Tom Pratt
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3572afcbbf
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Show save transfer progress
When transferring saves from the host. Equivalent of ChunkedProgressDialog in QT.
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2026-05-07 10:39:50 +02:00 |
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Tom Pratt
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ee1271e5b2
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Implement OnConnectionLost, show a dialog on the main netplay screen forcing the user to exit
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2026-05-07 10:39:49 +02:00 |
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Tom Pratt
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b21cbc63f7
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Implement StopGame callback and use it to finish the emulation activity
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2026-05-07 10:39:49 +02:00 |
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Tom Pratt
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a87d315283
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Max buffer
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2026-05-07 10:39:49 +02:00 |
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Tom Pratt
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a5bd27d731
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Implement more NetPlayUICallbacks
Includes chat, game changes, pad buffer changes and host input authority. Merges them all into the chat window.
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2026-05-07 10:39:48 +02:00 |
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Tom Pratt
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97279f24dd
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Implement player list
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2026-05-07 10:39:48 +02:00 |
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Tom Pratt
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b2e900ce40
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Show client connection errors and handle connection result
If result is a success sent event to launch the next netplay screen. if it fails, clear up the netplay client
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2026-05-07 10:39:47 +02:00 |
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Tom Pratt
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12343ebf86
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Store netplay BootSessionData and use it to run the netplay game
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2026-05-07 10:39:47 +02:00 |
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Tom Pratt
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01c8c4aee2
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Pass game list to NetPlayUICallbacks and implement OnMsgChangeGame, OnMsgStartGame, FindGameFile
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2026-05-07 10:39:47 +02:00 |
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Tom Pratt
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2839a5d11b
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Add NetPlayClient join and stub NetPlayUICallbacks
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2026-05-07 10:39:47 +02:00 |
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