mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-08-22 10:34:54 -05:00
UniVRM-0.128.0
Unity 2022.3.52f1
This commit is contained in:
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@@ -4,8 +4,8 @@ namespace UniGLTF
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public static partial class PackageVersion
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{
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public const int MAJOR = 0;
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public const int MINOR = 127;
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public const int PATCH = 2;
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public const string VERSION = "0.127.2";
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public const int MINOR = 128;
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public const int PATCH = 0;
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public const string VERSION = "0.128.0";
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}
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}
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@@ -4,8 +4,8 @@ namespace UniGLTF
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public static partial class UniGLTFVersion
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{
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public const int MAJOR = 2;
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public const int MINOR = 63;
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public const int PATCH = 2;
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public const string VERSION = "2.63.2";
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public const int MINOR = 64;
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public const int PATCH = 0;
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}
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}
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@@ -1,6 +1,6 @@
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{
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"version": "0.127.2",
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"version": "0.128.0",
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"displayName": "UniGLTF",
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"description": "GLTF importer and exporter",
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"unity": "2021.3",
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- Light Layer 2
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- Light Layer 3
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- Light Layer 4
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- Light Layer 5
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- Light Layer 6
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@@ -1,6 +1,6 @@
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{
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"version": "0.127.2",
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"version": "0.128.0",
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"displayName": "VRM",
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"description": "VRM importer",
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"unity": "2021.3",
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@@ -14,7 +14,7 @@
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"name": "VRM Consortium"
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},
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"dependencies": {
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"com.vrmc.gltf": "0.127.2",
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"com.vrmc.gltf": "0.128.0",
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"com.unity.ugui": "1.0.0"
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},
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"samples": [
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@@ -9,6 +9,9 @@ namespace UniVRM10.RuntimeExporterSample
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[SerializeField]
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VRM10ObjectMeta m_meta = new VRM10ObjectMeta();
|
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|
||||
[SerializeField]
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GltfExportSettings m_settings = new();
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GameObject m_model;
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void OnGUI()
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@@ -124,25 +127,25 @@ namespace UniVRM10.RuntimeExporterSample
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||||
return;
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||||
}
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|
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var bytes = ExportSimple(model, m_meta);
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||||
var bytes = ExportSimple(m_settings, model, m_meta);
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|
||||
File.WriteAllBytes(path, bytes);
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Debug.LogFormat("export to {0}", path);
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||||
}
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||||
|
||||
static byte[] ExportSimple(GameObject root, VRM10ObjectMeta meta)
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||||
static byte[] ExportSimple(GltfExportSettings settings, GameObject root, VRM10ObjectMeta meta)
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{
|
||||
using (var arrayManager = new NativeArrayManager())
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||||
{
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||||
var converter = new UniVRM10.ModelExporter();
|
||||
var model = converter.Export(arrayManager, root);
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||||
var model = converter.Export(settings, arrayManager, root);
|
||||
|
||||
// 右手系に変換
|
||||
Debug.Log($"convert to right handed coordinate...");
|
||||
model.ConvertCoordinate(VrmLib.Coordinates.Vrm1, ignoreVrm: false);
|
||||
|
||||
// export vrm-1.0
|
||||
var exporter = new Vrm10Exporter(new GltfExportSettings());
|
||||
var exporter = new Vrm10Exporter(settings);
|
||||
exporter.Export(root, model, converter, new VrmLib.ExportArgs
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{
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||||
}, meta);
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||||
|
||||
@@ -36,7 +36,7 @@ namespace UniVRM10.VRM10Viewer
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||||
break;
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||||
|
||||
case PrimitiveType.Plane:
|
||||
Gizmos.DrawCube(Vector3.zero, new Vector3(10, 0.001f, 10));
|
||||
Gizmos.DrawWireCube(Vector3.zero, new Vector3(10, 0.001f, 10));
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break;
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||||
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||||
default:
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@@ -1,6 +1,6 @@
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{
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"name": "com.vrmc.vrm",
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"version": "0.127.2",
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"version": "0.128.0",
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"displayName": "VRM-1.0",
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"description": "VRM-1.0 importer",
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"unity": "2021.3",
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@@ -14,7 +14,7 @@
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"name": "VRM Consortium"
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},
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"dependencies": {
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"com.vrmc.gltf": "0.127.2"
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"com.vrmc.gltf": "0.128.0"
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},
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m_MainLightShadowsSupported: 1
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m_MainLightShadowmapResolution: 2048
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"com.unity.ugui": "1.0.0",
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@@ -33,7 +43,7 @@
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@@ -65,7 +75,7 @@
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@@ -262,17 +282,6 @@
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17
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Normal file
17
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Reference in New Issue
Block a user