ousttrue
314fb6d901
UniGLTF_Samples 漏れ
2022-10-07 16:35:15 +09:00
ousttrue
99f591be05
Merge pull request #1850 from ousttrue/version/v0_105_0
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UniVRM-0.105.0
2022-10-07 13:04:19 +09:00
ousttrue
4ca7df4d1c
UniVRM-0.105.0.
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サンプルの更新があるので差分多めです。XXX_Samples から XXX/Samples~ へのコピーが version 更新のついでに動作します。
2022-10-06 21:31:48 +09:00
ousttrue
2ec90edf66
Rewrite ??=.
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This is cause `CS1525: Invalid expression term '='` in Unity-2019.
#1840
2022-10-05 14:47:54 +09:00
ousttrue
f2a4480af2
Merge pull request #1822 from matsutaka-pxv/add-nextframeiftimedout-to-time-consuming-loop
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Add IAwaitCaller.NextFrameIfTimedOut to time consuming loops
2022-10-04 19:31:07 +09:00
ousttrue
85f4e22a98
typo
2022-10-04 17:55:49 +09:00
ousttrue
7dd809fe23
UniVRM-0.104.2
2022-09-28 17:49:01 +09:00
Masataka SUMI
04791b36ca
Re-added binary files
2022-09-28 16:55:48 +09:00
Masataka SUMI
6a6bf4c157
remove lfs objects
2022-09-28 16:55:35 +09:00
ousttrue
e563a33d54
sample 更新あり
2022-09-26 18:09:53 +09:00
Takayuki Matsuoka
24da2e5c39
Add IAwaitCaller.NextFrameIfTimedOut to time consuming loops
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処理の長いループ内に IAwaitCaller.NextFrameIfTimedOut を追加します。
ループ外にProfiler.Begin/EndProfile()がある場合は、ループ内に入れます。
これにより、UnityEngineがループをまたいだBegin/EndProfileに対して
警告を出すのを抑制します。
2022-09-21 19:40:56 +09:00
ousttrue
ba7cffd8db
Merge pull request #1813 from ousttrue/version/v0_104_0
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UniVRM-0.104.0
2022-09-21 15:56:33 +09:00
ousttrue
864607023a
UniVRM-0.104.0
2022-09-21 15:38:20 +09:00
Masataka SUMI
627c0e76f2
binary files replaced by lfs tracking
2022-09-20 18:21:51 +09:00
ousttrue
dc89cb6aec
Merge pull request #1798 from notargs/fix_1789
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頂点レイアウト Issue #1789に対応
2022-09-20 15:48:21 +09:00
ousttrue
c56327ce6b
Merge pull request #1801 from ousttrue/version/v0_103_2
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UniVRM-0.103.2
2022-09-15 13:25:53 +09:00
ousttrue
e34e06f98a
UniVRM-0.103.2
2022-09-15 13:02:58 +09:00
ousttrue
1ef079ca58
コメント追加。Enum.Parse を初期化に移動。
2022-09-15 12:52:56 +09:00
ousttrue
a0ad60240b
コード整理
2022-09-14 20:42:45 +09:00
ousttrue
84aee423ac
use HumanBodyBones
2022-09-14 20:33:10 +09:00
ousttrue
db33257326
AvatarBuilder.BuildHumanAvatar には隠れたボーン名 HumanTrait.BoneName が必用
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HumanBodyBones.ToString != HumanTrait.BoneName であることに注意(指のみ。Space)
2022-09-14 20:05:55 +09:00
notargs
2673380776
Issue #1789に対応
2022-09-14 19:04:30 +09:00
ousttrue
7d6f835ffe
UniVRM-0.103.1
2022-09-13 14:39:40 +09:00
Masataka SUMI
413ed64355
Fix a importing error when the model using KHR_texture_basisu extension.
2022-09-12 22:11:48 +09:00
ousttrue
b3a0cb3336
Merge pull request #1773 from ousttrue/version/v0_103_0
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UniVRM-0.103.0
2022-09-08 18:07:01 +09:00
Takayuki Matsuoka
e7408fe93d
Merge branch 'vrm-c:master' into optimize-bonelimit-tohumanbonename
2022-09-07 16:57:59 +09:00
Takayuki Matsuoka
aac707d187
Optimize UniHumanoid.BoneLimit.ToHumanBoneName
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This change optimizes the following points:
(1) Replace linear search for "cashedHumanTraitBoneName" with Dictionary.
(2) Avoid GC alloc in the inner loop.
(2a) Do b.ToString() at the outside of the loop.
(2b) Do x.Replace(" ", "") at once in the static constructor of BoneLimit.
2022-09-07 16:56:46 +09:00
Masataka SUMI
0dfa783406
mv CachedEnum namespace to UniGLTF.Utils
2022-09-07 15:59:35 +09:00
Masataka SUMI
b986130817
Create an asmdef named UniGLTF.Utils
2022-09-07 15:53:59 +09:00
Masataka SUMI
8b9491e5a9
mv
2022-09-07 15:46:51 +09:00
Masataka SUMI
29163a43b1
Use CachedEnum
2022-09-07 15:38:02 +09:00
Masataka SUMI
85a3f0fe3a
fix
2022-09-07 15:20:06 +09:00
Masataka SUMI
613a783d1e
Refactoring
2022-09-07 15:16:41 +09:00
Masataka SUMI
996bc91c93
Rename CacheEnum to CachedEnum
2022-09-07 15:04:23 +09:00
ousttrue
32f03781e4
UniVRM-0.103.0
2022-09-07 14:33:52 +09:00
ousttrue
e73840aec1
Merge pull request #1768 from ousttrue/feature10/fk_retarget
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Feature10/fk retarget
2022-09-06 18:02:19 +09:00
ousttrue
41e8628ae8
Merge pull request #1765 from ousttrue/fix/use_optional_for_index
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glTFTexture.source type to int?
2022-09-05 19:05:26 +09:00
ousttrue
908343c794
有っても無くても
2022-09-05 18:44:43 +09:00
ousttrue
d974ddfa57
out (SubAssetKey, TextureDescriptor) を 2つの out に展開
2022-09-05 18:41:12 +09:00
ousttrue
4e6f66e5d9
Merge pull request #1756 from vrm-c/webgl_build
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WebGLの動作確認
2022-08-30 20:00:01 +09:00
ousttrue
2ec435422d
Merge pull request #1764 from ousttrue/fix/exporter_null_material_error
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エラーメッセージを改善
2022-08-30 19:59:44 +09:00
y-kanno
2a9d1d4baa
Remove multi-frame profiler sample
2022-08-25 19:00:53 +09:00
ousttrue
64f5a05bc3
Vrm10FkRetarget
2022-08-23 15:06:19 +09:00
ousttrue
2efcf65e60
LoadBytesAsync
2022-08-22 13:00:05 +09:00
ousttrue
f2d587e09f
glTFTexture.source type to int?
2022-08-05 21:13:32 +09:00
ousttrue
02a70c05ca
エラーメッセージを改善
2022-08-05 17:30:42 +09:00
mkc1370
24a32d3397
Add unity official module dependencies
2022-08-02 12:38:25 +09:00
ousttrue
3867df4c12
arrays size must match mesh vertex count
2022-07-29 15:26:13 +09:00
ousttrue
1ca7a8684d
WebGLの動作確認用
2022-07-26 14:30:51 +09:00
ousttrue
f3487badb7
UniVRM-0.102.1
2022-07-21 17:12:09 +09:00