mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-04-13 16:49:54 -05:00
add VRM10Viewer sample
This commit is contained in:
parent
f2982e1d50
commit
d25a72bf64
|
|
@ -1,7 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b62ca4f3096cada41938f18e4a02d8dc
|
||||
timeCreated: 1517463794
|
||||
licenseType: Free
|
||||
guid: e7d971d3cc4439c4ba3f3ae4072cf82d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c04054aea7a18b642b0a4905e808604e
|
||||
timeCreated: 1524045545
|
||||
licenseType: Free
|
||||
guid: 93a55f745733f794b963f9eb00d0c0af
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
|
|
|
|||
8
Assets/VRM10.Samples.meta
Normal file
8
Assets/VRM10.Samples.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c5c0de34a00d309409bfc1d534e2610a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/VRM10.Samples/Runtime.meta
Normal file
8
Assets/VRM10.Samples/Runtime.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a00625daa13c4a34ba99d9e0c80c0ad6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
73
Assets/VRM10.Samples/Runtime/AIUEO.cs
Normal file
73
Assets/VRM10.Samples/Runtime/AIUEO.cs
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace UniVRM10.Samples
|
||||
{
|
||||
public class AIUEO : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
public VRM10Controller VRM;
|
||||
private void Reset()
|
||||
{
|
||||
VRM = GetComponent<VRM10Controller>();
|
||||
}
|
||||
|
||||
Coroutine m_coroutine;
|
||||
|
||||
[SerializeField]
|
||||
float m_wait = 0.5f;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (VRM == null)
|
||||
{
|
||||
VRM = GetComponent<VRM10Controller>();
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator RoutineNest(VrmLib.ExpressionPreset preset, float velocity, float wait)
|
||||
{
|
||||
for (var value = 0.0f; value <= 1.0f; value += velocity)
|
||||
{
|
||||
VRM.Expression.Accumulator.SetPresetValue(preset, value);
|
||||
yield return null;
|
||||
}
|
||||
VRM.Expression.Accumulator.SetPresetValue(preset, 1.0f);
|
||||
yield return new WaitForSeconds(wait);
|
||||
for (var value = 1.0f; value >= 0; value -= velocity)
|
||||
{
|
||||
VRM.Expression.Accumulator.SetPresetValue(preset, value);
|
||||
yield return null;
|
||||
}
|
||||
VRM.Expression.Accumulator.SetPresetValue(preset, 0);
|
||||
yield return new WaitForSeconds(wait * 2);
|
||||
}
|
||||
|
||||
IEnumerator Routine()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForSeconds(1.0f);
|
||||
|
||||
var velocity = 0.1f;
|
||||
|
||||
yield return RoutineNest(VrmLib.ExpressionPreset.Aa, velocity, m_wait);
|
||||
yield return RoutineNest(VrmLib.ExpressionPreset.Ih, velocity, m_wait);
|
||||
yield return RoutineNest(VrmLib.ExpressionPreset.Ou, velocity, m_wait);
|
||||
yield return RoutineNest(VrmLib.ExpressionPreset.Ee, velocity, m_wait);
|
||||
yield return RoutineNest(VrmLib.ExpressionPreset.Oh, velocity, m_wait);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
m_coroutine = StartCoroutine(Routine());
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
StopCoroutine(m_coroutine);
|
||||
}
|
||||
}
|
||||
}
|
||||
13
Assets/VRM10.Samples/Runtime/AIUEO.cs.meta
Normal file
13
Assets/VRM10.Samples/Runtime/AIUEO.cs.meta
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b62ca4f3096cada41938f18e4a02d8dc
|
||||
timeCreated: 1517463794
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
116
Assets/VRM10.Samples/Runtime/Blinker.cs
Normal file
116
