ousttrue
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885adb7138
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Merge branch 'master' into extended-collider-spec-version
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2024-07-31 13:25:46 +09:00 |
|
Masataka SUMI
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6dba5bdf71
|
VRM10 ScriptedImporter can detect project's RenderPipeline or select manually.
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2024-07-30 23:12:02 +09:00 |
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0b5vr
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40a14d2c24
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fix: Add spec version 1.0 to VRMC_springBone_extended_collider
spec versionが `1.0` の `VRMC_springBone_extended_collider` が出力されるようになるため、拡張コライダー仕様の正式リリースに合わせてマージ・リリースをお願いします。
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2024-07-30 13:32:52 +09:00 |
|
Masataka SUMI
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eff55a9465
|
Fix Vrm10 Tests
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2024-07-30 00:05:24 +09:00 |
|
Masataka SUMI
|
78a99fb9e9
|
use default arguments
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2024-07-29 22:33:51 +09:00 |
|
Masataka SUMI
|
23f387a7c8
|
add RenderPipeline considering to gltf/vrm/vrm10 exporters
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2024-07-29 22:28:35 +09:00 |
|
Masataka SUMI
|
f5d40b4d85
|
Refactor about detecting the RenderPipeline
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2024-07-29 21:59:14 +09:00 |
|
Masataka SUMI
|
c59b009cae
|
Merge branch 'master' into ignoreResources
|
2024-07-29 20:18:46 +09:00 |
|
Masataka SUMI
|
f5f468444c
|
Remove incomplete shadervariants files
|
2024-07-29 20:06:38 +09:00 |
|
Masataka SUMI
|
c8f8330f90
|
Extract MToon10 shaders from the Resources directory
|
2024-07-29 20:05:32 +09:00 |
|
Masataka SUMI
|
2e3a60f81e
|
Ignore using Task<T>.Wait()
|
2024-07-28 19:23:07 +09:00 |
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ousttrue
|
488da95aa8
|
Merge branch 'master' into fix/no_vrm1
|
2024-07-26 13:19:46 +09:00 |
|
Kaio Duarte
|
f37cba6215
|
fix: add missing System namespace on Unity 6
|
2024-07-25 17:26:48 +01:00 |
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ousttrue
|
0b565233d2
|
fix VRM10SpringBoneJointEditor
|
2024-07-25 17:28:57 +09:00 |
|
ousttrue
|
cc6eea567b
|
Vrm10Instance が無い状態で Export を通す
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2024-07-25 14:08:21 +09:00 |
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ousttrue
|
be20563059
|
GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
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2024-07-24 22:09:30 +09:00 |
|
Masataka SUMI
|
da1d48ac22
|
update package.json management
|
2024-07-23 20:21:41 +09:00 |
|
Masataka SUMI
|
6339cf2237
|
Delete VRMShaders (com.vrm-c.vrmshaders) Package
|
2024-07-23 20:14:42 +09:00 |
|
Masataka SUMI
|
2778a696f1
|
remove unused usings
|
2024-07-23 20:02:47 +09:00 |
|
Masataka SUMI
|
47681f7677
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
|
2024-07-23 20:00:33 +09:00 |
|
Masataka SUMI
|
4291c38981
|
Merge branch 'master' into disassemblyVrmShaders2
|
2024-07-23 19:54:39 +09:00 |
|
Masataka SUMI
|
57c8ae932b
|
Merge branch 'master' into disassemblyVrmShaders
|
2024-07-23 19:51:41 +09:00 |
|
ousttrue
|
2f38b0a902
|
UniVRM-0.124.2
|
2024-07-23 12:41:47 +09:00 |
|
Masataka SUMI
|
9ba33bb923
|
Merge branch 'master' into disassemblyVrmShaders2
|
2024-07-21 00:47:44 +09:00 |
|
Masataka SUMI
|
bc22a84527
|
Merge branch 'master' into disassemblyVrmShaders
|
2024-07-21 00:47:33 +09:00 |
|
Masataka SUMI
|
e9da5e2b7b
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
Masataka SUMI
|
5cdec669a0
|
mv TextureIO from VRMShaders to UniGLTF
|
2024-07-20 23:08:55 +09:00 |
|
ousttrue
|
deff52b7a7
|
root の子孫に再帰的に joint を設定するボタン
|
2024-07-19 17:29:54 +09:00 |
|
Masataka SUMI
|
8a7d0a82f3
|
mv namespace from VRMShaders.VRM10.MToon10 to VRM10.MToon10
|
2024-07-18 23:24:50 +09:00 |
|
Masataka SUMI
|
7449207ae8
|
remove prefix "VRMShaders.*" from MToon10 asmdef files.
|
2024-07-18 22:58:20 +09:00 |
|
Masataka SUMI
|
5d8134bf87
|
mv MToon10 from VRMShaders to VRM10
|
2024-07-18 22:55:02 +09:00 |
|
Masataka SUMI
|
36dd65c57b
|
mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10
|
2024-07-18 22:44:05 +09:00 |
|
ousttrue
|
4dc5aae73c
|
AddLogic to LogicFromTransform
|
2024-07-18 18:46:26 +09:00 |
|
ousttrue
|
1d2fed7e18
|
remove unsafe
|
2024-07-18 18:46:26 +09:00 |
|
ousttrue
|
02db0d3ba0
|
setter
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
7f089f1dd8
|
FastSpringBoneBufferBuilder を FastSpringBoneBuffer.FastSpringBoneBuffer に合体
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
80c2bb921c
|
TransformIndexMap to Array.IndexOf
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
3d00753c83
|
remove simulateLastBone
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
d8735d8952
|
internal Vrm10RuntimeSpringBone.Vrm10RuntimeSpringBone
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
a9d645d4ff
|
impl Vrm10RuntimeSpringBone.RestoreInitialTransform
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
b69b3760e3
|
private FastSpringBoneBufferBuilder m_initialData
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
7f856bf945
|
separate FastSpringBoneBufferBuilder
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
3a37f35883
|
Vrm10Runtime から SpringBone 関連を Vrm10RuntimeSpringBone に分離
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
5b47fab89f
|
SpringBonePaused to IsSpringBoneEnabled. invert boolean
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
af9e18c09c
|
add BlittableExternalData.Paused
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
42a3014e7a
|
UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
|
2024-07-16 15:48:50 +09:00 |
|
ousttrue
|
5269bb9b8a
|
remove unused
|
2024-07-11 19:12:28 +09:00 |
|
ousttrue
|
2ff310a070
|
VRM10SpringBoneJoint.s_activeForGizmoDraw to InternalsVisibleTo
"DrawColliders"
|
2024-07-11 19:09:35 +09:00 |
|
ousttrue
|
5b954dbb7c
|
add toggle DrawCollider
|
2024-07-11 18:20:32 +09:00 |
|
ousttrue
|
57af53c221
|
comment
|
2024-07-11 15:19:00 +09:00 |
|