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Fix collider group name export
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@ -381,6 +381,7 @@ namespace UniVRM10
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{
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springBone.ColliderGroups.Add(new UniGLTF.Extensions.VRMC_springBone.ColliderGroup
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{
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Name = x.Name,
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Colliders = x.Colliders.Select(y => Array.IndexOf(colliders, y)).ToArray(),
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});
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}
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