Tom Pratt
f52ca02ca2
Show client connection errors and handle connection result
...
If result is a success sent event to launch the next netplay screen. if it fails, clear up the netplay client
2026-05-19 12:02:54 +02:00
Tom Pratt
3ed9174208
Store netplay BootSessionData and use it to run the netplay game
2026-05-19 12:02:54 +02:00
Tom Pratt
766374434c
Pass game list to NetPlayUICallbacks and implement OnMsgChangeGame, OnMsgStartGame, FindGameFile
2026-05-19 12:02:54 +02:00
Tom Pratt
1464fdfc28
Add NetPlayClient join and stub NetPlayUICallbacks
2026-05-19 12:02:54 +02:00
Tom Pratt
a1983e5fa2
Add Netplay settings JNI layer and wire up NetplaySetupViewModel
2026-05-19 12:02:54 +02:00
Tom Pratt
f10022f2dc
Netplay setup UI
...
Only for connecting, no hosting yet.
2026-05-19 12:02:53 +02:00
Tom Pratt
c716c32ce8
Add compose dependencies for Android and empty NetplaySetupActivity
...
Derive compose colour theming from the existing XML styles already set at the activity level.
2026-05-19 12:02:53 +02:00
Tillmann Karras
4618e4bb40
IOS/Network: reduce log verbosity of SO_EAGAIN to info level
...
Otherwise IOCTL_SO_ACCEPT is very noisy until a client connects.
2026-05-15 23:01:27 +01:00
Weston Heard
adcfbda2a3
AudioCommon: Add individual Wiimote audio mixer
...
Also incremented STATE_VERSION.
2026-05-14 14:50:45 -05:00
Dentomologist
d0d354fbed
Merge pull request #14635 from JosJuice/android-panic-log-crash
...
Android: Move alert message log from Kotlin to C++
2026-05-12 17:14:06 -07:00
Admiral H. Curtiss
34311f5fa2
Merge pull request #14592 from jordan-woyak/memcard-manager-scrolling
...
DolphinQt/GCMemcardManager: Set ScrollMode::ScrollPerPixel to make scrolling behavior less annoying.
2026-05-11 23:04:22 +02:00
Admiral H. Curtiss
8bf1f8970a
Merge pull request #14613 from JosJuice/wad-tmd-checks
...
DiscIO: Add extra IsValid checks for VolumeWAD::m_tmd
2026-05-11 22:59:40 +02:00
JosJuice
4470534dc5
Android: Move alert message log from Kotlin to C++
...
For some reason, NativeLibrary.kt calling Log for the alert message text
makes Dolphin die with a JNI error. Supposedly the jstring passed to the
logging function is invalid. I don't understand why, because the dialog
that we show right afterwards is able to read the string just fine. The
error happens even if I pass the string directly to Log without
prepending any extra text.
There's no real downside to having the logging in C++ instead of Kotlin,
so let's move it to C++ to avoid the JNI error.
2026-05-08 10:56:51 +02:00
Dentomologist
d19952cc11
Merge pull request #14634 from JosJuice/jitarm64-msr-dr-bit
...
JitArm64: Fix DR check in MSRUpdated
2026-05-07 17:21:50 -07:00
Dentomologist
30a20d75d2
Merge pull request #14629 from Simonx22/android/convert-tvutil-to-kotlin
...
Android: Convert TvUtil to Kotlin
2026-05-07 13:23:48 -07:00
JosJuice
f09a736f14
Merge pull request #14645 from Dentomologist/msghandler_use_more_suitable_log_levels
...
MsgHandler: Use LogLevel matching MsgType for alerts
2026-05-07 11:07:41 +02:00
Dentomologist
8afc696a1e
Merge pull request #14644 from tom-pratt/fix_do_all_players_have_game
...
DoAllPlayersHaveSameGame returns correct result instead of always true
2026-05-06 15:07:33 -07:00
Dentomologist
cf20cdabd4
Merge pull request #14632 from vladfi1/upstream-pipe-inputs-fix
...
