réplique du luxueux paquebot\n" + .string "qui fait le tour de la planète.$" diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/text_it.inc b/data/maps/SlateportCity_OceanicMuseum_2F/text_it.inc new file mode 100644 index 0000000000..245ae1925a --- /dev/null +++ b/data/maps/SlateportCity_OceanicMuseum_2F/text_it.inc @@ -0,0 +1,167 @@ + +SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts: + .string "Sì? Se stai cercando il CAP. REMO,\n" + .string "sono io in persona!\p" + .string "Ah! Devono essere i pezzi che ho\n" + .string "ordinato dal SIG. PETRI della DEVON.\p" + .string "Perfetto! Grazie! Adesso possiamo\n" + .string "prepararci per la spedizione.$" + +SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts: + .string "Eheheh, aspetta!\n" + .string "Il pacchetto è nostro!$" + +SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou: + .string "CAP. REMO: Che cosa?!\n" + .string "Chi sono queste persone?$" + +SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua: + .string "Siamo il TEAM IDRO!\p" + .string "Il nostro CAPO vuole quei pezzi!\n" + .string "Dammeli senza tante storie!$" + +SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat: + .string "Aaaaah!\n" + .string "Sono stato battuto!$" + +SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious: + .string "Oh, che disastro… il CAPO andrà\n" + .string "su tutte le furie…$" + +SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis: + .string "Largo, frignone!\n" + .string "Ci penso io!$" + +SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat: + .string "Che cosa?!\n" + .string "Ho perso anch’io!$" + +SlateportCity_OceanicMuseum_2F_Text_MeddlingKid: + .string "Se torniamo a mani vuote, ne sentiremo\n" + .string "delle belle!\p" + .string "Arrgh, non pensavo che i nostri piani\n" + .string "sarebbero andati all’aria!$" + +SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong: + .string "Sono venuto a vedere perché è tanto\n" + .string "complicato portare via alcuni pezzi,\l" + .string "ma vedo davanti a me solo una ciurma di\l" + .string "pappamolle!$" + +SlateportCity_OceanicMuseum_2F_Text_ArchieWarning: + .string "Noi siamo il TEAM IDRO e\n" + .string "adoriamo il mare!\p" + .string "E io sono IVAN, il CAPO del\n" + .string "TEAM IDRO.\p" + .string "Cosa ti spinge ad interferire con\n" + .string "i nostri piani?\p" + .string "No! Non può essere! Non sarai\n" + .string "un membro del TEAM MAGMA?\p" + .string "Non posso crederci. Non hai l’aspetto\n" + .string "di uno di quelli.\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "I POKéMON, le persone… tutta\n" + .string "la vita dipende dal mare.\p" + .string "Lo scopo del TEAM IDRO è\n" + .string "l’espansione del mare.\p" + .string "Non trovi che il nostro sia un obiettivo\n" + .string "magnifico?\p" + .string "Ma perché sto parlando con te?\n" + .string "Sei ancora troppo giovane per\l" + .string "comprendere la nostra nobile causa!\p" + .string "Se oserai interferire con i nostri piani\n" + .string "un’altra volta…\p" + .string "la pagherai cara!\n" + .string "Non dimenticarlo!$" + +SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs: + .string "CAP. REMO: Come ti chiami?\n" + .string "Ah, sì, me l’hai già detto, sei {PLAYER}{KUN}…\p" + .string "Una situazione davvero tesa!\n" + .string "Ti ringrazio per l’aiuto!\p" + .string "Oh, sì, per poco dimenticavo che i pezzi\n" + .string "dalla DEVON sono arrivati grazie a te!$" + +SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo: + .string "CAP. REMO: Oops!\n" + .string "Non c’è tempo da perdere!\p" + .string "Dobbiamo partire al più presto alla\n" + .string "scoperta dei fondali marini.\p" + .string "Mille grazie ancora, ma ora\n" + .string "devo proprio andare!\p" + .string "Tu puoi restare e dare un’occhiata alle\n" + .string "nostre sale, se ti va.$" + +SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip: + .string "Qui ho visto un modello di nave.\p" + .string "Assomigliava alla VECCHIA NAVE\n" + .string "vicino a BLURUVIA…$" + +SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum: + .string "Dentro al MUSEO non si corre!$" + +SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine: + .string "Wow, il sottomarino è splendido!\n" + .string "Voglio farci un giro!$" + +SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1: + .string "Sull’etichetta c’è scritto:\n" + .string "“CAMPIONE d’ACQUA 1”.\p" + .string "Il mare è un’unica distesa, ma l’acqua\n" + .string "differisce da regione a regione.$" + +SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2: + .string "Sull’etichetta c’è scritto:\n" + .string "“CAMPIONE d’ACQUA 2”.\p" + .string "Forse la salinità dell’acqua differisce\n" + .string "da regione a regione…$" + +SlateportCity_OceanicMuseum_2F_Text_PressureExperiment: + .string "Una palla di gomma si restringe e \n" + .string "si allarga.\p" + .string "“Nel mare, il peso dell’acqua esercita\n" + .string "una pressione.\p" + .string "Nelle acque poco profonde,\n" + .string "la pressione non è molto forte.\p" + .string "In acque molto profonde, su di un’area\n" + .string "piccola, si concentra una pressione di\l" + .string "decine di migliaia di tonnellate”.$" + +SlateportCity_OceanicMuseum_2F_Text_HoennModel: + .string "“MODELLO della REGIONE di HOENN”\p" + .string "Rappresentazione in miniatura della\n" + .string "regione di HOENN.\p" + .string "Dove si trova ALBANOVA?$" + +SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay: + .string "Rappresentazione del flusso del mare.\p" + .string "“In prossimità dei fondali, l’acqua\n" + .string "scorre a causa delle differenze tra\l" + .string "fattori come temperatura e salinità”.$" + +SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay: + .string "Rappresentazione del flusso del mare.\p" + .string "“In superficie, l’acqua scorre come\n" + .string "la corrente sospinta dal vento”.$" + +SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica: + .string "“TRAGHETTO M/N MAREA”\p" + .string "“Riproduzione in scala della nave in\n" + .string "costruzione al CANTIERE del CAP. REMO”.$" + +SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica: + .string "“SOTTOMARINO EXPLORER 1”\p" + .string "“Riproduzione del sottomarino per\n" + .string "l’esplorazione dei fondali oceanici”.$" + +SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica: + .string "“CAPSULA SOMMERGIBILE”\p" + .string "“Riproduzione di una capsula compatta\n" + .string "ed automatizzata per l’esplorazione\l" + .string "dei fondali marini”.$" + +SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica: + .string "“M/N ANNA”\p" + .string "“Riproduzione della nave da crociera\n" + .string "che fa il giro del mondo”.$" diff --git a/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc b/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc index 295409df81..d69f2714fe 100644 --- a/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc @@ -26,17 +26,14 @@ SlateportCity_PokemonCenter_1F_EventScript_Woman:: msgbox SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend, MSGBOX_NPC end -SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon: - .string "Want a tip for battling?\p" - .string "I'd say it's raising different kinds\n" - .string "of POKéMON in a balanced manner.\p" - .string "It's no good to make just one\n" - .string "POKéMON strong.\p" - .string "If it has a type disadvantage,\n" - .string "it might not stand a chance.$" - -SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend: - .string "I trade POKéMON with my friends.\p" - .string "If a traded POKéMON is holding an\n" - .string "item, it makes me twice as happy!$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_PokemonCenter_1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_PokemonCenter_1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_PokemonCenter_1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_PokemonCenter_1F/text.inc b/data/maps/SlateportCity_PokemonCenter_1F/text.inc new file mode 100644 index 0000000000..39f99d0120 --- /dev/null +++ b/data/maps/SlateportCity_PokemonCenter_1F/text.inc @@ -0,0 +1,14 @@ + +SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon: + .string "Want a tip for battling?\p" + .string "I'd say it's raising different kinds\n" + .string "of POKéMON in a balanced manner.\p" + .string "It's no good to make just one\n" + .string "POKéMON strong.\p" + .string "If it has a type disadvantage,\n" + .string "it might not stand a chance.$" + +SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend: + .string "I trade POKéMON with my friends.\p" + .string "If a traded POKéMON is holding an\n" + .string "item, it makes me twice as happy!$" diff --git a/data/maps/SlateportCity_PokemonCenter_1F/text_fr.inc b/data/maps/SlateportCity_PokemonCenter_1F/text_fr.inc new file mode 100644 index 0000000000..4567d65075 --- /dev/null +++ b/data/maps/SlateportCity_PokemonCenter_1F/text_fr.inc @@ -0,0 +1,14 @@ + +SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon: + .string "Une petite astuce pour combattre?\p" + .string "Il faut faire progresser divers types\n" + .string "de POKéMON en même temps.\p" + .string "Ce n’est pas bien d’avoir un seul\n" + .string "POKéMON qui soit fort.\p" + .string "S’il a un handicap à cause de son type,\n" + .string "il n’aura aucune chance.$" + +SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend: + .string "J’échange des POKéMON avec mes amis.\p" + .string "Quand le POKéMON échangé porte\n" + .string "un objet, je suis encore plus contente.$" diff --git a/data/maps/SlateportCity_PokemonCenter_1F/text_it.inc b/data/maps/SlateportCity_PokemonCenter_1F/text_it.inc new file mode 100644 index 0000000000..096d0681c8 --- /dev/null +++ b/data/maps/SlateportCity_PokemonCenter_1F/text_it.inc @@ -0,0 +1,14 @@ + +SlateportCity_PokemonCenter_1F_Text_RaiseDifferentTypesOfPokemon: + .string "Qualche suggerimento per la lotta?\p" + .string "Beh, allevare tipi diversi di POKéMON\n" + .string "in modo equilibrato.\p" + .string "Non è consigliabile rafforzare solo\n" + .string "un POKéMON.\p" + .string "Se ha qualche punto debole, potrebbe\n" + .string "trovarsi in difficoltà.$" + +SlateportCity_PokemonCenter_1F_Text_TradedMonWithFriend: + .string "Io scambio POKéMON con i miei amici.\p" + .string "Se un POKéMON scambiato tiene uno\n" + .string "strumento, la mia felicità raddoppia!$" diff --git a/data/maps/SlateportCity_PokemonFanClub/scripts.inc b/data/maps/SlateportCity_PokemonFanClub/scripts.inc index b97e29a028..9dc98f877c 100644 --- a/data/maps/SlateportCity_PokemonFanClub/scripts.inc +++ b/data/maps/SlateportCity_PokemonFanClub/scripts.inc @@ -252,149 +252,14 @@ SlateportCity_PokemonFanClub_EventScript_Azumarill:: release end -SlateportCity_PokemonFanClub_Text_MeetChairman: - .string "Er-hem! I am the CHAIRMAN of the\n" - .string "POKéMON FAN CLUB!\p" - .string "Being the CHAIRMAN, I am naturally\n" - .string "the most important!\p" - .string "No one can best me when it comes\n" - .string "to raising POKéMON. No one!\p" - .string "Well, let me tell you about\n" - .string "POKéMON CONTESTS.\p" - .string "They're events where one can show off\n" - .string "POKéMON for the world to see!\p" - .string "However, they're held in far-off towns,\n" - .string "so I cannot participate often enough.\p" - .string "That is why we gather here to show\n" - .string "off our POKéMON, and have others\l" - .string "show us theirs.$" - -SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon: - .string "The POKéMON of a TRAINER who has\n" - .string "entered a POKéMON CONTEST…\l" - .string "That, I would like to see.$" - -SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon: - .string "Er-hem! I see you've participated in\n" - .string "a POKéMON CONTEST!\p" - .string "Please! Allow me to examine how you\n" - .string "have raised your POKéMON.\p" - .string "It delights me no end to see POKéMON\n" - .string "raised by other TRAINERS.\p" - .string "The happy expressions of POKéMON\n" - .string "raised with proper care…\p" - .string "The kindly eyes of the TRAINER that\n" - .string "nurtured and raised the POKéMON…\p" - .string "The very thought fills my heart to\n" - .string "overwhelming with joy.\p" - .string "Oh! I do beg your pardon!\n" - .string "Forgive me for prattling on so!\p" - .string "Please! Allow me to examine how much\n" - .string "your POKéMON has grown!$" - -SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing: - .string "How is your POKéMON growing?\n" - .string "Allow me to examine it.$" - -SlateportCity_PokemonFanClub_Text_HmHmISee: - .string "Hm, hm…\n" - .string "I see…$" - -SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks: - .string "Hmmm… It's not bad, but it's not\n" - .string "good, either…\p" - .string "You, the TRAINER, must put more\n" - .string "effort into raising this POKéMON!\p" - .string "For instance, may I suggest that\n" - .string "you give it more {POKEBLOCK}S?$" - -SlateportCity_PokemonFanClub_Text_NoSpaceForReward: - .string "Oh, my…\p" - .string "Your POKéMON is growing quite well,\n" - .string "so you deserve a reward.\p" - .string "Unfortunately, you have no space for\n" - .string "this in your BAG.$" - -SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis: - .string "Your {STR_VAR_1}, it is growing in\n" - .string "a most impressive manner!\l" - .string "It is one fine specimen!\p" - .string "But! If you were to give it this,\n" - .string "it would grow even better! Indeed!$" - -SlateportCity_PokemonFanClub_Text_ExplainRedScarf: - .string "Let a POKéMON hold that RED SCARF.\p" - .string "Everyone will recognize the coolness\n" - .string "of that POKéMON!$" - -SlateportCity_PokemonFanClub_Text_ExplainBlueScarf: - .string "Let a POKéMON hold that BLUE SCARF.\p" - .string "Its beauty will be accentuated much\n" - .string "more than now!$" - -SlateportCity_PokemonFanClub_Text_ExplainPinkScarf: - .string "Let a POKéMON hold that PINK SCARF.\p" - .string "It will draw out the cuteness of\n" - .string "the POKéMON some more!$" - -SlateportCity_PokemonFanClub_Text_ExplainGreenScarf: - .string "Let a POKéMON hold that GREEN SCARF.\p" - .string "That will enhance the\n" - .string "smartness of POKéMON!