Commit Graph

430 Commits

Author SHA1 Message Date
ousttrue
00641d4720 naming 2023-08-16 14:58:40 +09:00
ousttrue
6a32acbda4
Merge pull request #2124 from ousttrue/feature/vrma_animation_clip
VrmAnimation の Expression は float field に変更
2023-08-15 17:40:16 +09:00
Masataka SUMI
15f9de1101
Merge pull request #2114 from CrucibleNetworksLtd/auto-detect-render-pipelines
Auto detect render pipelines
2023-08-15 12:33:52 +09:00
ousttrue
0cfd37c9b4 custom_00 ~ custom_99 を追加 2023-08-08 21:01:38 +09:00
ousttrue
c5c91ccc37 nameof 全部小文字 2023-08-08 20:43:55 +09:00
ousttrue
1baf2e5e7d VrmAnimation の Expression 実装を、透明な transform の x 座標を転用するのをやめて、
AnimationClip に普通の float curve として格納する様に変更した。

VrmAnimationInstance の public field と連動する。
2023-08-08 18:53:32 +09:00
thoxey
efa33106c7 Implement the change in the VRM10 importer and show where it could be used elsewhere
in my local version of UniVRM I have the change I made, and will leave other changes to your discretion
2023-07-25 12:24:18 +01:00
thoxey
88588bf111 Adds a new trio of utility classes
These allow for the creation of materialdescriptorgenerators that use the current render pipeline
2023-07-25 12:23:25 +01:00
ousttrue
98e9581229 float4 でない VertexColor が含まれるとエラーになることを回避 #2105 2023-07-24 19:54:43 +09:00
ousttrue
6ba2cd21a7
Merge pull request #2093 from ousttrue/fix/vrma_export
[vrm-animation] VrmAnimationExporter の実装と bvh 変換の実験
2023-07-03 23:38:22 +09:00
ousttrue
a4cfc4ebdb separate bvh from VrmAnimationExporter 2023-06-19 17:07:50 +09:00
ousttrue
16ff381cdc impl VrmAnimationExporter for bvh 2023-06-19 16:50:55 +09:00
ousttrue
709387fb12 export VRMC_vrm_animation 2023-06-16 16:26:36 +09:00
ousttrue
60c79b5e7a VrmAnimationExporter 2023-06-15 15:22:32 +09:00
ousttrue
77ecdc2d55 VrmAnimationImporter create VrmAnimationInstance 2023-06-14 17:00:25 +09:00
ousttrue
122f15fc42 VrmAnimationImporter 2023-06-14 16:23:54 +09:00
notargs
449cdf29df コメントを追加 2023-04-26 16:41:04 +09:00
notargs
6cdfc7fe86 UrpVrm10MaterialDescriptorGeneratorを更新 2023-04-26 16:38:24 +09:00
notargs
d756e3487d MToon URPの読み込み処理を追加 2023-04-26 16:24:23 +09:00
ousttrue
144df734f2 copyright が抜けてる 2023-03-07 19:41:48 +09:00
ousttrue
e9f981c0ee keep controlRigGenerationOption argument
remove ControlRigGenerationOption.Vrm0XCompatibleWithXR_EXT_hand_tracking and Vrm0XCompatibleWithXR_FB_body_tracking
2023-02-20 14:20:53 +09:00
ousttrue
a82dfd4611 Vrm10RuntimeControlRig は、正規化されたTPoseを受け取る責務に特化して単純化する。
初期回転を持つポーズの受付は、Vrm10BoneInitialRotation を使う別クラスに委譲する。
(次で作ります)
2023-02-20 13:54:12 +09:00
amamagi
e663091fee feat: Add ITextureDeserializer parameter to Vrm10.LoadXXXAsync() and VrmUtility.LoadXXXAsync() 2023-01-11 11:43:58 +09:00
Masataka SUMI
0a7ac08dac specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
Masataka SUMI
2f915b4777 Take off responsibility of determining shaders from ImporterContext. 2022-12-05 16:30:43 +09:00
ousttrue
02ea223822 controlRigInitialRotations = null
* 順番
* null 引き数の省略
2022-11-28 17:06:31 +09:00
ousttrue
7af375cf34 Vrm10Importer の引き数を整理
* controlRigGenerationOption を削除
* controlRigInitialRotations に一本化
* IReadOnlyDictionary<HumanBodyBones, Quaternion> を使う
* XR_EXT_hand_tracking の親指のロールを修正
2022-11-28 15:44:25 +09:00
ousttrue
4a4dbb447a initialRotations 2022-11-25 20:29:02 +09:00
Masataka SUMI
62085d255a rename vrm10 material importer class names 2022-11-10 21:41:01 +09:00
Masataka SUMI
bd63c7e14f mv function of importing material name 2022-11-10 21:30:13 +09:00
Masataka SUMI
9f16a268a6 rename 2022-11-10 21:26:02 +09:00
Masataka SUMI
36e9ca8605 fix directory name cases 2022-11-04 16:28:04 +09:00
Masataka SUMI
6fe4f9ac24 stop inheritance 2022-11-04 16:11:45 +09:00
Masataka SUMI
907ecf74bd suppress unnecessary diffs 2022-11-04 16:06:33 +09:00
Masataka SUMI
28f7045418 format directory structure about VRM10 material io 2022-11-04 15:50:42 +09:00
Masataka SUMI
77272ac6e7 rename glTF material exporters 2022-11-04 15:37:52 +09:00
Masataka SUMI
326bdf9efc Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter 2022-11-04 14:28:16 +09:00
ousttrue
1ca2d14100
Merge pull request #1904 from Santarh/suppressPreprocessor
Use static getter instead of preprocessors.
2022-11-04 14:06:37 +09:00
Masataka SUMI
f8ac8075e7 use static getter instead of preprocessors. 2022-11-03 20:58:14 +09:00
Masataka SUMI
dbdb147e2a Consider thumbnail image's mimeType when loading the vrm10 model. 2022-11-03 18:27:13 +09:00
Masataka SUMI
6446b7b0fa mv 2022-11-03 02:14:31 +09:00
Masataka SUMI
8af4eaecf5 Refactoring Material Exporters 2022-11-03 02:01:47 +09:00
ousttrue
c6dcbc9cf4 add MigrateExporter 2022-10-20 13:59:29 +09:00
0b5vr
8a45292f6c feature: add third argument vrmMeta to static Vrm10Exporter.Export 2022-10-11 18:17:50 +09:00
ousttrue
85f4e22a98 typo 2022-10-04 17:55:49 +09:00
Masataka SUMI
64f7c3faaf invert uv rotation direction of mtoon 1.0 2022-10-04 15:47:32 +09:00
Masataka SUMI
51f80bde73 Fix uv animation rotation direction of vrm-1.0 2022-09-26 17:34:42 +09:00
Masataka SUMI
5656214f72 Fix uv animation speed unit of vrm-1.0 2022-09-22 21:17:14 +09:00
Masataka SUMI
6f441acbfd Add implementation of matcapFactor 2022-09-21 18:12:44 +09:00
ousttrue
ea660c68dc
Merge pull request #1803 from Santarh/controlRigOptions
Replace control rig generation option with enum in vrm 1.0
2022-09-21 16:33:24 +09:00