Assets/VRM10.Samples/Runtime/Blinker.cs
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace UniVRM10.Samples
|
||||
{
|
||||
/// <summary>
|
||||
/// VRMBlendShapeProxy によるランダムに瞬きするサンプル。
|
||||
/// VRMBlendShapeProxy のある GameObject にアタッチする。
|
||||
/// </summary>
|
||||
public class Blinker : MonoBehaviour
|
||||
{
|
||||
VRM10Controller m_controller;
|
||||
|
||||
[FormerlySerializedAs("m_interVal")]
|
||||
[SerializeField]
|
||||
public float Interval = 5.0f;
|
||||
|
||||
[FormerlySerializedAs("m_closingTime")]
|
||||
[SerializeField]
|
||||
public float ClosingTime = 0.06f;
|
||||
|
||||
[FormerlySerializedAs("m_openingSeconds")]
|
||||
[SerializeField]
|
||||
public float OpeningSeconds = 0.03f;
|
||||
|
||||
[FormerlySerializedAs("m_closeSeconds")]
|
||||
[SerializeField]
|
||||
public float CloseSeconds = 0.1f;
|
||||
|
||||
Coroutine m_coroutine;
|
||||
|
||||
float m_nextRequest;
|
||||
bool m_request;
|
||||
public bool Request
|
||||
{
|
||||
get { return m_request; }
|
||||
set
|
||||
{
|
||||
if (Time.time < m_nextRequest)
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_request = value;
|
||||
m_nextRequest = Time.time + 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator BlinkRoutine()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
var waitTime = Time.time + Random.value * Interval;
|
||||
while (waitTime > Time.time)
|
||||
{
|
||||
if (Request)
|
||||
{
|
||||
m_request = false;
|
||||
break;
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
|
||||
// close
|
||||
var value = 0.0f;
|
||||
var closeSpeed = 1.0f / CloseSeconds;
|
||||
while (true)
|
||||
{
|
||||
value += Time.deltaTime * closeSpeed;
|
||||
if (value >= 1.0f)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
m_controller.Expression.Accumulator.SetPresetValue(VrmLib.ExpressionPreset.Blink, value);
|
||||
yield return null;
|
||||
}
|
||||
m_controller.Expression.Accumulator.SetPresetValue(VrmLib.ExpressionPreset.Blink, 1.0f);
|
||||
|
||||
// wait...
|
||||
yield return new WaitForSeconds(ClosingTime);
|
||||
|
||||
// open
|
||||
value = 1.0f;
|
||||
var openSpeed = 1.0f / OpeningSeconds;
|
||||
while (true)
|
||||
{
|
||||
value -= Time.deltaTime * openSpeed;
|
||||
if (value < 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
m_controller.Expression.Accumulator.SetPresetValue(VrmLib.ExpressionPreset.Blink, value);
|
||||
yield return null;
|
||||
}
|
||||
m_controller.Expression.Accumulator.SetPresetValue(VrmLib.ExpressionPreset.Blink, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
m_controller = GetComponent<VRM10Controller>();
|
||||
m_coroutine = StartCoroutine(BlinkRoutine());
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
if (m_coroutine != null)
|
||||
{
|
||||
StopCoroutine(m_coroutine);
|
||||
m_coroutine = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/VRM10.Samples/Runtime/Blinker.cs.meta
Normal file
11
Assets/VRM10.Samples/Runtime/Blinker.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 240708f0d7a638c469928ca5403ecb03
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
118
Assets/VRM10.Samples/Runtime/FileDialogForWindows.cs
Normal file
118
Assets/VRM10.Samples/Runtime/FileDialogForWindows.cs
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
#if UNITY_STANDALONE_WIN
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
#endif
|
||||
|
||||
|
||||
namespace UniVRM10.Samples
|
||||
{
|
||||
public static class FileDialogForWindows