$" - -SlateportCity_PokemonFanClub_Text_ExplainYellowScarf: - .string "Let a POKéMON hold that YELLOW SCARF.\p" - .string "It will bolster your POKéMON's\n" - .string "toughness so much more!$" - -SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou: - .string "I'm sorry, but I've nothing else to\n" - .string "give you! None at all!\p" - .string "After all, you're blessed with the gift\n" - .string "of raising POKéMON without resorting\l" - .string "to any items!$" - -SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou: - .string "I love seeing POKéMON that love\n" - .string "their TRAINERS.\p" - .string "POKéMON are very sensitive to\n" - .string "the feelings of their TRAINERS.\p" - .string "If you treat your POKéMON with love\n" - .string "and care, they'll love you back.\p" - .string "When your POKéMON grow to love you,\n" - .string "please come show me.$" - -SlateportCity_PokemonFanClub_Text_PokemonAdoresYou: - .string "Your POKéMON really adores you.\p" - .string "For you, a most compassionate\n" - .string "TRAINER, a gift from the FAN CLUB!$" - -SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove: - .string "POKéMON are very sensitive to\n" - .string "the feelings of their TRAINERS.\p" - .string "If you treat your POKéMON with love\n" - .string "and care, they'll love you back.$" - -SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting: - .string "If you keep letting a POKéMON faint\n" - .string "in battle, it'll come to resent it.\p" - .string "Soon, it will become less trusting\n" - .string "of the TRAINER.\p" - .string "In other words, it certainly won't\n" - .string "like you very much.$" - -SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein: - .string "Do POKéMON enjoy having items used\n" - .string "on them?\p" - .string "Mine acted really happy when I gave\n" - .string "it some PROTEIN.$" - -SlateportCity_PokemonFanClub_Text_Skitty: - .string "SKITTY: Fffnyaaaah…$" - -SlateportCity_PokemonFanClub_Text_Zigzagoon: - .string "ZIGZAGOON: Kyuuu…$" - -SlateportCity_PokemonFanClub_Text_Azumarill: - .string "AZUMARILL: Marimari?$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_PokemonFanClub/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_PokemonFanClub/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_PokemonFanClub/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_PokemonFanClub/text.inc b/data/maps/SlateportCity_PokemonFanClub/text.inc new file mode 100644 index 0000000000..1c95f875dc --- /dev/null +++ b/data/maps/SlateportCity_PokemonFanClub/text.inc @@ -0,0 +1,146 @@ + +SlateportCity_PokemonFanClub_Text_MeetChairman: + .string "Er-hem! I am the CHAIRMAN of the\n" + .string "POKéMON FAN CLUB!\p" + .string "Being the CHAIRMAN, I am naturally\n" + .string "the most important!\p" + .string "No one can best me when it comes\n" + .string "to raising POKéMON. No one!\p" + .string "Well, let me tell you about\n" + .string "POKéMON CONTESTS.\p" + .string "They're events where one can show off\n" + .string "POKéMON for the world to see!\p" + .string "However, they're held in far-off towns,\n" + .string "so I cannot participate often enough.\p" + .string "That is why we gather here to show\n" + .string "off our POKéMON, and have others\l" + .string "show us theirs.$" + +SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon: + .string "The POKéMON of a TRAINER who has\n" + .string "entered a POKéMON CONTEST…\l" + .string "That, I would like to see.$" + +SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon: + .string "Er-hem! I see you've participated in\n" + .string "a POKéMON CONTEST!\p" + .string "Please! Allow me to examine how you\n" + .string "have raised your POKéMON.\p" + .string "It delights me no end to see POKéMON\n" + .string "raised by other TRAINERS.\p" + .string "The happy expressions of POKéMON\n" + .string "raised with proper care…\p" + .string "The kindly eyes of the TRAINER that\n" + .string "nurtured and raised the POKéMON…\p" + .string "The very thought fills my heart to\n" + .string "overwhelming with joy.\p" + .string "Oh! I do beg your pardon!\n" + .string "Forgive me for prattling on so!\p" + .string "Please! Allow me to examine how much\n" + .string "your POKéMON has grown!$" + +SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing: + .string "How is your POKéMON growing?\n" + .string "Allow me to examine it.$" + +SlateportCity_PokemonFanClub_Text_HmHmISee: + .string "Hm, hm…\n" + .string "I see…$" + +SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks: + .string "Hmmm… It's not bad, but it's not\n" + .string "good, either…\p" + .string "You, the TRAINER, must put more\n" + .string "effort into raising this POKéMON!\p" + .string "For instance, may I suggest that\n" + .string "you give it more {POKEBLOCK}S?$" + +SlateportCity_PokemonFanClub_Text_NoSpaceForReward: + .string "Oh, my…\p" + .string "Your POKéMON is growing quite well,\n" + .string "so you deserve a reward.\p" + .string "Unfortunately, you have no space for\n" + .string "this in your BAG.$" + +SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis: + .string "Your {STR_VAR_1}, it is growing in\n" + .string "a most impressive manner!\l" + .string "It is one fine specimen!\p" + .string "But! If you were to give it this,\n" + .string "it would grow even better! Indeed!$" + +SlateportCity_PokemonFanClub_Text_ExplainRedScarf: + .string "Let a POKéMON hold that RED SCARF.\p" + .string "Everyone will recognize the coolness\n" + .string "of that POKéMON!$" + +SlateportCity_PokemonFanClub_Text_ExplainBlueScarf: + .string "Let a POKéMON hold that BLUE SCARF.\p" + .string "Its beauty will be accentuated much\n" + .string "more than now!$" + +SlateportCity_PokemonFanClub_Text_ExplainPinkScarf: + .string "Let a POKéMON hold that PINK SCARF.\p" + .string "It will draw out the cuteness of\n" + .string "the POKéMON some more!$" + +SlateportCity_PokemonFanClub_Text_ExplainGreenScarf: + .string "Let a POKéMON hold that GREEN SCARF.\p" + .string "That will enhance the\n" + .string "smartness of POKéMON!$" + +SlateportCity_PokemonFanClub_Text_ExplainYellowScarf: + .string "Let a POKéMON hold that YELLOW SCARF.\p" + .string "It will bolster your POKéMON's\n" + .string "toughness so much more!$" + +SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou: + .string "I'm sorry, but I've nothing else to\n" + .string "give you! None at all!\p" + .string "After all, you're blessed with the gift\n" + .string "of raising POKéMON without resorting\l" + .string "to any items!$" + +SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou: + .string "I love seeing POKéMON that love\n" + .string "their TRAINERS.\p" + .string "POKéMON are very sensitive to\n" + .string "the feelings of their TRAINERS.\p" + .string "If you treat your POKéMON with love\n" + .string "and care, they'll love you back.\p" + .string "When your POKéMON grow to love you,\n" + .string "please come show me.$" + +SlateportCity_PokemonFanClub_Text_PokemonAdoresYou: + .string "Your POKéMON really adores you.\p" + .string "For you, a most compassionate\n" + .string "TRAINER, a gift from the FAN CLUB!$" + +SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove: + .string "POKéMON are very sensitive to\n" + .string "the feelings of their TRAINERS.\p" + .string "If you treat your POKéMON with love\n" + .string "and care, they'll love you back.$" + +SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting: + .string "If you keep letting a POKéMON faint\n" + .string "in battle, it'll come to resent it.\p" + .string "Soon, it will become less trusting\n" + .string "of the TRAINER.\p" + .string "In other words, it certainly won't\n" + .string "like you very much.$" + +SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein: + .string "Do POKéMON enjoy having items used\n" + .string "on them?\p" + .string "Mine acted really happy when I gave\n" + .string "it some PROTEIN.$" + +SlateportCity_PokemonFanClub_Text_Skitty: + .string "SKITTY: Fffnyaaaah…$" + +SlateportCity_PokemonFanClub_Text_Zigzagoon: + .string "ZIGZAGOON: Kyuuu…$" + +SlateportCity_PokemonFanClub_Text_Azumarill: + .string "AZUMARILL: Marimari?$" diff --git a/data/maps/SlateportCity_PokemonFanClub/text_fr.inc b/data/maps/SlateportCity_PokemonFanClub/text_fr.inc new file mode 100644 index 0000000000..44901de709 --- /dev/null +++ b/data/maps/SlateportCity_PokemonFanClub/text_fr.inc @@ -0,0 +1,147 @@ + +SlateportCity_PokemonFanClub_Text_MeetChairman: + .string "Heu! Je suis le PRESIDENT du\n" + .string "FAN CLUB POKéMON!\p" + .string "En tant que PRESIDENT, je suis bien sûr\n" + .string "la personne la plus importante!\p" + .string "Personne ne sait mieux que moi comment\n" + .string "dresser un POKéMON. Personne!\p" + .string "Mais laisse-moi te parler des\n" + .string "CONCOURS POKéMON.\p" + .string "Il y a des évènements où l’on peut\n" + .string "montrer ses POKéMON à tout le monde.\p" + .string "Mais ils ont lieu loin d’ici, alors je ne\n" + .string "peux pas y participer souvent.\p" + .string "C’est pour cela que nous nous\n" + .string "réunissons ici, pour montrer nos\l" + .string "POKéMON aux autres.$" + +SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon: + .string "Le POKéMON d’un DRESSEUR ayant\n" + .string "participé à un CONCOURS POKéMON,\l" + .string "voilà ce que j’aimerais voir.$" + +SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon: + .string "Hum, je vois que tu as participé à\n" + .string "un CONCOURS POKéMON!\p" + .string "S’il te plaît, laisse-moi voir comme\n" + .string "tu as dressé tes POKéMON.\p" + .string "J’adore voir comment les autres\n" + .string "dressent leurs POKéMON.\p" + .string "L’enthousiasme des POKéMON\n" + .string "bien dressés…\p" + .string "Les regards attentionnés et\n" + .string "affectueux des DRESSEURS…\p" + .string "Mon cœur déborde. C’est un bonheur\n" + .string "intense!\p" + .string "Oh, pardon! Ça fait déjà trop\n" + .string "longtemps que je parle!\p" + .string "Pourrais-je examiner tes POKéMON\n" + .string "pour voir s’ils progressent bien?$" + +SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing: + .string "Ton POKéMON se développe-t-il bien?\n" + .string "Laisse-moi l’examiner!$" + +SlateportCity_PokemonFanClub_Text_HmHmISee: + .string "Hum, hum…\n" + .string "Je vois…$" + +SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks: + .string "Hum… Ce n’est pas trop mal, mais cela\n" + .string "dit, ce n’est pas excellent non plus…\p" + .string "Toi, le DRESSEUR, tu dois t’efforcer\n" + .string "de faire progresser tes POKéMON!\p" + .string "Tu devrais, par exemple, leur donner\n" + .string "plus de {POKEBLOCK}S.$" + +SlateportCity_PokemonFanClub_Text_NoSpaceForReward: + .string "Oh, ça alors…\p" + .string "Tes POKéMON progressent vite.\n" + .string "Tu mérites une récompense.\p" + .string "Mais tu n’as pas assez de place dans\n" + .string "ton SAC pour la recevoir.$" + +SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis: + .string "Ton {STR_VAR_1}, il progresse\n" + .string "tellement vite! Quel spécimen!\p" + .string "Mais si tu lui donnes ça, il grandira\n" + .string "encore plus vite! C’est garanti!$" + +SlateportCity_PokemonFanClub_Text_ExplainRedScarf: + .string "Fais porter ce FOUL. ROUGE\n" + .string "à un POKéMON.\p" + .string "Tout le monde reconnaîtra son\n" + .string "SANG-FROID!$" + +SlateportCity_PokemonFanClub_Text_ExplainBlueScarf: + .string "Fais porter ce FOUL. BLEU\n" + .string "à un POKéMON.\p" + .string "Sa BEAUTE n’en sera qu’accentuée!$" + +SlateportCity_PokemonFanClub_Text_ExplainPinkScarf: + .string "Fais porter ce FOUL. ROSE\n" + .string "à un POKéMON.\p" + .string "Ça fera un peu ressortir sa GRACE!$" + +SlateportCity_PokemonFanClub_Text_ExplainGreenScarf: + .string "Fais porter ce FOUL. VERT\n" + .string "à un POKéMON.\p" + .string "Ça augmentera son INTELLIGENCE!$" + +SlateportCity_PokemonFanClub_Text_ExplainYellowScarf: + .string "Fais porter ce FOUL. JAUNE\n" + .string "à un POKéMON.\p" + .string "Ça lui redonnera de la ROBUSTESSE!$" + +SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou: + .string "Désolé, mais je n’ai rien d’autre à\n" + .string "te donner! Rien du tout!\p" + .string "Après tout, tu as aussi la possibilité\n" + .string "de dresser tes POKéMON sans avoir \l" + .string "recours au moindre objet.$" + +SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou: + .string "J’apprécie de voir des POKéMON qui\n" + .string "aiment leur DRESSEUR.\p" + .string "Les POKéMON sont très sensibles\n" + .string "aux sentiments de leur DRESSEUR.\p" + .string "Si tu donnes amour et attention à tes\n" + .string "POKéMON, ils t’aimeront en retour.\p" + .string "Quand l’amour de tes POKéMON aura\n" + .string "grandi, passe me voir.$" + +SlateportCity_PokemonFanClub_Text_PokemonAdoresYou: + .string "Ton POKéMON t’adore vraiment.\p" + .string "Voilà un cadeau de la part du FAN CLUB\n" + .string "pour toi, le DRESSEUR attentionné!$" + +SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove: + .string "Les POKéMON sont très sensibles\n" + .string "aux sentiments de leur DRESSEUR.\p" + .string "Si tu donnes amour et attention à tes\n" + .string "POKéMON, ils t’aimeront en retour.$" + +SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting: + .string "Si tu laisses un POKéMON se faire\n" + .string "mettre K.O. au combat,\l" + .string "il n’appréciera pas.\p" + .string "Il aura alors moins confiance en\n" + .string "son DRESSEUR.\p" + .string "En d’autres termes, il ne t’aimera\n" + .string "pas trop.$" + +SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein: + .string "Les POKéMON aiment-ils recevoir\n" + .string "des objets?\p" + .string "Les miens sont ravis quand je leur\n" + .string "donne des PROTEINES.$" + +SlateportCity_PokemonFanClub_Text_Skitty: + .string "SKITTY: Skiiittyyy…$" + +SlateportCity_PokemonFanClub_Text_Zigzagoon: + .string "ZIGZATON: Zigzaaatooon…$" + +SlateportCity_PokemonFanClub_Text_Azumarill: + .string "AZUMARILL: Azuumaariill?$" diff --git a/data/maps/SlateportCity_PokemonFanClub/text_it.inc b/data/maps/SlateportCity_PokemonFanClub/text_it.inc new file mode 100644 index 0000000000..9b180773ea --- /dev/null +++ b/data/maps/SlateportCity_PokemonFanClub/text_it.inc @@ -0,0 +1,147 @@ + +SlateportCity_PokemonFanClub_Text_MeetChairman: + .string "Ehm, ehm! Sono il PRESIDENTE del\n" + .string "POKéMON FAN CLUB!