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Assign categories based on name (#268)
This commit is contained in:
parent
ef09afd09a
commit
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@ -6,11 +6,17 @@ public enum EditorCategory
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{
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None,
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Pokemon,
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AI,
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Battle,
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Field,
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Shops,
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Items,
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Dialog,
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NPC,
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Player,
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Rides,
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Graphics,
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Audio,
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Misc,
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}
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@ -177,6 +177,9 @@ public void EditEvolutions()
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z => $"{names[z.Species]}{(z.Form != 0 ? $"-{z.Form}" : "")}");
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}
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[EditorCallable(EditorCategory.Pokemon)]
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public void EditEvolutionConfig() => PopFlatConfig(GameFile.EvolutionConfig, "Evolution Config Editor");
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[EditorCallable(EditorCategory.Pokemon)]
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public void EditLearnsetRaw()
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{
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@ -190,6 +193,63 @@ public void EditPersonalRaw()
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var names = ROM.GetStrings(TextName.SpeciesNames);
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PopFlat<PersonalTableLAfb, PersonalInfoLAfb>(GameFile.PersonalStats, "Personal Info Editor (Raw)", z => $"{names[z.Species]}{(z.Form == 0 ? "" : $"-{z.Form}")}");
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}
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[EditorCallable(EditorCategory.Pokemon)]
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public void EditGift()
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{
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var names = ROM.GetStrings(TextName.SpeciesNames);
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var obj = ROM.GetFile(GameFile.EncounterGift);
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var data = obj[0];
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var root = FlatBufferConverter.DeserializeFrom<PokeAdd8aArchive>(data);
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var entries = root.Table;
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var result = PopFlat(entries, "Gift Encounter Editor", z => $"{names[z.Species]}{(z.Form == 0 ? "" : $"-{z.Form}")} @ Lv. {z.Level}", () => Randomize(entries));
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if (result)
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obj[0] = FlatBufferConverter.SerializeFrom(root);
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void Randomize(IEnumerable<PokeAdd8a> arr)
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{
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var settings = EditUtil.Settings.Species;
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var rand = new SpeciesRandomizer(ROM.Info, Data.PersonalData);
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settings.Legends = false;
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rand.Initialize(settings, GetSpeciesBanlist());
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foreach (var t in arr)
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{
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t.Species = rand.GetRandomSpecies(t.Species);
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t.Form = (byte)GetRandomForm(t.Species);
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t.Nature = NatureType8a.Random;
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t.Gender = (int)FixedGender.Random;
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t.ShinyLock = ShinyType8a.Random;
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t.Ball = Randomization.Util.Random.Next(27, 37); // [Strange, Origin]
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t.Move1 = t.Move2 = t.Move3 = t.Move4 = 0;
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t.Height = t.Weight = -1;
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}
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}
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}
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyBattleConfig() => PopFlatConfig(GameFile.BuddyBattleConfig, "Buddy Battle Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyConfig() => PopFlatConfig(GameFile.BuddyConfig, "Buddy Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyDirectItemConfig() => PopFlatConfig(GameFile.BuddyDirectItemConfig, "Buddy Direct Item Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyGroupTalkConfig() => PopFlatConfig(GameFile.BuddyGroupTalkConfig, "Buddy Group Talk Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyLandmarkConfig() => PopFlatConfig(GameFile.BuddyLandmarkConfig, "Buddy Landmark Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyNPCReactionConfig() => PopFlatConfig(GameFile.BuddyNPCReactionConfig, "Buddy NPC Reaction Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyPlayerModeConfig() => PopFlatConfig(GameFile.BuddyPlayerModeConfig, "Buddy Player Mode Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditBuddyWarpConfig() => PopFlatConfig(GameFile.BuddyWarpConfig, "Buddy Warp Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditCaptureConfig() => PopFlatConfig(GameFile.CaptureConfig, "Capture Config Editor");
