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Fix LGPE MegaFormChoice randomization
0 for No Mega, 1 for Mega If Charizard or Mewtwo, then 1 is Mega X and 2 is Mega Y Also add more documentation for LGPE Trainer Classes
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@ -170,15 +170,16 @@ private void RandomizeSpecForm(TrainerPoke7b pk, int type)
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{
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int[] mega = GetRandomMega(MegaDictionary, out int species);
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pk.Species = species;
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pk.MegaFormChoice = Util.Random.Next(mega.Length);
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pk.CanMegaEvolve = true;
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pk.Form = Legal.GetRandomForme(pk.Species, Settings.AllowRandomMegaForms, true, false, Personal);
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pk.MegaFormChoice = Util.Random.Next(mega.Length) + 1;
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pk.Form = 0; // allow it to Mega Evolve naturally
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return;
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}
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pk.MegaFormChoice = 0;
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pk.Species = RandSpec.GetRandomSpeciesType(pk.Species, type);
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pk.Form = Legal.GetRandomForme(pk.Species, Settings.AllowRandomMegaForms, true, false, Personal);
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else
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{
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pk.Species = RandSpec.GetRandomSpeciesType(pk.Species, type);
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pk.Form = Legal.GetRandomForme(pk.Species, Settings.AllowRandomMegaForms, true, false, Personal);
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}
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}
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private void TryForceEvolve(IPokeData pk)
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@ -359,7 +360,7 @@ private static int[] GetRandomMega(Dictionary<int, int[]> megas, out int species
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return new Dictionary<int, int>();
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}
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private static readonly int[] CrashClasses_GG = Enumerable.Range(072, 382 - 072 + 1).ToArray(); // Master Trainer titles, not really trclasses
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private static readonly int[] CrashClasses_GG = Legal.BlacklistedClasses_GG;
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private static readonly int[] CrashClasses_SWSH = Legal.BlacklistedClasses_SWSH;
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private static int[] GetSpecialClasses(GameVersion game)
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@ -308,36 +308,47 @@ public static partial class Legal
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public static readonly int[] SpecialClasses_GG =
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{
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#region Classes
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000, // Pokémon Trainer
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001, // Gym Leader
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002, // Gym Leader
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003, // Gym Leader
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004, // Gym Leader
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005, // Gym Leader
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006, // Gym Leader
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007, // Gym Leader
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008, // Pokémon Trainer
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009, // Pokémon Trainer
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010, // Pokémon Trainer
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011, // Pokémon Trainer
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012, // Team Rocket Boss
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013, // Team Rocket Admin
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014, // Team Rocket
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017, // Elite Four
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018, // Elite Four
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019, // Elite Four
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020, // Elite Four
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027, // Team Rocket
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028, // Gym Leader
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032, // Pokémon Trainer
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033, // Pokémon Trainer
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057, // Gym Leader
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058, // Pokémon Trainer
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061, // Champion
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383, // Pokémon Trainer
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000, // Pokémon Trainer [Trace, Standard]
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001, // Gym Leader [Brock]
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002, // Gym Leader [Misty]
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003, // Gym Leader [Lt. Surge]
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004, // Gym Leader [Erika]
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005, // Gym Leader [Sabrina]
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006, // Gym Leader [Koga]
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007, // Gym Leader [Blaine]
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008, // Pokémon Trainer [Red]
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009, // Pokémon Trainer [Blue]
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010, // Pokémon Trainer [Green]
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011, // Pokémon Trainer [Mina]
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012, // Team Rocket Boss [Giovanni]
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013, // Team Rocket Admin [Archer]
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014, // Team Rocket [Jessie]
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017, // Elite Four [Lorelei]
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018, // Elite Four [Bruno]
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019, // Elite Four [Agatha]
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020, // Elite Four [Lance]
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027, // Team Rocket [James]
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028, // Gym Leader [Giovanni]
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057, // Gym Leader [Blue]
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058, // Pokémon Trainer [Archer]
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061, // Champion [Trace]
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383, // Pokémon Trainer [Trace, Champion Title Defense]
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#endregion
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};
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// <summary>
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// Unused Trainer Classes in Let's Go, Pikachu! and Let's Go, Eevee!.
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// Assigning these Trainer Classes to a Trainer crashes the game.
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// A majority of these are Master Trainer related, and only used for multiplayer. They are not to be assigned to NPCs.
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// </summary>
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public static readonly int[] BlacklistedClasses_GG = Enumerable.Range(072, 311).Concat(new int[]
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{
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#region CrashClasses
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032, // Pokémon Trainer
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033, // Pokémon Trainer
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#endregion
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}).ToArray();
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public static readonly int[] SpecialClasses_SWSH =
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{
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#region Classes
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