Commit Graph

1098 Commits

Author SHA1 Message Date
hiroj
77e1e673f3
Merge pull request #325 from ropo/ropo/fixMemoryLeakInEditorlookat
Fix: memory leak in editor preview
2020-06-15 14:45:28 +09:00
hiroj
f4bd91eeea
Merge pull request #381 from SatorImaging/improve-prefab-retrieve-method
Add non-string based method to search prefab
2020-06-15 14:40:59 +09:00
hiroj
b67a36694d
Merge pull request #429 from ousttrue/update_bug_report_template
Remove multi byte character from English template.
2020-06-09 18:49:29 +09:00
ousttrue
16f918eafe Remove multi byte character from English template. 2020-06-09 18:48:14 +09:00
ousttrue
df0436db35
Merge pull request #428 from PoChang007/OptionForVertexColorRemoval
Add an option to remove vertex color in export menu
2020-06-09 14:55:25 +09:00
PoChangSu
6cbe468b90 Update code 2020-06-09 14:54:19 +09:00
PoChangSu
0242055e4d Add an option to remove vertex color in export menu 2020-06-09 14:45:50 +09:00
hiroj
287ccf3fe7
Merge pull request #427 from ousttrue/update_BlendShapeKey
Update BlendShapeKey interface
2020-06-09 13:33:14 +09:00
ousttrue
d4c17839a3 BlendShapeKeyのインタフェースを厳格化、整理
#399 #400

* BlendShapeClip.Key 追加
* BlendShapeKey(string name, BlendShapePreset preset) を private に。代わりに、CreateFromPreset または CreateUnknown を使用してください
* BlendShapeKey.CreateFromClip(BlendShapeKey.CreateFrom からリネーム)
* BlendShapeKey.CreateFromPreset(new BlendShpaeKey(BlendShapePreset)からリネーム)
* BlendShapeKey.CreateUnknown(new BlendShpaeKey(string)からリネーム)
* BlendShapeKey.m_name, Preset を readonly
2020-06-09 13:29:19 +09:00
ousttrue
1bd6cdab75 未使用コード、コメント削除 2020-06-09 12:31:16 +09:00
hiroj
9f164da0cf
Merge pull request #421 from ousttrue/exporter_blendshape_optimize
Add blendshape options to export dialog
2020-06-04 12:25:13 +09:00
ousttrue
361d0d70e9 prefabの時だけcopyしていたが、シーンの時もコピーするように変えた。 #423
* 不要になったRecordDisposerを使わない。
* CopyVRMComponents を BoneNormalizer 内部に移動。
2020-06-04 12:15:20 +09:00
ousttrue
09eb1c8867 fix copy 2020-06-04 11:28:24 +09:00
ousttrue
41297a8703 fix UseSparseAccessor 2020-06-03 11:10:18 +09:00
ousttrue
eddac4e1fb change ForceTPose default to false. add tooltip 2020-06-02 22:07:07 +09:00
ousttrue
ff90a4957a implement UseSparseAccessor and PositionOnly 2020-06-02 22:03:41 +09:00
ousttrue
3db0de16bb ReduceBlendshapeClip 2020-06-02 21:47:59 +09:00
ousttrue
0d35c6df0d cleanup 2020-06-02 21:31:23 +09:00
ousttrue
cc7c60e61b CopyBlendShapeAvatar 2020-06-02 21:07:00 +09:00
ousttrue
58e26ed07d comment 2020-06-02 20:33:12 +09:00
ousttrue
1669fb9b74 separate RecordDisposer.cs and VRMEditorExporter.cs 2020-06-02 20:20:49 +09:00
ousttrue
e4b5f19c1f move VRMExportSettings.cs to Editor 2020-06-02 19:59:51 +09:00
ousttrue
3a216e634c Remove not used 2020-06-02 19:56:05 +09:00
ousttrue
973eabb721 separate VRMExporterWizard.cs 2020-06-02 19:39:14 +09:00
hiroj
74cb1a9550
Merge pull request #420 from ousttrue/update_unity_version
Update Unity version
2020-06-01 19:38:49 +09:00
ousttrue
90a19c0fa3 Update Unity version from 5.6.7f1 to 2018.4.23f1 2020-06-01 19:32:55 +09:00
ousttrue
977e3927da
Merge pull request #419 from PoChang007/DefaultExportPath
Save the export directory
2020-06-01 19:00:49 +09:00
PoChangSu
3ef6a118ee Save the export directory 2020-06-01 18:50:47 +09:00
ousttrue
8966341c4f
Merge pull request #417 from hiroj/fix_materialImporter_and_tests
fix MaterialImporter and TextureTransformTest
2020-05-29 16:29:06 +09:00
hiroj
ca88e2b685
Merge pull request #416 from hiroj/add_cache_enum
Add cache enum
2020-05-29 16:24:25 +09:00
hiroj
895994c5b6 fix MaterialImporter and TextureTransformTest 2020-05-29 16:20:35 +09:00
hiroj
9441a74758 add EnumExtensions 2020-05-29 15:36:46 +09:00
hiroj
4a3f4c3548 EnumUtil to CacheEnum 2020-05-29 15:33:25 +09:00
hiroj
3dcec1376f add CacheEnum 2020-05-29 15:23:32 +09:00
hiroj
ab4cf96cda
Merge pull request #413 from Kohei-Yanagida/suppress_gc_due_to_using_LINQ
Suppress gabage collection due to using linq
2020-05-26 17:10:32 +09:00
Kohei-Yanagida
4162844e1a Merge branch 'master' into suppress_gc_due_to_using_LINQ 2020-05-26 13:43:51 +09:00
Kohei-Yanagida
ce18f2c9e4 suppress gc due to using linq 2020-05-26 13:31:01 +09:00
hiroj
56cdfe8f6a
Merge pull request #412 from ousttrue/update_vrmfirstperson
VrmFirstPersonを修正
2020-05-25 20:05:28 +09:00
ousttrue
d234fe0702 OnDestoryで一人称用のヘッドレスモデルを削除する
#138
2020-05-25 18:44:35 +09:00
ousttrue
4d3d41104f 除外した結果空になる場合にメッシュを破棄する 2020-05-25 18:37:27 +09:00
ousttrue
03e9cfb43e 削除対象のボーンがウェイトが含まれない場合に、一人称用ヘッドレスモデルを作成しない 2020-05-25 18:31:13 +09:00
hiroj
36362b1ac9
Merge pull request #410 from hiroj/add_multi_frame
fix multi frame blendShape
2020-05-22 18:01:46 +09:00
hiroj
d8408fcb3b add multi frame. 2020-05-22 17:49:16 +09:00
hiroj
12ff8e983d
Merge pull request #409 from hiroj/fix_argument_textureitem
Fix argument textureitem
2020-05-22 16:08:45 +09:00
hiroj
0bba0601d5 fix_virtual func 2020-05-22 15:58:39 +09:00
hiroj
8c821dc941 fix argument 2020-05-22 15:11:12 +09:00
ousttrue
dde0f1d445
Merge pull request #408 from hiroj/fix_createTextureItem
Changed to be able to extend texture loader.
2020-05-22 14:26:35 +09:00
hiroj
c7eefa5f6c extend texture loader 2020-05-22 14:20:41 +09:00
ousttrue
582461e7e3
Merge pull request #405 from hiroj/fix_package_export
asmdef をpackageに同梱するように変更
2020-05-21 16:11:53 +09:00
ousttrue
8a3921e04e
Merge pull request #406 from hiroj/update_license
License To VRM Consortium
2020-05-21 15:55:21 +09:00