Unconditionally lock in ControllerInterface::UpdateInput
2026-05-06 13:40:16 -07:00
Vlad Firoiu
20718de37e
Unconditionally lock in ControllerInterface::UpdateInput.
2026-05-06 15:57:03 -04:00
Dentomologist
dfda04c4e4
MsgHandler: Use log level matching MsgType for alerts
...
When calling `ShowMessageAlert` with a given `MsgType`, log the alert
with a `LogLevel` matching the `MsgType` instead of always using
`LogLevel::LERROR`.
2026-05-06 12:44:43 -07:00
Tom Pratt
bedb283d93
DoAllPlayersHaveSameGame returns correct result instead of always true
...
SendGameStatus() was writing SyncIdentifierComparison as a u32 but the server reads it as a u8 enum, so the server always gets 0 (SameGame). This bug was introduced in commit 66276ac .
2026-05-06 14:06:01 +02:00
Dentomologist
6d5399246e
Merge pull request #14532 from Dentomologist/autoupdatechecker_fix_edge_cases
...
AutoUpdateChecker: Fix Edge Cases
2026-05-05 16:23:16 -07:00
Jordan Woyak
b0eb643c61
Merge pull request #14642 from SuperSamus/cpp-move-fixup-nocubeb
...
Fixup #14565 (compilation with `-DENABLE_CUBEB=OFF`)
2026-05-05 11:45:55 -05:00
Martino Fontana
3c06541718
Fixup #14565 (compilation with -DENABLE_CUBEB=OFF)
2026-05-05 13:50:05 +02:00
Dentomologist
34646cb9a9
Replace some [[maybe_unused]] annotations with commented names
...
Remove the [[maybe_unused]] annotation from various parameters that are
unconditionally unused and comment out their names instead. This makes
it unambiguous that the variables are unused, while making the remaining
[[maybe_unused]] annotations more reliable indicators that those
variables are in fact used in some contexts.
These parameters are mostly in overridden functions where the override
doesn't need that particular variable.
2026-05-03 17:09:59 -07:00
Jordan Woyak
eb44b64c9e
Merge pull request #14628 from JosJuice/android-remove-hostthreadlock
...
Android: Remove HostThreadLock
2026-05-01 11:39:24 -05:00
JosJuice
058c7021b8
JitArm64: Fix DR check in MSRUpdated
...
TBZ takes the index of the bit to test, not a LogicalImm.
2026-05-01 10:23:59 +02:00
Jordan Woyak
1907ffa45d
Merge pull request #14384 from ethanuppal/editdsuservers
...
Config: Add Edit button to DSU server menu
2026-04-30 20:50:17 -05:00
Simonx22
a7e98c776d
Android: Convert TvUtil to Kotlin
2026-04-30 16:23:32 -04:00
Ethan Uppal
4e55d2518a
Config: Add Edit button to DSU server menu
...
Signed-off-by: Ethan Uppal <113849268+ethanuppal@users.noreply.github.com>
2026-04-30 02:23:41 -04:00
spaceage64
3944310308
Add Classic Controller support cheats for Animal Crossing (all regions)
2026-04-29 19:44:31 +02:00
JosJuice
c73dde2193
Android: Remove HostThreadLock
...
Follow-up to 068947e . HostThreadLock no longer serves a purpose.
2026-04-29 18:55:18 +02:00
Dentomologist
2b743639d8
Merge pull request #13505 from tygyh/Replace-find-with-contains
...
Source/Core: Replace `find(x) != npos` with `contains(x)`
2026-04-28 17:50:51 -07:00
Dentomologist
725a726174
Merge pull request #14602 from jordan-woyak/show-file-in-folder
...
QtUtils: Add ShowFileInFolder function and make GameList right-click menu actions use it.
2026-04-28 17:29:44 -07:00
JMC47
0e8fa3caca
Merge pull request #14601 from jordan-woyak/mkgp-wheel-fix
...
HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to prevent "Wheel Error" screens.
2026-04-27 16:48:28 -04:00
JMC47
6409c5beb3
Merge pull request #13931 from SuperSamus/pikmin-squared-60fps
...