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[EditorCallable(EditorCategory.Pokemon)] public void EditPokemonConfig() => PopFlatConfig(GameFile.PokemonConfig, "Pokemon Config");
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[EditorCallable(EditorCategory.Pokemon)] public void EditPokemonControllerConfig() => PopFlatConfig(GameFile.PokemonControllerConfig, "Pokemon Controller Config");
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[EditorCallable(EditorCategory.Pokemon)] public void EditPokemonFriendshipConfig() => PopFlatConfig(GameFile.PokemonFriendshipConfig, "Pokemon Friendship Config");
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[EditorCallable(EditorCategory.Pokemon)] public void EditSizeScaleConfig() => PopFlatConfig(GameFile.SizeScaleConfig, "Size Scale Config");
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#endregion
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#region AI Editors
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[EditorCallable(EditorCategory.AI)] public void EditAICommonConfig() => PopFlatConfig(GameFile.AICommonConfig, "AI Common Config Editor");
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[EditorCallable(EditorCategory.AI)] public void EditAIExcitingConfig() => PopFlatConfig(GameFile.AIExcitingConfig, "AI Exciting Config Editor");
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[EditorCallable(EditorCategory.AI)] public void EditAISemiLegendConfig() => PopFlatConfig(GameFile.AISemiLegendConfig, "AI Semi Legend Config Editor");
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[EditorCallable(EditorCategory.AI)] public void EditAITirednessConfig() => PopFlatConfig(GameFile.AITirednessConfig, "AI Tiredness Config Editor");
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[EditorCallable(EditorCategory.AI)] public void EditNPC_AIConfig() => PopFlatConfig(GameFile.NPCAIConfig, "NPC AI Config");
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[EditorCallable(EditorCategory.AI)] public void EditNPCPokemonAIConfig() => PopFlatConfig(GameFile.NPCPokemonAIConfig, "NPC Pokemon AI Config");
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#endregion
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#region Field Editors
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@ -305,6 +365,27 @@ public void EditNewOutbreakTimeLimit()
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[EditorCallable(EditorCategory.Field)]
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public void EditFieldAttackConfig() => PopFlatConfig(GameFile.AIFieldWazaConfig, "AI Field Attack Config Editor");
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[EditorCallable(EditorCategory.Field)] public void EditFieldWeatheringConfig() => PopFlatConfig(GameFile.FieldWeatheringConfig, "Field Weathering Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldWildPokemonConfig() => PopFlatConfig(GameFile.FieldWildPokemonConfig, "Field Wild Pokemon Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldLandmarkConfig() => PopFlatConfig(GameFile.FieldLandmarkConfig, "Field Landmark Config Editor");
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[EditorCallable(EditorCategory.Field)] public void EditField_Spawner_Config() => PopFlatConfig(GameFile.FieldSpawnerConfig, "Field Spawner Config Editor");
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[EditorCallable(EditorCategory.Field)] public void EditFieldAreaSpeed() => PopFlatConfig(GameFile.FieldAreaSpeedConfig, "Field Area Speed Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldCameraConfig() => PopFlatConfig(GameFile.FieldCameraConfig, "Field Camera Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldCaptureDirectorConfig() => PopFlatConfig(GameFile.FieldCaptureDirectorConfig, "Field Capture Director Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldCharaViewerConfig() => PopFlatConfig(GameFile.FieldCharaViewerConfig, "Field Chara Viewer Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldCommonConfig() => PopFlatConfig(GameFile.FieldCommonConfig, "Field Common Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldDirectItemConfig() => PopFlatConfig(GameFile.FieldDirectItemConfig, "Field Direct Item Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldEnvConfig() => PopFlatConfig(GameFile.FieldEnvConfig, "Field Env Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldItem() => PopFlatConfig(GameFile.FieldItem, "Field Item");
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[EditorCallable(EditorCategory.Field)] public void EditFieldItemRespawn() => PopFlatConfig(GameFile.FieldItemRespawn, "Field Item Respawn");
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[EditorCallable(EditorCategory.Field)] public void EditFieldLandmarkInciteConfig() => PopFlatConfig(GameFile.FieldLandmarkInciteConfig, "Field Landmark Incite Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldMyPokeBallHitNoneTargetConfig() => PopFlatConfig(GameFile.FieldMyPokeBallHitNoneTargetConfig, "Field My Poke Ball Hit None Target Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldObstructionWazaConfig() => PopFlatConfig(GameFile.FieldObstructionWazaConfig, "Field Obstruction Waza Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldPokemonSlopeConfig() => PopFlatConfig(GameFile.FieldPokemonSlopeConfig, "Field Pokemon Slope Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldQuestDestinationConfig() => PopFlatConfig(GameFile.FieldQuestDestinationConfig, "Field Quest Destination Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldThrowConfig() => PopFlatConfig(GameFile.FieldThrowConfig, "Field Throw Config");
