mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-03-27 21:05:04 -05:00
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
| .github/ISSUE_TEMPLATE | ||
| Assets | ||
| Packages | ||
| ProjectSettings | ||
| Tests/Models/Alicia_vrm-0.51 | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| LICENSE.txt | ||
| NUnit3To2FormatConverter.py | ||
| README.ja.md | ||
| README.md | ||
UniVRM
License
VRM
"VRM" is a file format for using 3d humanoid avatars (and models) in VR applications.
VRM is based on glTF2.0. If you comply with the MIT license, you are free to use it.
UniVRM
"UniVRM" is a Unity implementation of VRM. It can create, import and export VRM models.
- Currently UniVRM supports
Unity-2018.4LTS+.Net4.x - Recommended version is
Unity-2019.4LTS
Download
- Go to the releases page
- Download the latest
UniVRM-0.xx.unitypackage - Import the downloaded package into the Unity project.
- See also UniVRM installation
Script Samples
Contributing to UniVRM
Use the commands below to clone UniVRM repository, and open the UniVRM folder by Unity.
$ git clone https://github.com/vrm-c/UniVRM.git
$ cd UniVRM
$ git submodule update --init --recursive