GameINI: Add 60 FPS code for Pikmin Squared
2026-04-27 13:09:00 -04:00
Jordan Woyak
5e1185b979
HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to prevent "Wheel Error" screens.
2026-04-27 11:59:12 -05:00
OatmealDome
af15769d57
Merge pull request #14569 from Simonx22/android/convert-gamefilecachemanager-to-kotlin
...
Android: Convert GameFileCacheManager to Kotlin
2026-04-26 12:03:57 -04:00
Jordan Woyak
5588fe0022
Merge pull request #14308 from jordan-woyak/character-encoding
...
StringUtil: Make UTF16ToUTF8 and UTF8ToUTF16 use custom encoding/decoding implementation.
2026-04-25 14:59:27 -05:00
Dentomologist
ac78e52cf9
GCAdapter: Fix data races
...
Make `s_is_adapter_wanted` and the elements of `s_config_rumble_enabled`
atomic.
The CPU thread reads `s_is_adapter_wanted` and `s_config_rumble_enabled`
in `Output`, while the host thread writes to them in `RefreshConfig`.
The simplest way to trigger this race is to close the `Settings` window
while playing a game with the adapter active.
2026-04-25 11:16:10 -07:00
Jordan Woyak
0363de56fc
Merge pull request #14618 from Dentomologist/stereomode_unabbreviate_variable_names
...
StereoMode: Unabbreviate enum names
2026-04-25 11:55:03 -05:00
Martino Fontana
c96d1b7b4a
GameINI: Add 60 FPS code for Pikmin Squared
2026-04-25 10:45:25 +02:00
Dentomologist
a94854309b
Merge pull request #14608 from JosJuice/gcadapter-auto-start
...
GCAdapter: Automatically start and stop thread
2026-04-24 19:51:51 -07:00
Jordan Woyak
a796486625
QtUtils: Add ShowFileInFolder function and make GameList right-click menu actions use it.
2026-04-24 18:09:39 -05:00
Dentomologist
f67d80c7c1
VideoConfig: Rename StereoMode::TAB to StereoMode::TopAndBottom
2026-04-24 11:19:11 -07:00
Dentomologist
655ee270e7
VideoConfig: Rename StereoMode::SBS to StereoMode::SideBySide
2026-04-23 12:32:26 -07:00
Dentomologist
59eef9d4d8
HotkeyManager: Unabbreviate HK_TOGGLE_STEREO_TAB
...
Rename HK_TOGGLE_STEREO_TAB to HK_TOGGLE_STEREO_TOP_AND_BOTTOM.
2026-04-23 12:32:26 -07:00
Dentomologist
8b743dfe9c
HotkeyManager: Unabbreviate HK_TOGGLE_STEREO_SBS
...
Rename HK_TOGGLE_STEREO_SBS to HK_TOGGLE_STEREO_SIDE_BY_SIDE.
2026-04-23 12:32:26 -07:00
JosJuice
a992245aa2
VolumeVerifier: Add extra validity checks for ticket and TMD
...
This fixes VolumeVerifier potentially calling TMDReader::GetIOSId for
invalid TMDs.
VolumeVerifier also has a call to TMDReader::GetContent that doesn't
check if the TMD is valid. In practice, this can't get called with an
invalid TMD because the previous commit made it so GetContentOffsets
returns an empty vector if the TMD is invalid, but I've added a check
inside TMDReader::GetContent just to be on the safe side.
I also made VolumeVerifier show a specifically worded problem if the
ticket or TMD is invalid. Before, invalid TMDs in Wii discs and WADs
and invalid tickets in WADs would show a more generic problem.
2026-04-20 20:26:31 +02:00
JosJuice
97fff931fd
DiscIO: Add extra IsValid checks for VolumeWAD::m_tmd
...
Plus an IsValid check inside TMDReader::GetContents, which is called by
VolumeWAD.
Fixes https://bugs.dolphin-emu.org/issues/14032 .
2026-04-20 20:18:36 +02:00