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[EditorCallable(EditorCategory.Field)] public void EditFieldThrowableAfterHitConfig() => PopFlatConfig(GameFile.FieldThrowableAfterHitConfig, "Field Throwable After Hit Config");
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#endregion
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#region Battle Editors
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@ -370,6 +451,14 @@ public void EditMoves()
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Data.MoveData.ClearAll(); // force reload if used again
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}
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[EditorCallable(EditorCategory.Battle)] public void EditBattleCommonConfig() => PopFlatConfig(GameFile.BattleCommonConfig, "Battle Common Config Editor");
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[EditorCallable(EditorCategory.Battle)] public void EditBattleEndConfig() => PopFlatConfig(GameFile.BattleEndConfig, "Battle End Config Editor");
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[EditorCallable(EditorCategory.Battle)] public void EditBattleInConfig() => PopFlatConfig(GameFile.BattleInConfig, "Battle In Config Editor");
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[EditorCallable(EditorCategory.Battle)] public void EditBattleLogicConfig() => PopFlatConfig(GameFile.BattleLogicConfig, "Battle Logic Config Editor");
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[EditorCallable(EditorCategory.Battle)] public void EditBattleStartConfig() => PopFlatConfig(GameFile.BattleStartConfig, "Battle Start Config Editor");
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[EditorCallable(EditorCategory.Battle)] public void EditBattleViewConfig() => PopFlatConfig(GameFile.BattleViewConfig, "Battle View Config Editor");
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[EditorCallable(EditorCategory.Battle)] public void EditBattleVsnsConfig() => PopFlatConfig(GameFile.BattleVsnsConfig, "Battle Vsns Config Editor");
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#endregion
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#region Shop Editors
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@ -416,78 +505,46 @@ void Randomize()
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[EditorCallable(EditorCategory.Graphics)]
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public void EditWaterMotion() => PopFlatConfig(GameFile.WaterMotion, "Water Motion Configuration");
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[EditorCallable(EditorCategory.Graphics)] public void EditAppliHudConfig() => PopFlatConfig(GameFile.AppliHudConfig, "Appli Hud Config Editor");
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[EditorCallable(EditorCategory.Graphics)] public void EditAppliTipsConfig() => PopFlatConfig(GameFile.AppliTipsConfig, "Appli Tips Config Editor");
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[EditorCallable(EditorCategory.Graphics)] public void EditFieldShadowConfig() => PopFlatConfig(GameFile.FieldShadowConfig, "Field Shadow Config");
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#endregion
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#region Other Editors
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[EditorCallable]
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#region Items Editors
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[EditorCallable(EditorCategory.Items)] public void EditCommonItemConfig() => PopFlatConfig(GameFile.CommonItemConfig, "Common Item Config Editor");
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[EditorCallable(EditorCategory.Items)]
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public void EditThrowParam()
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{
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PopFlat<ThrowParamTable8a, ThrowParam8a>(GameFile.ThrowParam, "Throw Param Editor", z => z.Hash.ToString("X16"));
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}
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[EditorCallable]
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[EditorCallable(EditorCategory.Items)]
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public void EditThrowPermissionSetParam()
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{
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PopFlat<ThrowPermissionSetDictionary8a, ThrowPermissionSetEntry8a>(GameFile.ThrowPermissionSet, "Throw Permission Editor", z => z.Hash_00.ToString("X16"));
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}
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[EditorCallable]
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[EditorCallable(EditorCategory.Items)]
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public void EditThrowableParam()
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{
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var itemNames = ROM.GetStrings(TextName.ItemNames);
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PopFlat<ThrowableParamTable8a, ThrowableParam8a>(GameFile.ThrowableParam, "Throwable Param Editor", z => itemNames[z.ItemID]);
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}
