sora10pls
caf9e635b4
Add AllowRandomFusions to Trainer Randomizer Settings
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Move BattleExclusiveForms outside of Tables7 since it'll be used for every Generation, and update it with Gen 8 species.
Also fix FormRandomizer allowing Zen/Galarian Zen Darmanitan.
2020-07-01 15:16:03 -04:00
sora10pls
cd29f974e7
Fix Armor distribution raid dump
2020-06-30 11:16:50 -04:00
sora10pls
2e600b9080
Standardize using FormRandomizer for all randomizers
2020-06-27 14:59:59 -04:00
sora10pls
4299e5d88b
Use Gigantamax sprites for Trainer Editor
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Allows for easier identification, especially with Urshifu.
2020-06-22 19:31:01 -04:00
sora10pls
b52cc87c5a
Fix Trainer/Item Info dumps
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Game Freak left in DLC 2 item data, so we should only iterate on items with names present.
2020-06-21 22:24:59 -04:00
sora10pls
b719ca17ee
Document statics Field_10
2020-06-20 15:29:10 -04:00
sora10pls
99a8c42eaa
Update Trainers.cs
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Add the nameless trclasses from 1.2.0 to dummy classes, they might be used in DLC 2
2020-06-20 11:41:37 -04:00
sora10pls
2ffe58cdf1
Document final Waza8 flag
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Thanks Anubis!
2020-06-19 10:54:27 -04:00
sora10pls
e2aeecbe12
Document DLC Trainers
2020-06-18 20:12:58 -04:00
Michael Scire
e4580ea7e9
Fix nest dumping, improve ahtb dumping
2020-06-18 15:30:07 -07:00
sora10pls
0b38bee882
Merge branch 'master' of https://github.com/kwsch/pkNX
2020-06-18 12:55:25 -04:00
sora10pls
12b5395b14
Add PKHeX format dumping for static/gift
2020-06-18 12:55:09 -04:00
Michael Scire
3e01d17c89
pknx: don't output crown tundra tables to pkhex packs
2020-06-18 02:36:10 -07:00
sora10pls
19095bc4ba
Fix SWSH trainer dump
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After saving and exiting the trainer editor, their trclasses will get changed from 250/251 to 219/220, but they're valid classes used by them so no big deal.
2020-06-18 01:55:37 -04:00
sora10pls
cafbced047
Add new item resources
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Apricorns + Isle of Armor items
2020-06-18 00:49:34 -04:00
Michael Scire
7ce83b52b9
Add Isle of Armor locations to ZoneInfo
2020-06-17 20:00:40 -07:00
Michael Scire
f9dd6f7c17
Update Static fb for rigel
2020-06-17 14:02:41 -07:00
Michael Scire
ff96283b24
Improve dumpers for Isle of Armor
2020-06-17 11:00:35 -07:00
sora10pls
7fd6fe849b
Initial Isle of Armor support
2020-06-17 12:41:26 -04:00
sora10pls
5b992dbbb9
Fix SWSH trade dump
2020-06-12 18:23:00 -04:00
sora10pls
cfb1593ca7
Add banlist and form randomization to evo randomizer
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Previously, no forms would be adjusted, so something like Milcery could evolve into Charmander-8 (invalid)
2020-06-10 23:33:54 -04:00
sora10pls
ab047dda48
Fix ReplaceTradeMethod
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6 uses Argument, 7/8 use Level
Closes #83
2020-06-09 18:31:30 -04:00
sora10pls
eb38d5cb83
Gigantamax Swap per SpeciesSettings
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Accounts for when only specific Generations are allowed
If no criteria matches (e.g. only Gen 2 species allowed), make it any regular Dynamax
2020-06-08 16:14:06 -04:00
sora10pls
1f6970dbd9
Update Tables8.cs
2020-06-08 14:19:24 -04:00
sora10pls
a105d88025
Expose and re-order SWSH AI bitflags
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Three flags are related to the Motostoke Gym Challenge, not too interested in documenting them since they're only used for 3 Trainers in the entire game
Also fix Gigantamax Swap
Closes #21
2020-06-08 14:16:44 -04:00
Kurt
bc51de97ec
Prevent max moves / behemoth
2020-06-03 21:24:10 -07:00
Kurt
9a276bc94e
Default to 0 if relative offset is 0
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fixes bad move type values
2020-06-03 21:22:36 -07:00
Kurt
70e2ba0a56
Expose move randomizer settings
2020-06-03 21:22:15 -07:00
Kurt
f85130fd85
Skip dexit entries
2020-06-03 13:33:44 -07:00
Kurt
4cf69da7e5
Minor clean
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no functional change
2020-06-02 07:11:11 -07:00
Kurt
3128e293ff
Skip entries with 0 probability
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as evident in 6/2 distribution raids; the tables have dummied encounters with 0 probability
2020-06-02 07:10:46 -07:00
sora10pls
c411aedcff
Update SWSH trade randomizer
2020-05-31 00:23:03 -04:00
sora10pls
2db23faee6
Use enums in generic editors
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Ball, Species, Nature, Gender, ShinyLock.
