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UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
This change optimizes the following points:
(1) Replace linear search for "cashedHumanTraitBoneName" with Dictionary.
(2) Avoid GC alloc in the inner loop.
(2a) Do b.ToString() at the outside of the loop.
(2b) Do x.Replace(" ", "") at once in the static constructor of BoneLimit.
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| Tests/Models/Alicia_vrm-0.51 | ||
| vrm-specification@b5793b4ca2 | ||
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| doc.md | ||
| LICENSE.txt | ||
| NUnit3To2FormatConverter.py | ||
| README.md | ||
| requirements.txt | ||
| retag.sh | ||
| right_latest.jpg | ||
UniVRM
UniVRM is unity package for Import and Export VRM Format