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[EditorCallable]
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[EditorCallable(EditorCategory.Items)]
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public void EditThrowResourceDictionary()
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{
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PopFlat<ThrowableResourceDictionary8a, ThrowableResourceEntry8a>(GameFile.ThrowableResource, "Throwable Resource Dictionary Editor", z => z.Hash_00.ToString("X16"));
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}
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[EditorCallable]
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[EditorCallable(EditorCategory.Items)]
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public void EditThrowResourceSetDictionary()
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{
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PopFlat<ThrowableResourceSetDictionary8a, ThrowableResourceSetEntry8a>(GameFile.ThrowableResourceSet, "Throwable Resource Set Dictionary Editor", z => z.Hash_00.ToString("X16"));
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}
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[EditorCallable]
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public void EditAppConfigList()
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{
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PopFlat<AppConfigList8a, AppconfigEntry8a>(GameFile.AppConfigList, "App Config List", z => z.OriginalPath);
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}
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[EditorCallable]
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public void EditGift()
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{
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var names = ROM.GetStrings(TextName.SpeciesNames);
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var obj = ROM.GetFile(GameFile.EncounterGift);
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var data = obj[0];
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var root = FlatBufferConverter.DeserializeFrom<PokeAdd8aArchive>(data);
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var entries = root.Table;
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var result = PopFlat(entries, "Gift Encounter Editor", z => $"{names[z.Species]}{(z.Form == 0 ? "" : $"-{z.Form}")} @ Lv. {z.Level}", () => Randomize(entries));
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if (result)
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obj[0] = FlatBufferConverter.SerializeFrom(root);
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void Randomize(IEnumerable<PokeAdd8a> arr)
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{
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var settings = EditUtil.Settings.Species;
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var rand = new SpeciesRandomizer(ROM.Info, Data.PersonalData);
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settings.Legends = false;
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rand.Initialize(settings, GetSpeciesBanlist());
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foreach (var t in arr)
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{
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t.Species = rand.GetRandomSpecies(t.Species);
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t.Form = (byte)GetRandomForm(t.Species);
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t.Nature = NatureType8a.Random;
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t.Gender = (int)FixedGender.Random;
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t.ShinyLock = ShinyType8a.Random;
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t.Ball = Randomization.Util.Random.Next(27, 37); // [Strange, Origin]
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t.Move1 = t.Move2 = t.Move3 = t.Move4 = 0;
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t.Height = t.Weight = -1;
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}
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}
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}
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[EditorCallable]
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[EditorCallable(EditorCategory.Items)]
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public void EditItems()
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{
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var obj = ROM[GameFile.ItemStats]; // mini
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@ -504,111 +561,79 @@ public void EditItems()
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obj[0] = Item8a.SetArray(items, data);
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}
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#endregion
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[EditorCallable] public void EditAICommonConfig() => PopFlatConfig(GameFile.AICommonConfig, "AI Common Config Editor");
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[EditorCallable] public void EditAIExcitingConfig() => PopFlatConfig(GameFile.AIExcitingConfig, "AI Exciting Config Editor");
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#region NPC Editors
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[EditorCallable(EditorCategory.NPC)] public void EditNPCControllerConfig() => PopFlatConfig(GameFile.NPCControllerConfig, "NPC Controller Config");
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[EditorCallable(EditorCategory.NPC)] public void EditNPCCreaterConfig() => PopFlatConfig(GameFile.NPCCreaterConfig, "NPC Creater Config");
