Minor tweaks

Main window's Button size 35->40
Add icon as resource
Remove useless border around main window folder path
This commit is contained in:
Kurt
2022-10-01 12:57:24 -07:00
parent 76b0b62ca3
commit d55b1d87fe
7 changed files with 54 additions and 99 deletions

View File

@@ -1,4 +1,4 @@
namespace pkNX.WinForms
namespace pkNX.WinForms
{
partial class Main
{
@@ -34,6 +34,7 @@ private void InitializeComponent()
this.Menu_File = new System.Windows.Forms.ToolStripMenuItem();
this.Menu_Open = new System.Windows.Forms.ToolStripMenuItem();
this.Menu_Exit = new System.Windows.Forms.ToolStripMenuItem();
this.Menu_Save = new System.Windows.Forms.ToolStripMenuItem();
this.Menu_Options = new System.Windows.Forms.ToolStripMenuItem();
this.Menu_Language = new System.Windows.Forms.ToolStripMenuItem();
this.CB_Lang = new System.Windows.Forms.ToolStripComboBox();
@@ -42,7 +43,6 @@ private void InitializeComponent()
this.Menu_Restore = new System.Windows.Forms.ToolStripMenuItem();
this.Menu_Current = new System.Windows.Forms.ToolStripMenuItem();
this.FLP_Controls = new System.Windows.Forms.FlowLayoutPanel();
this.Menu_Save = new System.Windows.Forms.ToolStripMenuItem();
this.menuStrip1.SuspendLayout();
this.SuspendLayout();
//
@@ -50,25 +50,25 @@ private void InitializeComponent()
//
this.TB_Path.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.TB_Path.Location = new System.Drawing.Point(186, 6);
this.TB_Path.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.TB_Path.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.TB_Path.Location = new System.Drawing.Point(124, 5);
this.TB_Path.Name = "TB_Path";
this.TB_Path.ReadOnly = true;
this.TB_Path.Size = new System.Drawing.Size(414, 26);
this.TB_Path.Size = new System.Drawing.Size(288, 16);
this.TB_Path.TabIndex = 10;
this.TB_Path.Text = "No Game Loaded";
//
// menuStrip1
//
this.menuStrip1.BackColor = System.Drawing.SystemColors.Control;
this.menuStrip1.GripMargin = new System.Windows.Forms.Padding(2, 2, 0, 2);
this.menuStrip1.ImageScalingSize = new System.Drawing.Size(24, 24);
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.Menu_File,
this.Menu_Options});
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
this.menuStrip1.Name = "menuStrip1";
this.menuStrip1.Size = new System.Drawing.Size(620, 35);
this.menuStrip1.Padding = new System.Windows.Forms.Padding(4, 1, 0, 1);
this.menuStrip1.Size = new System.Drawing.Size(413, 24);
this.menuStrip1.TabIndex = 12;
this.menuStrip1.Text = "menuStrip1";
//
@@ -79,14 +79,14 @@ private void InitializeComponent()
this.Menu_Exit,
this.Menu_Save});
this.Menu_File.Name = "Menu_File";
this.Menu_File.Size = new System.Drawing.Size(54, 29);
this.Menu_File.Size = new System.Drawing.Size(37, 22);
this.Menu_File.Text = "File";
//
// Menu_Open
//
this.Menu_Open.Name = "Menu_Open";
this.Menu_Open.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.O)));
this.Menu_Open.Size = new System.Drawing.Size(270, 34);
this.Menu_Open.Size = new System.Drawing.Size(155, 22);
this.Menu_Open.Text = "&Open...";
this.Menu_Open.Click += new System.EventHandler(this.Menu_Open_Click);
//
@@ -94,10 +94,18 @@ private void InitializeComponent()
//
this.Menu_Exit.Name = "Menu_Exit";
this.Menu_Exit.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.Q)));
this.Menu_Exit.Size = new System.Drawing.Size(270, 34);
this.Menu_Exit.Size = new System.Drawing.Size(155, 22);
this.Menu_Exit.Text = "&Exit";
this.Menu_Exit.Click += new System.EventHandler(this.Menu_Exit_Click);
//
// Menu_Save
//
this.Menu_Save.Name = "Menu_Save";
this.Menu_Save.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.S)));
this.Menu_Save.Size = new System.Drawing.Size(155, 22);
this.Menu_Save.Text = "&Save";
this.Menu_Save.Click += new System.EventHandler(this.Menu_Save_Click);
//
// Menu_Options
//
this.Menu_Options.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
@@ -106,7 +114,7 @@ private void InitializeComponent()
this.Menu_Restore,
this.Menu_Current});
this.Menu_Options.Name = "Menu_Options";
this.Menu_Options.Size = new System.Drawing.Size(92, 29);
this.Menu_Options.Size = new System.Drawing.Size(61, 22);
this.Menu_Options.Text = "Options";
//
// Menu_Language
@@ -114,7 +122,7 @@ private void InitializeComponent()
this.Menu_Language.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.CB_Lang});
this.Menu_Language.Name = "Menu_Language";
this.Menu_Language.Size = new System.Drawing.Size(336, 34);
this.Menu_Language.Size = new System.Drawing.Size(222, 22);
this.Menu_Language.Text = "Language";
//
// CB_Lang
@@ -132,7 +140,7 @@ private void InitializeComponent()
"汉字简化方案",
"漢字簡化方案"});
this.CB_Lang.Name = "CB_Lang";
this.CB_Lang.Size = new System.Drawing.Size(121, 33);
this.CB_Lang.Size = new System.Drawing.Size(121, 23);
this.CB_Lang.SelectedIndexChanged += new System.EventHandler(this.ChangeLanguage);
//
// randomizationToolStripMenuItem
@@ -140,13 +148,13 @@ private void InitializeComponent()
this.randomizationToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.Menu_SetRNGSeed});
this.randomizationToolStripMenuItem.Name = "randomizationToolStripMenuItem";
this.randomizationToolStripMenuItem.Size = new System.Drawing.Size(336, 34);
this.randomizationToolStripMenuItem.Size = new System.Drawing.Size(222, 22);
this.randomizationToolStripMenuItem.Text = "Randomization";
//
// Menu_SetRNGSeed
//
this.Menu_SetRNGSeed.Name = "Menu_SetRNGSeed";
this.Menu_SetRNGSeed.Size = new System.Drawing.Size(226, 34);
this.Menu_SetRNGSeed.Size = new System.Drawing.Size(146, 22);
this.Menu_SetRNGSeed.Text = "Set int32 seed";
this.Menu_SetRNGSeed.Click += new System.EventHandler(this.Menu_SetRNGSeed_Click);
//
@@ -154,7 +162,7 @@ private void InitializeComponent()
//
this.Menu_Restore.Enabled = false;
this.Menu_Restore.Name = "Menu_Restore";
this.Menu_Restore.Size = new System.Drawing.Size(336, 34);
this.Menu_Restore.Size = new System.Drawing.Size(222, 22);
this.Menu_Restore.Text = "Restore Original Files";
//
// Menu_Current
@@ -162,7 +170,7 @@ private void InitializeComponent()
this.Menu_Current.Enabled = false;
this.Menu_Current.Name = "Menu_Current";
this.Menu_Current.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.F)));
this.Menu_Current.Size = new System.Drawing.Size(336, 34);
this.Menu_Current.Size = new System.Drawing.Size(222, 22);
this.Menu_Current.Text = "Open Current Folder";
this.Menu_Current.Click += new System.EventHandler(this.Menu_Current_Click);
//
@@ -170,32 +178,22 @@ private void InitializeComponent()
//
this.FLP_Controls.AutoScroll = true;
this.FLP_Controls.Dock = System.Windows.Forms.DockStyle.Fill;
this.FLP_Controls.Location = new System.Drawing.Point(0, 35);
this.FLP_Controls.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.FLP_Controls.Location = new System.Drawing.Point(0, 24);
this.FLP_Controls.Name = "FLP_Controls";
this.FLP_Controls.Size = new System.Drawing.Size(620, 414);
this.FLP_Controls.Size = new System.Drawing.Size(413, 275);
this.FLP_Controls.TabIndex = 13;
//
// Menu_Save
//
this.Menu_Save.Name = "Menu_Save";
this.Menu_Save.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Control | System.Windows.Forms.Keys.S)));
this.Menu_Save.Size = new System.Drawing.Size(270, 34);
this.Menu_Save.Text = "&Save";
this.Menu_Save.Click += new System.EventHandler(this.Menu_Save_Click);
//
// Main
//
this.AllowDrop = true;
this.AutoScaleDimensions = new System.Drawing.SizeF(144F, 144F);
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.ClientSize = new System.Drawing.Size(620, 449);
this.ClientSize = new System.Drawing.Size(413, 299);
this.Controls.Add(this.FLP_Controls);
this.Controls.Add(this.TB_Path);
this.Controls.Add(this.menuStrip1);
this.DoubleBuffered = true;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.Name = "Main";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "pkNX";

