ousttrue
c7f2104d2d
MATERIALS_CONTAINS_NULL を warn に格下げ
2024-06-07 16:58:44 +09:00
ousttrue
c672750078
skip null
2024-06-07 16:20:28 +09:00
ousttrue
c02d2cc8ab
Merge pull request #2312 from LanternaBlender/ColliderSelection
...
Improved selection of VRM10SpringBoneCollider on inspector
2024-06-07 13:08:05 +09:00
ousttrue
4c3e922bce
Merge pull request #2311 from saturday06/suppress-CS1998-when-no-ktx
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com.unity.cloud.ktxが無い場合にasyncメソッドでawaitが無い警告が出るのを抑制
2024-06-07 13:07:01 +09:00
ousttrue
5dfbb8cfb1
Merge pull request #2310 from ousttrue/VRMC_springBone_extended_collider
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VRMC_springBone_extended_collider
2024-06-07 13:06:29 +09:00
ousttrue
737f8ad7fc
Merge pull request #2309 from Santarh/basisuDefaltBehaviour
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load KHR_texture_basisu as default (but not implemented now)
2024-06-07 13:04:55 +09:00
LanternaBlender
1178595094
Add reselect button for colliders : comment
2024-06-07 00:50:12 +09:00
Isamu Mogi
43de5fa553
com.unity.cloud.ktxが無い場合にasyncメソッドでawaitが無い警告が出るのを抑制
...
com.unity.cloud.ktxが存在していない場合にそのままnullを返す実装に切り替わりますが、そのままだとasyncメソッドで一度もawaitしていないので次のようなコンパイラの警告が出てしまっていました。
```
Assets/VRMShaders/GLTF/IO/Runtime/Texture/Importer/KtxTextureDeserializer.cs(14,38): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
```
pragmaを用いて警告を抑制するようにしました。
2024-06-07 00:01:29 +09:00
LanternaBlender
46d3de45ec
Add reselect button for colliders
2024-06-07 00:00:35 +09:00
ousttrue
4ffb659992
impl capsule inside
2024-06-06 14:24:43 +09:00
ousttrue
24985e21a7
CapsuleInside gizmo, import, export
2024-06-06 14:09:32 +09:00
ousttrue
94e732d83a
impl plane collider
2024-06-06 13:45:39 +09:00
ousttrue
a3564ec859
export
2024-06-05 16:09:43 +09:00
ousttrue
a71aa9fd8f
import
2024-06-05 15:54:03 +09:00
ousttrue
31fac6cad6
VRMC_springBone_extended_collider gizmo
2024-06-05 14:59:43 +09:00
ousttrue
11a605b506
Generate serializer for VRMC_springBone_extended_collider
2024-06-04 17:44:38 +09:00
Masataka SUMI
645e254744
load KHR_texture_basisu as default (but not implemented now)
2024-06-04 17:32:43 +09:00
ousttrue
1c3b8571e9
pull vrm-specification
2024-06-04 17:31:53 +09:00
ousttrue
9e9a8b0229
Merge pull request #2308 from LanternaBlender/FixColliderGroupNameExport
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Fix collider group name export
2024-06-04 16:14:34 +09:00
ousttrue
639a301b45
Merge pull request #2307 from saturday06/urp-17-obsolete-non-RenderGraph
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Universal RP 17以降でScriptableRenderPass.Execute()がObsolete警告を出すのに対応
2024-06-04 16:13:53 +09:00
ousttrue
fa641548a9
Merge pull request #2306 from LanternaBlender/ColliderIdentification
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Improved display of VRM10SpringBoneCollider on inspector
2024-06-04 16:12:11 +09:00
ousttrue
26a8c80a19
Merge pull request #2305 from shino-a/fix/export-blendshape
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Improve export of BlendShapes
2024-06-04 16:09:13 +09:00
ousttrue
b8e7fb6ed0
Merge pull request #2304 from shino-a/fix/sample-file-util
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Fix compile errors at build time
2024-06-04 15:52:34 +09:00
LanternaBlender
5d76331b1b
Fix collider group name export
2024-06-03 23:52:46 +09:00
Isamu Mogi
2571045592
Universal RP 17以降でScriptableRenderPass.Execute()がObsolete警告を出すのに対応
...
