ousttrue
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18ef4c6609
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-1 を index の無効値に使っている場合の対策
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2022-07-19 18:58:14 +09:00 |
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ousttrue
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bbf6ef2616
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Merge pull request #1743 from ousttrue/version/v0_102_0
UniVRM-0.102.0
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2022-07-19 18:22:09 +09:00 |
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ousttrue
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13fd3010e6
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Merge pull request #1742 from ousttrue/fix/blendshapeproxy_validator_nullcheck
[exporter] BlendShapeClip の null check
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2022-07-19 18:13:33 +09:00 |
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ousttrue
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b9d6e40e8b
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internal use InternalsVisibleTo
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2022-07-15 14:24:54 +09:00 |
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ousttrue
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3c3587a5f9
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UniVRM-0.102.0
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2022-07-14 15:56:53 +09:00 |
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ousttrue
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ba83d65018
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null check
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2022-07-14 15:53:14 +09:00 |
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ousttrue
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3898b0a223
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ありえる
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2022-07-14 15:50:15 +09:00 |
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ousttrue
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b8e04e5ccf
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rename AssignBoneWeight to ShouldSetRendererNodeAsBone
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2022-07-14 15:39:57 +09:00 |
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ousttrue
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0da88134cf
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HasNormal の使い方を逆にした
* default = false
* if exists => true
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2022-07-14 15:37:47 +09:00 |
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ousttrue
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d3243fcda7
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テスト追加
HasNormal が true にならない
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2022-07-14 15:32:38 +09:00 |
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ousttrue
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3510c54fc3
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VRM-1.0 の targetName を Mesh.extras のみに修正
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2022-07-12 17:51:53 +09:00 |
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Masataka SUMI
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9640f05a70
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Consider KHR_materials_emissive_strength extension while exporting mtoon materials as vrm1.0.
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2022-07-12 17:20:24 +09:00 |
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ousttrue
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9589cb145f
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未実装であることが分かるように修正
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2022-07-11 20:28:12 +09:00 |
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ousttrue
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05d7c1d8ea
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fix sparse blendShape position accessor min and max
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2022-07-11 20:19:54 +09:00 |
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ousttrue
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9c92be5f3e
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glTFAccessor.byteOffset to Nullable
* fix no byteoffset when sparse
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2022-07-11 20:14:03 +09:00 |
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ousttrue
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80761cc01a
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add NullableSerialization
* Nullable<int> only
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2022-07-11 20:03:59 +09:00 |
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ousttrue
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787039ea56
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fix bufferLength
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2022-07-11 18:27:56 +09:00 |
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ousttrue
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3e14b73cb4
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fix MESH_PRIMITIVE_POSITION_ACCESSOR_WITHOUT_BOUNDS
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2022-07-11 18:08:52 +09:00 |
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ousttrue
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71ca64b10d
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fix BUFFER_VIEW_TARGET_MISSING
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2022-07-11 17:40:06 +09:00 |
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ousttrue
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eccb12f645
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fix ACCESSOR_TOTAL_OFFSET_ALIGNMENT
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2022-07-11 17:27:07 +09:00 |
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ousttrue
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fa454b226a
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fix extensionUsed to extensionsUsed
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2022-07-11 17:13:37 +09:00 |
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ousttrue
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35359a6dc3
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add GltfValidator test
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2022-07-11 16:04:59 +09:00 |
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ousttrue
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c7fa4e3a81
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対象の Renderer への参照を追加
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2022-07-08 17:29:11 +09:00 |
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ousttrue
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c47f6059e5
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update messages
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2022-07-08 17:24:43 +09:00 |
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ousttrue
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8c2ff7973f
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add MULTIFRAME_BLENDSHAPE validation
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2022-07-08 16:17:50 +09:00 |
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ousttrue
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92226ff8f8
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remove unused UniJSON. JsonPointer
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2022-07-07 15:10:31 +09:00 |
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ousttrue
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487b66dfa1
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remove unused JsonDiff
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2022-07-07 14:23:31 +09:00 |
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ousttrue
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9dc582150b
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implement PositionHandle for VRM10SpringBoneCollider
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2022-07-06 17:28:29 +09:00 |
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Masataka SUMI
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289e9e90b9
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Fix vrm10 springbone initializing problem.
