ousttrue
1ca2d14100
Merge pull request #1904 from Santarh/suppressPreprocessor
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Use static getter instead of preprocessors.
2022-11-04 14:06:37 +09:00
Masataka SUMI
f8ac8075e7
use static getter instead of preprocessors.
2022-11-03 20:58:14 +09:00
Masataka SUMI
7a0745b5cd
Remove Obsolete method
2022-11-03 17:33:16 +09:00
ousttrue
c9bd20d4d1
UniVRM-0.106.0
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Samples~へのコピー発生
2022-10-26 21:38:27 +09:00
ousttrue
1dc3f21572
Merge pull request #1886 from ousttrue/feature/spring_manual_update
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[1.0][0.x] SpringBone の手動更新
2022-10-26 17:16:23 +09:00
ousttrue
f4115cacd2
Merge pull request #1883 from ousttrue/fix/export_no_active
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Fix/export no active
2022-10-25 19:38:37 +09:00
ousttrue
383ac4f7b4
Merge pull request #1876 from ousttrue/feature10/springbone_picker
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[1.0] SpringBone の 設定 UI
2022-10-25 16:33:10 +09:00
ousttrue
a334a78f21
deltaTime
2022-10-25 16:17:20 +09:00
ousttrue
2b8ee17c4e
add SpringBoneUpdateType.Manual
2022-10-24 18:11:06 +09:00
ousttrue
9ab1d15084
Add spring ref to validation
2022-10-24 17:38:59 +09:00
ousttrue
866e75243e
get non active
2022-10-24 17:36:56 +09:00
ousttrue
028cd81c19
未使用削除
2022-10-21 18:57:34 +09:00
ousttrue
c6dcbc9cf4
add MigrateExporter
2022-10-20 13:59:29 +09:00
ousttrue
314fb6d901
UniGLTF_Samples 漏れ
2022-10-07 16:35:15 +09:00
ousttrue
38ef11367b
Merge pull request #1844 from mkc1370/feature/resize_to_reinitialize
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Rename Texture2D.Resize to Reinitialize
2022-10-07 13:05:07 +09:00
ousttrue
4ca7df4d1c
UniVRM-0.105.0.
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サンプルの更新があるので差分多めです。XXX_Samples から XXX/Samples~ へのコピーが version 更新のついでに動作します。
2022-10-06 21:31:48 +09:00
mkc1370
d6472418c9
rename Texture2D.Resize to Reinitialize
2022-10-05 19:45:40 +09:00
ousttrue
85f4e22a98
typo
2022-10-04 17:55:49 +09:00
ousttrue
6e36862b1c
Assets/UniGLTF/Samples~ を追加
2022-10-04 15:07:58 +09:00
ousttrue
b0e20b95e4
Revert "typo rename UnityObjectDestoyer to UnityObjectDestroyer"
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This reverts commit a8d5704a0f .
2022-10-03 18:09:05 +09:00
ousttrue
a8d5704a0f
typo rename UnityObjectDestoyer to UnityObjectDestroyer
2022-10-03 17:56:36 +09:00
ousttrue
7dd809fe23
UniVRM-0.104.2
2022-09-28 17:49:01 +09:00
ousttrue
e563a33d54
sample 更新あり
2022-09-26 18:09:53 +09:00
ousttrue
1d22f42e90
Merge pull request #1795 from matsutaka-pxv/add-awaitcaller-to-loadblendshapemaster
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Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
2022-09-21 16:23:54 +09:00
ousttrue
864607023a
UniVRM-0.104.0
2022-09-21 15:38:20 +09:00
Takayuki Matsuoka
fe0c3d756d
不要なコード整形を修正
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See also:
https://github.com/vrm-c/UniVRM/pull/1795#discussion_r974879279
2022-09-20 23:25:20 +09:00
Takayuki Matsuoka
0029c1cd5f
LoadBlendShapeBindの引数順を変更
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IAwaitCallerを最後の引数にするように変更
See also :
https://github.com/vrm-c/UniVRM/pull/1795#discussion_r974879093
2022-09-20 23:24:09 +09:00
ousttrue
184d0bdc74
Merge pull request #1796 from matsutaka-pxv/add-iawaitcaller-to-loadfirstperson
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Add IAwaitCaller to VRMImporterContext.LoadFirstPerson
2022-09-20 15:20:33 +09:00
ousttrue
e34e06f98a
UniVRM-0.103.2
2022-09-15 13:02:58 +09:00
Takayuki Matsuoka
799857bb8b
Add IAwaitCaller to VRMImporterContext.LoadFirstPerson
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Since we still don't have explicit rule/method to add NextFrameIfTimedOut, this change may seem random.
