Commit Graph

1449 Commits

Author SHA1 Message Date
ousttrue
885adb7138
Merge branch 'master' into extended-collider-spec-version 2024-07-31 13:25:46 +09:00
Masataka SUMI
6dba5bdf71 VRM10 ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:12:02 +09:00
0b5vr
40a14d2c24 fix: Add spec version 1.0 to VRMC_springBone_extended_collider
spec versionが `1.0` の `VRMC_springBone_extended_collider` が出力されるようになるため、拡張コライダー仕様の正式リリースに合わせてマージ・リリースをお願いします。
2024-07-30 13:32:52 +09:00
Masataka SUMI
eff55a9465 Fix Vrm10 Tests 2024-07-30 00:05:24 +09:00
Masataka SUMI
78a99fb9e9 use default arguments 2024-07-29 22:33:51 +09:00
Masataka SUMI
23f387a7c8 add RenderPipeline considering to gltf/vrm/vrm10 exporters 2024-07-29 22:28:35 +09:00
Masataka SUMI
f5d40b4d85 Refactor about detecting the RenderPipeline 2024-07-29 21:59:14 +09:00
Masataka SUMI
c59b009cae
Merge branch 'master' into ignoreResources 2024-07-29 20:18:46 +09:00
Masataka SUMI
f5f468444c Remove incomplete shadervariants files 2024-07-29 20:06:38 +09:00
Masataka SUMI
c8f8330f90 Extract MToon10 shaders from the Resources directory 2024-07-29 20:05:32 +09:00
Masataka SUMI
2e3a60f81e Ignore using Task<T>.Wait() 2024-07-28 19:23:07 +09:00
ousttrue
488da95aa8
Merge branch 'master' into fix/no_vrm1 2024-07-26 13:19:46 +09:00
Kaio Duarte
f37cba6215
fix: add missing System namespace on Unity 6 2024-07-25 17:26:48 +01:00
ousttrue
0b565233d2 fix VRM10SpringBoneJointEditor 2024-07-25 17:28:57 +09:00
ousttrue
cc6eea567b Vrm10Instance が無い状態で Export を通す 2024-07-25 14:08:21 +09:00
ousttrue
be20563059 GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)

sample と test は据え置き
2024-07-24 22:09:30 +09:00
Masataka SUMI
da1d48ac22 update package.json management 2024-07-23 20:21:41 +09:00
Masataka SUMI
6339cf2237 Delete VRMShaders (com.vrm-c.vrmshaders) Package 2024-07-23 20:14:42 +09:00
Masataka SUMI
2778a696f1 remove unused usings 2024-07-23 20:02:47 +09:00
Masataka SUMI
47681f7677 Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6 2024-07-23 20:00:33 +09:00
Masataka SUMI
4291c38981
Merge branch 'master' into disassemblyVrmShaders2 2024-07-23 19:54:39 +09:00
Masataka SUMI
57c8ae932b
Merge branch 'master' into disassemblyVrmShaders 2024-07-23 19:51:41 +09:00
ousttrue
2f38b0a902 UniVRM-0.124.2 2024-07-23 12:41:47 +09:00
Masataka SUMI
9ba33bb923
Merge branch 'master' into disassemblyVrmShaders2 2024-07-21 00:47:44 +09:00
Masataka SUMI
bc22a84527
Merge branch 'master' into disassemblyVrmShaders 2024-07-21 00:47:33 +09:00
Masataka SUMI
e9da5e2b7b mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
Masataka SUMI
5cdec669a0 mv TextureIO from VRMShaders to UniGLTF 2024-07-20 23:08:55 +09:00
ousttrue
deff52b7a7 root の子孫に再帰的に joint を設定するボタン 2024-07-19 17:29:54 +09:00
Masataka SUMI
8a7d0a82f3 mv namespace from VRMShaders.VRM10.MToon10 to VRM10.MToon10 2024-07-18 23:24:50 +09:00
Masataka SUMI
7449207ae8 remove prefix "VRMShaders.*" from MToon10 asmdef files. 2024-07-18 22:58:20 +09:00
Masataka SUMI
5d8134bf87 mv MToon10 from VRMShaders to VRM10 2024-07-18 22:55:02 +09:00
Masataka SUMI
36dd65c57b mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10 2024-07-18 22:44:05 +09:00
ousttrue
4dc5aae73c AddLogic to LogicFromTransform 2024-07-18 18:46:26 +09:00
ousttrue
1d2fed7e18 remove unsafe 2024-07-18 18:46:26 +09:00
ousttrue
02db0d3ba0 setter 2024-07-18 18:46:25 +09:00
ousttrue
7f089f1dd8 FastSpringBoneBufferBuilder を FastSpringBoneBuffer.FastSpringBoneBuffer に合体 2024-07-18 18:46:25 +09:00
ousttrue
80c2bb921c TransformIndexMap to Array.IndexOf 2024-07-18 18:46:25 +09:00
ousttrue
3d00753c83 remove simulateLastBone 2024-07-18 18:46:25 +09:00
ousttrue
d8735d8952 internal Vrm10RuntimeSpringBone.Vrm10RuntimeSpringBone 2024-07-18 18:46:25 +09:00
ousttrue
a9d645d4ff impl Vrm10RuntimeSpringBone.RestoreInitialTransform 2024-07-18 18:46:25 +09:00
ousttrue
b69b3760e3 private FastSpringBoneBufferBuilder m_initialData 2024-07-18 18:46:25 +09:00
ousttrue
7f856bf945 separate FastSpringBoneBufferBuilder 2024-07-18 18:46:25 +09:00
ousttrue
3a37f35883 Vrm10Runtime から SpringBone 関連を Vrm10RuntimeSpringBone に分離 2024-07-18 18:46:25 +09:00
ousttrue
5b47fab89f SpringBonePaused to IsSpringBoneEnabled. invert boolean 2024-07-18 18:46:25 +09:00
ousttrue
af9e18c09c add BlittableExternalData.Paused 2024-07-18 18:46:25 +09:00
ousttrue
42a3014e7a UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
2024-07-16 15:48:50 +09:00
ousttrue
5269bb9b8a remove unused 2024-07-11 19:12:28 +09:00
ousttrue
2ff310a070 VRM10SpringBoneJoint.s_activeForGizmoDraw to InternalsVisibleTo
"DrawColliders"
2024-07-11 19:09:35 +09:00
ousttrue
5b954dbb7c add toggle DrawCollider 2024-07-11 18:20:32 +09:00
ousttrue
57af53c221 comment 2024-07-11 15:19:00 +09:00