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN
|
||||
#region GetOpenFileName
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
||||
public class OpenFileName
|
||||
{
|
||||
public int structSize = 0;
|
||||
public IntPtr dlgOwner = IntPtr.Zero;
|
||||
public IntPtr instance = IntPtr.Zero;
|
||||
public String filter = null;
|
||||
public String customFilter = null;
|
||||
public int maxCustFilter = 0;
|
||||
public int filterIndex = 0;
|
||||
public String file = null;
|
||||
public int maxFile = 0;
|
||||
public String fileTitle = null;
|
||||
public int maxFileTitle = 0;
|
||||
public String initialDir = null;
|
||||
public String title = null;
|
||||
public int flags = 0;
|
||||
public short fileOffset = 0;
|
||||
public short fileExtension = 0;
|
||||
public String defExt = null;
|
||||
public IntPtr custData = IntPtr.Zero;
|
||||
public IntPtr hook = IntPtr.Zero;
|
||||
public String templateName = null;
|
||||
public IntPtr reservedPtr = IntPtr.Zero;
|
||||
public int reservedInt = 0;
|
||||
public int flagsEx = 0;
|
||||
}
|
||||
|
||||
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
|
||||
public static extern bool GetOpenFileName([In, Out] OpenFileName ofn);
|
||||
/*
|
||||
public static bool GetOpenFileName1([In, Out] OpenFileName ofn)
|
||||
{
|
||||
return GetOpenFileName(ofn);
|
||||
}
|
||||
*/
|
||||
|
||||
[DllImport("Comdlg32.dll", SetLastError = true, CharSet = CharSet.Auto)]
|
||||
private static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
|
||||
|
||||
static string Filter(params string[] filters)
|
||||
{
|
||||
return string.Join("\0", filters) + "\0";
|
||||
}
|
||||
public static string FileDialog(string title, params string[] extensions)
|
||||
{
|
||||
OpenFileName ofn = new OpenFileName();
|
||||
ofn.structSize = Marshal.SizeOf(ofn);
|
||||
|
||||
var filters = new List<string>();
|
||||
filters.Add("All Files"); filters.Add("*.*");
|
||||
foreach (var ext in extensions)
|
||||
{
|
||||
filters.Add(ext); filters.Add("*" + ext);
|
||||
}
|
||||
ofn.filter = Filter(filters.ToArray());
|
||||
ofn.filterIndex = 2;
|
||||
ofn.file = new string(new char[256]);
|
||||
ofn.maxFile = ofn.file.Length;
|
||||
ofn.fileTitle = new string(new char[64]);
|
||||
ofn.maxFileTitle = ofn.fileTitle.Length;
|
||||
ofn.initialDir = UnityEngine.Application.dataPath;
|
||||
ofn.title = title;
|
||||
//ofn.defExt = "PNG";
|
||||
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
|
||||
if (!GetOpenFileName(ofn))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return ofn.file;
|
||||
}
|
||||
public static string SaveDialog(string title, string path)
|
||||
{
|
||||
var extension = Path.GetExtension(path);
|
||||
OpenFileName ofn = new OpenFileName();
|
||||
ofn.structSize = Marshal.SizeOf(ofn);
|
||||
ofn.filter = Filter("All Files", "*.*", extension, "*" + extension);
|
||||
ofn.filterIndex = 2;
|
||||
var chars = new char[256];
|
||||
var it = Path.GetFileName(path).GetEnumerator();
|
||||
for (int i = 0; i < chars.Length && it.MoveNext(); ++i)
|
||||
{
|
||||
chars[i] = it.Current;
|
||||
}
|
||||
ofn.file = new string(chars);
|
||||
ofn.maxFile = ofn.file.Length;
|
||||
ofn.fileTitle = new string(new char[64]);
|
||||
ofn.maxFileTitle = ofn.fileTitle.Length;
|
||||
ofn.initialDir = Path.GetDirectoryName(path);
|
||||
ofn.title = title;
|
||||
//ofn.defExt = "PNG";
|
||||
ofn.flags = 0x00000002 | 0x00000004; // OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY;