\p" + .string "Essendo il PRESIDENTE, sono la persona\n" + .string "più autorevole!\p" + .string "Nessuno alleva i POKéMON meglio di me.\n" + .string "Nessuno!\p" + .string "Ti dirò qualcosa a proposito delle\n" + .string "GARE POKéMON.\p" + .string "Le GARE ti danno la possibilità di far \n" + .string "esibire i tuoi POKéMON davanti a un\l" + .string "folto pubblico.\p" + .string "Purtroppo, queste GARE si svolgono\n" + .string "in una città lontana e io non posso\l" + .string "parteciparvi spesso.\p" + .string "Per questo motivo, ci incontriamo qui\n" + .string "per mostrare i nostri POKéMON agli\l" + .string "altri e vedere i loro.$" + +SlateportCity_PokemonFanClub_Text_LikeToSeeEnteredContestPokemon: + .string "Come mi piacerebbe vedere i POKéMON\n" + .string "di un ALLENATORE che ha appena par-\l" + .string "tecipato a una GARA POKéMON!$" + +SlateportCity_PokemonFanClub_Text_AllowMeToExamineYourPokemon: + .string "Ehm, ehm! Vedo che hai partecipato a\n" + .string "una GARA POKéMON!\p" + .string "Ti prego, fammi vedere se hai allenato\n" + .string "bene i tuoi POKéMON.\p" + .string "È un tal piacere per me vedere\n" + .string "i POKéMON cresciuti dagli altri.\p" + .string "L’espressione felice dei POKéMON\n" + .string "ben allevati…\p" + .string "gli sguardi attenti ed amorevoli dei\n" + .string "loro ALLENATORI…\p" + .string "Il mio cuore è pervaso da immensa gioia.\p" + .string "Oh, cielo! Scusa, ho chiacchierato\n" + .string "troppo!\p" + .string "Permettimi di esaminare uno dei tuoi\n" + .string "POKéMON per vedere come sta crescendo.$" + +SlateportCity_PokemonFanClub_Text_HowIsYourPokemonGrowing: + .string "Come stanno crescendo i tuoi POKéMON?\n" + .string "Permettimi di esaminarne uno.$" + +SlateportCity_PokemonFanClub_Text_HmHmISee: + .string "Uhm, uhm… vedo…$" + +SlateportCity_PokemonFanClub_Text_GiveMonMorePokeblocks: + .string "Uhmm… non c’è male, ma puoi fare\n" + .string "di meglio…\p" + .string "Come ALLENATORE devi impegnarti\n" + .string "di più quando alleni questo POKéMON!\p" + .string "Ad esempio, ti posso suggerire di dargli\n" + .string "più {POKEMELLE}?$" + +SlateportCity_PokemonFanClub_Text_NoSpaceForReward: + .string "Ehmm…\p" + .string "Il tuo POKéMON sta crescendo molto\n" + .string "bene, ti meriti una ricompensa.\p" + .string "Sfortunatamente, non hai più spazio\n" + .string "nel tuo ZAINO.$" + +SlateportCity_PokemonFanClub_Text_MonMostImpressiveGiveItThis: + .string "Il tuo {STR_VAR_1} sta crescendo\n" + .string "superbamente!\l" + .string "È proprio un bell’esemplare!\p" + .string "Ma se gli dai questo, potrà diventare\n" + .string "ancora più forte!$" + +SlateportCity_PokemonFanClub_Text_ExplainRedScarf: + .string "Fai tenere la FASCIA ROSSA ad\n" + .string "un POKéMON.\p" + .string "Tutti potranno ammirare la sua\n" + .string "classe!$" + +SlateportCity_PokemonFanClub_Text_ExplainBlueScarf: + .string "Fai tenere la FASCIA BLU ad\n" + .string "un POKéMON.\p" + .string "Esalterà ancora di più la sua bellezza!$" + +SlateportCity_PokemonFanClub_Text_ExplainPinkScarf: + .string "Fai tenere la FASCIA ROSA ad\n" + .string "un POKéMON.\p" + .string "La sua grazia spiccherà meglio!$" + +SlateportCity_PokemonFanClub_Text_ExplainGreenScarf: + .string "Fai tenere la FASCIA VERDE ad\n" + .string "un POKéMON.\p" + .string "Accentuerà il suo acume!$" + +SlateportCity_PokemonFanClub_Text_ExplainYellowScarf: + .string "Fai tenere la FASCIA GIALLA ad\n" + .string "un POKéMON.\p" + .string "Rafforzerà molto la sua grinta!$" + +SlateportCity_PokemonFanClub_Text_NothingElseToGiveYou: + .string "Mi dispiace, ma non ho più nulla da darti!\p" + .string "Dopotutto riesci ad allevare i POKéMON\n" + .string "senza ricorrere agli strumenti. Un vero\l" + .string "dono di natura!$" + +SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou: + .string "È edificante vedere i POKéMON che\n" + .string "vogliono bene ai loro ALLENATORI.\p" + .string "I POKéMON sono molto sensibili ai\n" + .string "sentimenti dei loro ALLENATORI.\p" + .string "Se tratti i tuoi POKéMON con amore e\n" + .string "con cura, ti vorranno bene a loro volta.\p" + .string "Quando i tuoi POKéMON ti vorranno\n" + .string "tanto bene, torna a trovarmi.$" + +SlateportCity_PokemonFanClub_Text_PokemonAdoresYou: + .string "Il tuo POKéMON ti adora davvero.\p" + .string "Un omaggio ad un ALLENATORE sensibile\n" + .string "da parte del FAN CLUB!$" + +SlateportCity_PokemonFanClub_Text_TreatPokemonWithLove: + .string "I POKéMON sono molto sensibili ai\n" + .string "sentimenti dei loro ALLENATORI.\p" + .string "Se tratti i tuoi POKéMON con amore e\n" + .string "con cura, ti vorranno bene a loro volta.$" + +SlateportCity_PokemonFanClub_Text_PokemonDontLikeFainting: + .string "Se continui a far lottare un POKéMON\n" + .string "finché è esausto… non ne sarà\l" + .string "contento!\p" + .string "Presto diventerà più diffidente nei\n" + .string "confronti del suo ALLENATORE.\p" + .string "In altre parole, non ti vorrà più tanto\n" + .string "bene.$" + +SlateportCity_PokemonFanClub_Text_MonEnjoyedProtein: + .string "Sono contenti i POKéMON quando usi\n" + .string "strumenti su di loro?\p" + .string "Il mio sembrava davvero contento\n" + .string "quando gli ho dato della PROTEINA.$" + +SlateportCity_PokemonFanClub_Text_Skitty: + .string "SKITTY: Ssskkkiiitttyyy…$" + +SlateportCity_PokemonFanClub_Text_Zigzagoon: + .string "ZIGZAGOON: ZigzagZigzag…$" + +SlateportCity_PokemonFanClub_Text_Azumarill: + .string "AZUMARILL: Azumari?$" diff --git a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc index 8b4a4de54a..0c9fcac634 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc +++ b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc @@ -64,80 +64,14 @@ SlateportCity_SternsShipyard_1F_EventScript_Briney:: msgbox SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock, MSGBOX_NPC end -SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails: - .string "Umm… If this goes here, and that\n" - .string "goes over there…\p" - .string "Then where does this thing go?\n" - .string "And what about that doohickey?\p" - .string "Aaargh! I can't make heads or tails\n" - .string "of this!$" - -SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern: - .string "Hm?\n" - .string "Hi, I'm DOCK.\p" - .string "CAPT. STERN commissioned me to\n" - .string "design a ferry.\p" - .string "Oh! That there…\n" - .string "Are they DEVON GOODS?\p" - .string "But, hmm…\n" - .string "This won't do…\p" - .string "CAPT. STERN went off somewhere.\n" - .string "He said he had some work to do.\p" - .string "Could I get you to go find CAPT.\n" - .string "STERN and deliver that to him?$" - -SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern: - .string "DOCK: Where could CAPT. STERN have\n" - .string "gone off to?\p" - .string "Could you go find CAPT. STERN and\n" - .string "deliver that parcel to him?$" - -SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran: - .string "DOCK: Shipbuilding is an art.\p" - .string "A lot of things can't be figured out\n" - .string "just by calculating.\p" - .string "I really could use advice from a veteran\n" - .string "who knows the seas…$" - -SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs: - .string "DOCK: Hi! MR. BRINEY's joined us to\n" - .string "lend us his help.\p" - .string "Thanks to the veteran sailor, the\n" - .string "ferry is steadily coming together.$" - -SlateportCity_SternsShipyard_1F_Text_FerryIsReady: - .string "DOCK: The ferry is finally ready!\p" - .string "The new S.S. TIDAL is truly a marvel\n" - .string "of technology!\p" - .string "But, I get the feeling that we can\n" - .string "make something even better.\p" - .string "You know, there's never an end to\n" - .string "technology's march.$" - -SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock: - .string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n" - .string "It's been too long!\p" - .string "Aye, since I met you, this old sea dog's\n" - .string "been feeling frisky!\p" - .string "So I've decided to help DOCK make\n" - .string "a ferry.\p" - .string "Aye, after all, a ferry would be able\n" - .string "to carry a lot of people.\p" - .string "But, you know, that DOCK is really\n" - .string "something special.\p" - .string "With his knack for technology and\n" - .string "my experience, I'm sure that we can\l" - .string "build one great ship, aye!$" - -SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing: - .string "The seasons, the weather, where\n" - .string "the moon sits in the sky…\p" - .string "These and other conditions make\n" - .string "the sea change its expression.\p" - .string "That's right!\n" - .string "The sea is like a living thing!$" - -SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily: - .string "I get seasick real easily.\n" - .string "So I get to help out here instead.$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_SternsShipyard_1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_SternsShipyard_1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_SternsShipyard_1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_SternsShipyard_1F/text.inc b/data/maps/SlateportCity_SternsShipyard_1F/text.inc new file mode 100644 index 0000000000..ac4ee028b0 --- /dev/null +++ b/data/maps/SlateportCity_SternsShipyard_1F/text.inc @@ -0,0 +1,77 @@ + +SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails: + .string "Umm… If this goes here, and that\n" + .string "goes over there…\p" + .string "Then where does this thing go?\n" + .string "And what about that doohickey?\p" + .string "Aaargh! I can't make heads or tails\n" + .string "of this!$" + +SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern: + .string "Hm?\n" + .string "Hi, I'm DOCK.\p" + .string "CAPT. STERN commissioned me to\n" + .string "design a ferry.\p" + .string "Oh! That there…\n" + .string "Are they DEVON GOODS?\p" + .string "But, hmm…\n" + .string "This won't do…\p" + .string "CAPT. STERN went off somewhere.\n" + .string "He said he had some work to do.\p" + .string "Could I get you to go find CAPT.\n" + .string "STERN and deliver that to him?$" + +SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern: + .string "DOCK: Where could CAPT. STERN have\n" + .string "gone off to?\p" + .string "Could you go find CAPT. STERN and\n" + .string "deliver that parcel to him?$" + +SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran: + .string "DOCK: Shipbuilding is an art.\p" + .string "A lot of things can't be figured out\n" + .string "just by calculating.\p" + .string "I really could use advice from a veteran\n" + .string "who knows the seas…$" + +SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs: + .string "DOCK: Hi! MR. BRINEY's joined us to\n" + .string "lend us his help.\p" + .string "Thanks to the veteran sailor, the\n" + .string "ferry is steadily coming together.$" + +SlateportCity_SternsShipyard_1F_Text_FerryIsReady: + .string "DOCK: The ferry is finally ready!\p" + .string "The new S.S. TIDAL is truly a marvel\n" + .string "of technology!\p" + .string "But, I get the feeling that we can\n" + .string "make something even better.\p" + .string "You know, there's never an end to\n" + .string "technology's march.$" + +SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock: + .string "MR. BRINEY: Ah, {PLAYER}{KUN}!\n" + .string "It's been too long!\p" + .string "Aye, since I met you, this old sea dog's\n" + .string "been feeling frisky!\p" + .string "So I've decided to help DOCK make\n" + .string "a ferry.\p" + .string "Aye, after all, a ferry would be able\n" + .string "to carry a lot of people.\p" + .string "But, you know, that DOCK is really\n" + .string "something special.\p" + .string "With his knack for technology and\n" + .string "my experience, I'm sure that we can\l" + .string "build one great ship, aye!$" + +SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing: + .string "The seasons, the weather, where\n" + .string "the moon sits in the sky…\p" + .string "These and other conditions make\n" + .string "the sea change its expression.\p" + .string "That's right!\n" + .string "The sea is like a living thing!$" + +SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily: + .string "I get seasick real easily.\n" + .string "So I get to help out here instead.$" diff --git a/data/maps/SlateportCity_SternsShipyard_1F/text_fr.inc b/data/maps/SlateportCity_SternsShipyard_1F/text_fr.inc new file mode 100644 index 0000000000..a0cca6bd93 --- /dev/null +++ b/data/maps/SlateportCity_SternsShipyard_1F/text_fr.inc @@ -0,0 +1,76 @@ + +SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails: + .string "Hum… Si ceci va ici et si cela va là…\p" + .string "Mais, où va cette chose?\n" + .string "Et ça, alors?\p" + .string "Aaargh! Ça n’a ni queue ni tête!$" + +SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern: + .string "Hum?\n" + .string "Salut, je suis ARCHIBALD.\p" + .string "Le CAPT. POUPE m’a chargé\n" + .string "de concevoir un ferry.\p" + .string "Oh! Ça, là…\n" + .string "C’est le PACK DEVON?\p" + .string "Mais, hum…\n" + .string "Ça ne va pas…\p" + .string "Le CAPT. POUPE est sorti.\n" + .string "Il a dit qu’il avait du travail.\p" + .string "Pourrais-tu aller trouver le\n" + .string "CAPT. POUPE et le lui remettre?$" + +SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern: + .string "ARCHIBALD: Où le CAPT. POUPE peut-il\n" + .string "bien être allé?\p" + .string "Pourrais-tu aller trouver le CAPT.\n" + .string "POUPE et lui remettre ce paquet?$" + +SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran: + .string "ARCHIBALD: Construire des bateaux est\n" + .string "un art.\p" + .string "Bien des choses ne peuvent être\n" + .string "résolues rien que par des calculs.\p" + .string "Il me faudrait les conseils d’un vieux\n" + .string "loup de mer…$" + +SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs: + .string "ARCHIBALD: Salut! M. MARCO nous\n" + .string "a rejoints pour nous proposer son aide.\p" + .string "Grâce à l’expérience du navigateur,\n" + .string "l’assemblage du ferry suit son cours.$" + +SlateportCity_SternsShipyard_1F_Text_FerryIsReady: + .string "ARCHIBALD: Le ferry est enfin terminé!