View File

@@ -11,12 +11,6 @@
namespace pkNX.WinForms;
public class ProgramSettings
{
public int Language { get; set; } = 2;
public string GamePath { get; set; } = string.Empty;
}
public partial class Main : Form
{
public static readonly string ProgramSettingsPath = Path.Combine(Application.StartupPath, "settings.json");
@@ -176,7 +170,7 @@ private void OpenFolder(string path)
private void LoadROM(EditorBase editor)
{
Editor = editor;
var ctrl = Editor.GetControls(120, 35).OrderBy(x => x.Text);
var ctrl = Editor.GetControls(120, 40).OrderBy(x => x.Text);
FLP_Controls.Controls.Clear();
foreach (var c in ctrl)
FLP_Controls.Controls.Add(c);

View File

@@ -1,64 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">

View File

@@ -0,0 +1,7 @@
namespace pkNX.WinForms;
public class ProgramSettings
{
public int Language { get; set; } = 2;
public string GamePath { get; set; } = string.Empty;
}

View File

@@ -59,5 +59,15 @@ public class Resources {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
public static System.Drawing.Icon Icon {
get {
object obj = ResourceManager.GetObject("Icon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
}
}

View File

@@ -118,4 +118,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>icon.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

View File

@@ -31,6 +31,9 @@
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>