|
||||
if (!GetSaveFileName(ofn))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return ofn.file;
|
||||
}
|
||||
#endregion
|
||||
#endif
|
||||
}
|
||||
}
|
||||
11
Assets/VRM10.Samples/Runtime/FileDialogForWindows.cs.meta
Normal file
11
Assets/VRM10.Samples/Runtime/FileDialogForWindows.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: aa442bd5bf48b664a9cf7aa4d522c4a5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
40
Assets/VRM10.Samples/Runtime/TargetMover.cs
Normal file
40
Assets/VRM10.Samples/Runtime/TargetMover.cs
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace UniVRM10.Samples
|
||||
{
|
||||
public class TargetMover : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
float m_radius = 5.0f;
|
||||
|
||||
[SerializeField]
|
||||
float m_angularVelocity = 40.0f;
|
||||
|
||||
[SerializeField]
|
||||
float m_y = 1.5f;
|
||||
|
||||
[SerializeField]
|
||||
float m_height = 3.0f;
|
||||
|
||||
public IEnumerator Start()
|
||||
{
|
||||
var angle = 0.0f;
|
||||
|
||||
while (true)
|
||||
{
|
||||
angle += m_angularVelocity * Time.deltaTime * Mathf.Deg2Rad;
|
||||
|
||||
var x = Mathf.Cos(angle) * m_radius;
|
||||
var z = Mathf.Sin(angle) * m_radius;
|
||||
var y = m_y + m_height * Mathf.Cos(angle / 3);
|
||||
|
||||
transform.localPosition = new Vector3(x, y, z);
|
||||
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
12
Assets/VRM10.Samples/Runtime/TargetMover.cs.meta
Normal file
12
Assets/VRM10.Samples/Runtime/TargetMover.cs.meta
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c04054aea7a18b642b0a4905e808604e
|
||||
timeCreated: 1524045545
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
410
Assets/VRM10.Samples/Runtime/ViewerUI.cs
Normal file
410
Assets/VRM10.Samples/Runtime/ViewerUI.cs
Normal file
|
|
@ -0,0 +1,410 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UniHumanoid;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
namespace UniVRM10.Samples
|
||||
{
|
||||
public class ViewerUI : MonoBehaviour
|
||||
{
|
||||
#region UI
|
||||
[SerializeField]
|
||||
Text m_version = default;
|
||||
|
||||
[SerializeField]
|
||||
Button m_open = default;
|
||||
|
||||
[SerializeField]
|
||||
Toggle m_enableLipSync = default;
|
||||
|
||||
[SerializeField]
|
||||
Toggle m_enableAutoBlink = default;
|
||||
#endregion
|
||||
|
||||
[SerializeField]
|
||||
HumanPoseTransfer m_src = default;
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_target = default;
|
||||
|
||||
[SerializeField]
|
||||
GameObject Root = default;
|
||||
|
||||
[Serializable]
|
||||
class TextFields
|
||||
{
|
||||
[SerializeField, Header("Info")]
|
||||
Text m_textModelTitle = default;
|
||||
[SerializeField]
|
||||
Text m_textModelVersion = default;
|
||||
[SerializeField]
|
||||
Text m_textModelAuthor = default;
|
||||
[SerializeField]
|
||||
Text m_textModelContact = default;
|
||||
[SerializeField]
|
||||
Text m_textModelReference = default;
|
||||
[SerializeField]
|
||||
RawImage m_thumbnail = default;
|
||||
|
||||
[SerializeField, Header("CharacterPermission")]
|
||||
Text m_textPermissionAllowed = default;
|
||||
[SerializeField]
|
||||
Text m_textPermissionViolent = default;
|
||||
[SerializeField]
|
||||
Text m_textPermissionSexual = default;
|
||||
[SerializeField]
|
||||
Text m_textPermissionCommercial = default;
|
||||
[SerializeField]
|
||||
Text m_textPermissionOther = default;
|
||||
|
||||
[SerializeField, Header("DistributionLicense")]
