UniVRM/Assets
2022-06-27 10:43:21 +09:00
..
UniGLTF ShouldSetRendererNodeAsBone 2022-06-21 16:47:23 +09:00
VRM UniVRM-0.100.1 2022-06-17 15:36:01 +09:00
VRM_Samples ビルドエラー(runtime への UnityEditor 漏れ出し)を修正 2022-05-31 13:13:03 +09:00
VRM10 Revert "Vrm10Runtime.ReconstructSpringBoneを呼んだ時点のSpringBoneの形状を維持する方向に剛性が働いてしまう問題を修正" 2022-06-27 10:43:21 +09:00
VRM10_Samples test 2022-04-11 16:07:36 +09:00
VRMShaders UniVRM-0.100.1 2022-06-17 15:36:01 +09:00
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRMShaders.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00