mirror of
https://github.com/kwsch/pk3DS.git
synced 2026-04-25 15:47:19 -05:00
Merge pull request #169 from kwsch/f/netstandard-project
Convert core project type
This commit is contained in:
commit
62011f77b9
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@ -1,35 +0,0 @@
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("pk3DS.Core")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("pk3DS.Core")]
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[assembly: AssemblyCopyright("Copyright © 2017")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("bc4d176c-9471-432a-82eb-abf9af1d6dfd")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -1,122 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>pk3DS.Core</RootNamespace>
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<AssemblyName>pk3DS.Core</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile>Client</TargetFrameworkProfile>
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<TargetFrameworks>net40</TargetFrameworks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net40|AnyCPU'">
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net40|AnyCPU'">
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CTR\AES.cs" />
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<Compile Include="CTR\BCLIM.cs" />
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<Compile Include="CTR\BLZ.cs" />
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<Compile Include="CTR\CRO.cs" />
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<Compile Include="CTR\CTR.cs" />
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<Compile Include="CTR\DARC.cs" />
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<Compile Include="CTR\ETC1.cs" />
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<Compile Include="CTR\ExeFS.cs" />
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<Compile Include="CTR\Exheader.cs" />
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<Compile Include="CTR\FileFormat.cs" />
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<Compile Include="CTR\GARC.cs" />
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<Compile Include="CTR\LZSS.cs" />
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<Compile Include="CTR\mini.cs" />
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<Compile Include="CTR\NCCH.cs" />
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<Compile Include="CTR\NCSD.cs" />
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<Compile Include="CTR\RomFS.cs" />
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<Compile Include="CTR\SMDH.cs" />
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<Compile Include="Game\GameBackup.cs" />
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<Compile Include="Game\GameConfig.cs" />
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<Compile Include="Game\GameRNG.cs" />
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<Compile Include="Game\GameVersion.cs" />
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<Compile Include="Game\GARCFile.cs" />
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<Compile Include="Game\GARCReference.cs" />
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<Compile Include="Game\TextReference.cs" />
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<Compile Include="Game\TextVariableCode.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Structures\EggMoves.cs" />
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<Compile Include="Structures\EncounterStatic.cs" />
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<Compile Include="Structures\Gen6\EncounterGift6.cs" />
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<Compile Include="Structures\Gen6\EncounterStatic6.cs" />
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<Compile Include="Structures\Gen6\Evolutions.cs" />
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<Compile Include="Structures\Gen6\Item6.cs" />
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<Compile Include="Structures\Gen6\Maison6.cs" />
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<Compile Include="Structures\Gen6\MegaEvolution6.cs" />
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<Compile Include="Structures\Gen6\Move6.cs" />
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<Compile Include="Structures\Gen6\trdata6.cs" />
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<Compile Include="Structures\Gen7\EncounterGift7.cs" />
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<Compile Include="Structures\Gen7\EncounterStatic7.cs" />
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<Compile Include="Structures\Gen7\EncounterTrade7.cs" />
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<Compile Include="Structures\Gen7\Maison7.cs" />
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<Compile Include="Structures\Gen7\trdata7.cs" />
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<Compile Include="Structures\Gen7\trpoke7.cs" />
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<Compile Include="Structures\Gen7\ZoneData7.cs" />
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<Compile Include="Structures\Learnset.cs" />
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<Compile Include="Structures\PersonalInfo\PersonalInfo.cs" />
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<Compile Include="Structures\PersonalInfo\PersonalInfoORAS.cs" />
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<Compile Include="Structures\PersonalInfo\PersonalInfoSM.cs" />
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<Compile Include="Structures\PersonalInfo\PersonalInfoXY.cs" />
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<Compile Include="Structures\PersonalInfo\PersonalTable.cs" />
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<Compile Include="Structures\TypeChart.cs" />
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<Compile Include="TextFile.cs" />
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<Compile Include="Util.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\asm_mov" />
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<None Include="Resources\ETC1Lib.dll" />
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<None Include="Resources\romdata\byte\Logo\Distributed.bin" />
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<None Include="Resources\romdata\byte\Logo\iQue.bin" />
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<None Include="Resources\romdata\byte\Logo\iQueForSystem.bin" />
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<None Include="Resources\romdata\byte\Logo\Licensed.bin" />
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<None Include="Resources\romdata\byte\Logo\Nintendo.bin" />
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<None Include="Resources\romdata\byte\PlainRegion\ORAS.bin" />
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<None Include="Resources\romdata\byte\PlainRegion\XY.bin" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\romdata\txt\3dsgames.txt" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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20
pk3DS.sln
20
pk3DS.sln
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@ -1,11 +1,11 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26430.6
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VisualStudioVersion = 15.0.26430.15
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "pk3DS", "pk3DS\pk3DS.csproj", "{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "pk3DS.Core", "pk3DS.Core\pk3DS.Core.csproj", "{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "pk3DS.Core", "pk3DS.Core\pk3DS.Core.csproj", "{053212FC-2D93-427B-8695-78EC87E4C43C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -23,14 +23,14 @@ Global
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{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Release|Any CPU.Build.0 = Release|Any CPU
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{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Release|x86.ActiveCfg = Release|x86
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{C4CB2488-2DB9-489F-8B02-A8E872C6C6AB}.Release|x86.Build.0 = Release|x86
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Debug|x86.ActiveCfg = Debug|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Debug|x86.Build.0 = Debug|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Release|Any CPU.Build.0 = Release|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Release|x86.ActiveCfg = Release|Any CPU
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{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}.Release|x86.Build.0 = Release|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Debug|x86.ActiveCfg = Debug|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Debug|x86.Build.0 = Debug|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Release|Any CPU.Build.0 = Release|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Release|x86.ActiveCfg = Release|Any CPU
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{053212FC-2D93-427B-8695-78EC87E4C43C}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -541,12 +541,6 @@
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<ItemGroup>
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<None Include="Resources\img\F.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\pk3DS.Core\pk3DS.Core.csproj">
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<Project>{BC4D176C-9471-432A-82EB-ABF9AF1D6DFD}</Project>
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<Name>pk3DS.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\changelog.txt" />
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</ItemGroup>
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@ -2998,6 +2992,12 @@
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<None Include="Resources\img\Pokemon Sprites\_.png" />
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<None Include="Resources\img\N.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\pk3DS.Core\pk3DS.Core.csproj">
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<Project>{053212fc-2d93-427b-8695-78ec87e4c43c}</Project>
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<Name>pk3DS.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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