|
||||
Text m_textDistributionLicense = default;
|
||||
[SerializeField]
|
||||
Text m_textDistributionOther = default;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
m_textModelTitle.text = "";
|
||||
m_textModelVersion.text = "";
|
||||
m_textModelAuthor.text = "";
|
||||
m_textModelContact.text = "";
|
||||
m_textModelReference.text = "";
|
||||
|
||||
m_textPermissionAllowed.text = "";
|
||||
m_textPermissionViolent.text = "";
|
||||
m_textPermissionSexual.text = "";
|
||||
m_textPermissionCommercial.text = "";
|
||||
m_textPermissionOther.text = "";
|
||||
|
||||
m_textDistributionLicense.text = "";
|
||||
m_textDistributionOther.text = "";
|
||||
}
|
||||
|
||||
public void UpdateMeta(VRM10Controller context)
|
||||
{
|
||||
// var meta = context.ReadMeta(true);
|
||||
var meta = context.Meta;
|
||||
|
||||
m_textModelTitle.text = meta.Name;
|
||||
m_textModelVersion.text = meta.Version;
|
||||
m_textModelAuthor.text = meta.Authors[0];
|
||||
m_textModelContact.text = meta.ContactInformation;
|
||||
m_textModelReference.text = meta.Reference;
|
||||
|
||||
m_textPermissionAllowed.text = meta.AllowedUser.ToString();
|
||||
m_textPermissionViolent.text = meta.ViolentUsage.ToString();
|
||||
m_textPermissionSexual.text = meta.SexualUsage.ToString();
|
||||
m_textPermissionCommercial.text = meta.CommercialUsage.ToString();
|
||||
m_textPermissionOther.text = meta.OtherPermissionUrl;
|
||||
|
||||
m_textDistributionLicense.text = meta.ModificationLicense.ToString();
|
||||
m_textDistributionOther.text = meta.OtherLicenseUrl;
|
||||
|
||||
m_thumbnail.texture = meta.Thumbnail;
|
||||
}
|
||||
}
|
||||
[SerializeField]
|
||||
TextFields m_texts = default;
|
||||
|
||||
[Serializable]
|
||||
class UIFields
|
||||
{
|
||||
[SerializeField]
|
||||
Toggle ToggleMotionTPose = default;
|
||||
|
||||
[SerializeField]
|
||||
Toggle ToggleMotionBVH = default;
|
||||
|
||||
[SerializeField]
|
||||
ToggleGroup ToggleMotion = default;
|
||||
|
||||
Toggle m_activeToggleMotion = default;
|
||||
|
||||
public void UpdateToggle(Action onBvh, Action onTPose)
|
||||
{
|
||||
var value = ToggleMotion.ActiveToggles().FirstOrDefault();
|
||||
if (value == m_activeToggleMotion)
|
||||
return;
|
||||
|
||||
m_activeToggleMotion = value;
|
||||
if (value == ToggleMotionTPose)
|
||||
{
|
||||
onTPose();
|
||||
}
|
||||
else if (value == ToggleMotionBVH)
|
||||
{
|
||||
onBvh();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("motion: no toggle");
|
||||
}
|
||||
}
|
||||
}
|
||||
[SerializeField]
|
||||
UIFields m_ui = default;
|
||||
|
||||
[SerializeField]
|
||||
HumanPoseClip m_pose = default;
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
var buttons = GameObject.FindObjectsOfType<Button>();
|
||||
m_open = buttons.First(x => x.name == "Open");
|
||||
|
||||
var toggles = GameObject.FindObjectsOfType<Toggle>();
|
||||
m_enableLipSync = toggles.First(x => x.name == "EnableLipSync");
|
||||
m_enableAutoBlink = toggles.First(x => x.name == "EnableAutoBlink");
|
||||
|
||||
var texts = GameObject.FindObjectsOfType<Text>();
|
||||
m_version = texts.First(x => x.name == "Version");
|
||||
|
||||
m_src = GameObject.FindObjectOfType<HumanPoseTransfer>();
|
||||
|
||||
m_target = GameObject.FindObjectOfType<TargetMover>().gameObject;
|
||||
}
|
||||
|
||||
HumanPoseTransfer m_loaded;
|
||||
VRM10Controller m_controller;
|
||||
|
||||
AIUEO m_lipSync;
|
||||
