pmd-sky/asm
2025-07-28 00:30:37 -04:00
..
include Decomped IsAiTargetEligible 2025-07-28 00:30:37 -04:00
macros Built overlays 2023-07-02 00:21:29 -04:00
dtcm.s Defined pointers in arm9 main 2023-09-27 00:09:45 -04:00
itcm_01FFBD20.s Decomped ResetAiCanAttackInDirection 2025-06-22 12:42:52 -05:00
itcm.s Decomped ShouldMonsterRunAwayAndShowEffect 2025-06-16 22:25:28 -05:00
macros.inc Initialized base repo 2023-06-28 23:35:19 -04:00
main_0200C4CC.s Decomped GetItemCategoryVeneer 2025-02-12 21:48:07 -05:00
main_0200CAFC.s Decomped IsItemValid 2025-02-12 22:53:14 -05:00
main_0200E7E8.s Decomped IsItemValid 2025-02-12 22:53:14 -05:00
main_0200E864.s Decomped TestItemAiFlag 2025-05-15 00:02:02 -04:00
main_0200EB30.s Decomped TestItemAiFlag 2025-05-15 00:02:02 -04:00
main_0200ED1C.s Decomped ExclusiveItemEffectFlagTest 2025-06-25 21:32:48 -04:00
main_0204B018.s Decomped IsGameModeRescue 2025-06-15 17:48:07 -05:00
main_0206C9BC.s Start working on sound driver memory functions 2025-05-30 18:13:21 -07:00
main_0207B87C.s Decomped sub_0207B860 2025-06-16 18:53:22 -05:00
main_0207B854.s Decomped sub_0207B860 2025-06-16 18:53:22 -05:00
main_0207BC3C.s Synced from pmdsky-debug 2024-12-05 01:52:27 -05:00
main_0207F40C.s Added in-progress decomp.me links 2024-10-28 21:40:10 -04:00
main_0207F894.s Decomped abs 2025-03-25 23:39:37 -04:00
main_02000DE0.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
main_02003DB8.s Synced BSS symbols from pmdsky-debug 2024-12-30 01:18:28 -06:00
main_02010FC4.s Decomped ExclusiveItemEffectFlagTest 2025-06-25 21:32:48 -04:00
main_02013AD0.s Decomped IsUsableWhileTaunted 2025-06-25 21:45:27 -04:00
main_02013B70.s Decomped IsUsableWhileTaunted 2025-06-25 21:45:27 -04:00
main_02013C30.s Decomped IsMoveRangeStringUser 2025-06-22 17:36:12 -05:00
main_02054AD4.s Decomped IsUnown, IsShaymin, & IsDeoxys 2025-07-19 17:26:03 -04:00
main_02054C24.s Synced from pmdsky-debug 2025-05-21 20:19:28 -04:00
main_02058F24.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
main_020082C4.s Synced from pmdsky-debug 2024-12-22 22:48:24 -06:00
main_020137E8.s Decomped GetMoveTargetAndRange 2025-06-22 17:07:10 -05:00
main_020251F0.s Decomped several string functions 2025-05-22 21:58:06 -07:00
main_020257FC.s Decompile string functions 2024-10-19 01:34:24 -07:00
main_020897DC.s Decomped IsTileGround 2025-07-18 22:42:21 -04:00
main_0202598C.s Synced from pmdsky-debug 2025-05-04 22:41:30 -04:00
main_0205297C.s Decomped IsUnown, IsShaymin, & IsDeoxys 2025-07-19 17:26:03 -04:00
main_02003328.s Decomped several memory functions 2025-05-25 22:48:49 -07:00
main_02008240.s Decomped FileRom_HandleOpen 2024-11-22 22:47:03 -05:00
main_02013864.s Decomped GetMoveTargetAndRange 2025-06-22 17:07:10 -05:00
main_02034974.s Decomped IsGameModeRescue 2025-06-15 17:48:07 -05:00
main_02051098.s Decomped IsDojoDungeon, IsFutureDungeon, IsSpecialEpisodeDungeon 2025-07-19 15:47:45 -04:00
main_02051504.s Decomped IsDojoDungeon, IsFutureDungeon, IsSpecialEpisodeDungeon 2025-07-19 15:47:45 -04:00
main_02051788.s An assortment of functions 2025-07-18 23:36:27 -04:00
main_02052890.s Decomped CanThrowItems 2025-05-21 23:19:57 -04:00
main_02075600.s Synced BSS symbols from pmdsky-debug 2024-12-30 01:18:28 -06:00
main_02086568.s Decomped abs 2025-03-25 23:39:37 -04:00
main_02089694.s Added more decomp.me links 2025-07-12 13:02:16 -04:00