\p" + .string "Le nouveau LE MARINA est une\n" + .string "merveille de technologie. Aucun doute!\p" + .string "Mais j’ai le sentiment que nous \n" + .string "pouvons encore l’améliorer.\p" + .string "Tu sais, la technologie est\n" + .string "en perpétuelle évolution.$" + +SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock: + .string "M. MARCO: Ah, {PLAYER}{KUN}!\n" + .string "Ça faisait longtemps!\p" + .string "Hé, depuis notre dernière rencontre, le\n" + .string "vieux loup de mer est d’humeur folâtre.\p" + .string "Alors j’ai décidé d’aider ARCHIBALD\n" + .string "à construire un ferry.\p" + .string "Hé, après tout, un ferry pourra\n" + .string "transporter plein de gens.\p" + .string "Mais, tu sais, cet ARCHIBALD, c’est\n" + .string "vraiment quelqu’un!\p" + .string "Avec ses connaissances et mon\n" + .string "expérience, je suis sûr qu’on va pouvoir\l" + .string "construire un imposant bateau, hé, hé!$" + +SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing: + .string "Les saisons, le temps, le coefficient\n" + .string "de marée…\p" + .string "Ces paramètres, parmi d’autres,\n" + .string "influent sur l’état de la mer.\p" + .string "C’est vrai!\n" + .string "La mer est comme un être vivant!$" + +SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily: + .string "J’ai facilement le mal de mer.\n" + .string "Alors je reste souvent aider ici.$" diff --git a/data/maps/SlateportCity_SternsShipyard_1F/text_it.inc b/data/maps/SlateportCity_SternsShipyard_1F/text_it.inc new file mode 100644 index 0000000000..b0a93b4fec --- /dev/null +++ b/data/maps/SlateportCity_SternsShipyard_1F/text_it.inc @@ -0,0 +1,75 @@ + +SlateportCity_SternsShipyard_1F_Text_CantMakeHeadsOrTails: + .string "Ehm… se questa cosa va qui e quella\n" + .string "va là…\p" + .string "Dove va allora questo?\n" + .string "E quell’aggeggio lì?\p" + .string "Aaargh! Non ne vengo a capo!$" + +SlateportCity_SternsShipyard_1F_Text_MeetDockDeliverToStern: + .string "Uhm?\n" + .string "Ciao, sono TIMON.\p" + .string "Il CAP. REMO mi ha dato l’incarico\n" + .string "di progettare un traghetto.\p" + .string "Oh! Che cos’è…?\n" + .string "È la MERCE DEVON?\p" + .string "Uhmm…\n" + .string "fammi pensare…\p" + .string "Il CAP. REMO è partito per chissà dove.\n" + .string "Aveva delle faccende da sbrigare.\p" + .string "Ti va di cercare il CAP. REMO e di\n" + .string "consegnargli direttamente la merce?$" + +SlateportCity_SternsShipyard_1F_Text_CouldYouFindStern: + .string "TIMON: Dove sarà andato il CAP. REMO?\p" + .string "Puoi cercare il CAP. REMO e consegnargli\n" + .string "quel pacchetto?$" + +SlateportCity_SternsShipyard_1F_Text_CouldUseAdviceFromVeteran: + .string "TIMON: Costruire navi è un’arte.\p" + .string "Molti fattori non si possono prevedere\n" + .string "con semplici calcoli matematici.\p" + .string "Potrei chiedere consiglio a\n" + .string "un vecchio lupo di mare…$" + +SlateportCity_SternsShipyard_1F_Text_BrineyJoinedUs: + .string "TIMON: Ciao! Il SIG. MARINO è venuto a\n" + .string "darci una mano.\p" + .string "Grazie al suo aiuto, il traghetto\n" + .string "sta venendo molto bene.$" + +SlateportCity_SternsShipyard_1F_Text_FerryIsReady: + .string "TIMON: Il traghetto è pronto!\p" + .string "La nuova M/N MAREA è davvero una\n" + .string "meraviglia della tecnologia!\p" + .string "Ma credo che possiamo fare qualcosa\n" + .string "di più grandioso.\p" + .string "Sai, non si può porre un freno alla\n" + .string "tecnologia.$" + +SlateportCity_SternsShipyard_1F_Text_DecidedToHelpDock: + .string "SIG. MARINO: Ah, {PLAYER}{KUN}!\n" + .string "Da quanto tempo!\p" + .string "Ehi, da quando ci siamo visti, questo \n" + .string "vecchio lupo di mare si è dato da fare!\p" + .string "Ho deciso di dare una mano a TIMON\n" + .string "per costruire un traghetto.\p" + .string "Un traghetto può essere davvero utile\n" + .string "e trasportare un sacco di persone.\p" + .string "E poi tu conosci TIMON… è un tipo\n" + .string "davvero speciale!\p" + .string "Con il suo estro e la mia esperienza,\n" + .string "sono sicuro che possiamo costruire\l" + .string "un traghetto memorabile! Hip hip, urrà!$" + +SlateportCity_SternsShipyard_1F_Text_SeaIsLikeLivingThing: + .string "Le stagioni, il tempo, la posizione\n" + .string "della luna nel cielo…\p" + .string "È l’insieme di questi fattori a far\n" + .string "cambiare aspetto al mare.\p" + .string "È proprio vero!\n" + .string "Il mare è dotato di vita propria!$" + +SlateportCity_SternsShipyard_1F_Text_GetSeasickEasily: + .string "Soffrendo di mal di mare, preferisco\n" + .string "dare una mano qui sulla terraferma.$" diff --git a/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc b/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc index 59e8a531a6..20f5804806 100644 --- a/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc +++ b/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc @@ -9,14 +9,14 @@ SlateportCity_SternsShipyard_2F_EventScript_Scientist2:: msgbox SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy, MSGBOX_NPC end -SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding: - .string "Designing a large ship is more like\n" - .string "making a big building than putting\l" - .string "together a transportation vehicle.$" - -SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy: - .string "Don't you think it's strange that\n" - .string "a ship made of heavy iron floats?\p" - .string "It floats because of a principle\n" - .string "called buoyancy.$" - +.ifdef ENGLISH + .include "data/maps/SlateportCity_SternsShipyard_2F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SlateportCity_SternsShipyard_2F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SlateportCity_SternsShipyard_2F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SlateportCity_SternsShipyard_2F/text.inc b/data/maps/SlateportCity_SternsShipyard_2F/text.inc new file mode 100644 index 0000000000..63f7f0038e --- /dev/null +++ b/data/maps/SlateportCity_SternsShipyard_2F/text.inc @@ -0,0 +1,11 @@ + +SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding: + .string "Designing a large ship is more like\n" + .string "making a big building than putting\l" + .string "together a transportation vehicle.$" + +SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy: + .string "Don't you think it's strange that\n" + .string "a ship made of heavy iron floats?\p" + .string "It floats because of a principle\n" + .string "called buoyancy.$" diff --git a/data/maps/SlateportCity_SternsShipyard_2F/text_fr.inc b/data/maps/SlateportCity_SternsShipyard_2F/text_fr.inc new file mode 100644 index 0000000000..2f7a248768 --- /dev/null +++ b/data/maps/SlateportCity_SternsShipyard_2F/text_fr.inc @@ -0,0 +1,11 @@ + +SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding: + .string "Concevoir un grand bateau relève plus\n" + .string "de la construction d’un vaste bâtiment\l" + .string "que de l’assemblage d’un véhicule.$" + +SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy: + .string "C’est étrange qu’un bateau fait d’acier\n" + .string "puisse flotter, non?\p" + .string "S’il flotte, c’est dû à ce que l’on\n" + .string "appelle le principe de flottabilité.$" diff --git a/data/maps/SlateportCity_SternsShipyard_2F/text_it.inc b/data/maps/SlateportCity_SternsShipyard_2F/text_it.inc new file mode 100644 index 0000000000..c6226746a7 --- /dev/null +++ b/data/maps/SlateportCity_SternsShipyard_2F/text_it.inc @@ -0,0 +1,11 @@ + +SlateportCity_SternsShipyard_2F_Text_ShipDesignMoreLikeBuilding: + .string "Progettare una nave è più simile\n" + .string "alla costruzione di un edificio che all’\l" + .string "assemblaggio di un mezzo di trasporto.$" + +SlateportCity_SternsShipyard_2F_Text_FloatsBecauseBuoyancy: + .string "È incredibile che una nave fatta di\n" + .string "metallo pesante possa galleggiare!\p" + .string "Non sprofonda grazie al principio\n" + .string "della galleggiabilità.$" diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index 7f739935b1..089361d5d1 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -175,145 +175,14 @@ SootopolisCity_Gym_1F_EventScript_GymStatue:: releaseall end -SootopolisCity_Gym_1F_Text_GymGuideAdvice: - .string "Yo! How's it going, CHAMPION-\n" - .string "bound {PLAYER}?\p" - .string "SOOTOPOLIS's GYM LEADER JUAN is\n" - .string "a master of WATER-type POKéMON.\p" - .string "And, to get to JUAN, an icy floor\n" - .string "will hamper your progress…\p" - .string "Listen, I'm sorry, but that's all the\n" - .string "advice that I have for you.\p" - .string "The rest of the way, you have to\n" - .string "go for it yourself!$" - -SootopolisCity_Gym_1F_Text_GymGuidePostVictory: - .string "Yow! You've beaten even JUAN, who\n" - .string "was supposedly the best in all HOENN!\p" - .string "Okay! Check out your TRAINER CARD.\p" - .string "If you've gotten all the BADGES, you're\n" - .string "set for the POKéMON LEAGUE challenge!$" - -SootopolisCity_Gym_1F_Text_JuanIntro: - .string "Let me ask you.\n" - .string "Did you know?\l" - .string "Ah, I should not be so coy.\p" - .string "It was I who taught WALLACE everything\n" - .string "there is to know about POKéMON.\p" - .string "Once, I had given up my position as\n" - .string "the GYM LEADER.\p" - .string "In my place, I had entrusted WALLACE\n" - .string "with the GYM.\p" - .string "However, a compelling reason arose for\n" - .string "me to make a comeback.\p" - .string "Ah, but enough chatter.\n" - .string "Let us begin our match, shall we?\p" - .string "Please, you shall bear witness to\n" - .string "our artistry.\p" - .string "A grand illusion of water sculpted\n" - .string "by POKéMON and myself!$" - -@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for -@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs -@ after, as well as the otherwise unused array after that. One wonders if that's the reason for -@ the existence of that unused array of ints. -SootopolisCity_Gym_1F_Text_JuanDefeat: - .string "Ahahaha, excellent!\n" - .string "Very well, you are the winner.\p" - .string "From you, I sense the brilliant shine\n" - .string "of skill that will overcome all.\p" - .string "However, compared with me or even\n" - .string "WALLACE, you are lacking in elegance.\p" - .string "Perhaps I should make you a loan\n" - .string "of my outfit?\p" - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "Hahaha, I merely jest!\p" - .string "Rather than my clothes, I shall reward\n" - .string "you with this, the RAIN BADGE!$" - -SootopolisCity_Gym_1F_Text_ReceivedRainBadge: - .string "{PLAYER} received the RAIN BADGE\n" - .string "from JUAN.$" - -SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis: - .string "Having the RAIN BADGE shall assure you\n" - .string "the full obedience of all your POKéMON\l" - .string "to your every command.\p" - .string "The RAIN BADGE also allows the use\n" - .string "of the HM move WATERFALL to scale\l" - .string "walls of cascading water.\p" - .string "And, so that you never forget the\n" - .string "battle we shared, take this…$" - -SootopolisCity_Gym_1F_Text_ExplainWaterPulse: - .string "The TECHNICAL MACHINE I handed you\n" - .string "contains WATER PULSE.\p" - .string "In use, it will occasionally confuse\n" - .string "the target with ultrasonic waves.\p" - .string "… … … … … …$" - -SootopolisCity_Gym_1F_Text_RegisteredJuan: - .string "Registered GYM LEADER JUAN\n" - .string "in the POKéNAV.$" - -SootopolisCity_Gym_1F_Text_JuanPostBattle: - .string "The TRAINERS who have gathered all\n" - .string "the GYM BADGES of HOENN should make\l" - .string "way to the ultimate destination.\p" - .string "The POKéMON LEAGUE.\p" - .string "Travel to the easternmost reaches\n" - .string "of HOENN, to the island EVER GRANDE.\p" - .string "There, you shall find the POKéMON\n" - .string "LEAGUE.$" - -SootopolisCity_Gym_1F_Text_GoGetFortreeBadge: - .string "There remains but one BADGE to\n" - .string "obtain in HOENN.\p" - .string "If you wish to challenge the POKéMON\n" - .string "LEAGUE, you must obtain the last\l" - .string "BADGE from the GYM in FORTREE.$" - -SootopolisCity_Gym_1F_Text_GymStatue: - .string "SOOTOPOLIS CITY POKéMON GYM$" - -SootopolisCity_Gym_1F_Text_GymStatueCertified: - .string "SOOTOPOLIS CITY POKéMON GYM\p" - .string "JUAN'S CERTIFIED TRAINERS:\n" - .string "{PLAYER}$" - -SootopolisCity_Gym_1F_Text_JuanPreRematch: - .string "JUAN: Ah, this GYM had returned to its\n" - .string "usual state of serenity…\p" - .string "But our young typhoon has returned\n" - .string "to put us to the test again!\p" - .string "Well, my friend, most certainly!\p" - .string "I shall be delighted to dance with you\n" - .string "as often as you wish!$" - -SootopolisCity_Gym_1F_Text_JuanRematchDefeat: - .string "Ahahaha, you are the winner!\n" - .string "You have defeated me again!$" - -SootopolisCity_Gym_1F_Text_JuanPostRematch: - .string "JUAN: If I told you to become my\n" - .string "apprentice, you will refuse, I am sure.\p" - .string "I would like to make a gift of my coat\n" - .string "to you.\p" - .string "But again, you will refuse.\n" - .string "I imagine that to be so.\p" - .string "And that, my friend, is a certain sign\n" - .string "of nobility!$" - -SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons: - .string "JUAN: Ah, this GYM had returned to its\n" - .string "usual state of serenity…\p" - .string "But our young typhoon has returned\n" - .string "to put us to the test again!\p" - .string "Well, my friend, most certainly!\n" - .string "I shall be delighted to dance with you…\p" - .string "Ah, no, no, no.\n" - .string "You have with you but one POKéMON.\p" - .string "I wish that you would return with\n" - .string "two, perhaps more, POKéMON, please.$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_Gym_1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_Gym_1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_Gym_1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_Gym_1F/text.inc b/data/maps/SootopolisCity_Gym_1F/text.inc new file mode 100644 index 0000000000..2f97d1f572 --- /dev/null +++ b/data/maps/SootopolisCity_Gym_1F/text.inc @@ -0,0 +1,142 @@ + +SootopolisCity_Gym_1F_Text_GymGuideAdvice: + .string "Yo! How's it going, CHAMPION-\n" + .string "bound {PLAYER}?