bool m_enableLipSyncValue;
|
||||
bool EnableLipSyncValue
|
||||
{
|
||||
set
|
||||
{
|
||||
if (m_enableLipSyncValue == value) return;
|
||||
m_enableLipSyncValue = value;
|
||||
if (m_lipSync != null)
|
||||
{
|
||||
m_lipSync.enabled = m_enableLipSyncValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Blinker m_blink;
|
||||
bool m_enableBlinkValue;
|
||||
bool EnableBlinkValue
|
||||
{
|
||||
set
|
||||
{
|
||||
if (m_blink == value) return;
|
||||
m_enableBlinkValue = value;
|
||||
if (m_blink != null)
|
||||
{
|
||||
m_blink.enabled = m_enableBlinkValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
m_version.text = string.Format("VRMViewer {0}.{1}",
|
||||
VRMVersion.MAJOR, VRMVersion.MINOR);
|
||||
m_open.onClick.AddListener(OnOpenClicked);
|
||||
|
||||
// load initial bvh
|
||||
LoadMotion(Application.streamingAssetsPath + "/VRM.Samples/Motions/test.txt");
|
||||
|
||||
string[] cmds = System.Environment.GetCommandLineArgs();
|
||||
if (cmds.Length > 1)
|
||||
{
|
||||
LoadModel(cmds[1]);
|
||||
}
|
||||
|
||||
m_texts.Start();
|
||||
}
|
||||
|
||||
private void LoadMotion(string path)
|
||||
{
|
||||
var context = new UniHumanoid.BvhImporterContext();
|
||||
context.Parse(path);
|
||||
context.Load();
|
||||
SetMotion(context.Root.GetComponent<HumanPoseTransfer>());
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
EnableLipSyncValue = m_enableLipSync.isOn;
|
||||
EnableBlinkValue = m_enableAutoBlink.isOn;
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.Tab))
|
||||
{
|
||||
if (Root != null) Root.SetActive(!Root.activeSelf);
|
||||
}
|
||||
|
||||
m_ui.UpdateToggle(EnableBvh, EnableTPose);
|
||||
|
||||
// if (m_controller != null)
|
||||
// {
|
||||
// m_controller.Expression.Apply();
|
||||
// }
|
||||
}
|
||||
|
||||
void EnableBvh()
|
||||
{
|
||||
if (m_loaded != null)
|
||||
{
|
||||
m_loaded.Source = m_src;
|
||||
m_loaded.SourceType = HumanPoseTransfer.HumanPoseTransferSourceType.HumanPoseTransfer;
|
||||
}
|
||||
}
|
||||
|
||||
void EnableTPose()
|
||||
{
|
||||
if (m_loaded != null)
|
||||
{
|
||||
m_loaded.PoseClip = m_pose;
|
||||
m_loaded.SourceType = HumanPoseTransfer.HumanPoseTransferSourceType.HumanPoseClip;
|
||||
}
|
||||
}
|
||||
|
||||
void OnOpenClicked()
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN
|
||||
var path = FileDialogForWindows.FileDialog("open VRM", "vrm", "glb", "bvh", "gltf", "zip");
|
||||
#elif UNITY_EDITOR
|
||||
var path = UnityEditor.EditorUtility.OpenFilePanel("Open VRM", "", "vrm");
|
||||
#else
|
||||
var path = Application.dataPath + "/default.vrm";
|
||||
#endif
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var ext = Path.GetExtension(path).ToLower();
|
||||
switch (ext)
|
||||
{
|
||||
case ".gltf":
|
||||
case ".glb":
|
||||
case ".vrm":
|
||||
case ".zip":
|
||||
LoadModel(path);
|
||||
break;
|
||||
|
||||
case ".bvh":
|
||||
LoadMotion(path);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LoadModel(string path)
|
||||
{
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.LogFormat("{0}", path);
|
||||
var ext = Path.GetExtension(path).ToLower();
|
||||
switch (ext)
|
||||
{
|
||||
case ".vrm":
|
||||
{
|
||||
// var context = new ImporterContext();
|
||||
var file = File.ReadAllBytes(path);
|
||||
// context.ParseGlb(file);
|
||||
// m_texts.UpdateMeta(context);
|
||||
// context.Load();
|
||||
// context.ShowMeshes();
|
||||
// context.EnableUpdateWhenOffscreen();
|
||||