main_rodata_020A1BB0.s Decomped IsTileGround 2025-07-18 22:42:21 -04:00
overlay_01.s Synced from pmdsky-debug 2025-05-21 20:19:28 -04:00
overlay_02.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_03_0233CA98.s Synced from pmdsky-debug 2025-05-21 20:19:28 -04:00
overlay_04.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_05.s Synced from pmdsky-debug 2025-05-21 20:19:28 -04:00
overlay_06.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_07.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_08.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_09.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_10_022BCC7C.s Decomped IsBackgroundTileset 2025-06-02 21:24:29 -04:00
overlay_10_022C2588.s ov10_022C434C 2025-07-21 16:47:18 +02:00
overlay_10_022C4394.s ov10_022C434C 2025-07-21 16:47:18 +02:00
overlay_10_rodata_022C464C.s Decomped MirrorMoveIsActive 2025-07-17 22:31:32 -04:00
overlay_10_rodata_022C490C.s Decomped IsWaterTileset 2025-07-18 22:53:07 -04:00
overlay_10_rodata_022C4584.s Decomped MirrorMoveIsActive 2025-07-17 22:31:32 -04:00
overlay_10.s Decomped ov10_022BCC60 2025-03-30 21:37:04 -04:00
overlay_11.s Synced from pmdsky-debug 2025-05-04 22:41:30 -04:00
overlay_13_0238BDF0.s Decomped NitroMain 2024-10-29 00:04:12 -04:00
overlay_13_0238BE6C.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_13.s Synced from pmdsky-debug 2024-12-22 22:48:24 -06:00
overlay_14.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_15_0238A234.s Decomped ov15_0238A140 2024-10-18 01:52:51 -04:00
overlay_15_0238ADC4.s Decomped IqSkillFlagTest 2025-03-30 21:37:04 -04:00
overlay_15_0238B054.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_16.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_17.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_18.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_19.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_20.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_21.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_22.s Synced from pmdsky-debug 2025-02-05 01:58:16 -05:00
overlay_23.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_24.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_25.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_26.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_27.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_28.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_29_022DC65C.s Decomped ov29_022DC61C 2025-06-15 17:36:05 -05:00
overlay_29_022DC314.s Decomped ov29_022DC61C 2025-06-15 17:36:05 -05:00
overlay_29_022DEBA4.s Decomped ov29_022DEB40 2025-06-15 17:52:45 -05:00
overlay_29_022E1AD4.s Decomped CanSeeTarget 2025-03-11 23:16:24 -04:00
overlay_29_022E08A0.s Decomped IsCurrentFixedRoomBossFight 2025-07-17 22:43:58 -04:00
overlay_29_022E37DC.s Decomped ShouldMonsterRunAwayAndShowEffect 2025-06-16 22:25:28 -05:00
overlay_29_022E91A4.s Decomped IsPositionActuallyInSight 2025-03-12 23:41:58 -04:00
overlay_29_022E335C.s Decomped GetVisibilityRange 2025-03-12 23:57:27 -04:00
overlay_29_022E0378.s Decomped IsBossFight 2025-07-17 23:00:09 -04:00
overlay_29_022E908C.s Decomped GetDirectionTowardsPosition 2025-05-21 20:36:26 -04:00
overlay_29_022E1618.s Decomped GetTileAtEntity 2025-07-18 20:57:20 -04:00