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[EditorCallable(EditorCategory.NPC)] public void EditNPCPopupConfig() => PopFlatConfig(GameFile.NPCPopupConfig, "NPC Popup Config");
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[EditorCallable(EditorCategory.NPC)] public void EditNPCTalkTableConfig() => PopFlatConfig(GameFile.NPCTalkTableConfig, "NPC Talk Table Config");
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[EditorCallable(EditorCategory.NPC)] public void EditEventBanditConfig() => PopFlatConfig(GameFile.EventBanditConfig, "Event Bandit Config Editor");
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[EditorCallable] public void EditAISemiLegendConfig() => PopFlatConfig(GameFile.AISemiLegendConfig, "AI Semi Legend Config Editor");
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[EditorCallable] public void EditAITirednessConfig() => PopFlatConfig(GameFile.AITirednessConfig, "AI Tiredness Config Editor");
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[EditorCallable] public void EditAppliHudConfig() => PopFlatConfig(GameFile.AppliHudConfig, "Appli Hud Config Editor");
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[EditorCallable] public void EditAppliStaffrollConfig() => PopFlatConfig(GameFile.AppliStaffrollConfig, "Appli Staffroll Config Editor");
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[EditorCallable] public void EditAppliTipsConfig() => PopFlatConfig(GameFile.AppliTipsConfig, "Appli Tips Config Editor");
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[EditorCallable] public void EditBattleCommonConfig() => PopFlatConfig(GameFile.BattleCommonConfig, "Battle Common Config Editor");
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[EditorCallable] public void EditBattleEndConfig() => PopFlatConfig(GameFile.BattleEndConfig, "Battle End Config Editor");
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[EditorCallable] public void EditBattleInConfig() => PopFlatConfig(GameFile.BattleInConfig, "Battle In Config Editor");
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[EditorCallable] public void EditBattleLogicConfig() => PopFlatConfig(GameFile.BattleLogicConfig, "Battle Logic Config Editor");
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[EditorCallable] public void EditBattleStartConfig() => PopFlatConfig(GameFile.BattleStartConfig, "Battle Start Config Editor");
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[EditorCallable] public void EditBattleViewConfig() => PopFlatConfig(GameFile.BattleViewConfig, "Battle View Config Editor");
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[EditorCallable] public void EditBattleVsnsConfig() => PopFlatConfig(GameFile.BattleVsnsConfig, "Battle Vsns Config Editor");
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[EditorCallable] public void EditBuddyBattleConfig() => PopFlatConfig(GameFile.BuddyBattleConfig, "Buddy Battle Config Editor");
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[EditorCallable] public void EditBuddyConfig() => PopFlatConfig(GameFile.BuddyConfig, "Buddy Config Editor");
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[EditorCallable] public void EditBuddyDirectItemConfig() => PopFlatConfig(GameFile.BuddyDirectItemConfig, "Buddy Direct Item Config Editor");
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[EditorCallable] public void EditBuddyGroupTalkConfig() => PopFlatConfig(GameFile.BuddyGroupTalkConfig, "Buddy Group Talk Config Editor");
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[EditorCallable] public void EditBuddyLandmarkConfig() => PopFlatConfig(GameFile.BuddyLandmarkConfig, "Buddy Landmark Config Editor");
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[EditorCallable] public void EditBuddyNPCReactionConfig() => PopFlatConfig(GameFile.BuddyNPCReactionConfig, "Buddy NPC Reaction Config Editor");
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[EditorCallable] public void EditBuddyPlayerModeConfig() => PopFlatConfig(GameFile.BuddyPlayerModeConfig, "Buddy Player Mode Config Editor");
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[EditorCallable] public void EditBuddyWarpConfig() => PopFlatConfig(GameFile.BuddyWarpConfig, "Buddy Warp Config Editor");
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[EditorCallable] public void EditCharacterBipedIkConfig() => PopFlatConfig(GameFile.CharacterBipedIkConfig, "Character Biped Ik Config Editor");
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[EditorCallable] public void EditCharacterBlinkConfig() => PopFlatConfig(GameFile.CharacterBlinkConfig, "Character Blink Config Editor");
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[EditorCallable] public void EditCharacterControllerConfig() => PopFlatConfig(GameFile.CharacterControllerConfig, "Character Controller Config Editor");
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[EditorCallable] public void EditCharacterLookAtConfig() => PopFlatConfig(GameFile.CharacterLookAtConfig, "Character Look At Config Editor");
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[EditorCallable] public void EditCaptureConfig() => PopFlatConfig(GameFile.CaptureConfig, "Capture Config Editor");
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[EditorCallable] public void EditCommonGeneralConfig() => PopFlatConfig(GameFile.CommonGeneralConfig, "Common General Config Editor");
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[EditorCallable] public void EditCommonItemConfig() => PopFlatConfig(GameFile.CommonItemConfig, "Common Item Config Editor");
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[EditorCallable] public void EditDemoConfig() => PopFlatConfig(GameFile.DemoConfig, "Demo Config Editor");
