Kurt
aaa96d66df
fix expansion / forced type mega
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8d85460
2017-10-09 10:44:13 -07:00
Kurt
4422bf7684
reconfigure mega fetch
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8d85460
mega items now fetched correctly
2017-10-09 09:51:47 -07:00
Kurt
f6db103473
disallow mega forms if slot was forced
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closes #206
2017-10-08 23:07:06 -07:00
Kurt
8d8546047d
Speed up RSTE randomization
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essentially instant now
may have borked something, lmk; could have rewritten from scratch but
the conversion seemed simple enough
2017-10-08 23:01:52 -07:00
Kurt
24775fba68
Continue ripping out old randomizer code
2017-10-08 16:31:47 -07:00
Kurt
12719e0049
Merge pull request #205 from sora10pls/master
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Misc changes
2017-10-08 13:41:57 -07:00
sora10pls
8941150fe1
Adjust TrainerRand Design
2017-10-08 16:36:32 -04:00
sora10pls
da5a423761
Misc changes
2017-10-08 16:15:35 -04:00
Kurt
43b629803b
Use move randomizer for smte
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was using learnset & old rand variant
Closes #204
2017-10-08 12:21:49 -07:00
Kurt
ff18098808
Add early exit for not-enough-species
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#204 item 4
2017-10-08 11:23:20 -07:00
Kurt
5d16898597
Split mega dictionary
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#204 1 & 2
split dictionaries to be game specific
change label text to indicate what it naturally replaces (based off held
item)
2017-10-08 10:13:13 -07:00
Kurt
b180b1032f
Add mega gift like-for-like swap
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Closes #175
2017-10-07 23:06:23 -07:00
Kurt
699155906a
Add no-fixed damage moves option
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closes #177
2017-10-07 22:37:30 -07:00
Kurt
987dc4abf1
fix typo
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yeah not a typo, logic is hard ;)
2017-10-07 22:23:05 -07:00
Kurt
dc4432669b
Add force-have 4 moves at level 1 option
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closes #186
2017-10-07 22:22:14 -07:00
Kurt
0840a04319
Keep multi battle AI flags
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Closes #188
2017-10-07 22:18:05 -07:00
Kurt
fe7edd6b3b
Fix spread/expand learnset rand
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closes #202
2017-10-07 22:11:42 -07:00
Kurt
a5f0d173bf
add ability banlist for personal rand
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closes #200
provide ability IDs (see bulbapedia) in a text file, each line has an
ability ID number.
2017-10-06 20:37:11 -07:00
Kurt
aa878d5401
Add homogeneous hordes for gen6
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Closes #196
2017-10-05 20:25:34 -07:00
Kurt
1ae709b79c
Add gui for file restoring
2017-10-04 21:19:55 -07:00
Kurt
d3519e8961
Sync missing changes
2017-09-23 06:51:14 -07:00
Kurt
4399a4f4b4
Allow first learned move to be non-stab
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only forced if STAB is checked
2017-09-22 19:59:28 -07:00
Kurt
3dcfd6a3f4
Fix learnset randomizer percent not set
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STAB count from move randomizer now calculates properly
2017-09-22 19:14:54 -07:00
Kurt
9c2b3a3aa9
Merge pull request #197 from sora10pls/master
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Update README.md
2017-09-15 11:08:05 -07:00
Matt
e6cd3e9500
Update README.md
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Reflects new button labels.
2017-09-15 13:48:27 -04:00
Kurt
2c72bbd257
Merge pull request #195 from sora10pls/master
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More misc changes
2017-09-10 21:45:18 -07:00
sora10pls
2a5eca005b
More misc changes
2017-09-11 00:29:53 -04:00
Kurt
7198a160f9
Merge pull request #194 from sora10pls/master
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Misc changes
2017-09-10 12:41:36 -07:00
sora10pls
42d599af18
MaisonEditor7 updates
2017-09-10 14:21:59 -04:00
sora10pls
3ab1f85a31
Misc changes
2017-09-10 14:13:33 -04:00
Kurt
d0f303715a
Fix gen7 eggmove rand/writeback
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formtableindex was getting cleared if no moves were present, game always
writes at least 4 bytes (ptr & count) for gen7 format.