overlay_29_022E1640.s Decomped GetTileAtEntity 2025-07-18 20:57:20 -04:00
overlay_29_022E2810.s Decomped CanSeeTarget 2025-03-11 23:16:24 -04:00
overlay_29_022E9618.s Removed ov29_0235171E symbol 2025-03-27 23:54:14 -04:00
overlay_29_022EAA20.s Decomped InitDungeonRng 2024-11-22 22:47:03 -05:00
overlay_29_022EAB50.s Decomped ClearMonsterActionFields 2025-05-28 21:49:55 -04:00
overlay_29_022EB44C.s Decomped SetActionUseMoveAi 2025-06-17 22:49:24 -05:00
overlay_29_022EBCE8.s Decomped SetActionUseMoveAi 2025-06-17 22:49:24 -05:00
overlay_29_022EC62C.s Matched overlay 31 JP 2024-06-22 21:42:04 -05:00
overlay_29_022ECDE4.s Matched CanLayTrap 2025-07-19 11:12:11 -04:00
overlay_29_022EDCBC.s Added nonmatching for CanLayTrap 2025-07-18 20:04:59 -04:00
overlay_29_022EE36C.s Removed ov29_0235171E symbol 2025-03-27 23:54:14 -04:00
overlay_29_022EF7C4.s Decomped ShouldRunMonsterAi 2024-11-30 00:04:57 -06:00
overlay_29_022EFA6C.s Decomped ShouldRunMonsterAi 2024-11-30 00:04:57 -06:00
overlay_29_022F05B4.s Decomped CanMonsterMoveOrSwapWithAllyInDirection 2025-06-17 19:18:00 -05:00
overlay_29_022F52B0.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_022F59C4.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_022F62CC.s Synced BSS symbols from pmdsky-debug 2024-12-30 01:18:28 -06:00
overlay_29_022F740C.s Decomped SwapMonsterWanFileIndex & GetKecleonIdToSpawnByFloor 2025-07-19 16:16:21 -04:00
overlay_29_022F7768.s An assortment of functions 2025-07-18 23:36:27 -04:00
overlay_29_022F9194.s Decomped UpdateAiTargetPos 2025-06-18 18:45:30 -05:00
overlay_29_022F9744.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_022FACBC.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_022FB5EC.s Decomped HasLowHealth 2025-07-18 20:54:36 -04:00
overlay_29_022FB678.s Decomped HasLowHealth 2025-07-18 20:54:36 -04:00
overlay_29_022FBB1C.s Decomped IsExperienceLocked 2024-11-22 23:11:05 -05:00
overlay_29_022FC9C0.s Removed ov29_0235171E symbol 2025-03-27 23:54:14 -04:00
overlay_29_022FE4BC.s Renamed some AI symbols 2025-06-11 00:02:33 -04:00
overlay_29_022FEDBC.s Renamed some AI symbols 2025-06-11 00:02:33 -04:00
overlay_29_022FF3F4.s Decomped GetMobilityTypeCheckSlip 2025-05-31 22:57:06 -04:00
overlay_29_022FF6C4.s Decomped GetMobilityTypeCheckSlipAndFloating 2025-05-31 22:37:56 -04:00
overlay_29_022FF8C8.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_022FFF4C.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_0230AA0C.s Decomped ItemIsActive 2025-03-06 00:04:18 -05:00
overlay_29_0230E5A8.s Decomped ItemIsActive 2025-03-06 00:04:18 -05:00
overlay_29_0230F02C.s Decomped ShouldMonsterRunAwayAndShowEffect 2025-06-16 22:25:28 -05:00
overlay_29_0230F8D0.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_0230F9A4.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0230F840.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_0231A7A0.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_0231A8A0.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_0231A9F8.s Decomped GetEntityMoveTargetAndRange 2025-06-22 16:32:37 -05:00
overlay_29_0231A364.s Decomped IsAiTargetEligible 2025-07-28 00:30:37 -04:00
overlay_29_0231AD38.s Decomped GetEntityMoveTargetAndRange 2025-06-22 16:32:37 -05:00
overlay_29_0231B1B8.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0231B33C.s Decomped IsMonster 2024-12-01 18:04:12 -06:00