But we've conducted some benchmarks and profiled them before add these await-s. These changes ease CPU spikes.
2022-09-14 13:11:23 +09:00
Takayuki Matsuoka
64286d8400
Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
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Since VRMImporterContext.LoadBlendShapeMaster may take long time to complete,
change it to async Task method and pass IAwaitCaller as an argument.
This changeset also changes VRMImporterContext.LoadBlendShapeBind.
Because this method has long LINQ chain and we need to split it to ease
its CPU time spike.
2022-09-14 11:09:37 +09:00
ousttrue
7d6f835ffe
UniVRM-0.103.1
2022-09-13 14:39:40 +09:00
ousttrue
b3a0cb3336
Merge pull request #1773 from ousttrue/version/v0_103_0
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UniVRM-0.103.0
2022-09-08 18:07:01 +09:00
Masataka SUMI
0dfa783406
mv CachedEnum namespace to UniGLTF.Utils
2022-09-07 15:59:35 +09:00
Masataka SUMI
b986130817
Create an asmdef named UniGLTF.Utils
2022-09-07 15:53:59 +09:00
Masataka SUMI
29163a43b1
Use CachedEnum
2022-09-07 15:38:02 +09:00
Masataka SUMI
996bc91c93
Rename CacheEnum to CachedEnum
2022-09-07 15:04:23 +09:00
ousttrue
32f03781e4
UniVRM-0.103.0
2022-09-07 14:33:52 +09:00
ousttrue
41e8628ae8
Merge pull request #1765 from ousttrue/fix/use_optional_for_index
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glTFTexture.source type to int?
2022-09-05 19:05:26 +09:00
ousttrue
d974ddfa57
out (SubAssetKey, TextureDescriptor) を 2つの out に展開
2022-09-05 18:41:12 +09:00
ousttrue
4e6f66e5d9
Merge pull request #1756 from vrm-c/webgl_build
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WebGLの動作確認
2022-08-30 20:00:01 +09:00
ousttrue
2efcf65e60
LoadBytesAsync
2022-08-22 13:00:05 +09:00
ousttrue
c9864efbf9
Merge pull request #1761 from mkc1370/fix/package_dependencies
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Unity公式モジュールの依存関係が不足している問題を修正
2022-08-08 14:13:34 +09:00
ousttrue
f2d587e09f
glTFTexture.source type to int?
2022-08-05 21:13:32 +09:00
mkc1370
8ac0bf8c4b
Add Unity official package dependencies to VRMVersionMenu
2022-08-02 18:12:01 +09:00
mkc1370
24a32d3397
Add unity official module dependencies
2022-08-02 12:38:25 +09:00
mkc1370
8df51422ef
add null check
2022-07-29 20:16:17 +09:00
mkc1370
f1de67b339
Revert "fixed BlendShapeAvatar.Clips not to contain null"
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This reverts commit ef06850e17 .
2022-07-29 18:23:03 +09:00
mkc1370
10256bd76e
Revert "change RemoveNullClip to private"
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This reverts commit 5522fa56f8 .
2022-07-29 18:22:34 +09:00
mkc1370
5522fa56f8
change RemoveNullClip to private
2022-07-29 10:08:10 +09:00