Universal RPパッケージ 17以降でScriptableRenderPass.Execute()がObsoleteになりました。
515c4d9a59/Packages/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs (L660-L666)
それが原因で、Execute()メソッドをオーバーライドをしている箇所がObsolete警告を出すようになりました。同様に[Obsolete]アトリビュートをつけることで警告を回避するようにしました。
本来なら「Universal RP 17以降が使われている場合[Obsolete]アトリビュートをつける」という方式で警告を回避したいですが、それは不可能なようでした。Universal RP 17はUnity 6000.0.0以降で有効なバージョンなため、代わりにUNITY_6000_0_OR_NEWERで判定するようにしました。
2024-06-01 21:10:06 +09:00
LanternaBlender
3185e02518
Show collider identification name on inspector
2024-05-31 20:04:54 +09:00
shino
d29adf0a9d
No access to mesh.vertices and mesh.normals and use the arrays around
2024-05-31 19:10:01 +09:00
shino
12df224409
Change Aggregate to AccessorsBounds.UpdatePositionAccessorsBounds
2024-05-31 19:05:19 +09:00
shino
05a1823c37
Fix compile errors at build time
2024-05-31 18:46:38 +09:00
ousttrue
34c57eafd4
Merge pull request #2301 from Santarh/migrationMToonRefactor
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Add MToon0X -> MToon10 material migration command
2024-05-30 17:27:55 +09:00
ousttrue
7a5d0beb60
Merge pull request #2297 from Santarh/asyncLoad
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Run parsing of vrm10 files on a thread pool.
2024-05-30 17:25:05 +09:00
Masataka SUMI
e6011a09ae
Merge branch 'master' of https://github.com/vrm-c/UniVRM into asyncLoad
2024-05-30 17:24:04 +09:00
ousttrue
bc89458266
Merge pull request #2296 from Santarh/gltfDataApi
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Add Vrm10.LoadGltfDataAsync API for advanced usage.
2024-05-30 17:20:15 +09:00
ousttrue
ffaf60e4de
Merge pull request #2292 from LanternaBlender/master
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Capsuleの当たり判定を修正 #2291
2024-05-30 17:19:34 +09:00
ousttrue
90577fa59c
Merge pull request #2290 from saturday06/fix-FindObjectsOfType-not-found
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Unity2022.2.4以下と2021.3.17以下でFindObjectBy系APIが存在しないのに対応
2024-05-30 17:15:21 +09:00
ousttrue
d1f58b6e06
Merge pull request #2288 from saturday06/deprecation-ScriptableRenderContext.DrawRenderers
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Unity2023.1以降でUnityScriptableRenderContext.DrawRenderers()がObsolete警告を出すのに対応
2024-05-30 17:12:38 +09:00
Masataka SUMI
5bbf04597b
Support multiple materials migration
2024-05-26 01:33:53 +09:00
Masataka SUMI
5e4963430a
Fix a migration error in mtoon uv animation
2024-05-26 01:25:03 +09:00
Masataka SUMI
40611717ad
Add MToon0X Material Migration Menu
2024-05-26 00:53:23 +09:00
Masataka SUMI
d443a99313
define setter in MToon10Context
2024-05-26 00:17:13 +09:00
Masataka SUMI
80caf4a597
Remove dependency on MToon0X
2024-05-25 23:54:31 +09:00
Masataka SUMI
f64b193031
Add MToon0X definition to VRMShaders.VRM10
2024-05-25 23:49:24 +09:00
Masataka SUMI
90c9f99e3f
fix namespace
2024-05-21 12:30:59 +09:00
Masataka SUMI
551ad8e3f2
Add the test whether the load function can finish synchronously.
2024-05-21 12:29:29 +09:00
Masataka SUMI
6e94d5c121
Merge branch 'gltfDataApi' into asyncLoad
2024-05-21 12:20:17 +09:00
Masataka SUMI
809135145c
Fix error at the single thread environments
2024-05-21 12:17:30 +09:00
Masataka SUMI
48c7c856a3
Run parsing of vrm files on a thread pool.
2024-05-21 12:10:21 +09:00
Masataka SUMI
3ec05a2346
maintain compatibility
2024-05-21 12:03:17 +09:00
Masataka SUMI
7629540348
Add Vrm10.LoadGltfDataAsync API for advanced usage.
2024-05-21 11:57:16 +09:00
Admin
4f1872d5f0
Capsuleの当たり判定を修正 #2291
2024-05-15 23:36:05 +09:00