overlay_29_0231CBEC.s Decomped GetAiUseItemProbability 2025-04-30 00:16:33 -04:00
overlay_29_0231E990.s Decomped GetMaxPpWrapper 2025-05-08 21:26:24 -04:00
overlay_29_0231EA04.s Decomped GetMaxPpWrapper 2025-05-08 21:26:24 -04:00
overlay_29_0231EDFC.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0231F594.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0231FC20.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0232A3FC.s Removed ov29_0235171E symbol 2025-03-27 23:54:14 -04:00
overlay_29_0232C524.s Removed ov29_0235171E symbol 2025-03-27 23:54:14 -04:00
overlay_29_0232E2B8.s Synced from pmdsky-debug 2024-11-05 20:17:51 -05:00
overlay_29_0232E864.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0234BEE0.s Decomped ov29_0234CA68 2025-06-15 17:42:52 -05:00
overlay_29_0234CA84.s Decomped ov29_0234CA7C 2025-06-15 17:44:13 -05:00
overlay_29_0234D484.s Decomped IsMonster 2024-12-01 18:04:12 -06:00
overlay_29_0234DDF4.s Decompile string functions 2024-10-19 01:34:24 -07:00
overlay_29_0234EC38.s Synced from pmdsky-debug 2025-02-05 01:58:16 -05:00
overlay_29_02300BF8.s Decomped CheckVariousStatuses 2024-12-20 00:01:40 -05:00
overlay_29_02300D00.s Decomped MonsterCannotAttack 2025-06-16 21:47:42 -05:00
overlay_29_02300FCC.s Decomped CanMonsterMoveOrSwapWithAllyInDirection 2025-06-17 19:18:00 -05:00
overlay_29_02301A84.s Decomped NoGastroAcidStatus 2024-12-01 18:20:37 -06:00
overlay_29_02301D84.s Decomped MonsterIsType 2025-06-22 16:37:29 -05:00
overlay_29_02301E88.s Decomped MonsterIsType 2025-06-22 16:37:29 -05:00
overlay_29_02301FBC.s Decomped MonsterCanThrowItems 2025-05-21 20:48:07 -04:00
overlay_29_02302A5C.s Removed ov29_0235171E symbol 2025-03-27 23:54:14 -04:00
overlay_29_02305C28.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_02307F4C.s Decomped ItemIsActive 2025-03-06 00:04:18 -05:00
overlay_29_02308FE0.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_02311C28.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_02318A90.s Decomped IsFloating 2025-05-31 23:05:31 -04:00
overlay_29_02318AD4.s Decomped IsMonster 2024-12-01 18:04:12 -06:00
overlay_29_02318D58.s Fixed some ARM9 JP mismatches 2024-04-19 21:50:29 -04:00
overlay_29_02318E70.s Decomped MirrorMoveIsActive 2025-07-17 22:31:32 -04:00
overlay_29_02322DDC.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_02332A0C.s Added nonmatching for StatusCheckerCheck 2025-07-12 17:43:16 -04:00
overlay_29_02333FD0.s Decomped IsAiTargetEligible 2025-07-28 00:30:37 -04:00
overlay_29_02334D58.s Decomped GetApparentWeather 2025-07-14 18:03:16 -04:00
overlay_29_02337CCC.s . 2025-07-18 21:09:44 -04:00
overlay_29_02337EC0.s Decomped IsWaterTileset 2025-07-18 22:53:07 -04:00
overlay_29_02340CE4.s Decomped GenerateSecondaryTerrainFormations 2025-07-19 14:09:48 -04:00
overlay_29_02341E6C.s Decomped GenerateSecondaryTerrainFormations 2025-07-19 14:09:48 -04:00
overlay_29_02344B1C.s Decomped ShouldMonsterRunAwayAndShowEffect 2025-06-16 22:25:28 -05:00
overlay_29_023007A8.s Decomped MonsterHasNegativeStatus 2025-05-08 23:58:34 -04:00
overlay_29_023008DC.s Decomped CheckVariousStatuses2 2024-12-01 19:29:40 -06:00
overlay_29_023012F8.s Decomped CanAttackInDirection 2025-07-18 23:16:28 -04:00
overlay_29_023016D8.s Decomped ShouldMonsterRunAwayAndShowEffect 2025-06-16 22:25:28 -05:00
overlay_29_023018AC.s Decomped GetTreatmentBetweenMonsters 2025-03-03 00:06:51 -05:00