\p" + .string "SOOTOPOLIS's GYM LEADER JUAN is\n" + .string "a master of WATER-type POKéMON.\p" + .string "And, to get to JUAN, an icy floor\n" + .string "will hamper your progress…\p" + .string "Listen, I'm sorry, but that's all the\n" + .string "advice that I have for you.\p" + .string "The rest of the way, you have to\n" + .string "go for it yourself!$" + +SootopolisCity_Gym_1F_Text_GymGuidePostVictory: + .string "Yow! You've beaten even JUAN, who\n" + .string "was supposedly the best in all HOENN!\p" + .string "Okay! Check out your TRAINER CARD.\p" + .string "If you've gotten all the BADGES, you're\n" + .string "set for the POKéMON LEAGUE challenge!$" + +SootopolisCity_Gym_1F_Text_JuanIntro: + .string "Let me ask you.\n" + .string "Did you know?\l" + .string "Ah, I should not be so coy.\p" + .string "It was I who taught WALLACE everything\n" + .string "there is to know about POKéMON.\p" + .string "Once, I had given up my position as\n" + .string "the GYM LEADER.\p" + .string "In my place, I had entrusted WALLACE\n" + .string "with the GYM.\p" + .string "However, a compelling reason arose for\n" + .string "me to make a comeback.\p" + .string "Ah, but enough chatter.\n" + .string "Let us begin our match, shall we?\p" + .string "Please, you shall bear witness to\n" + .string "our artistry.\p" + .string "A grand illusion of water sculpted\n" + .string "by POKéMON and myself!$" + +@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for +@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs +@ after, as well as the otherwise unused array after that. One wonders if that's the reason for +@ the existence of that unused array of ints. +SootopolisCity_Gym_1F_Text_JuanDefeat: + .string "Ahahaha, excellent!\n" + .string "Very well, you are the winner.\p" + .string "From you, I sense the brilliant shine\n" + .string "of skill that will overcome all.\p" + .string "However, compared with me or even\n" + .string "WALLACE, you are lacking in elegance.\p" + .string "Perhaps I should make you a loan\n" + .string "of my outfit?\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "Hahaha, I merely jest!\p" + .string "Rather than my clothes, I shall reward\n" + .string "you with this, the RAIN BADGE!$" + +SootopolisCity_Gym_1F_Text_ReceivedRainBadge: + .string "{PLAYER} received the RAIN BADGE\n" + .string "from JUAN.$" + +SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis: + .string "Having the RAIN BADGE shall assure you\n" + .string "the full obedience of all your POKéMON\l" + .string "to your every command.\p" + .string "The RAIN BADGE also allows the use\n" + .string "of the HM move WATERFALL to scale\l" + .string "walls of cascading water.\p" + .string "And, so that you never forget the\n" + .string "battle we shared, take this…$" + +SootopolisCity_Gym_1F_Text_ExplainWaterPulse: + .string "The TECHNICAL MACHINE I handed you\n" + .string "contains WATER PULSE.\p" + .string "In use, it will occasionally confuse\n" + .string "the target with ultrasonic waves.\p" + .string "… … … … … …$" + +SootopolisCity_Gym_1F_Text_RegisteredJuan: + .string "Registered GYM LEADER JUAN\n" + .string "in the POKéNAV.$" + +SootopolisCity_Gym_1F_Text_JuanPostBattle: + .string "The TRAINERS who have gathered all\n" + .string "the GYM BADGES of HOENN should make\l" + .string "way to the ultimate destination.\p" + .string "The POKéMON LEAGUE.\p" + .string "Travel to the easternmost reaches\n" + .string "of HOENN, to the island EVER GRANDE.\p" + .string "There, you shall find the POKéMON\n" + .string "LEAGUE.$" + +SootopolisCity_Gym_1F_Text_GoGetFortreeBadge: + .string "There remains but one BADGE to\n" + .string "obtain in HOENN.\p" + .string "If you wish to challenge the POKéMON\n" + .string "LEAGUE, you must obtain the last\l" + .string "BADGE from the GYM in FORTREE.$" + +SootopolisCity_Gym_1F_Text_GymStatue: + .string "SOOTOPOLIS CITY POKéMON GYM$" + +SootopolisCity_Gym_1F_Text_GymStatueCertified: + .string "SOOTOPOLIS CITY POKéMON GYM\p" + .string "JUAN'S CERTIFIED TRAINERS:\n" + .string "{PLAYER}$" + +SootopolisCity_Gym_1F_Text_JuanPreRematch: + .string "JUAN: Ah, this GYM had returned to its\n" + .string "usual state of serenity…\p" + .string "But our young typhoon has returned\n" + .string "to put us to the test again!\p" + .string "Well, my friend, most certainly!\p" + .string "I shall be delighted to dance with you\n" + .string "as often as you wish!$" + +SootopolisCity_Gym_1F_Text_JuanRematchDefeat: + .string "Ahahaha, you are the winner!\n" + .string "You have defeated me again!$" + +SootopolisCity_Gym_1F_Text_JuanPostRematch: + .string "JUAN: If I told you to become my\n" + .string "apprentice, you will refuse, I am sure.\p" + .string "I would like to make a gift of my coat\n" + .string "to you.\p" + .string "But again, you will refuse.\n" + .string "I imagine that to be so.\p" + .string "And that, my friend, is a certain sign\n" + .string "of nobility!$" + +SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons: + .string "JUAN: Ah, this GYM had returned to its\n" + .string "usual state of serenity…\p" + .string "But our young typhoon has returned\n" + .string "to put us to the test again!\p" + .string "Well, my friend, most certainly!\n" + .string "I shall be delighted to dance with you…\p" + .string "Ah, no, no, no.\n" + .string "You have with you but one POKéMON.\p" + .string "I wish that you would return with\n" + .string "two, perhaps more, POKéMON, please.$" diff --git a/data/maps/SootopolisCity_Gym_1F/text_fr.inc b/data/maps/SootopolisCity_Gym_1F/text_fr.inc new file mode 100644 index 0000000000..5f1051f1a9 --- /dev/null +++ b/data/maps/SootopolisCity_Gym_1F/text_fr.inc @@ -0,0 +1,143 @@ + +SootopolisCity_Gym_1F_Text_GymGuideAdvice: + .string "Yo, ça baigne pour toi, futur\n" + .string "MAITRE {PLAYER}?\p" + .string "JUAN, le CHAMPION d’ATALANOPOLIS est\n" + .string "le spécialiste des POKéMON du type EAU.\p" + .string "Mais pour le rencontrer, il te faudra\n" + .string "réussir à avancer sur un sol gelé…\p" + .string "Ecoute, je suis désolé, mais c’est tout\n" + .string "ce que je peux te dire.\p" + .string "Pour le reste, il va falloir que tu\n" + .string "te débrouilles!$" + +SootopolisCity_Gym_1F_Text_GymGuidePostVictory: + .string "Waouh! Tu as même battu JUAN, censé\n" + .string "être le meilleur de tout HOENN!\p" + .string "OK! Regarde ta CARTE DRESSEUR.\p" + .string "Si tu as tous les BADGES, tu vas pouvoir\n" + .string "relever le défi de la LIGUE POKéMON!$" + +SootopolisCity_Gym_1F_Text_JuanIntro: + .string "Laissez-moi vous demander.\n" + .string "Saviez-vous que…\l" + .string "Ah, je ne devrais point être si timide.\p" + .string "Saviez-vous que j’ai appris à MARC\n" + .string "tout ce qu’il sait sur les POKéMON?\p" + .string "J’étais autrefois le CHAMPION de cette\n" + .string "magnifique ARENE.\p" + .string "Cependant, un concours de\n" + .string "circonstances m’a forcé à revenir.\p" + .string "Mais assez palabré.\n" + .string "Nous devrions commencer notre\l" + .string "match, ne pensez-vous pas?\p" + .string "Préparez-vous à assister à une\n" + .string "véritable démonstration de talent.\p" + .string "Une œuvre sur le thème de l’eau\n" + .string "composée par mes POKéMON et moi.$" + +@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for +@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs +@ after, as well as the otherwise unused array after that. One wonders if that's the reason for +@ the existence of that unused array of ints. +SootopolisCity_Gym_1F_Text_JuanDefeat: + .string "Ah ah ah, excellent!\n" + .string "Très bien, la victoire est à vous.\p" + .string "Je sens en vous l’existence d’une force\n" + .string "qui vous permettra de surmonter les\l" + .string "épreuves qui vous attendent.\p" + .string "Cependant, si je vous compare à MARC\n" + .string "ou bien à moi-même, je peux dire\l" + .string "que vous manquez encore d’élégance.\p" + .string "Peut-être devrais-je vous prêter\n" + .string "mon habit?\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "Ah ah ah, je ne fais que me moquer!\p" + .string "Plutôt que ma veste, je vous prie\n" + .string "d’accepter ce BADGE PLUIE.$" + +SootopolisCity_Gym_1F_Text_ReceivedRainBadge: + .string "{PLAYER} reçoit le BADGE PLUIE\n" + .string "de la part de JUAN.$" + +SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis: + .string "Avec ce BADGE, tous vos POKéMON\n" + .string "vous obéiront et feront tout ce que\l" + .string "vous leur demanderez.\p" + .string "Ce BADGE permet aussi d’utiliser la\n" + .string "capacité CS CASCADE pour passer\l" + .string "les chutes d’eau.\p" + .string "Et pour que vous n’oubliiez jamais notre\n" + .string "combat, prenez ceci…$" + +SootopolisCity_Gym_1F_Text_ExplainWaterPulse: + .string "La CT que je vous ai donnée\n" + .string "contient VIBRAQUA.\p" + .string "Avec ses vagues d’ultrasons,\n" + .string "elle vous permettra parfois de rendre\l" + .string "vos ennemis confus.\p" + .string "… … … … … …$" + +SootopolisCity_Gym_1F_Text_RegisteredJuan: + .string "Vous avez enregistré le CHAMPION\n" + .string "D’ARENE JUAN dans le POKéNAV.$" + +SootopolisCity_Gym_1F_Text_JuanPostBattle: + .string "Les DRESSEURS qui ont rassemblé tous\n" + .string "les BADGES de HOENN doivent faire\l" + .string "route vers la destination ultime.\p" + .string "La LIGUE POKéMON!\p" + .string "Dirigez-vous vers la zone la plus à l’est\n" + .string "de HOENN, jusqu’à l’île d’ETERNARA.\p" + .string "La LIGUE POKéMON se trouve là-bas.$" + +SootopolisCity_Gym_1F_Text_GoGetFortreeBadge: + .string "Mais il te reste encore un BADGE à\n" + .string "obtenir à HOENN.\p" + .string "Si tu veux affronter la LIGUE POKéMON,\n" + .string "il te faut obtenir ce dernier BADGE du\l" + .string "CHAMPION D’ARENE de CIMETRONELLE.$" + +SootopolisCity_Gym_1F_Text_GymStatue: + .string "ARENE POKéMON d’ATALANOPOLIS$" + +SootopolisCity_Gym_1F_Text_GymStatueCertified: + .string "ARENE POKéMON d’ATALANOPOLIS\p" + .string "NOUVEAU DRESSEUR RECONNU PAR JUAN:\n" + .string "{PLAYER}$" + +SootopolisCity_Gym_1F_Text_JuanPreRematch: + .string "JUAN: Ah, cette ARENE avait enfin\n" + .string "retrouvé toute sa sérénité…\p" + .string "Mais le cataclysme que vous êtes est\n" + .string "de retour pour nous tester de nouveau!\p" + .string "Eh bien j’accepte votre défi avec joie!\p" + .string "Je serai ravi de vous affronter aussi\n" + .string "souvent que vous le souhaitez!$" + +SootopolisCity_Gym_1F_Text_JuanRematchDefeat: + .string "Ahahaha, vous remportez la victoire!\n" + .string "Vous m’avez de nouveau vaincu!$" + +SootopolisCity_Gym_1F_Text_JuanPostRematch: + .string "JUAN: Si je vous demandais de devenir\n" + .string "mon élève, vous refuseriez, \l" + .string "j’en suis certain.\p" + .string "Je voudrais vous faire don de ma\n" + .string "veste.\p" + .string "Mais comme je l’imagine, vous la\n" + .string "refuseriez de la même façon.\p" + .string "Et cela, jeune DRESSEUR, est un\n" + .string "signe certain de noblesse!$" + +SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons: + .string "JUAN: Ah, cette ARENE avait enfin\n" + .string "retrouvé toute sa sérénité…\p" + .string "Mais le cataclysme que vous êtes est\n" + .string "de retour pour nous tester de nouveau!\p" + .string "Eh bien j’accepte votre défi avec joie!\p" + .string "Ah, mais cessez cela!\n" + .string "Vous n’avez qu’un POKéMON.\p" + .string "Je souhaiterais que vous reveniez\n" + .string "avec au moins deux POKéMON.$" diff --git a/data/maps/SootopolisCity_Gym_1F/text_it.inc b/data/maps/SootopolisCity_Gym_1F/text_it.inc new file mode 100644 index 0000000000..a2d664482c --- /dev/null +++ b/data/maps/SootopolisCity_Gym_1F/text_it.inc @@ -0,0 +1,143 @@ + +SootopolisCity_Gym_1F_Text_GymGuideAdvice: + .string "Ehi, come va giovane promessa,\n" + .string "{PLAYER}?\p" + .string "Il CAPOPALESTRA di CENERIDE,\n" + .string "RODOLFO, è maestro dei POKéMON\l" + .string "di tipo ACQUA.\p" + .string "La strada per arrivare da RODOLFO\n" + .string "è ghiacciata e cedevole…\p" + .string "Mi dispiace, ma non ho altre\n" + .string "dritte da darti.\p" + .string "Il resto del cammino lo dovrai\n" + .string "affrontare con le tue forze!$" + +SootopolisCity_Gym_1F_Text_GymGuidePostVictory: + .string "Wow! Hai battuto persino RODOLFO! È\n" + .string "il migliore di tutta la regione di HOENN!\p" + .string "Controlla la tua SCHEDA ALLENATORE!\p" + .string "Se hai tutte le MEDAGLIE, puoi prendere\n" + .string "parte alla sfida della LEGA POKéMON!$" + +SootopolisCity_Gym_1F_Text_JuanIntro: + .string "Volevo chiederti una cosa.\n" + .string "Sapevi che… ah, non dovrei essere\l" + .string "così timido.\p" + .string "Sono stato io ad insegnare ad ADRIANO\n" + .string "tutto ciò che c’è da sapere sui POKéMON.\p" + .string "Tempo fa, ho rinunciato alla mia\n" + .string "posizione di CAPOPALESTRA.\p" + .string "Avevo affidato la carica di\n" + .string "CAPOPALESTRA ad ADRIANO.\p" + .string "Per una serie di circostanze\n" + .string "sono dovuto tornare.\p" + .string "Basta con le chiacchiere.\n" + .string "Cominciamo la lotta, va bene?\p" + .string "Preparati ad assistere a una vera e\n" + .string "propria dimostrazione di talento.\p" + .string "Un’opera d’arte eseguita nell’acqua da\n" + .string "me e dalla mia squadra di POKéMON!$" + +@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for +@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs +@ after, as well as the otherwise unused array after that. One wonders if that's the reason for +@ the existence of that unused array of ints. +SootopolisCity_Gym_1F_Text_JuanDefeat: + .string "Ahahah! Eccellente!\n" + .string "Bene, hai vinto!\p" + .string "Intravedo in te una forza prorompente\n" + .string "che ti permetterà di superare tutte le\l" + .string "prove che ti attendono.\p" + .string "Tuttavia, rispetto ad ADRIANO e a me\n" + .string "ti manca l’eleganza.\p" + .string "Vuoi che ti presti i miei vestiti?\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "Ahahah, stavo scherzando!\p" + .string "Invece dei vestiti, ti darò\n" + .string "la MEDAGLIA PIOGGIA.$" + +SootopolisCity_Gym_1F_Text_ReceivedRainBadge: + .string "{PLAYER} riceve la MEDAGLIA PIOGGIA\n" + .string "da RODOLFO.