Merge pull request #14498 from JosJuice/invalid-access-wording

Reword the invalid read/write panic alert
This commit is contained in:
Dentomologist
2026-03-24 20:07:47 -07:00
committed by GitHub

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@@ -1203,15 +1203,15 @@ void MMU::GenerateDSIException(u32 effective_address, bool write)
if (write)
{
PanicAlertFmtT(
"Invalid write to {0:#010x}, PC = {1:#010x}; the game probably would have crashed on "
"real hardware.\n\nFor accurate emulation, enable MMU in advanced settings.",
"Invalid write to {0:#010x}, PC = {1:#010x}.\n\nThe game probably would have crashed on "
"real hardware. Enable MMU in advanced settings to accurately emulate game crashes.",
effective_address, m_ppc_state.pc);
}
else
{
PanicAlertFmtT(
"Invalid read from {0:#010x}, PC = {1:#010x}; the game probably would have crashed on "
"real hardware.\n\nFor accurate emulation, enable MMU in advanced settings.",
"Invalid read from {0:#010x}, PC = {1:#010x}.\n\nThe game probably would have crashed on "
"real hardware. Enable MMU in advanced settings to accurately emulate game crashes.",
effective_address, m_ppc_state.pc);
}
if (m_system.IsPauseOnPanicMode())