UniVRM/Assets/UniGLTF
Takayuki Matsuoka aac707d187 Optimize UniHumanoid.BoneLimit.ToHumanBoneName
This change optimizes the following points:

(1) Replace linear search for "cashedHumanTraitBoneName" with Dictionary.
(2) Avoid GC alloc in the inner loop.
(2a) Do b.ToString() at the outside of the loop.
(2b) Do x.Replace(" ", "") at once in the static constructor of BoneLimit.
2022-09-07 16:56:46 +09:00
..
doc texture_manipulation.md 2021-10-06 15:00:30 +09:00
Editor エラーメッセージを改善 2022-08-05 17:30:42 +09:00
Runtime Optimize UniHumanoid.BoneLimit.ToHumanBoneName 2022-09-07 16:56:46 +09:00
Samples UniHumanoid のフォルダ構成を整理し、不要になった asmdef を削除した。Resource/test_motion.txt の場所が変更になるのに注意。 2021-12-06 16:22:25 +09:00
Tests テスト追加 2022-07-14 15:32:38 +09:00
doc.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
package.json Add unity official module dependencies 2022-08-02 12:38:25 +09:00
package.json.meta UniGLTF upm 2020-11-24 19:09:05 +09:00
README.md update 2021-09-27 21:59:24 +09:00
README.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Runtime.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Samples.meta テストシーン 2021-09-17 20:32:16 +09:00
Tests.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00

UniGLTF-2.0

  • Unity-Supports 2019.4 and later
  • You can import and export glTF-2.0 in Unity's editor and runtime.
  • implement KHR_materials_unlit
  • implement KHR_texture_transform (partial)

Material

PBR

  • Convert as much as possible between glTF pbr and Unity Standard Shader.
  • Converts metal roughness and occlusion RGBA channel incompatibility.

Unlit

  • import: UniGLTF's own UniGLTF/UniUnlit shader.

  • export: You can export UniGLTF/UniUnlit and Unity unilt materials.

  • Only UniGLTF/UniUnlit supports vertex colors.

URP

  • import only. experimental

License

Download

Screenshots

You can import almost all of gltf_sample_models

standard shader duck animation SciFiHelmet