We'll hold off on Legendary swapping until DLC 2 comes out and adds in all of them.
Closes #16
2020-05-31 00:19:00 -04:00
sora10pls
3523ef97e0
Add Species enum
2020-05-30 23:09:43 -04:00
sora10pls
93a78fadf5
Add Raid Species + Item Drop randomizers
2020-05-30 14:42:22 -04:00
sora10pls
11f45a418e
Add SWSH Static/Gift/Trade randomization
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Currently doesn't edit ingame dialogue to reflect modified starters, but you can save right in front of them so it's not a big loss.
Closes #57
2020-05-29 22:22:53 -04:00
sora10pls
bca171111f
Add Shiny output to distro raid comment
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Also document Field_03, which is the rate of which you will find a distribution raid from a den in 1/16s. Thanks Anubis!
2020-05-29 10:07:13 -04:00
sora10pls
d1bca23a1a
Removed unused sprite resources
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Gigantamax sprites aren't used, Mimikyu/Sinistea/Polteageist altforms use the same sprites
No structures in the ROM have fields for FormArg, so remove varied Alcremie sprites (will always default to 0 - Strawberry)
2020-05-28 20:17:26 -04:00
sora10pls
f415b81312
Fix LGPE MegaFormChoice randomization
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0 for No Mega, 1 for Mega
If Charizard or Mewtwo, then 1 is Mega X and 2 is Mega Y
Also add more documentation for LGPE Trainer Classes
2020-05-28 19:23:30 -04:00
Matt
ce9c121e48
Reorder IVs in SWSH Flatbuffer Schemas ( #75 )
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Properly reflects results in-game.
Also document Field_0C in EncounterStatic8 (unused for now, might be used in DLC).
2020-05-26 09:40:12 -07:00
Kurt
50aeb7ddbb
sync missing file
2020-05-25 11:36:40 -07:00
Kurt
ad058f42d0
Refactoring / clean
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remove some compiler messages
2020-05-24 13:00:34 -07:00
Kurt
63c6aab3bf
Prep for dlc: unknown location hashes
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We'll probably crowdsource the location labeling -- needs to be manually entered into the SWSHInfo tables. Location names aren't decipherable otherwise (yay fnvhashed refs)
2020-05-24 12:31:30 -07:00
Kurt
b01d119e5e
Fix lgpe wild redirect
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#48
2020-05-24 12:03:09 -07:00
Matt
9d75f40f0b
Update SWSH DoubleClasses ( #74 )
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Closes #73
2020-05-24 10:37:37 -07:00
Kurt
d848f87bd7
Simplify dialog result pattern
2020-05-21 10:32:16 -07:00
BtbN
db55f48650
Set positive Result when saving Wild Pokemon Randomization ( #71 )
2020-05-21 10:30:15 -07:00
CatAxe
0d25537de0
* Added editing drop tables and bonus drop tables.
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- added some info in NestHoleReward8Archive.cs to make things pretty in the PropertyGrid editor uses and also to fix exclude stuff from the json/fb serialization/deserialization process.
* Fixed a bug in FlatBufferConverter.cs related to creating a json file for a particular structure when saving, not deleting it and next time when serializing a different structure, that json file would be used because it would be first returned.
2020-05-06 06:22:33 +03:00
Kurt
9fb7ef52cb
Add 666-meadow
2020-04-24 16:57:31 -07:00
Matt
7fc8f967dd
Add Big Shiny Sprites ( #62 )
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* Add Big Shiny Sprites
Also addresses Trainer Meltan failing to evolve if requirements are met.
Fix Personal Held Item randomization.
* Fix silly typo
Copy/paste is a curse.
* Add Double Battle Classes to blacklist
Don't allow them to be set to any Trainers for crashes.
2020-04-24 07:52:01 -07:00