Takayuki Matsuoka aac707d187 Optimize UniHumanoid.BoneLimit.ToHumanBoneName
This change optimizes the following points:

(1) Replace linear search for "cashedHumanTraitBoneName" with Dictionary.
(2) Avoid GC alloc in the inner loop.
(2a) Do b.ToString() at the outside of the loop.
(2b) Do x.Replace(" ", "") at once in the static constructor of BoneLimit.
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UniVRM

UniVRM is unity package for Import and Export VRM Format

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UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
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