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[EditorCallable] public void EditEnvPokeVoiceConfig() => PopFlatConfig(GameFile.EnvPokeVoiceConfig, "Env Poke Voice Config Editor");
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[EditorCallable] public void EditEventBalloonrunConfig() => PopFlatConfig(GameFile.EventBalloonrunConfig, "Event Balloonrun Config Editor");
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[EditorCallable] public void EditEventBalloonthrowConfig() => PopFlatConfig(GameFile.EventBalloonthrowConfig, "Event Balloonthrow Config Editor");
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[EditorCallable] public void EditEventBanditConfig() => PopFlatConfig(GameFile.EventBanditConfig, "Event Bandit Config Editor");
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[EditorCallable] public void EditEventCullingConfig() => PopFlatConfig(GameFile.EventCullingConfig, "Event Culling Config Editor");
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[EditorCallable] public void EditEventDitherConfig() => PopFlatConfig(GameFile.EventDitherConfig, "Event Dither Config Editor");
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[EditorCallable] public void EditEventFarmConfig() => PopFlatConfig(GameFile.EventFarmConfig, "Farm Config Editor");
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[EditorCallable] public void EditEventGameOverConfig() => PopFlatConfig(GameFile.EventGameOverConfig, "Event Game Over Config Editor");
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[EditorCallable] public void EditEventItemConfig() => PopFlatConfig(GameFile.EventItemConfig, "Event Item Config Editor");
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[EditorCallable] public void EditEventMkrgRewardConfig() => PopFlatConfig(GameFile.EventMkrgRewardConfig, "Event Mkrg Reward Config Editor");
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[EditorCallable] public void EditEventQuestBoardConfig() => PopFlatConfig(GameFile.EventQuestBoardConfig, "Event Quest Board Config Editor");
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[EditorCallable] public void EditEventRestrictionBattle() => PopFlatConfig(GameFile.EventRestrictionBattle, "Event Restriction Battle Editor");
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[EditorCallable] public void EditEventWork() => PopFlatConfig(GameFile.EventWork, "Event Work Editor");
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#endregion
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[EditorCallable] public void EditNPCAIConfig() => PopFlatConfig(GameFile.NPCAIConfig, "NPC AI Config");
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[EditorCallable] public void EditNPCControllerConfig() => PopFlatConfig(GameFile.NPCControllerConfig, "NPC Controller Config");
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[EditorCallable] public void EditNPCCreaterConfig() => PopFlatConfig(GameFile.NPCCreaterConfig, "NPC Creater Config");
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[EditorCallable] public void EditNPCPokemonAIConfig() => PopFlatConfig(GameFile.NPCPokemonAIConfig, "NPC Pokemon AI Config");
|
||||
[EditorCallable] public void EditNPCPopupConfig() => PopFlatConfig(GameFile.NPCPopupConfig, "NPC Popup Config");
|
||||
[EditorCallable] public void EditNPCTalkTableConfig() => PopFlatConfig(GameFile.NPCTalkTableConfig, "NPC Talk Table Config");
|
||||
[EditorCallable] public void EditPlayerCameraShakeConfig() => PopFlatConfig(GameFile.PlayerCameraShakeConfig, "Player Camera Shake Config");
|
||||
[EditorCallable] public void EditPlayerCollisionConfig() => PopFlatConfig(GameFile.PlayerCollisionConfig, "Player Collision Config");
|
||||
[EditorCallable] public void EditPlayerConfig() => PopFlatConfig(GameFile.PlayerConfig, "Player Config Editor");
|
||||
[EditorCallable] public void EditPlayerControllerConfig() => PopFlatConfig(GameFile.PlayerControllerConfig, "Player Controller Config");
|
||||
[EditorCallable] public void EditPlayerFaceConfig() => PopFlatConfig(GameFile.PlayerFaceConfig, "Player Face Config");
|
||||
[EditorCallable] public void EditPokemonConfig() => PopFlatConfig(GameFile.PokemonConfig, "Pokemon Config");
|
||||
[EditorCallable] public void EditPokemonControllerConfig() => PopFlatConfig(GameFile.PokemonControllerConfig, "Pokemon Controller Config");
|
||||
[EditorCallable] public void EditPokemonFriendshipConfig() => PopFlatConfig(GameFile.PokemonFriendshipConfig, "Pokemon Friendship Config");
|
||||
#region Player Editors
|
||||
[EditorCallable(EditorCategory.Player)] public void EditBallThrowConfig() => PopFlatConfig(GameFile.BallThrowConfig, "Ball Throw Config Editor");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditFieldLockonConfig() => PopFlatConfig(GameFile.FieldLockonConfig, "Field Lockon Config");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditCharacterBipedIkConfig() => PopFlatConfig(GameFile.CharacterBipedIkConfig, "Character Biped Ik Config Editor");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditCharacterBlinkConfig() => PopFlatConfig(GameFile.CharacterBlinkConfig, "Character Blink Config Editor");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditCharacterControllerConfig() => PopFlatConfig(GameFile.CharacterControllerConfig, "Character Controller Config Editor");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditCharacterLookAtConfig() => PopFlatConfig(GameFile.CharacterLookAtConfig, "Character Look At Config Editor");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditPlayerCameraShakeConfig() => PopFlatConfig(GameFile.PlayerCameraShakeConfig, "Player Camera Shake Config");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditPlayerCollisionConfig() => PopFlatConfig(GameFile.PlayerCollisionConfig, "Player Collision Config");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditPlayerConfig() => PopFlatConfig(GameFile.PlayerConfig, "Player Config Editor");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditPlayerControllerConfig() => PopFlatConfig(GameFile.PlayerControllerConfig, "Player Controller Config");