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2022-07-05 21:49:47 +09:00 |
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Masataka SUMI
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3c48493d8c
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Add InitialTransformState at RuntimeGltfInstance
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2022-07-05 21:49:15 +09:00 |
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Masataka SUMI
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d0a3e95821
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Define TransformState
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2022-07-05 21:48:26 +09:00 |
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ousttrue
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34ada67f32
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Create new VRM10Object button create expressions.
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2022-07-01 15:22:22 +09:00 |
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ousttrue
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6aa92e8898
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UniVRM-0.101.0
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2022-06-29 13:17:13 +09:00 |
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ousttrue
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efdbef51d7
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Merge pull request #1720 from ousttrue/feature/VRMBlendShapeProxy.Clear
runtime に BlendShapeProxy.m_merger を再初期化する
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2022-06-29 13:10:44 +09:00 |
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ousttrue
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2f51b74274
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Reinitialize
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2022-06-29 13:07:58 +09:00 |
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ousttrue
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46593549d9
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Merge pull request #1719 from ousttrue/fix/vrm_keep_animation
vrm の gltf Animation の読み書き仕様
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2022-06-29 12:53:20 +09:00 |
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ousttrue
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10c6f3c369
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書こうとしていたのは、こんな感じ
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2022-06-28 17:11:14 +09:00 |
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ousttrue
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24acebd114
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file extension of AnimationClip is ".anim"
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2022-06-28 17:07:48 +09:00 |
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ousttrue
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06814c1a75
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変更を破棄。改めて Restart メソッドを作成。
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2022-06-28 17:02:18 +09:00 |
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ousttrue
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045c690b08
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Merge pull request #1715 from ousttrue/fix10/vertex_attribute_nullable
Other than position is nullable
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2022-06-28 16:07:26 +09:00 |
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ousttrue
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6ba7499a2f
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Merge pull request #1713 from ousttrue/fix/rename_metacarpal
[1.0] 親指のボーン名を metacarpal, proximal, distal に変更
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2022-06-28 16:06:46 +09:00 |
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ousttrue
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669bea03bd
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違う単語 w
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2022-06-28 15:16:09 +09:00 |
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ousttrue
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c2888f2521
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runtime に BlendShapeProxy.m_merger を再初期化する
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2022-06-28 14:29:36 +09:00 |
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ousttrue
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927116a127
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Merge pull request #1712 from amamagi/fix/vrm10-spring-bone-buffer-disposed-check
SpringBoneの剛性が意図しない方向に働くことがある問題を修正
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2022-06-28 13:45:11 +09:00 |
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ousttrue
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eca75c54a4
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ImporterContext.LoadAnimation
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2022-06-27 20:39:11 +09:00 |
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ousttrue
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2d1211e94b
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write AnimationClip in VRM editor load
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2022-06-27 20:28:10 +09:00 |
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ousttrue
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933466169f
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VRMExportSettings.KeepAnimation
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2022-06-27 19:20:40 +09:00 |
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amamagi
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b8ae94ddea
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use cached local rotation for spring bone calculation
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2022-06-27 13:26:36 +09:00 |
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amamagi
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b537a4a3ea
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add default transform states
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2022-06-27 12:53:21 +09:00 |
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amamagi
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63eb58d6b7
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Revert "Vrm10Runtime.ReconstructSpringBoneを呼んだ時点のSpringBoneの形状を維持する方向に剛性が働いてしまう問題を修正"
This reverts commit 904b82c114.
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2022-06-27 10:43:21 +09:00 |
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