Jelle
93bfbb637e
New hashes to decode
2022-10-17 13:00:16 +02:00
Jelle
986a84fa5f
Add prefix support
2022-10-17 13:00:16 +02:00
Jelle
46ca817907
Fix bugs + make it working
2022-10-17 13:00:16 +02:00
Jelle
808629ac0f
Brute force hash decoder test
2022-10-17 13:00:15 +02:00
Jelle
0901930001
Add hashes
2022-10-17 11:45:49 +02:00
Jelle
3890b23530
Add pokemon_model_set from resident_release
2022-10-16 20:41:35 +02:00
Maurizio Vitale
80dae43c49
Add DressUps editors
2022-10-16 20:17:32 +02:00
Maurizio Vitale
f3bf97a110
Expand on Throw Param Flatbuffers
2022-10-16 20:17:25 +02:00
Jelle
4963d8ca6c
Clear before adding items on reload
2022-10-16 16:53:09 +02:00
Jelle
c9bf194997
More generic GenericEditor
2022-10-16 16:49:21 +02:00
Jelle
d14673f15e
Add dex rank editor
2022-10-16 13:28:37 +02:00
Jelle
b0b317d46f
Add 'Add Entry' button
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There is still a bug that requires the editor to be closed are reopened before the new entry will appear. I'll fix this bug before adding it to other editors
2022-10-16 13:28:10 +02:00
Jelle
811929932b
Added missing field
2022-10-16 12:38:31 +02:00
Jelle
01c9fe4e7b
Organize files
2022-10-15 12:29:52 +02:00
Jelle
4508d4702b
Add pokemon model resource editors
2022-10-15 12:22:51 +02:00
Jelle
95b0b70d4d
Allow adding entries to SymbolBehave
2022-10-13 14:15:30 +02:00
JelleInfinity
6498f3c8eb
[SWSH] Remove dynamax crystals from legal random list ( #280 )
2022-10-12 08:39:31 +01:00
JelleInfinity
cbb75148a1
[SWSH] Remove items with ID 1279 from legal list ( #279 )
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1279 seems to be an ID solely used for dummy items
2022-10-12 08:04:24 +01:00
JelleInfinity
bdfedd3880
Assign unique item names in editor ( #278 )
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Fix item name duplicates causing the editor to switch between entries
2022-10-11 15:59:00 +01:00
JelleInfinity
6274c34aeb
Found two more fields ( #277 )
2022-10-11 09:13:04 +01:00
Kurt
fa4de667b0
Update PersonalInfo8SWSH.cs
2022-10-07 10:08:31 -07:00
Kurt
8d7d698d1f
Fix TypeTutor write
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Was missing (i >> 3); error caused it to write last 8 bits at offset 0, overwriting any previous bit flags.
Extract out a method to do all the work for us.
2022-10-07 10:07:42 -07:00
Kurt
d9db14fcec
Fix serialization width
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Unmodified personal data should serialize back to the same size & sequence as the original data.
2022-10-07 08:45:29 -07:00
Kurt
5065036465
Update GameDumperSWSH.cs
2022-10-06 22:43:27 -07:00
JelleInfinity
4167762c44
Some bug fixes ( #276 )
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* Replace all uses of ModelID
* Prep work to add PokeMisc data
2022-10-05 17:01:34 +01:00
Kurt
09dca34664
Update README.md
2022-10-04 14:38:55 -07:00
JelleInfinity
5190d5bdb6
Apply minimum window size ( #274 )
2022-10-04 15:28:28 +02:00
JelleInfinity
7753ca07c7
Update README.md
2022-10-04 15:28:28 +02:00
JelleInfinity
f1fdc71585
Don't show template button ( #272 )
2022-10-04 13:22:36 +01:00
JelleInfinity
2ed021edd0
Make sure the path is still valid ( #271 )
2022-10-04 11:55:13 +01:00
JelleInfinity
e70c652d1e
Use template button to fix DPI scale issues between devs ( #270 )
2022-10-03 08:27:41 +01:00
JelleInfinity
4ab7f1a28d
Feat/npc model set editor ( #269 )
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* WIP NPC Model Set editor
* Split NPCModel and NPCResident to Enums
Co-authored-by: Maurizio Vitale <mauriziovit@gmail.com>
2022-10-03 08:02:08 +01:00
JelleInfinity
9bd0b2d949
Assign categories based on name ( #268 )
2022-10-03 07:51:11 +01:00
JelleInfinity
ef09afd09a
Fix layout ( #267 )
2022-10-02 21:54:47 +01:00
JelleInfinity
6288d5ad98
Enable high Dpi support ( #266 )
2022-10-02 21:49:07 +01:00
JelleInfinity
62d094f8d6
Auto adjust layout for categories with more buttons ( #265 )
2022-10-02 20:54:21 +01:00
JelleInfinity
602e95a767
Feat/categorized editors ( #264 )
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* Add support for categorized editors
* Rename functions
* Move utils to top
* Sort by category and add category tags
* Add all app_config editors
* Use client size, otherwise you'd have to enter the width/height of content + window border
2022-10-02 20:23:51 +01:00
Kurt
efb34f556b
Minor tweaks
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Reduce allocation of button string fetch (for fun!)
Type return covariance for Editors (no longer limited by netframework!)
2022-10-02 10:24:44 -07:00
Kurt
33a2ab24f1
Minor clean
2022-10-01 17:46:11 -07:00
Kurt
2578ba073c
Refactoring
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File scoped namespaces for all lib projects
netstandard2.0 => net6; now uniform. bye netframework!
2022-10-01 17:08:17 -07:00
Kurt
103b0bab2f
Minor perf: cache successful gameversion from rom
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Skip fetching/counting all files for the unpacked ROM that is used in determining which ROM it is.
Once we've computed it the first time, we can just reuse the value.
2022-10-01 14:24:20 -07:00
Kurt
035edab21e
Resize+center main window on load
2022-10-01 13:57:35 -07:00
Kurt
d55b1d87fe
Minor tweaks
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Main window's Button size 35->40
Add icon as resource
Remove useless border around main window folder path
2022-10-01 12:57:24 -07:00
Kurt
76b0b62ca3
Refactoring
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File scoped namespaces
NET6 for GUI
handle nullable references
add editorconfig (mostly for newline at end of file)
2022-10-01 12:44:47 -07:00
JelleInfinity
b61ecb5cb4
Enable high DPI support ( #260 )
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This fixes blurry fonts
It does require TargetFramework to be net472 tho, I hope that's okay
Enable high DPI support
This fixes blurry fonts
It does require TargetFramework to be net472 tho, I hope that's okay
2022-10-01 12:17:27 -07:00
JelleInfinity
0c4b0b228f
Merge pull request #258 from JelleInfinity/feat/research-task-editing
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Research task edit buttons
2022-10-01 12:13:04 +02:00
Jelle
49e5feaf4d
Research task edit buttons
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* Add 'Add' 'Clone' and 'Remove' research task buttons
* Add Append/Remove array extensions
* Update to DexIndexNational instead of ModelID
* Make all functions private
Fix
2022-10-01 12:11:54 +02:00
JelleInfinity
6cff58fbf7
Improve main editor buttons ( #259 )
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* Don't add spaces for abbreviations
* Sort editor buttons alphabetically
2022-09-30 13:48:46 -07:00
JelleInfinity
905977383b
Change area index to checkbox ( #262 )
2022-09-30 13:48:30 -07:00
JelleInfinity
97e5999372
Fix merge error ( #263 )
2022-09-30 13:46:17 -07:00