UniVRM/Assets/UniGLTF/Runtime
2023-12-12 13:58:38 +09:00
..
Extensions PrefabUtility.UnpackPrefabInstance 2023-11-27 20:23:16 +09:00
MeshUtility fix integration boneWeights 2023-12-11 15:27:42 +09:00
Scenes mv VRM.Samples to VRM/Samples 2021-08-18 17:40:06 +09:00
UniGLTF UniVRM-0.116.0 2023-12-12 13:58:38 +09:00
UniHumanoid fix VrmMeshIntegratorWizard.WriteAssets 2023-12-04 17:55:36 +09:00
UniJSON remove unused UniJSON. JsonPointer 2022-07-07 15:10:31 +09:00
Utils mv EuclideanTransform to UniGLTF.Utils 2023-02-27 18:59:27 +09:00
AssemblyInfo.cs internal use InternalsVisibleTo 2022-07-15 14:24:54 +09:00
AssemblyInfo.cs.meta internal use InternalsVisibleTo 2022-07-15 14:24:54 +09:00
Extensions.meta UniGLTF/Runtime/UniGLTF/Format の UnityEngine 依存を除去 2020-12-01 18:33:25 +09:00
MeshUtility.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
Scenes.meta mv VRM.Samples to VRM/Samples 2021-08-18 17:40:06 +09:00
UniGLTF.asmdef Create an asmdef named UniGLTF.Utils 2022-09-07 15:53:59 +09:00
UniGLTF.asmdef.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UniGLTF.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UniHumanoid.meta UniHumanoid のフォルダ構成を整理し、不要になった asmdef を削除した。Resource/test_motion.txt の場所が変更になるのに注意。 2021-12-06 16:22:25 +09:00
UniJSON.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Utils.meta mv 2022-09-07 15:46:51 +09:00