Commit Graph

1380 Commits

Author SHA1 Message Date
ousttrue
e12f875bb3 UniVRM-0.129.2 2025-06-20 13:24:10 +09:00
ousttrue
736740c157 UniVRM-0.130.0 2025-06-12 13:06:30 +09:00
ousttrue
dab2e2de3f nullcheck つきの初期姿勢 2025-06-05 12:46:02 +09:00
ousttrue
d113c030a2 UniVRM-0.129.1 2025-05-15 15:04:49 +09:00
ousttrue
766d2f2cae "com.unity.test-framework": "1.4.6"
from "com.unity.feature.development": "1.0.1"
2025-05-15 14:52:17 +09:00
ousttrue
271d2ae6b6 生成元を修正 2025-05-14 13:27:55 +09:00
Masataka SUMI
202246628f
add menu in VRM0.X SpringBone ColliderGroup 2025-05-03 02:07:34 +09:00
Masataka SUMI
0ade61d0c3
Revert Handle Gizmo in VRM0X SpringBone Collider Group 2025-05-03 02:00:08 +09:00
ousttrue
167498852e ForceGltfNodeUniqueName 2025-04-17 20:07:26 +09:00
ousttrue
ea826146e6 node rename 作り直し。parse 終了時に rename が完了している方がよい。
vrm-0.x, vrm-1.0, vrma に対して実装した。
2025-04-17 19:23:33 +09:00
ousttrue
81f74e1e7f Revert "Merge pull request #2637 from ousttrue/fix/node_name_unique"
This reverts commit ed5988e25a, reversing
changes made to cc1f8c0fc9.

# Conflicts:
#	Assets/UniGLTF/Runtime/UniGLTF/IO/GltfData.cs
#	Assets/UniGLTF/Runtime/UniGLTF/IO/GltfDuplicatedNameConversionRule.cs
#	Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContext.cs
2025-04-17 18:10:34 +09:00
ousttrue
6ead0f2099 GltfDuplicatedNameConversionRule.FixNames 2025-04-17 15:33:16 +09:00
ousttrue
93abcc8c68 UniVRM-0.129.0 2025-04-17 15:02:47 +09:00
ousttrue
68ad0e9a68
Merge branch 'master' into fix/force_unique_name 2025-04-17 15:00:04 +09:00
ousttrue
58e0084c39 IAwaitCaller, GltfDuplicatedNameConversionRule, children != null 2025-04-17 14:03:54 +09:00
ousttrue
84248730d5 BuildHumanAvatarFromMap の中で ForceTransformUniqueName.Process しない 2025-04-16 15:49:34 +09:00
ousttrue
823fb087f5 BuildHumanAvatarFromMap.BuildHumanAvatarFromMap forceRename 2025-04-16 15:44:48 +09:00
ousttrue
f184f29fa9 AvatarDescription を使うところを減らして、HumanoidLoader を使う 2025-04-16 15:34:51 +09:00
ousttrue
fbb9932d0c すべての経路で ForceTransformUniqueName.Process するようにした 2025-04-16 15:34:51 +09:00
ousttrue
21f96a5bac add virtual ImporterContext.PreprocessAsync 2025-04-16 15:03:48 +09:00
ousttrue
1dd9372617 add duplicate joint test 2025-04-09 23:57:16 +09:00
ousttrue
c3338d3881 Avoid resetting indexmaps causing exceptions 2025-04-09 15:11:04 +09:00
ousttrue
63e5b6014d add dependency to com.unity.timeline 2025-04-03 20:32:03 +09:00
ousttrue
cad4082cc4 BufferCombiner.Unregister/Register で順番の変更が起きないようにする 2025-03-14 18:56:44 +09:00
ousttrue
536aeda8ed
Merge branch 'master' into version/v0_128_3 2025-03-05 13:40:37 +09:00
ousttrue
9cb0b0bf57 UniVRM-0.128.3 2025-03-05 13:17:37 +09:00
Masataka SUMI
dd9bfc1669
Apply fp16 bug fix to MToon0.X 2025-03-05 02:00:42 +09:00
Masataka SUMI
6a4ec20eb0
Revert changes in MToon 0.X 2025-03-05 01:39:19 +09:00
tsgcpp
c646901436
Fix EPS_COL as half 2025-03-05 01:35:53 +09:00
ousttrue
24ff14e367 UniVRM-0.128.2 2025-02-13 15:24:11 +09:00
ousttrue
7732955ca0 editor, sample 2025-02-05 13:56:13 +09:00
ousttrue
94e242b31f
Merge branch 'vrm-c:master' into fix/use_UniGLTFLogger 2025-02-05 13:02:58 +09:00
ousttrue
5885004730 UniGLTFLogger 2025-02-05 03:47:56 +09:00
ousttrue
1f6ffa5eb6 vrm の root 以外にアタッチするスクリプトはアイコン取りやめ
- VRMSpringBone
- Vrm10XXXConstraint
- VRM10SpringBoneColliderGroup
2025-02-04 21:58:27 +09:00
Isamu Mogi
dc8b841f1e Unity6でGraphicsSettings.renderPipelineAssetがObsolete警告を出すのに対応
Unity6でGraphicsSettings.renderPipelineAssetがObsoleteになり、次のような警告が出ていました。

```
Assets/VRM/Editor/BuildClass.cs(31,13): warning CS0618: 'GraphicsSettings.renderPipelineAsset' is obsolete: 'renderPipelineAsset has been deprecated. Use defaultRenderPipeline instead (UnityUpgradable) -> defaultRenderPipeline'
```

Unity6以降では、代わりとして推奨されるフィールド defaultRenderPipeline を使うようにしました。
2025-01-29 19:45:42 +09:00
ousttrue
de8444bbea build VRM10Viewer and SimpleViewer 2025-01-28 19:15:00 +09:00
ousttrue
6536238722 jslib 2025-01-27 19:34:28 +09:00
ousttrue
e48867cfea WebGLFileDialog to UniVRM_Sample_WebGLFileDialog 2025-01-27 17:05:53 +09:00
ousttrue
e1db312203 menu "Build 10 WebGL for CI". Update sample 2025-01-25 02:14:18 +09:00
ousttrue
fe511a5211 BuildWebGLForCi 2025-01-24 23:38:37 +09:00
ousttrue
8108583f3e fix SimpleViewer WebGL build 2025-01-24 22:45:42 +09:00
ousttrue
38f228d558 UniVRM-0.128.1 2024-12-23 14:32:27 +09:00
ousttrue
6eb9e589b9 set icon 2024-12-10 16:12:25 +09:00
ousttrue
f155a15c7e 0.x は default true 2024-11-28 13:30:49 +09:00
ousttrue
7e91b1b4d5 gui に checkbox つけわすれ 2024-11-28 13:30:25 +09:00
ousttrue
bf9c438f1f use MonoBehaviour.OnValidate 2024-11-19 12:58:52 +09:00
ousttrue
32e004d821 Editor.OnValidate not work 2024-11-19 01:50:05 +09:00
ousttrue
ddf438edf7 RootBonesNonNullUnique 2024-11-18 14:18:08 +09:00
ousttrue
270fbae1ac avoid runtime exception. editor warning 2024-11-18 14:05:28 +09:00
ousttrue
0bfef39e3c UniVRM-0.128.0
Unity 2022.3.52f1
2024-11-12 16:45:15 +09:00