$" + +SootopolisCity_Gym_1F_Text_ExplainRainBadgeTakeThis: + .string "Con questa MEDAGLIA tutti i tuoi\n" + .string "POKéMON obbediranno a ogni\l" + .string "tuo comando.\p" + .string "La MEDAGLIA ti permetterà, inoltre,\n" + .string "di usare la mossa MN CASCATA\l" + .string "per risalire le cascate d’acqua.\p" + .string "Accetta questo in ricordo\n" + .string "della nostra sfida…$" + +SootopolisCity_Gym_1F_Text_ExplainWaterPulse: + .string "La MACCHINA TECNICA che ti porgo\n" + .string "contiene IDROPULSAR.\p" + .string "Nelle sfide, può confondere\n" + .string "l’avversario con onde ad ultrasuoni.\p" + .string "… … … … … …$" + +SootopolisCity_Gym_1F_Text_RegisteredJuan: + .string "Registrazione del CAPOPALESTRA\n" + .string "RODOLFO nel POKéNAV avvenuta.$" + +SootopolisCity_Gym_1F_Text_JuanPostBattle: + .string "Gli ALLENATORI con tutte le MEDAGLIE\n" + .string "della regione di HOENN possono incammi-\l" + .string "narsi verso la destinazione finale.\p" + .string "La LEGA POKéMON.\p" + .string "Fai rotta verso le estremità orientali\n" + .string "della regione di HOENN. La LEGA POKéMON\l" + .string "si trova sull’isola di IRIDOPOLI.$" + +SootopolisCity_Gym_1F_Text_GoGetFortreeBadge: + .string "Ti è rimasta ancora una MEDAGLIA da\n" + .string "ottenere nella regione di HOENN.\p" + .string "Se vuoi sfidare la LEGA POKéMON,\n" + .string "devi ottenere l’ultima MEDAGLIA\l" + .string "nella PALESTRA di FORESTOPOLI.$" + +SootopolisCity_Gym_1F_Text_GymStatue: + .string "PALESTRA POKéMON di CENERIDE$" + +SootopolisCity_Gym_1F_Text_GymStatueCertified: + .string "PALESTRA POKéMON di CENERIDE\p" + .string "ALLENATORE CERTIFICATO da RODOLFO:\n" + .string "{PLAYER}$" + +SootopolisCity_Gym_1F_Text_JuanPreRematch: + .string "RODOLFO: Questa PALESTRA aveva\n" + .string "ritrovato la pace di sempre…\p" + .string "ma il nostro piccolo tifone è ritornato\n" + .string "per metterci nuovamente alla prova!\p" + .string "Va bene, accetto!\p" + .string "Sarò lieto di danzare con te ogni\n" + .string "volta che lo vorrai!$" + +SootopolisCity_Gym_1F_Text_JuanRematchDefeat: + .string "Ahahah, hai vinto!\n" + .string "Mi hai sconfitto ancora!$" + +SootopolisCity_Gym_1F_Text_JuanPostRematch: + .string "RODOLFO: Sono sicuro che non\n" + .string "accetteresti che io diventassi\l" + .string "il tuo maestro.\p" + .string "Vorrei regalarti il cappotto che\n" + .string "indosso.\p" + .string "Ma so che non accetteresti\n" + .string "neppure questo.\p" + .string "Questo è un segno di nobiltà\n" + .string "d’animo!$" + +SootopolisCity_Gym_1F_Text_JuanRematchNeedTwoMons: + .string "RODOLFO: Questa PALESTRA aveva\n" + .string "ritrovato la pace di sempre…\p" + .string "ma il nostro piccolo tifone è ritornato\n" + .string "per metterci nuovamente alla prova!\p" + .string "Va bene, accetto!\n" + .string "Sarò lieto di danzare con te…\p" + .string "Ah, no, non ci siamo.\n" + .string "Hai soltanto un POKéMON.\p" + .string "Mi farebbe piacere se ritornassi\n" + .string "con due o più POKéMON.$" diff --git a/data/maps/SootopolisCity_Gym_B1F/scripts.inc b/data/maps/SootopolisCity_Gym_B1F/scripts.inc index ae5a3ebc4a..94ae4b854a 100644 --- a/data/maps/SootopolisCity_Gym_B1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_B1F/scripts.inc @@ -51,133 +51,14 @@ SootopolisCity_Gym_B1F_EventScript_Daphne:: msgbox SootopolisCity_Gym_B1F_Text_DaphnePostBattle, MSGBOX_AUTOCLOSE end -SootopolisCity_Gym_B1F_Text_AndreaIntro: - .string "I'll show you the sublime techniques\n" - .string "I learned from our LEADER JUAN!$" - -SootopolisCity_Gym_B1F_Text_AndreaDefeat: - .string "Please forgive me, JUAN…$" - -SootopolisCity_Gym_B1F_Text_AndreaPostBattle: - .string "Watch what happens if you crack all\n" - .string "the floor tiles.$" - -SootopolisCity_Gym_B1F_Text_CrissyIntro: - .string "You came all the way here, but you won't\n" - .string "get to see JUAN.\p" - .string "Not if you lose to me, you won't!$" - -SootopolisCity_Gym_B1F_Text_CrissyDefeat: - .string "You're strong!\n" - .string "I was fooled by your cute looks!$" - -SootopolisCity_Gym_B1F_Text_CrissyPostBattle: - .string "You might be good enough to avoid\n" - .string "being wiped out in one hit by JUAN.$" - -SootopolisCity_Gym_B1F_Text_DaphneIntro: - .string "The sight of JUAN conducting\n" - .string "a battle…\p" - .string "The very beauty of it compelled me to\n" - .string "become a TRAINER.$" - -SootopolisCity_Gym_B1F_Text_DaphneDefeat: - .string "You battled with more beauty than\n" - .string "I could muster…$" - -SootopolisCity_Gym_B1F_Text_DaphnePostBattle: - .string "The grace you bring to battle is\n" - .string "fabulous.\p" - .string "Oh… I'm so fortunate to have found\n" - .string "POKéMON.$" - -SootopolisCity_Gym_B1F_Text_ConnieIntro: - .string "I should teach you how harsh battles\n" - .string "can be.$" - -SootopolisCity_Gym_B1F_Text_ConnieDefeat: - .string "Oh.\n" - .string "You're strong.$" - -SootopolisCity_Gym_B1F_Text_ConniePostBattle: - .string "I'll tell you something good.\p" - .string "If you want to reach JUAN, you\n" - .string "need to walk on each floor tile once.$" - -SootopolisCity_Gym_B1F_Text_BridgetIntro: - .string "The POKéMON GYM of the highest level\n" - .string "in the HOENN region…\p" - .string "That's the SOOTOPOLIS GYM.$" - -SootopolisCity_Gym_B1F_Text_BridgetDefeat: - .string "What a high level you are!$" - -SootopolisCity_Gym_B1F_Text_BridgetPostBattle: - .string "Rather than being satisfied by being\n" - .string "in a strong GYM, I imagine training in\l" - .string "other places will make you stronger.\l" - .string "But above all, it looks more fun.$" - -SootopolisCity_Gym_B1F_Text_OliviaIntro: - .string "I train my POKéMON together with\n" - .string "JUAN.\p" - .string "Don't think I'm a pushover.$" - -SootopolisCity_Gym_B1F_Text_OliviaDefeat: - .string "I was beaten…$" - -SootopolisCity_Gym_B1F_Text_OliviaPostBattle: - .string "I think you have potential.\n" - .string "Why don't you stay and train with us?$" - -SootopolisCity_Gym_B1F_Text_TiffanyIntro: - .string "A graceful glide across the ice while\n" - .string "crossing no lines…\p" - .string "A TRAINER putting on that performance\n" - .string "would be elegantly beautiful!$" - -SootopolisCity_Gym_B1F_Text_TiffanyDefeat: - .string "Well, excuse me?!$" - -SootopolisCity_Gym_B1F_Text_TiffanyPostBattle: - .string "This is really obvious, but how strong\n" - .string "you are as a TRAINER has nothing to do\l" - .string "with how young or old you are.$" - -SootopolisCity_Gym_B1F_Text_BethanyIntro: - .string "When I'm with my POKéMON, the time\n" - .string "flies by before you can say, “Oops!”$" - -SootopolisCity_Gym_B1F_Text_BethanyDefeat: - .string "Oops!$" - -SootopolisCity_Gym_B1F_Text_BethanyPostBattle: - .string "I wish I could forget about lost causes\n" - .string "before I can manage an “Oops!”$" - -SootopolisCity_Gym_B1F_Text_AnnikaIntro: - .string "I can battle with really rare POKéMON\n" - .string "if you'd like.$" - -SootopolisCity_Gym_B1F_Text_AnnikaDefeat: - .string "Oh, there now! Did you have a good look\n" - .string "at my POKéMON?$" - -SootopolisCity_Gym_B1F_Text_AnnikaPostBattle: - .string "I came to this GYM because JUAN\n" - .string "praised me for my darling POKéMON.\p" - .string "Oh, if only I'd met JUAN years ago\n" - .string "when I was younger…$" - -SootopolisCity_Gym_B1F_Text_BriannaIntro: - .string "Giggle…\n" - .string "Your grim look is so charming.$" - -SootopolisCity_Gym_B1F_Text_BriannaDefeat: - .string "Oh, dear.\n" - .string "I went much too easy on you.$" - -SootopolisCity_Gym_B1F_Text_BriannaPostBattle: - .string "You couldn't lay a finger on JUAN,\n" - .string "I'm sure. Giggle…$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_Gym_B1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_Gym_B1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_Gym_B1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_Gym_B1F/text.inc b/data/maps/SootopolisCity_Gym_B1F/text.inc new file mode 100644 index 0000000000..9ac2719935 --- /dev/null +++ b/data/maps/SootopolisCity_Gym_B1F/text.inc @@ -0,0 +1,130 @@ + +SootopolisCity_Gym_B1F_Text_AndreaIntro: + .string "I'll show you the sublime techniques\n" + .string "I learned from our LEADER JUAN!$" + +SootopolisCity_Gym_B1F_Text_AndreaDefeat: + .string "Please forgive me, JUAN…$" + +SootopolisCity_Gym_B1F_Text_AndreaPostBattle: + .string "Watch what happens if you crack all\n" + .string "the floor tiles.$" + +SootopolisCity_Gym_B1F_Text_CrissyIntro: + .string "You came all the way here, but you won't\n" + .string "get to see JUAN.\p" + .string "Not if you lose to me, you won't!$" + +SootopolisCity_Gym_B1F_Text_CrissyDefeat: + .string "You're strong!\n" + .string "I was fooled by your cute looks!$" + +SootopolisCity_Gym_B1F_Text_CrissyPostBattle: + .string "You might be good enough to avoid\n" + .string "being wiped out in one hit by JUAN.$" + +SootopolisCity_Gym_B1F_Text_DaphneIntro: + .string "The sight of JUAN conducting\n" + .string "a battle…\p" + .string "The very beauty of it compelled me to\n" + .string "become a TRAINER.$" + +SootopolisCity_Gym_B1F_Text_DaphneDefeat: + .string "You battled with more beauty than\n" + .string "I could muster…$" + +SootopolisCity_Gym_B1F_Text_DaphnePostBattle: + .string "The grace you bring to battle is\n" + .string "fabulous.\p" + .string "Oh… I'm so fortunate to have found\n" + .string "POKéMON.$" + +SootopolisCity_Gym_B1F_Text_ConnieIntro: + .string "I should teach you how harsh battles\n" + .string "can be.$" + +SootopolisCity_Gym_B1F_Text_ConnieDefeat: + .string "Oh.\n" + .string "You're strong.$" + +SootopolisCity_Gym_B1F_Text_ConniePostBattle: + .string "I'll tell you something good.\p" + .string "If you want to reach JUAN, you\n" + .string "need to walk on each floor tile once.$" + +SootopolisCity_Gym_B1F_Text_BridgetIntro: + .string "The POKéMON GYM of the highest level\n" + .string "in the HOENN region…\p" + .string "That's the SOOTOPOLIS GYM.$" + +SootopolisCity_Gym_B1F_Text_BridgetDefeat: + .string "What a high level you are!$" + +SootopolisCity_Gym_B1F_Text_BridgetPostBattle: + .string "Rather than being satisfied by being\n" + .string "in a strong GYM, I imagine training in\l" + .string "other places will make you stronger.\l" + .string "But above all, it looks more fun.$" + +SootopolisCity_Gym_B1F_Text_OliviaIntro: + .string "I train my POKéMON together with\n" + .string "JUAN.\p" + .string "Don't think I'm a pushover.$" + +SootopolisCity_Gym_B1F_Text_OliviaDefeat: + .string "I was beaten…$" + +SootopolisCity_Gym_B1F_Text_OliviaPostBattle: + .string "I think you have potential.\n" + .string "Why don't you stay and train with us?$" + +SootopolisCity_Gym_B1F_Text_TiffanyIntro: + .string "A graceful glide across the ice while\n" + .string "crossing no lines…\p" + .string "A TRAINER putting on that performance\n" + .string "would be elegantly beautiful!$" + +SootopolisCity_Gym_B1F_Text_TiffanyDefeat: + .string "Well, excuse me?!$" + +SootopolisCity_Gym_B1F_Text_TiffanyPostBattle: + .string "This is really obvious, but how strong\n" + .string "you are as a TRAINER has nothing to do\l" + .string "with how young or old you are.$" + +SootopolisCity_Gym_B1F_Text_BethanyIntro: + .string "When I'm with my POKéMON, the time\n" + .string "flies by before you can say, “Oops!”$" + +SootopolisCity_Gym_B1F_Text_BethanyDefeat: + .string "Oops!$" + +SootopolisCity_Gym_B1F_Text_BethanyPostBattle: + .string "I wish I could forget about lost causes\n" + .string "before I can manage an “Oops!”$" + +SootopolisCity_Gym_B1F_Text_AnnikaIntro: + .string "I can battle with really rare POKéMON\n" + .string "if you'd like.$" + +SootopolisCity_Gym_B1F_Text_AnnikaDefeat: + .string "Oh, there now! Did you have a good look\n" + .string "at my POKéMON?$" + +SootopolisCity_Gym_B1F_Text_AnnikaPostBattle: + .string "I came to this GYM because JUAN\n" + .string "praised me for my darling POKéMON.\p" + .string "Oh, if only I'd met JUAN years ago\n" + .string "when I was younger…$" + +SootopolisCity_Gym_B1F_Text_BriannaIntro: + .string "Giggle…\n" + .string "Your grim look is so charming.$" + +SootopolisCity_Gym_B1F_Text_BriannaDefeat: + .string "Oh, dear.\n" + .string "I went much too easy on you.$" + +SootopolisCity_Gym_B1F_Text_BriannaPostBattle: + .string "You couldn't lay a finger on JUAN,\n" + .string "I'm sure. Giggle…$" diff --git a/data/maps/SootopolisCity_Gym_B1F/text_fr.inc b/data/maps/SootopolisCity_Gym_B1F/text_fr.inc new file mode 100644 index 0000000000..68d0cfe09d --- /dev/null +++ b/data/maps/SootopolisCity_Gym_B1F/text_fr.inc @@ -0,0 +1,129 @@ + +SootopolisCity_Gym_B1F_Text_AndreaIntro: + .string "Tu vas voir les super techniques que\n" + .string "notre CHAMPION JUAN m’a apprises!$" + +SootopolisCity_Gym_B1F_Text_AndreaDefeat: + .string "De grâce, pardonne-moi, JUAN…$" + +SootopolisCity_Gym_B1F_Text_AndreaPostBattle: + .string "Regarde ce qui arrive si tu casses tous\n" + .string "les carreaux du sol.$" + +SootopolisCity_Gym_B1F_Text_CrissyIntro: + .string "Tu as fait tout le chemin jusqu’ici, mais\n" + .string "tu n’auras pas l’occasion de voir JUAN.\p" + .string "Pas si tu perds contre moi en tout cas!$" + +SootopolisCity_Gym_B1F_Text_CrissyDefeat: + .string "Quelle force tu as!\n" + .string "Ton air tout gentil est trompeur!$" + +SootopolisCity_Gym_B1F_Text_CrissyPostBattle: + .string "Tu réussiras peut-être à ne pas te\n" + .string "faire démolir par JUAN en un seul coup.$" + +SootopolisCity_Gym_B1F_Text_DaphneIntro: + .string "Voir JUAN mener un combat…\p" + .string "Rien que la beauté de ce spectacle \n" + .string "m’a incitée à devenir DRESSEUR.$" + +SootopolisCity_Gym_B1F_Text_DaphneDefeat: + .string "Tu as combattu avec plus de brio\n" + .string "que je n’ai su le faire…$" + +SootopolisCity_Gym_B1F_Text_DaphnePostBattle: + .string "L’élégance que tu dégages au combat\n" + .string "est fabuleuse.\p" + .string "Oh… J’ai vraiment de la chance d’avoir\n" + .string "trouvé des POKéMON.$" + +SootopolisCity_Gym_B1F_Text_ConnieIntro: + .string "Je devrais t’apprendre combien les\n" + .string "combats peuvent être rudes.$" + +SootopolisCity_Gym_B1F_Text_ConnieDefeat: + .string "Oh!\n" + .string "Quelle puissance!