// context.ShowMeshes();
|
||||
|
||||
var model = UniVRM10.VrmLoader.CreateVrmModel(file, new FileInfo(path));
|
||||
|
||||
// UniVRM-0.XXのコンポーネントを構築する
|
||||
var assets = UniVRM10.RuntimeUnityBuilder.ToUnityAsset(model, showMesh: false);
|
||||
|
||||
// showRenderer = false のときに後で表示する例
|
||||
foreach (var renderer in assets.Renderers)
|
||||
{
|
||||
renderer.enabled = true;
|
||||
}
|
||||
|
||||
UniVRM10.ComponentBuilder.Build10(model, assets);
|
||||
|
||||
SetModel(assets.Root);
|
||||
break;
|
||||
}
|
||||
|
||||
case ".glb":
|
||||
{
|
||||
var context = new UniGLTF.ImporterContext();
|
||||
var file = File.ReadAllBytes(path);
|
||||
context.ParseGlb(file);
|
||||
context.Load();
|
||||
context.ShowMeshes();
|
||||
context.EnableUpdateWhenOffscreen();
|
||||
context.ShowMeshes();
|
||||
SetModel(context.Root);
|
||||
break;
|
||||
}
|
||||
|
||||
case ".gltf":
|
||||
case ".zip":
|
||||
{
|
||||
var context = new UniGLTF.ImporterContext();
|
||||
context.Parse(path);
|
||||
context.Load();
|
||||
context.ShowMeshes();
|
||||
context.EnableUpdateWhenOffscreen();
|
||||
context.ShowMeshes();
|
||||
SetModel(context.Root);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
Debug.LogWarningFormat("unknown file type: {0}", path);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetModel(GameObject go)
|
||||
{
|
||||
// cleanup
|
||||
var loaded = m_loaded;
|
||||
m_loaded = null;
|
||||
|
||||
if (loaded != null)
|
||||
{
|
||||
Debug.LogFormat("destroy {0}", loaded);
|
||||
GameObject.Destroy(loaded.gameObject);
|
||||
}
|
||||
|
||||
if (go != null)
|
||||
{
|
||||
m_controller = go.GetComponent<VRM10Controller>();
|
||||
m_controller.Controller.UpdateType = VRM10Controller.VRM10ControllerImpl.UpdateTypes.LateUpdate; // after HumanPoseTransfer's setPose
|
||||
{
|
||||
m_loaded = go.AddComponent<HumanPoseTransfer>();
|
||||
m_loaded.Source = m_src;
|
||||
m_loaded.SourceType = HumanPoseTransfer.HumanPoseTransferSourceType.HumanPoseTransfer;
|
||||
|
||||
m_lipSync = go.AddComponent<AIUEO>();
|
||||
m_blink = go.AddComponent<Blinker>();
|
||||
|
||||
m_controller.LookAt.Gaze = m_target.transform;
|
||||
}
|
||||
|
||||
var animation = go.GetComponent<Animation>();
|
||||
if (animation && animation.clip != null)
|
||||
{
|
||||
animation.Play(animation.clip.name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void SetMotion(HumanPoseTransfer src)
|
||||
{
|
||||
m_src = src;
|
||||
src.GetComponent<Renderer>().enabled = false;
|
||||
|
||||
EnableBvh();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/VRM10.Samples/Runtime/ViewerUI.cs.meta
Normal file
11
Assets/VRM10.Samples/Runtime/ViewerUI.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8647fdfb7bfdb4248b3ab441cb21b8ac
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/VRM10.Samples/Scenes.meta
Normal file
8
Assets/VRM10.Samples/Scenes.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 258a141ecf4956744876b6b445c2a498
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
5268
Assets/VRM10.Samples/Scenes/VRM10Viewer.unity
Normal file
5268
Assets/VRM10.Samples/Scenes/VRM10Viewer.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/VRM10.Samples/Scenes/VRM10Viewer.unity.meta
Normal file
7
Assets/VRM10.Samples/Scenes/VRM10Viewer.unity.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c91fa5ff7b6696646a8b16d9bf88a5c2
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
Reference in New Issue
Block a user