Masataka SUMI
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f8ac8075e7
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use static getter instead of preprocessors.
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2022-11-03 20:58:14 +09:00 |
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ousttrue
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f4115cacd2
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Merge pull request #1883 from ousttrue/fix/export_no_active
Fix/export no active
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2022-10-25 19:38:37 +09:00 |
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ousttrue
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9ab1d15084
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Add spring ref to validation
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2022-10-24 17:38:59 +09:00 |
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ousttrue
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866e75243e
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get non active
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2022-10-24 17:36:56 +09:00 |
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ousttrue
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028cd81c19
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未使用削除
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2022-10-21 18:57:34 +09:00 |
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ousttrue
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314fb6d901
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UniGLTF_Samples 漏れ
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2022-10-07 16:35:15 +09:00 |
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mkc1370
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d6472418c9
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rename Texture2D.Resize to Reinitialize
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2022-10-05 19:45:40 +09:00 |
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ousttrue
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85f4e22a98
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typo
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2022-10-04 17:55:49 +09:00 |
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ousttrue
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6e36862b1c
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Assets/UniGLTF/Samples~ を追加
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2022-10-04 15:07:58 +09:00 |
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ousttrue
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b0e20b95e4
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Revert "typo rename UnityObjectDestoyer to UnityObjectDestroyer"
This reverts commit a8d5704a0f.
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2022-10-03 18:09:05 +09:00 |
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ousttrue
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a8d5704a0f
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typo rename UnityObjectDestoyer to UnityObjectDestroyer
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2022-10-03 17:56:36 +09:00 |
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Masataka SUMI
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0dfa783406
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mv CachedEnum namespace to UniGLTF.Utils
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2022-09-07 15:59:35 +09:00 |
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Masataka SUMI
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b986130817
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Create an asmdef named UniGLTF.Utils
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2022-09-07 15:53:59 +09:00 |
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Masataka SUMI
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29163a43b1
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Use CachedEnum
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2022-09-07 15:38:02 +09:00 |
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ousttrue
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c9864efbf9
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Merge pull request #1761 from mkc1370/fix/package_dependencies
Unity公式モジュールの依存関係が不足している問題を修正
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2022-08-08 14:13:34 +09:00 |
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mkc1370
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8ac0bf8c4b
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Add Unity official package dependencies to VRMVersionMenu
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2022-08-02 18:12:01 +09:00 |
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mkc1370
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8df51422ef
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add null check
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2022-07-29 20:16:17 +09:00 |
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mkc1370
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10256bd76e
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Revert "change RemoveNullClip to private"
This reverts commit 5522fa56f8.
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2022-07-29 18:22:34 +09:00 |
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mkc1370
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5522fa56f8
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change RemoveNullClip to private
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2022-07-29 10:08:10 +09:00 |
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ousttrue
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3898b0a223
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ありえる
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2022-07-14 15:50:15 +09:00 |
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ousttrue
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24acebd114
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file extension of AnimationClip is ".anim"
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2022-06-28 17:07:48 +09:00 |
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ousttrue
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eca75c54a4
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ImporterContext.LoadAnimation
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2022-06-27 20:39:11 +09:00 |
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ousttrue
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2d1211e94b
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write AnimationClip in VRM editor load
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2022-06-27 20:28:10 +09:00 |
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ousttrue
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933466169f
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VRMExportSettings.KeepAnimation
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2022-06-27 19:20:40 +09:00 |
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ousttrue
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71df7c434e
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OnValidate で m_excludes を Validate しているのだが、 Validate する前にクリアしていて情報が落ちている
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2022-06-10 17:16:43 +09:00 |
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ousttrue
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866d1883c7
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未使用概念 PreShaderPropExporter を削除
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2022-06-02 15:26:17 +09:00 |
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ousttrue
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ac19e0d135
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PreShaderPropExporter は既に VRM/MToon 専用
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2022-06-02 15:12:22 +09:00 |
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ousttrue
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3054eff5d7
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fix
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2022-05-19 16:38:00 +09:00 |
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ousttrue
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cb315c661d
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comment
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2022-05-18 15:57:21 +09:00 |
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ousttrue
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852b1860fd
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不要
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2022-05-18 15:53:38 +09:00 |
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ousttrue
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e5142dff17
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prefab search for preview
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2022-05-18 15:33:54 +09:00 |
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ousttrue
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7eb564feea
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prefab only
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2022-05-18 15:19:55 +09:00 |
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ousttrue
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81422e22be
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remove DeactivateOldRendererAndAddIntegrated
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2022-05-18 14:28:24 +09:00 |
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ousttrue
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22aca72ed2
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fix
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2022-05-18 13:53:40 +09:00 |
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ousttrue
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735e17dd7a
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name
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2022-05-18 13:45:31 +09:00 |
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ousttrue
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4d2047d5ff
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VrmMeshIntegratorWizard
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2022-05-17 16:38:31 +09:00 |
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ousttrue
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b6b1294479
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GameObjectType
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2022-05-17 13:41:50 +09:00 |
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ousttrue
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5fd2a743a1
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統合Meshをヒエラルキーに追加するタイミングをコピー後に変更
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2022-05-16 16:44:01 +09:00 |
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ousttrue
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d4cb75852c
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コード整理。m_separateByBlendShape オプション(default: trueが前と同じ挙動)追加
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2022-05-12 14:50:22 +09:00 |
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ousttrue
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6c62b188d4
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BlendShapeの有無を区別しないオプションを追加
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2022-05-11 18:56:37 +09:00 |
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ousttrue
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1072555b08
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VRMImporterMenu 経路の dispose を修正 #1630 #1631
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2022-05-09 13:54:54 +09:00 |
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ousttrue
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fa4b93451e
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Merge pull request #1578 from ousttrue/fix10/unknown_material_validation
Fix10/unknown material validation
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2022-03-14 19:03:30 +09:00 |
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ousttrue
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143175b868
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変数名、if文、コメント
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2022-03-14 18:07:16 +09:00 |
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ousttrue
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78d9fad2fd
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fix dwango to vrm-c
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2022-03-07 18:34:06 +09:00 |
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ousttrue
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7207629094
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[1.0][exporter]未知のMaterial(Shader)が含まれることを検知
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2022-03-07 16:08:17 +09:00 |
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ousttrue
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9b6d0e08da
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MeshIntegratorからExcludeを分離。Wizardの除外対象をRendererからMeshに変更
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2022-03-04 21:36:33 +09:00 |
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ousttrue
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564245d4a5
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exclude mesh
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2022-03-04 20:57:28 +09:00 |
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ousttrue
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1900344bb6
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implement exclude
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2022-03-04 20:51:07 +09:00 |
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ousttrue
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e7390ecf2c
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MeshMap
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2022-03-04 20:18:42 +09:00 |
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ousttrue
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d6c4a2bea6
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prefab 作成先を指定する dialog を追加
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2022-03-04 19:45:55 +09:00 |
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