$" + +SootopolisCity_Gym_B1F_Text_ConniePostBattle: + .string "Je vais te donner un conseil.\p" + .string "Si tu veux rejoindre JUAN, tu dois\n" + .string "fouler chaque carreau une seule fois.$" + +SootopolisCity_Gym_B1F_Text_BridgetIntro: + .string "La meilleure ARENE POKéMON de la\n" + .string "région de HOENN…\p" + .string "C’est l’ARENE d’ATALANOPOLIS.$" + +SootopolisCity_Gym_B1F_Text_BridgetDefeat: + .string "Quel bon niveau tu as!$" + +SootopolisCity_Gym_B1F_Text_BridgetPostBattle: + .string "Plutôt que de se contenter d’être dans\n" + .string "une ARENE puissante, j’imagine que\l" + .string "s’entraîner ailleurs rend plus fort. Et\l" + .string "ça a surtout l’air plus sympa.$" + +SootopolisCity_Gym_B1F_Text_OliviaIntro: + .string "Je m’entraîne avec JUAN.\n" + .string "Je ne suis pas une adversaire facile!$" + +SootopolisCity_Gym_B1F_Text_OliviaDefeat: + .string "Je me suis fait battre…$" + +SootopolisCity_Gym_B1F_Text_OliviaPostBattle: + .string "Je pense que tu as du potentiel. Tu\n" + .string "devrais rester t’entraîner avec nous.$" + +SootopolisCity_Gym_B1F_Text_TiffanyIntro: + .string "Une élégante glissade sur la glace\n" + .string "sans dépasser aucune ligne…\p" + .string "Un DRESSEUR capable de cette prouesse\n" + .string "serait d’une élégance folle!$" + +SootopolisCity_Gym_B1F_Text_TiffanyDefeat: + .string "Eh bien, tu m’excuses?!$" + +SootopolisCity_Gym_B1F_Text_TiffanyPostBattle: + .string "Il est évident que l’âge n’a rien à voir\n" + .string "avec la puissance que tu peux avoir\l" + .string "en tant que DRESSEUR.$" + +SootopolisCity_Gym_B1F_Text_BethanyIntro: + .string "Quand je suis avec mes POKéMON,\n" + .string "le temps défile à la vitesse de l’éclair.$" + +SootopolisCity_Gym_B1F_Text_BethanyDefeat: + .string "Oups!$" + +SootopolisCity_Gym_B1F_Text_BethanyPostBattle: + .string "J’aimerais aussi oublier les défaites\n" + .string "à la vitesse de l’éclair.$" + +SootopolisCity_Gym_B1F_Text_AnnikaIntro: + .string "Si tu veux, je peux me battre avec des\n" + .string "POKéMON très rares.$" + +SootopolisCity_Gym_B1F_Text_AnnikaDefeat: + .string "Oh! Tu as eu le temps de bien voir\n" + .string "mes POKéMON?$" + +SootopolisCity_Gym_B1F_Text_AnnikaPostBattle: + .string "Je suis venue dans cette ARENE\n" + .string "parce que JUAN m’avait fait les\l" + .string "louanges de mes POKéMON chéris.\p" + .string "Oh, si seulement je l’avais rencontré\n" + .string "quand j’étais plus jeune…$" + +SootopolisCity_Gym_B1F_Text_BriannaIntro: + .string "Hi hi…\n" + .string "Ton regard est vraiment charmant.$" + +SootopolisCity_Gym_B1F_Text_BriannaDefeat: + .string "Eh bien. Je devais être trop sûre de\n" + .string "ma victoire.$" + +SootopolisCity_Gym_B1F_Text_BriannaPostBattle: + .string "Tu ne pourras pas poser un doigt\n" + .string "sur JUAN, j’en suis sûre!$" diff --git a/data/maps/SootopolisCity_Gym_B1F/text_it.inc b/data/maps/SootopolisCity_Gym_B1F/text_it.inc new file mode 100644 index 0000000000..4040917e42 --- /dev/null +++ b/data/maps/SootopolisCity_Gym_B1F/text_it.inc @@ -0,0 +1,128 @@ + +SootopolisCity_Gym_B1F_Text_AndreaIntro: + .string "Ti mostrerò le tecniche sublimi che ho\n" + .string "imparato dal CAPOPALESTRA RODOLFO!$" + +SootopolisCity_Gym_B1F_Text_AndreaDefeat: + .string "Perdonami, RODOLFO…$" + +SootopolisCity_Gym_B1F_Text_AndreaPostBattle: + .string "Se rompi tutte le mattonelle del\n" + .string "pavimento avrai una bella sorpresina…$" + +SootopolisCity_Gym_B1F_Text_CrissyIntro: + .string "Hai fatto tanta strada inutilmente,\n" + .string "RODOLFO non lo vedrai mai!\p" + .string "Se perdi con me, non avrai chance!$" + +SootopolisCity_Gym_B1F_Text_CrissyDefeat: + .string "Sei forte! Il tuo faccino d’angelo\n" + .string "mi ha ingannato!$" + +SootopolisCity_Gym_B1F_Text_CrissyPostBattle: + .string "Forse sei forte abbastanza da non\n" + .string "andare KO con un sol colpo di RODOLFO.$" + +SootopolisCity_Gym_B1F_Text_DaphneIntro: + .string "Mi è bastato vedere RODOLFO\n" + .string "lottare…\p" + .string "per convincermi a diventare\n" + .string "un ALLENATORE.$" + +SootopolisCity_Gym_B1F_Text_DaphneDefeat: + .string "Lotti con gran classe!\n" + .string "Mi hai lasciato di stucco…$" + +SootopolisCity_Gym_B1F_Text_DaphnePostBattle: + .string "La tua grazia nella lotta è favolosa.\p" + .string "Oh… è stata proprio una fortuna\n" + .string "entrare nel mondo dei POKéMON.$" + +SootopolisCity_Gym_B1F_Text_ConnieIntro: + .string "Adesso ti faccio vedere io cosa vuol\n" + .string "dire vedersela brutta in una lotta!$" + +SootopolisCity_Gym_B1F_Text_ConnieDefeat: + .string "Oh… sei un portento.$" + +SootopolisCity_Gym_B1F_Text_ConniePostBattle: + .string "Ho qualcosa di interessante\n" + .string "da raccontarti.\p" + .string "Da RODOLFO ci arrivi calpestando\n" + .string "tutte le mattonelle solo una volta.$" + +SootopolisCity_Gym_B1F_Text_BridgetIntro: + .string "La PALESTRA di CENERIDE…\p" + .string "È la PALESTRA POKéMON di più alto\n" + .string "livello nella regione di HOENN…$" + +SootopolisCity_Gym_B1F_Text_BridgetDefeat: + .string "Il tuo livello è impressionante!$" + +SootopolisCity_Gym_B1F_Text_BridgetPostBattle: + .string "Anche se ti trovi in una PALESTRA di\n" + .string "alto livello, non adagiarti sugli allori.\l" + .string "Continua a lottare per diventare più\l" + .string "forte, senza contare il divertimento!$" + +SootopolisCity_Gym_B1F_Text_OliviaIntro: + .string "Alleno i miei POKéMON con RODOLFO.\p" + .string "Non mi prendere sotto gamba!$" + +SootopolisCity_Gym_B1F_Text_OliviaDefeat: + .string "Mi hai battuto…$" + +SootopolisCity_Gym_B1F_Text_OliviaPostBattle: + .string "Vedo che hai del potenziale!\n" + .string "Perché non ti alleni qui con noi?$" + +SootopolisCity_Gym_B1F_Text_TiffanyIntro: + .string "Un elegante volteggio su una\n" + .string "distesa di ghiaccio…\p" + .string "Sarebbe proprio una prestazione\n" + .string "di gran classe per un ALLENATORE!$" + +SootopolisCity_Gym_B1F_Text_TiffanyDefeat: + .string "Tolgo il disturbo!$" + +SootopolisCity_Gym_B1F_Text_TiffanyPostBattle: + .string "Lo so che è scontato, ma la forza\n" + .string "di un ALLENATORE non ha nulla\l" + .string "a che vedere con l’età.$" + +SootopolisCity_Gym_B1F_Text_BethanyIntro: + .string "Quando vedrai i miei POKéMON, non avrai\n" + .string "il tempo di dire “Oops!”.$" + +SootopolisCity_Gym_B1F_Text_BethanyDefeat: + .string "Oops!$" + +SootopolisCity_Gym_B1F_Text_BethanyPostBattle: + .string "Vorrei potermi dimenticare delle lotte\n" + .string "perse in un “Oops!”.$" + +SootopolisCity_Gym_B1F_Text_AnnikaIntro: + .string "Se vuoi posso mandare in campo\n" + .string "POKéMON veramente rari.$" + +SootopolisCity_Gym_B1F_Text_AnnikaDefeat: + .string "Ehi! Li hai guardati bene i miei POKéMON?$" + +SootopolisCity_Gym_B1F_Text_AnnikaPostBattle: + .string "Sono venuta in questa PALESTRA\n" + .string "perché RODOLFO mi aveva elogiato\l" + .string "per i miei POKéMON.\p" + .string "Se solo avessi incontrato RODOLFO\n" + .string "anni fa quando ero più giovane…$" + +SootopolisCity_Gym_B1F_Text_BriannaIntro: + .string "Ahah… il tuo sguardo\n" + .string "risoluto è così affascinante.$" + +SootopolisCity_Gym_B1F_Text_BriannaDefeat: + .string "Oh, oh.\n" + .string "Ti avevo preso sotto gamba.$" + +SootopolisCity_Gym_B1F_Text_BriannaPostBattle: + .string "Non riuscirai a mettere le mani su\n" + .string "RODOLFO. Mai! Ahah…$" diff --git a/data/maps/SootopolisCity_House1/scripts.inc b/data/maps/SootopolisCity_House1/scripts.inc index 40f22a9c1f..48abb0ccc5 100644 --- a/data/maps/SootopolisCity_House1/scripts.inc +++ b/data/maps/SootopolisCity_House1/scripts.inc @@ -28,16 +28,14 @@ SootopolisCity_House1_EventScript_Kecleon:: release end -SootopolisCity_House1_Text_DevelopedThisTM: - .string "For thirty years I've remained in\n" - .string "SOOTOPOLIS honing my skills.\p" - .string "I developed a shattering TM.\n" - .string "I bequeath it to you!$" - -SootopolisCity_House1_Text_ExplainBrickBreak: - .string "TM31 contains BRICK BREAK! It's a move\n" - .string "so horrible that I can't describe it.$" - -SootopolisCity_House1_Text_Kecleon: - .string "KECLEON: Puu puhyaah.$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_House1/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_House1/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_House1/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_House1/text.inc b/data/maps/SootopolisCity_House1/text.inc new file mode 100644 index 0000000000..bc6b406b42 --- /dev/null +++ b/data/maps/SootopolisCity_House1/text.inc @@ -0,0 +1,13 @@ + +SootopolisCity_House1_Text_DevelopedThisTM: + .string "For thirty years I've remained in\n" + .string "SOOTOPOLIS honing my skills.\p" + .string "I developed a shattering TM.\n" + .string "I bequeath it to you!$" + +SootopolisCity_House1_Text_ExplainBrickBreak: + .string "TM31 contains BRICK BREAK! It's a move\n" + .string "so horrible that I can't describe it.$" + +SootopolisCity_House1_Text_Kecleon: + .string "KECLEON: Puu puhyaah.$" diff --git a/data/maps/SootopolisCity_House1/text_fr.inc b/data/maps/SootopolisCity_House1/text_fr.inc new file mode 100644 index 0000000000..389bac4bdd --- /dev/null +++ b/data/maps/SootopolisCity_House1/text_fr.inc @@ -0,0 +1,15 @@ + +SootopolisCity_House1_Text_DevelopedThisTM: + .string "Je suis resté trente ans à\n" + .string "ATALANOPOLIS pour améliorer\l" + .string "mes connaissances.\p" + .string "J’ai conçu une CT renversante.\n" + .string "Je te la lègue!$" + +SootopolisCity_House1_Text_ExplainBrickBreak: + .string "La CT31 contient CASSE-BRIQUE!\n" + .string "Un coup si terrible que je n’peux\l" + .string "le décrire.$" + +SootopolisCity_House1_Text_Kecleon: + .string "KECLEON: Eooon.$" diff --git a/data/maps/SootopolisCity_House1/text_it.inc b/data/maps/SootopolisCity_House1/text_it.inc new file mode 100644 index 0000000000..a7b515a9fe --- /dev/null +++ b/data/maps/SootopolisCity_House1/text_it.inc @@ -0,0 +1,14 @@ + +SootopolisCity_House1_Text_DevelopedThisTM: + .string "Ho vissuto per trent’anni a CENERIDE\n" + .string "per affinare le mie capacità.\p" + .string "Ho sviluppato una MT da paura.\n" + .string "Te la cedo!$" + +SootopolisCity_House1_Text_ExplainBrickBreak: + .string "La MT31 contiene BRECCIA! È una\n" + .string "mossa così portentosa che non\l" + .string "trovo le parole per descriverla!$" + +SootopolisCity_House1_Text_Kecleon: + .string "KECLEON: Keecleeoon.$" diff --git a/data/maps/SootopolisCity_House2/scripts.inc b/data/maps/SootopolisCity_House2/scripts.inc index 68cf96a906..e319933d76 100644 --- a/data/maps/SootopolisCity_House2/scripts.inc +++ b/data/maps/SootopolisCity_House2/scripts.inc @@ -18,17 +18,14 @@ SootopolisCity_House2_EventScript_DontKnowAboutOrbs:: msgbox SootopolisCity_House2_Text_OughtToVisitAndSee, MSGBOX_DEFAULT return -SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs: - .string "MT. PYRE…\p" - .string "At its peak are two orbs placed side\n" - .string "by side. Did you know?$" - -SootopolisCity_House2_Text_YesTwoOrbsSideBySide: - .string "Yes, two orbs side by side…\p" - .string "The sight of them together…\n" - .string "It is somehow soothing…$" - -SootopolisCity_House2_Text_OughtToVisitAndSee: - .string "Is that so?\n" - .string "Perhaps you ought to visit and see…$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_House2/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_House2/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_House2/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_House2/text.inc b/data/maps/SootopolisCity_House2/text.inc new file mode 100644 index 0000000000..0fdcbfa0e1 --- /dev/null +++ b/data/maps/SootopolisCity_House2/text.inc @@ -0,0 +1,14 @@ + +SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs: + .string "MT. PYRE…\p" + .string "At its peak are two orbs placed side\n" + .string "by side. Did you know?$" + +SootopolisCity_House2_Text_YesTwoOrbsSideBySide: + .string "Yes, two orbs side by side…\p" + .string "The sight of them together…\n" + .string "It is somehow soothing…$" + +SootopolisCity_House2_Text_OughtToVisitAndSee: + .string "Is that so?\n" + .string "Perhaps you ought to visit and see…$" diff --git a/data/maps/SootopolisCity_House2/text_fr.inc b/data/maps/SootopolisCity_House2/text_fr.inc new file mode 100644 index 0000000000..5f9c404621 --- /dev/null +++ b/data/maps/SootopolisCity_House2/text_fr.inc @@ -0,0 +1,14 @@ + +SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs: + .string "MONT MEMORIA…\p" + .string "Au sommet reposent deux orbes\n" + .string "l’un à côté de l’autre. Tu le savais?$" + +SootopolisCity_House2_Text_YesTwoOrbsSideBySide: + .string "C’est ça, deux orbes côte à côte…\p" + .string "Les voir ensemble…\n" + .string "C’est apaisant…$" + +SootopolisCity_House2_Text_OughtToVisitAndSee: + .string "Non. C’est vrai?\n" + .string "Tu devrais peut-être y aller pour voir…$" diff --git a/data/maps/SootopolisCity_House2/text_it.inc b/data/maps/SootopolisCity_House2/text_it.inc new file mode 100644 index 0000000000..77aeb931ac --- /dev/null +++ b/data/maps/SootopolisCity_House2/text_it.inc @@ -0,0 +1,15 @@ + +SootopolisCity_House2_Text_DidYouKnowAboutMtPyreOrbs: + .string "MONTE PIRA…\p" + .string "Sapevi che sulla sua cima ci sono due\n" + .string "SFERE l’una accanto all’altra?$" + +SootopolisCity_House2_Text_YesTwoOrbsSideBySide: + .string "Sì, due sfere l’una accanto\n" + .string "all’altra…\p" + .string "La loro vista in qualche modo…\n" + .string "infonde tranquillità…$" + +SootopolisCity_House2_Text_OughtToVisitAndSee: + .string "Davvero?\n" + .string "Varrebbe la pena andare a vedere…$" diff --git a/data/maps/SootopolisCity_House3/scripts.inc b/data/maps/SootopolisCity_House3/scripts.inc index 621738c4f1..b92f3159b4 100644 --- a/data/maps/SootopolisCity_House3/scripts.inc +++ b/data/maps/SootopolisCity_House3/scripts.inc @@ -19,24 +19,14 @@ SootopolisCity_House3_EventScript_Girl:: msgbox SootopolisCity_House3_Text_TrainerFanClubWasWild, MSGBOX_NPC end -SootopolisCity_House3_Text_JuanHasManyFansDoYou: - .string "You're a POKéMON TRAINER, aren't you?\p" - .string "SOOTOPOLIS's JUAN has many fans.\n" - .string "Even more than his student WALLACE!\p" - .string "Do you have any?$" - -SootopolisCity_House3_Text_YouMustBePrettyStrong: - .string "Oh, then you must be pretty strong.