0b5vr
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d9d9e13901
|
change (1.0, constraint): freezeAxes -> axes
See: https://github.com/vrm-c/vrm-specification/pull/352
|
2022-02-04 12:33:01 +09:00 |
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ousttrue
|
945873a5b3
|
neutral 関連個所(シリアライズ周り)を修正
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2022-02-01 14:31:51 +09:00 |
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ousttrue
|
fcfe82588d
|
constraint rotation:local to local only に縮小。
その他のものは後に。
|
2021-12-28 16:39:17 +09:00 |
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ousttrue
|
fee1a2c091
|
update meta editor
|
2021-11-08 20:24:46 +09:00 |
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ousttrue
|
806ae8d060
|
const LICENSE_URL_JA
|
2021-10-27 21:02:08 +09:00 |
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ousttrue
|
1070168d64
|
w to data
|
2021-10-26 21:05:42 +09:00 |
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ousttrue
|
e8f7fdbda7
|
Rename GltfBufferWriter to ExportingGltfData
|
2021-10-26 20:34:50 +09:00 |
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ousttrue
|
58678776b5
|
add GltfBufferWriter
|
2021-10-26 17:37:03 +09:00 |
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ousttrue
|
c8a1c99f80
|
top
|
2021-10-15 18:05:17 +09:00 |
|
ousttrue
|
9980faec2a
|
1.0-beta
|
2021-10-15 17:57:28 +09:00 |
|
ousttrue
|
990b5b35b8
|
Vrm10Exporterを整理
|
2021-10-07 13:46:20 +09:00 |
|
ousttrue
|
0934d96228
|
rename_VRM10Controller_to_Vrm10Instance
|
2021-09-28 13:27:28 +09:00 |
|
ousttrue
|
407d205f56
|
vrm-1.0 の import/export で TextureTransformBind の変換を追加
|
2021-09-17 20:47:09 +09:00 |
|
ousttrue
|
e1750c2e35
|
meta の bool の default 値の nullcheck. AllowAntisocialOrHateUsage
|
2021-09-16 18:33:08 +09:00 |
|
ousttrue
|
9592905e57
|
VRM10Expression.Preset と ExpressionName を廃止
* VRM10Expression.Preset は VRM10ObjectExpression の度のスロットにセットされているかで判定
* VRM10Expression.ExpressionName は VRM10Expression.name を使う
|
2021-08-10 19:49:48 +09:00 |
|
ousttrue
|
fa460f0031
|
JsonSchema を更新してコードを再生成した
https://github.com/vrm-c/vrm-specification/pull/296
|
2021-07-02 19:57:37 +09:00 |
|
ousttrue
|
760051f1ac
|
Merge pull request #1085 from ousttrue/feature10/VRMC_hdr_emissiveMultiplier
VRMC_materials_hdr_emissiveMultiplier 実装
|
2021-06-30 15:10:26 +09:00 |
|
Masataka SUMI
|
e1c897b220
|
Add unique suffix to same name assets.
|
2021-06-29 22:23:03 +09:00 |
|
ousttrue
|
0bdb224215
|
gltfExporter use GltfExportSettings
|
2021-06-29 20:25:58 +09:00 |
|
ousttrue
|
aacb30bac3
|
JsonSchemaからの再生成
* VRMC_materials_hdr_emissiveMultiplier が追加
* TextureTransformBind.Scaling => Scale rename
|
2021-06-29 20:25:56 +09:00 |
|
Masataka SUMI
|
2ad014f11c
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
Masataka SUMI
|
fbd885c67c
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
ousttrue
|
ca4bab658e
|
update RendererFirstPersonFlags。文字列で保持
|
2021-06-16 17:03:41 +09:00 |
|
ousttrue
|
a35db5cf36
|
Spring on Controller
|
2021-06-16 15:57:37 +09:00 |
|
ousttrue
|
43ee6595c4
|
rename
|
2021-06-16 15:42:42 +09:00 |
|
ousttrue
|
872a0ddc97
|
Export VRM10ObjectMeta
|
2021-06-16 14:51:36 +09:00 |
|
ousttrue
|
cb59024f8e
|
WIP VRM10Object
|
2021-06-15 19:10:54 +09:00 |
|
ousttrue
|
c523b1c7ea
|
JsonSchema を更新
|
2021-06-11 16:38:22 +09:00 |
|
ousttrue
|
b2f342d7e1
|
rename VRM10SpringJoint to VRM10SpringBoneJoint
|
2021-06-01 16:55:34 +09:00 |
|
ousttrue
|
3f09717236
|
Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
|
2021-06-01 16:00:49 +09:00 |
|
Masataka SUMI
|
82106f6c64
|
Rename, Comment
|
2021-05-20 21:24:30 +09:00 |
|
Masataka SUMI
|
f88e8d7286
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
ousttrue
|
720bb3ed59
|
WIP aim
|
2021-05-18 17:01:06 +09:00 |
|
Masataka SUMI
|
b8f2d37ccf
|
Export Texture with specified Color Space.
|
2021-05-13 20:57:35 +09:00 |
|
ousttrue
|
9274c84c01
|
collider group の仕様変更
|
2021-04-30 14:08:36 +09:00 |
|
ousttrue
|
f5a1c1e537
|
remove unused Format/NodeCollider
|
2021-04-30 13:21:36 +09:00 |
|
ousttrue
|
693eb982fa
|
generate cs from JsonSchema
|
2021-04-30 13:02:58 +09:00 |
|
ousttrue
|
22871e992d
|
ExpressionAvatar は 独立した ScriptableObject をやめる (#916)
* ExpressionAvatar is MonoBehaviour
* fix controller editor
|
2021-04-27 15:12:29 +09:00 |
|
ousttrue
|
06559cf188
|
Feature10/export divided vertex buffer (#913)
* MeshExportUtil
* MeshWriter.ExportMesh implement divided vertex buffer
* MeshImporterDivided
* WIP divided
* conflict restore VertexBuffer
|
2021-04-26 19:25:39 +09:00 |
|
ousttrue
|
64077a4ab1
|
rename
|
2021-04-26 13:55:06 +09:00 |
|
ousttrue
|
e9c94de242
|
export position constraint
|
2021-04-23 17:40:23 +09:00 |
|
ousttrue
|
440a8f0e6f
|
VrmExporter.ExportConstraints
|
2021-04-23 14:43:34 +09:00 |
|
ousttrue
|
e4adfdec88
|
colliders.Add(nodeIndex);
|
2021-04-23 13:39:33 +09:00 |
|
ousttrue
|
8c7113bd53
|
EditorにMetaObjectの参照を表示
|
2021-04-22 16:41:30 +09:00 |
|
ousttrue
|
366ea016f7
|
fix primitive.material
|
2021-04-21 16:44:45 +09:00 |
|
ousttrue
|
6ff0e6a34f
|
SpringBoneManager 廃止
|
2021-04-15 19:45:16 +09:00 |
|
ousttrue
|
99e2ac8a83
|
vrm-specification を更新して、コードを再生成
|
2021-04-15 14:50:27 +09:00 |
|
ousttrue
|
f79736f0be
|
Model.ToGlb を廃止。Vrm10Exporter.Export を追加
|
2021-04-12 20:28:37 +09:00 |
|
ousttrue
|
443001957b
|
Model から VRM 情報が除去されたので、ToGlb に追加の引数が必用になった
|
2021-04-12 20:01:11 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|