|
||||
[EditorCallable(EditorCategory.Player)] public void EditPlayerFaceConfig() => PopFlatConfig(GameFile.PlayerFaceConfig, "Player Face Config");
|
||||
|
||||
[EditorCallable] public void EditSizeScaleConfig() => PopFlatConfig(GameFile.SizeScaleConfig, "Size Scale Config");
|
||||
[EditorCallable] public void EditRideBasuraoCollisionConfig() => PopFlatConfig(GameFile.RideBasuraoCollisionConfig, "Ride Basurao Collision Config");
|
||||
[EditorCallable] public void EditRideBasuraoConfig() => PopFlatConfig(GameFile.RideBasuraoConfig, "Ride Basurao Config");
|
||||
[EditorCallable] public void EditRideChangeConfig() => PopFlatConfig(GameFile.RideChangeConfig, "Ride Change Config");
|
||||
[EditorCallable] public void EditRideCommonConfig() => PopFlatConfig(GameFile.RideCommonConfig, "Ride Common Config");
|
||||
[EditorCallable] public void EditRideNyuuraCollisionConfig() => PopFlatConfig(GameFile.RideNyuuraCollisionConfig, "Ride Nyuura Collision Config");
|
||||
[EditorCallable] public void EditRideNyuuraConfig() => PopFlatConfig(GameFile.RideNyuuraConfig, "Ride Nyuura Config");
|
||||
[EditorCallable] public void EditRideNyuuraControllerConfig() => PopFlatConfig(GameFile.RideNyuuraControllerConfig, "Ride Nyuura Controller Config");
|
||||
[EditorCallable] public void EditRideOdoshishiCollisionConfig() => PopFlatConfig(GameFile.RideOdoshishiCollisionConfig, "Ride Odoshishi Collision Config");
|
||||
[EditorCallable] public void EditRideOdoshishiConfig() => PopFlatConfig(GameFile.RideOdoshishiConfig, "Ride Odoshishi Config");
|
||||
[EditorCallable] public void EditRideRingumaCollisionConfig() => PopFlatConfig(GameFile.RideRingumaCollisionConfig, "Ride Ringuma Collision Config");
|
||||
[EditorCallable] public void EditRideRingumaConfig() => PopFlatConfig(GameFile.RideRingumaConfig, "Ride Ringuma Config");
|
||||
[EditorCallable] public void EditRideRingumaControllerConfig() => PopFlatConfig(GameFile.RideRingumaControllerConfig, "Ride Ringuma Controller Config");
|
||||
[EditorCallable] public void EditRideWhooguruCollisionConfig() => PopFlatConfig(GameFile.RideWhooguruCollisionConfig, "Ride Whooguru Collision Config");
|
||||
[EditorCallable] public void EditRideWhooguruConfig() => PopFlatConfig(GameFile.RideWhooguruConfig, "Ride Whooguru Config");
|
||||
[EditorCallable] public void EditRideWhooguruControllerConfig() => PopFlatConfig(GameFile.RideWhooguruControllerConfig, "Ride Whooguru Controller Config");
|
||||
[EditorCallable] public void EditSoundConfig() => PopFlatConfig(GameFile.SoundConfig, "Sound Config");
|
||||
#endregion
|
||||
|
||||
[EditorCallable] public void EditFieldAreaSpeed() => PopFlatConfig(GameFile.FieldAreaSpeedConfig, "Field Area Speed Config");
|
||||
[EditorCallable] public void EditFieldCameraConfig() => PopFlatConfig(GameFile.FieldCameraConfig, "Field Camera Config");
|
||||
[EditorCallable] public void EditFieldCaptureDirectorConfig() => PopFlatConfig(GameFile.FieldCaptureDirectorConfig, "Field Capture Director Config");
|
||||
[EditorCallable] public void EditFieldCharaViewerConfig() => PopFlatConfig(GameFile.FieldCharaViewerConfig, "Field Chara Viewer Config");
|
||||
[EditorCallable] public void EditFieldCommonConfig() => PopFlatConfig(GameFile.FieldCommonConfig, "Field Common Config");
|
||||
[EditorCallable] public void EditFieldDirectItemConfig() => PopFlatConfig(GameFile.FieldDirectItemConfig, "Field Direct Item Config");
|
||||
[EditorCallable] public void EditFieldEnvConfig() => PopFlatConfig(GameFile.FieldEnvConfig, "Field Env Config");
|
||||
[EditorCallable] public void EditFieldItem() => PopFlatConfig(GameFile.FieldItem, "Field Item");
|
||||
[EditorCallable] public void EditFieldItemRespawn() => PopFlatConfig(GameFile.FieldItemRespawn, "Field Item Respawn");
|
||||
[EditorCallable] public void EditFieldLandmarkInciteConfig() => PopFlatConfig(GameFile.FieldLandmarkInciteConfig, "Field Landmark Incite Config");
|
||||
[EditorCallable] public void EditFieldLockonConfig() => PopFlatConfig(GameFile.FieldLockonConfig, "Field Lockon Config");
|
||||
[EditorCallable] public void EditFieldMyPokeBallHitNoneTargetConfig() => PopFlatConfig(GameFile.FieldMyPokeBallHitNoneTargetConfig, "Field My Poke Ball Hit None Target Config");
|
||||
[EditorCallable] public void EditFieldObstructionWazaConfig() => PopFlatConfig(GameFile.FieldObstructionWazaConfig, "Field Obstruction Waza Config");
|
||||
[EditorCallable] public void EditFieldPokemonSlopeConfig() => PopFlatConfig(GameFile.FieldPokemonSlopeConfig, "Field Pokemon Slope Config");
|
||||
[EditorCallable] public void EditFieldQuestDestinationConfig() => PopFlatConfig(GameFile.FieldQuestDestinationConfig, "Field Quest Destination Config");
|
||||
[EditorCallable] public void EditFieldShadowConfig() => PopFlatConfig(GameFile.FieldShadowConfig, "Field Shadow Config");
|
||||
[EditorCallable] public void EditFieldThrowConfig() => PopFlatConfig(GameFile.FieldThrowConfig, "Field Throw Config");
|
||||
[EditorCallable] public void EditFieldThrowableAfterHitConfig() => PopFlatConfig(GameFile.FieldThrowableAfterHitConfig, "Field Throwable After Hit Config");
|
||||
[EditorCallable] public void EditFieldVigilanceBgmConfig() => PopFlatConfig(GameFile.FieldVigilanceBgmConfig, "Field Vigilance Bgm Config");
|
||||
[EditorCallable] public void EditFieldWeatheringConfig() => PopFlatConfig(GameFile.FieldWeatheringConfig, "Field Weathering Config");
|
||||
