Commit Graph

254 Commits

Author SHA1 Message Date
Masataka SUMI
ccf3a16b98 Fix VRM0X Tests 2024-07-30 00:30:22 +09:00
Masataka SUMI
23f387a7c8 add RenderPipeline considering to gltf/vrm/vrm10 exporters 2024-07-29 22:28:35 +09:00
ousttrue
7ef4f50558 Humanoid.Get_GetBoneTransform を追加
Animator.GetBoneTransform のために GetComponent しているところの Export Error を修正するついでに、
Animator.GetBoneTransform と Humanoid.GetBoneTransform 両対応とした(vrm-0.x と vrm-1.0 両方)。
2024-07-25 14:28:59 +09:00
ousttrue
be20563059 GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)

sample と test は据え置き
2024-07-24 22:09:30 +09:00
Masataka SUMI
da1d48ac22 update package.json management 2024-07-23 20:21:41 +09:00
Masataka SUMI
47681f7677 Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6 2024-07-23 20:00:33 +09:00
Masataka SUMI
e9da5e2b7b mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
Masataka SUMI
a5f75194c0 mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM 2024-07-18 23:51:13 +09:00
ousttrue
42a3014e7a UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
2024-07-16 15:48:50 +09:00
Masataka SUMI
2c84452e3b
Create UnityPackage Action で UnityPackage をビルドして artifact に upload する (#2272) 2024-03-28 14:37:21 +09:00
ousttrue
30f893fa1b avatar 代入の workaround 2024-01-05 15:08:43 +09:00
ousttrue
6e22c7a279 missing LoadSpringBoneFromJson 2023-12-13 14:13:47 +09:00
ousttrue
197efa5fb2 fix test 2023-12-12 15:48:23 +09:00
ousttrue
06d77d6d6e fix warnings 2023-12-12 15:37:19 +09:00
ousttrue
f31b2f8e69 implement vrm-1.0 integration 2023-12-06 18:20:43 +09:00
ousttrue
3ed0f17410 VrmBlendShapeUpdater 2023-12-05 18:29:32 +09:00
ousttrue
b12c9ed87c WriteAssets and WritePrefab 2023-12-05 16:21:35 +09:00
ousttrue
fb7cb163b1 fix VrmMeshIntegratorWizard.WriteAssets 2023-12-04 17:55:36 +09:00
ousttrue
f84a6ccb73 fix GltfMeshUtility.WriteAssets 2023-12-01 17:06:31 +09:00
ousttrue
32af053a62 vrm-0.x firstperson 2023-11-28 18:20:43 +09:00
ousttrue
6d251c5993 fix menu priority 2023-11-27 14:53:14 +09:00
ousttrue
6dd4320656 TargetIsPrefab and DialogMessage 2023-11-21 19:36:40 +09:00
ousttrue
b216a5bbc0 メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
2023-11-15 18:24:02 +09:00
ousttrue
90a1192be2 menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
2023-11-15 16:01:21 +09:00
ousttrue
8deb17d18c WIP split by blendshape 2023-11-07 19:21:03 +09:00
ousttrue
0f62aeffa1 impl inplace MeshFreeze and MeshIntegration 2023-10-27 16:18:07 +09:00
ousttrue
c43f86bca4
Merge pull request #2172 from ousttrue/fix/not_export_uv2
TEXCOORD_1 は export しない
2023-10-23 17:48:28 +09:00
ousttrue
f4a2150c8a add ExportUvSecondary.ExportUvSecondary. but always false 2023-10-20 19:35:29 +09:00
ousttrue
8ff3faa857 rename UniVrmPackageVersion to PackageVersion 2023-10-20 19:16:20 +09:00
ousttrue
443e0048bd VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。 2023-10-20 18:10:42 +09:00
ousttrue
f79adbda3d 記述が古いところを修正 2023-08-23 15:21:58 +09:00
ousttrue
4d78f864e8 impl VRMSampleCopy.Validate 2023-07-05 14:08:30 +09:00
ousttrue
5a87e0a4bf SampleCopy 済みか確認する 2023-07-05 13:44:32 +09:00
ousttrue
bd770f8b26 warning 2023-05-15 13:09:53 +09:00
ousttrue
69b952257a VRMSpringUtility.LoadSecondary 関数が throw しないように修正
fix #2023
SpringBone は不完全になるが throw しない。
2023-05-15 13:07:16 +09:00
0b5vr
bf69c34cfc refactor: the same unityPath can be used for three of them 2023-02-20 17:02:14 +09:00
0b5vr
3c390fe0f3 fix: Fix vrmAssetPostprocessor
it was processing directories end with `.vrm` by mistake, which occurs with `Packages/com.vrmc.vrm`
2023-02-20 16:55:32 +09:00
0b5vr
9c194d55e7 refactor: SpringBoneEditor, change FindProperty specifier from string literal to nameof
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133280
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133784
2022-12-09 16:03:45 +09:00
0b5vr
a56bdbb3fe fix: Add [CanEditMultipleObjects] to VRMSpringBoneEditor
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044140283
2022-12-09 15:59:56 +09:00
0b5vr
907f8ec33f fix: rename VRM10SpringBoneJointEditor -> VRMSpringBoneEditor
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044132637
2022-12-09 15:59:17 +09:00
0b5vr
cd88d0744f feature (VRM0, SpringBone): add limit break slider to spring bone joint properties 2022-12-08 20:40:15 +09:00
Masataka SUMI
77e87eba38 rename vrm material importer class names 2022-11-10 21:38:36 +09:00
ousttrue
1345972859
Merge pull request #1905 from mkc1370/feature/support_packages_directory
UnityPathでパッケージ管理下のファイルを扱えるように
2022-11-09 13:27:07 +09:00
Masataka SUMI
1ff83272de format directory structure about VRM material IO 2022-11-04 15:45:05 +09:00
Masataka SUMI
326bdf9efc Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter 2022-11-04 14:28:16 +09:00
Masataka SUMI
f8ac8075e7 use static getter instead of preprocessors. 2022-11-03 20:58:14 +09:00
mkc1370
5043781ebf Added support for paths within editable Packages to UnityPath 2022-11-03 20:20:46 +09:00
Masataka SUMI
8af4eaecf5 Refactoring Material Exporters 2022-11-03 02:01:47 +09:00
ousttrue
f4115cacd2
Merge pull request #1883 from ousttrue/fix/export_no_active
Fix/export no active
2022-10-25 19:38:37 +09:00
ousttrue
9ab1d15084 Add spring ref to validation 2022-10-24 17:38:59 +09:00