overlay_29_023026FC.s Decomped ItemIsActive 2025-03-06 00:04:18 -05:00
overlay_29_023047DC.s Synced from pmdsky-debug 2024-11-22 22:38:35 -05:00
overlay_29_023055B0.s Synced from pmdsky-debug 2024-08-29 23:34:55 -04:00
overlay_29_023082A0.s Decomped RunMonsterAi 2024-11-15 00:06:15 -05:00
overlay_29_023085DC.s Synced BSS symbols from pmdsky-debug 2024-12-30 01:18:28 -06:00
overlay_29_023118D8.s Decomped ItemIsActive 2025-03-06 00:04:18 -05:00
overlay_29_023201A0.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_023350FC.s Decomped GetTile 2025-03-25 00:04:13 -04:00
overlay_29_023361D4.s Decomped GetTileSafe 2025-07-18 20:18:27 -04:00
overlay_29_023383A8.s Decomped GravityIsActive 2025-05-31 23:11:20 -04:00
overlay_29_023456BC.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_023498A0.s Decomp ov29_0234BBE8 2025-06-15 17:31:53 -05:00
overlay_29_0230027C.s Decomped GetMonsterDisplayNameType & GetMonsterName 2025-07-14 23:40:59 -04:00
overlay_29_0231516C.s Decomped ItemIsActive 2025-03-06 00:04:18 -05:00
overlay_29_0232145C.s Renamed some AI symbols 2025-06-11 00:02:33 -04:00
overlay_29_0232393C.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_0233861C.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_02302388.s Decomped MonsterCanThrowItems 2025-05-21 20:48:07 -04:00
overlay_29_02311088.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_02314810.s Decomped ExclusiveItemEffectIsActive 2025-06-23 23:12:14 -04:00
overlay_29_02317844.s Decomped IsFloating 2025-05-31 23:05:31 -04:00
overlay_29_02319880.s Decomped IsUsableWhileTaunted 2025-06-25 21:45:27 -04:00
overlay_29_02320788.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_02324698.s Decomped IsUsableWhileTaunted 2025-06-25 21:45:27 -04:00
overlay_29_02325644.s Rename some symbols 2025-06-26 00:22:23 -04:00
overlay_29_02328030.s Rename some symbols 2025-06-26 00:22:23 -04:00
overlay_29_02336224.s Decomped IsCurrentTilesetBackground 2025-06-02 21:24:29 -04:00
overlay_29_02338560.s Decomped IqSkillFlagTest 2025-03-30 21:37:04 -04:00
overlay_29_02344178.s Decomped AreMovesEnabled 2025-06-16 19:17:24 -05:00
overlay_29_02346834.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_02348020.s Decomped HandleCurvedProjectileThrow 2025-07-20 19:46:18 -04:00
overlay_29_bss_0237CA18.s Decomped GetTileSafe 2025-07-18 20:18:27 -04:00
overlay_29_bss_02353860.s Decomped GetMobilityTypeCheckSlip 2025-05-31 22:57:06 -04:00
overlay_29_data_023534E0.s Decomped AiDecideUseItem 2024-12-30 00:22:22 -06:00
overlay_29_data_02353700.s Decomped AiDecideUseItem 2024-12-30 00:22:22 -06:00
overlay_29_rodata_0234FD04.s Decomped GetDirectionTowardsPosition 2025-05-21 20:36:26 -04:00
overlay_29_rodata_02352A6C.s Decomped AiDecideUseItem 2024-12-30 00:22:22 -06:00
overlay_29_rodata_023527C0.s Decomped GetTreatmentBetweenMonsters 2025-03-03 00:06:51 -05:00
overlay_29_rodata_0235173C.s Decomped CanMonsterMoveOrSwapWithAllyInDirection 2025-06-17 19:18:00 -05:00
overlay_29_rodata_02351628.s Decomped GetDirectionTowardsPosition 2025-05-21 20:36:26 -04:00
overlay_30.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_31_02382FBC.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_34.s Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
overlay_00.s Synced from pmdsky-debug 2025-05-21 20:19:28 -04:00