[EditorCallable] public void EditFieldWildPokemonConfig() => PopFlatConfig(GameFile.FieldWildPokemonConfig, "Field Wild Pokemon Config");
|
||||
#region Rides Editors
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideBasuraoCollisionConfig() => PopFlatConfig(GameFile.RideBasuraoCollisionConfig, "Ride Basurao Collision Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideBasuraoConfig() => PopFlatConfig(GameFile.RideBasuraoConfig, "Ride Basurao Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideChangeConfig() => PopFlatConfig(GameFile.RideChangeConfig, "Ride Change Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideCommonConfig() => PopFlatConfig(GameFile.RideCommonConfig, "Ride Common Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideNyuuraCollisionConfig() => PopFlatConfig(GameFile.RideNyuuraCollisionConfig, "Ride Nyuura Collision Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideNyuuraConfig() => PopFlatConfig(GameFile.RideNyuuraConfig, "Ride Nyuura Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideNyuuraControllerConfig() => PopFlatConfig(GameFile.RideNyuuraControllerConfig, "Ride Nyuura Controller Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideOdoshishiCollisionConfig() => PopFlatConfig(GameFile.RideOdoshishiCollisionConfig, "Ride Odoshishi Collision Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideOdoshishiConfig() => PopFlatConfig(GameFile.RideOdoshishiConfig, "Ride Odoshishi Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideRingumaCollisionConfig() => PopFlatConfig(GameFile.RideRingumaCollisionConfig, "Ride Ringuma Collision Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideRingumaConfig() => PopFlatConfig(GameFile.RideRingumaConfig, "Ride Ringuma Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideRingumaControllerConfig() => PopFlatConfig(GameFile.RideRingumaControllerConfig, "Ride Ringuma Controller Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideWhooguruCollisionConfig() => PopFlatConfig(GameFile.RideWhooguruCollisionConfig, "Ride Whooguru Collision Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideWhooguruConfig() => PopFlatConfig(GameFile.RideWhooguruConfig, "Ride Whooguru Config");
|
||||
[EditorCallable(EditorCategory.Rides)] public void EditRideWhooguruControllerConfig() => PopFlatConfig(GameFile.RideWhooguruControllerConfig, "Ride Whooguru Controller Config");
|
||||
|
||||
[EditorCallable] public void EditFieldLandmarkConfig() => PopFlatConfig(GameFile.FieldLandmarkConfig, "Field Landmark Config Editor");
|
||||
[EditorCallable] public void EditField_Spawner_Config() => PopFlatConfig(GameFile.FieldSpawnerConfig, "Field Spawner Config Editor");
|
||||
[EditorCallable] public void EditEvolutionConfig() => PopFlatConfig(GameFile.EvolutionConfig, "Evolution Config Editor");
|
||||
[EditorCallable] public void EditBallThrowConfig() => PopFlatConfig(GameFile.BallThrowConfig, "Ball Throw Config Editor");
|
||||
#endregion
|
||||
|
||||
#region Audio Editors
|
||||
[EditorCallable(EditorCategory.Audio)] public void EditSoundConfig() => PopFlatConfig(GameFile.SoundConfig, "Sound Config");
|
||||
[EditorCallable(EditorCategory.Audio)] public void EditFieldVigilanceBgmConfig() => PopFlatConfig(GameFile.FieldVigilanceBgmConfig, "Field Vigilance Bgm Config");
|
||||
[EditorCallable(EditorCategory.Audio)] public void EditEnvPokeVoiceConfig() => PopFlatConfig(GameFile.EnvPokeVoiceConfig, "Env Poke Voice Config Editor");
|
||||
|
||||
#endregion
|
||||
|
||||
#region Misc Editors
|
||||
|
||||
[EditorCallable(EditorCategory.Misc)]
|
||||
public void EditAppConfigList()
|
||||
{
|
||||
PopFlat<AppConfigList8a, AppconfigEntry8a>(GameFile.AppConfigList, "App Config List", z => z.OriginalPath);
|
||||
}
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditAppliStaffrollConfig() => PopFlatConfig(GameFile.AppliStaffrollConfig, "Appli Staffroll Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditCommonGeneralConfig() => PopFlatConfig(GameFile.CommonGeneralConfig, "Common General Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditDemoConfig() => PopFlatConfig(GameFile.DemoConfig, "Demo Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventBalloonrunConfig() => PopFlatConfig(GameFile.EventBalloonrunConfig, "Event Balloonrun Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventBalloonthrowConfig() => PopFlatConfig(GameFile.EventBalloonthrowConfig, "Event Balloonthrow Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventCullingConfig() => PopFlatConfig(GameFile.EventCullingConfig, "Event Culling Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventDitherConfig() => PopFlatConfig(GameFile.EventDitherConfig, "Event Dither Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditFarmConfig() => PopFlatConfig(GameFile.EventFarmConfig, "Farm Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventGameOverConfig() => PopFlatConfig(GameFile.EventGameOverConfig, "Event Game Over Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventItemConfig() => PopFlatConfig(GameFile.EventItemConfig, "Event Item Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventMkrgRewardConfig() => PopFlatConfig(GameFile.EventMkrgRewardConfig, "Event Mkrg Reward Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventQuestBoardConfig() => PopFlatConfig(GameFile.EventQuestBoardConfig, "Event Quest Board Config Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventRestrictionBattle() => PopFlatConfig(GameFile.EventRestrictionBattle, "Event Restriction Battle Editor");
|
||||
[EditorCallable(EditorCategory.Misc)] public void EditEventWork() => PopFlatConfig(GameFile.EventWork, "Event Work Editor");
|
||||
|
||||
public void EditMasterDump()
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user