$" - -SootopolisCity_House3_Text_LonesomeTryWorkingHarder: - .string "Oh, dear…\n" - .string "That's a little lonesome.\p" - .string "Try working a little harder to get\n" - .string "a fan following.$" - -SootopolisCity_House3_Text_TrainerFanClubWasWild: - .string "Dedicated fans come over from even\n" - .string "outside of HOENN.\p" - .string "It was really wild when I went to the\n" - .string "TRAINER FAN CLUB in LILYCOVE.$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_House3/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_House3/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_House3/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_House3/text.inc b/data/maps/SootopolisCity_House3/text.inc new file mode 100644 index 0000000000..d401325ccf --- /dev/null +++ b/data/maps/SootopolisCity_House3/text.inc @@ -0,0 +1,21 @@ + +SootopolisCity_House3_Text_JuanHasManyFansDoYou: + .string "You're a POKéMON TRAINER, aren't you?\p" + .string "SOOTOPOLIS's JUAN has many fans.\n" + .string "Even more than his student WALLACE!\p" + .string "Do you have any?$" + +SootopolisCity_House3_Text_YouMustBePrettyStrong: + .string "Oh, then you must be pretty strong.$" + +SootopolisCity_House3_Text_LonesomeTryWorkingHarder: + .string "Oh, dear…\n" + .string "That's a little lonesome.\p" + .string "Try working a little harder to get\n" + .string "a fan following.$" + +SootopolisCity_House3_Text_TrainerFanClubWasWild: + .string "Dedicated fans come over from even\n" + .string "outside of HOENN.\p" + .string "It was really wild when I went to the\n" + .string "TRAINER FAN CLUB in LILYCOVE.$" diff --git a/data/maps/SootopolisCity_House3/text_fr.inc b/data/maps/SootopolisCity_House3/text_fr.inc new file mode 100644 index 0000000000..fc0ec09395 --- /dev/null +++ b/data/maps/SootopolisCity_House3/text_fr.inc @@ -0,0 +1,21 @@ + +SootopolisCity_House3_Text_JuanHasManyFansDoYou: + .string "Tu es DRESSEUR, non?\p" + .string "JUAN d’ATALANOPOLIS a de nombreux\n" + .string "fans. Encore plus que son élève MARC!\p" + .string "Et toi, tu en as?$" + +SootopolisCity_House3_Text_YouMustBePrettyStrong: + .string "Oh, quelle puissance tu dois avoir!$" + +SootopolisCity_House3_Text_LonesomeTryWorkingHarder: + .string "Oh, mon p’tit…\n" + .string "Tu es un peu solitaire.\p" + .string "Essaie de travailler plus dur pour\n" + .string "avoir des fans à tes côtés.$" + +SootopolisCity_House3_Text_TrainerFanClubWasWild: + .string "Les fans dévoués viennent même\n" + .string "d’en dehors de HOENN.\p" + .string "C’était la folie quand je suis allée au\n" + .string "FAN CLUB DES DRESSEURS à NENUCRIQUE.$" diff --git a/data/maps/SootopolisCity_House3/text_it.inc b/data/maps/SootopolisCity_House3/text_it.inc new file mode 100644 index 0000000000..572bab6688 --- /dev/null +++ b/data/maps/SootopolisCity_House3/text_it.inc @@ -0,0 +1,22 @@ + +SootopolisCity_House3_Text_JuanHasManyFansDoYou: + .string "Sei un ALLENATORE di POKéMON, giusto?\p" + .string "Il CAPOPALESTRA di CENERIDE,\n" + .string "RODOLFO, ha molti fan.\l" + .string "Ne ha più del suo allievo ADRIANO!\p" + .string "Tu hai dei fan?$" + +SootopolisCity_House3_Text_YouMustBePrettyStrong: + .string "Oh, devi essere parecchio forte.$" + +SootopolisCity_House3_Text_LonesomeTryWorkingHarder: + .string "Oh, tesoruccio…\n" + .string "devi essere triste…\p" + .string "Cerca di lavorare più sodo, qualcuno\n" + .string "farà il tifo per te.$" + +SootopolisCity_House3_Text_TrainerFanClubWasWild: + .string "I fan più accaniti arrivano persino da\n" + .string "altre regioni.\p" + .string "Nel FAN CLUB ALLENATORI di ALGHEPOLI\n" + .string "il pubblico era in delirio.$" diff --git a/data/maps/SootopolisCity_House4/scripts.inc b/data/maps/SootopolisCity_House4/scripts.inc index 1bc2b62ea3..6a42ca3401 100644 --- a/data/maps/SootopolisCity_House4/scripts.inc +++ b/data/maps/SootopolisCity_House4/scripts.inc @@ -19,21 +19,14 @@ SootopolisCity_House4_EventScript_Azumarill:: release end -SootopolisCity_House4_Text_AncientTreasuresWaitingInSea: - .string "Listen up, and I'll tell you something\n" - .string "good.\p" - .string "There's supposed to be an ancient\n" - .string "ruin in the sea around here.\p" - .string "There could be treasures just waiting\n" - .string "to be discovered down there.$" - -SootopolisCity_House4_Text_StrollUnderwaterWithPokemon: - .string "Ancient treasures…\p" - .string "It would be nice if they existed, but\n" - .string "even if they didn't, it would be so\l" - .string "beautiful to take an underwater\l" - .string "stroll with my POKéMON.$" - -SootopolisCity_House4_Text_Azumarill: - .string "AZUMARILL: Marurii.$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_House4/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_House4/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_House4/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_House4/text.inc b/data/maps/SootopolisCity_House4/text.inc new file mode 100644 index 0000000000..29066b989e --- /dev/null +++ b/data/maps/SootopolisCity_House4/text.inc @@ -0,0 +1,18 @@ + +SootopolisCity_House4_Text_AncientTreasuresWaitingInSea: + .string "Listen up, and I'll tell you something\n" + .string "good.\p" + .string "There's supposed to be an ancient\n" + .string "ruin in the sea around here.\p" + .string "There could be treasures just waiting\n" + .string "to be discovered down there.$" + +SootopolisCity_House4_Text_StrollUnderwaterWithPokemon: + .string "Ancient treasures…\p" + .string "It would be nice if they existed, but\n" + .string "even if they didn't, it would be so\l" + .string "beautiful to take an underwater\l" + .string "stroll with my POKéMON.$" + +SootopolisCity_House4_Text_Azumarill: + .string "AZUMARILL: Marurii.$" diff --git a/data/maps/SootopolisCity_House4/text_fr.inc b/data/maps/SootopolisCity_House4/text_fr.inc new file mode 100644 index 0000000000..91c07ee756 --- /dev/null +++ b/data/maps/SootopolisCity_House4/text_fr.inc @@ -0,0 +1,18 @@ + +SootopolisCity_House4_Text_AncientTreasuresWaitingInSea: + .string "Ecoute-moi bien, je vais te dire\n" + .string "quelque chose d’intéressant.\p" + .string "Il paraît qu’il existe, pas très loin\n" + .string "d’ici, une vieille ruine dans la mer.\p" + .string "Il y a peut-être là-bas des trésors qui\n" + .string "ne demandent qu’à être découverts.$" + +SootopolisCity_House4_Text_StrollUnderwaterWithPokemon: + .string "D’anciens trésors…\p" + .string "Ce serait formidable s’ils existaient\n" + .string "vraiment, mais même si ce n’est pas le\l" + .string "cas, ce serait merveilleux de faire\l" + .string "un tour sous l’eau avec mon POKéMON.$" + +SootopolisCity_House4_Text_Azumarill: + .string "AZUMARILL: Zuzu.$" diff --git a/data/maps/SootopolisCity_House4/text_it.inc b/data/maps/SootopolisCity_House4/text_it.inc new file mode 100644 index 0000000000..04a45776cc --- /dev/null +++ b/data/maps/SootopolisCity_House4/text_it.inc @@ -0,0 +1,18 @@ + +SootopolisCity_House4_Text_AncientTreasuresWaitingInSea: + .string "Stammi a sentire, ho qualcosa di\n" + .string "importante da dirti.\p" + .string "Corre voce che nei dintorni ci sia\n" + .string "un relitto sul fondo del mare.\p" + .string "Laggiù ci potrebbero essere tesori\n" + .string "ancora da scoprire.$" + +SootopolisCity_House4_Text_StrollUnderwaterWithPokemon: + .string "Tesori antichi…\p" + .string "Sarebbe fantastico se esistessero,\n" + .string "ma anche se così non fosse, sai che\l" + .string "bello farsi una passeggiata sott’acqua\l" + .string "con il mio POKéMON.$" + +SootopolisCity_House4_Text_Azumarill: + .string "AZUMARILL: Azumari.$" diff --git a/data/maps/SootopolisCity_House5/scripts.inc b/data/maps/SootopolisCity_House5/scripts.inc index 853fc1a1b3..485fc75a01 100644 --- a/data/maps/SootopolisCity_House5/scripts.inc +++ b/data/maps/SootopolisCity_House5/scripts.inc @@ -9,12 +9,14 @@ SootopolisCity_House5_EventScript_Girl:: msgbox SootopolisCity_House5_Text_BrotherUsedToStudySea, MSGBOX_NPC end -SootopolisCity_House5_Text_SootopolisMtPyreConnection: - .string "There appears to be some connection\n" - .string "between SOOTOPOLIS and MT. PYRE.\p" - .string "My friends and I did some research on\n" - .string "it at the lab where I used to work.$" - -SootopolisCity_House5_Text_BrotherUsedToStudySea: - .string "My big brother used to study the sea.$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_House5/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_House5/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_House5/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_House5/text.inc b/data/maps/SootopolisCity_House5/text.inc new file mode 100644 index 0000000000..13cc326d87 --- /dev/null +++ b/data/maps/SootopolisCity_House5/text.inc @@ -0,0 +1,9 @@ + +SootopolisCity_House5_Text_SootopolisMtPyreConnection: + .string "There appears to be some connection\n" + .string "between SOOTOPOLIS and MT. PYRE.\p" + .string "My friends and I did some research on\n" + .string "it at the lab where I used to work.$" + +SootopolisCity_House5_Text_BrotherUsedToStudySea: + .string "My big brother used to study the sea.$" diff --git a/data/maps/SootopolisCity_House5/text_fr.inc b/data/maps/SootopolisCity_House5/text_fr.inc new file mode 100644 index 0000000000..ea46f11f30 --- /dev/null +++ b/data/maps/SootopolisCity_House5/text_fr.inc @@ -0,0 +1,9 @@ + +SootopolisCity_House5_Text_SootopolisMtPyreConnection: + .string "Il semblerait qu’il existe un rapport\n" + .string "entre ATALANOPOLIS et le MONT MEMORIA.\p" + .string "Avec mes amis, on a fait des recherches\n" + .string "à ce sujet au labo où je travaillais.$" + +SootopolisCity_House5_Text_BrotherUsedToStudySea: + .string "Mon grand frère étudie la mer.$" diff --git a/data/maps/SootopolisCity_House5/text_it.inc b/data/maps/SootopolisCity_House5/text_it.inc new file mode 100644 index 0000000000..784c23b53d --- /dev/null +++ b/data/maps/SootopolisCity_House5/text_it.inc @@ -0,0 +1,10 @@ + +SootopolisCity_House5_Text_SootopolisMtPyreConnection: + .string "Sembra esistere una relazione tra\n" + .string "CENERIDE e il MONTE PIRA.\p" + .string "Ho condotto delle ricerche insieme ad\n" + .string "amici nel laboratorio dove lavoravo.$" + +SootopolisCity_House5_Text_BrotherUsedToStudySea: + .string "Mio fratello maggiore ha studiato\n" + .string "biologia marina.$" diff --git a/data/maps/SootopolisCity_House6/scripts.inc b/data/maps/SootopolisCity_House6/scripts.inc index 35f7acc7b5..d437b155bc 100644 --- a/data/maps/SootopolisCity_House6/scripts.inc +++ b/data/maps/SootopolisCity_House6/scripts.inc @@ -31,23 +31,14 @@ SootopolisCity_House6_EventScript_NoRoomForWailmerDoll:: release end -SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll: - .string "Hello! You're our first guest in\n" - .string "a good while.\p" - .string "You've brightened up my day, so I'll\n" - .string "give you a big WAILMER DOLL.$" - -SootopolisCity_House6_Text_TakeGoodCareOfIt: - .string "Take good care of it!$" - -SootopolisCity_House6_Text_IllHoldItForYou: - .string "Oh, you want it, but not right now?\n" - .string "Okay, then I'll hold it for you.$" - -SootopolisCity_House6_Text_DontWantThisDoll: - .string "Are you sure?\n" - .string "You don't want this DOLL?$" - -SootopolisCity_House6_Text_LovePlushDolls: - .string "I love plush DOLLS!$" - +.ifdef ENGLISH + .include "data/maps/SootopolisCity_House6/text.inc" +.else +.ifdef FRENCH + .include "data/maps/SootopolisCity_House6/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/SootopolisCity_House6/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/SootopolisCity_House6/text.inc b/data/maps/SootopolisCity_House6/text.inc new file mode 100644 index 0000000000..e707b1cf6c --- /dev/null +++ b/data/maps/SootopolisCity_House6/text.inc @@ -0,0 +1,20 @@ + +SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll: + .string "Hello! You're our first guest in\n" + .string "a good while.\p" + .string "You've brightened up my day, so I'll\n" + .string "give you a big WAILMER DOLL.$" + +SootopolisCity_House6_Text_TakeGoodCareOfIt: + .string "Take good care of it!$" + +SootopolisCity_House6_Text_IllHoldItForYou: + .string "Oh, you want it, but not right now?\n" + .string "Okay, then I'll hold it for you.$" + +SootopolisCity_House6_Text_DontWantThisDoll: + .string "Are you sure?\n" + .string "You don't want this DOLL?$" + +SootopolisCity_House6_Text_LovePlushDolls: + .string "I love plush DOLLS!$" diff --git a/data/maps/SootopolisCity_House6/text_fr.inc b/data/maps/SootopolisCity_House6/text_fr.inc new file mode 100644 index 0000000000..433f51c4aa --- /dev/null +++ b/data/maps/SootopolisCity_House6/text_fr.inc @@ -0,0 +1,20 @@ + +SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll: + .string "Bonjour! Vous êtes la première personne\n" + .string "à venir chez nous depuis longtemps.\p" + .string "Comme vous illuminez ma journée, je\n" + .string "vous offre une grande POUPEE WAILMER.$" + +SootopolisCity_House6_Text_TakeGoodCareOfIt: + .string "Prenez-en soin!$" + +SootopolisCity_House6_Text_IllHoldItForYou: + .string "Oh, vous la voulez, mais pas maintenant?\n" + .string "D’accord. Je vous la mets de côté.$" + +SootopolisCity_House6_Text_DontWantThisDoll: + .string "C’est sûr?\n" + .string "Vous ne voulez pas de cette POUPEE?$" + +SootopolisCity_House6_Text_LovePlushDolls: + .string "J’adore les POUPEE en peluche!$" diff --git a/data/maps/SootopolisCity_House6/text_it.inc b/data/maps/SootopolisCity_House6/text_it.inc new file mode 100644 index 0000000000..e92c5b192c --- /dev/null +++ b/data/maps/SootopolisCity_House6/text_it.inc @@ -0,0 +1,20 @@ + +SootopolisCity_House6_Text_FirstGuestInWhileTakeDoll: + .string "Ciao! Era da un po’ che non avevamo\n" + .string "clienti.\p" + .string "Mi hai illuminato la giornata, quindi ti\n" + .string "meriti questa BAMBOLA WAILMER.$" + +SootopolisCity_House6_Text_TakeGoodCareOfIt: + .string "Abbine cura!$" + +SootopolisCity_House6_Text_IllHoldItForYou: + .string "Oh, la vuoi, ma non ora?\n" + .string "Ok, te la terrò qui.$" + +SootopolisCity_House6_Text_DontWantThisDoll: + .string "Davvero?\n" + .string "Non vuoi questa BAMBOLA?$" + +SootopolisCity_House6_Text_LovePlushDolls: + .string "Adoro le BAMBOLE di pezza!$"