improve the editor by describing what the extra slots pertain to
Closes #193
2017-09-10 01:01:19 -07:00
Kurt
2918cfe2e4
Add missing moveinfo inflicts
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2 other inflict actions (unknown purpose), no move uses them
#193
2017-09-10 00:32:33 -07:00
Kurt
fa5bdee781
Refactoring
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use new randomization objects in other forms
re-standardize namespaces a little
2017-09-09 22:16:55 -07:00
Kurt
ddc7b8558d
Rewrite evo/learnset/eggmove randomizers
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sew fast oi
2017-09-09 21:34:43 -07:00
Kurt
74d39499b1
Simplify personalinfo randomization
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shifting away from gui driven, more towards randomization managing
object-classes
can do if (x is PersonalInfo7 p7)... for type specific rands, way faster
than doing rand in by the GUI anyway.
p7 & p6 rand is actually the same, no SM specific additions were made.
eventually the other editor-randomizers will be treated like this, and
maybe GameConfig will be expanded to store more persistent string / etc
data.
2017-09-08 23:27:40 -07:00
Kurt
be15885a8a
Merge pull request #192 from sora10pls/master
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Port move text description update to TMEditor7
2017-09-08 13:47:26 -07:00
sora10pls
a131e87396
Port move text description update to TMEditor7
2017-09-08 16:27:58 -04:00
Kurt
e27aaf12c7
Merge pull request #187 from sora10pls/master
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Add Secret Power to TM rand banlist
2017-09-04 13:36:57 -07:00
sora10pls
aa892addb4
Add Secret Power to TM rand banlist
2017-09-04 16:35:10 -04:00
Kurt
90cb791c52
Air Cutter -> Roost (oras tutors)
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crowdsource vs data mining; refer to tutor editor under exefs tab
pad with leading zeroes
2017-07-25 23:27:57 -07:00
Kurt
94179d123e
improve move randomization
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closes #171
i really dislike this randomization implementation, wtb rand object to
make calls to. effort tho
improved STAB enforcement, it'd probably be faster to precompute valid
stab moves for count=4 && dmg=4, but completes in a minute = ok
2017-07-23 22:23:14 -07:00
Kurt
62011f77b9
Merge pull request #169 from kwsch/f/netstandard-project
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Convert core project type
2017-07-17 18:08:27 -07:00
Evan Dixon
b630e0effd
Allow unsafe code when compiling as release
2017-07-17 18:52:09 -05:00
Evan Dixon
b8f3350e96
Convert core project type
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This allows easy framework multi-targetting. From here, one can target .Net Standard, adding compiler directives to hide unsupported code.
This change should functionally be no different. However, because the client profile is apparently not available with this project type, pk3DS.Core now targets the full .Net Framework 4.0.
2017-07-17 18:48:01 -05:00
Kurt
a1ea88a2bc
Improve indexofbytes speed
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~10% faster wew
removes range check when checking successive bytes
2017-07-10 23:35:59 -07:00
Kurt
6c82b815d1
Reduce range iteration
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specifying count = 0 with a partial pattern match at the end (ie padding
00's at end with a pattern starting with 00) causes checking outside the
range
fix byte pattern offset for mart editor
#147
2017-07-10 23:09:47 -07:00
Kurt
62b19aa99a
Adjust offset detection
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make static, remove references
too bad & hasty ew
#147
2017-07-10 22:24:45 -07:00
Kurt
9b85a93694
Update pikachu altform handling
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per pkhex
as for totem mons, leave with the ?? form overlay for visual
identification; that's standard "no sprite available for this form"
behavior like in PKHeX
#167
2017-07-10 19:35:30 -07:00
Kurt
53b21f17ee
Add patched offset detection for Mart6/Tutor6
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Closes #147
Thanks @sora10pls !
2017-07-10 19:19:16 -07:00
Kurt
5aa13871d3
Fetch sprite from util function
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Closes #167
fix some potential error sources pertaining to casting null
2017-07-10 19:09:43 -07:00