Commit Graph

254 Commits

Author SHA1 Message Date
ousttrue
251c3d7706 Samples を Samples~ に移動
以降、Unity でコンパイルが通っていることを保証できない。つらい
2021-10-13 17:37:45 +09:00
ousttrue
eabd4ca920 UniVRM-0.86.0 2021-10-07 19:17:09 +09:00
PoChang007
dfd5d6c576
Merge pull request #1265 from ousttrue/fix/remove_warning
warning
2021-09-29 17:38:38 +09:00
ousttrue
a424d4745d warning 2021-09-29 17:00:57 +09:00
ousttrue
d4632ab599 UniVRM-0.85.0 2021-09-29 16:56:25 +09:00
Masataka SUMI
d77d4b6698 fix double transformation. 2021-09-29 14:59:47 +09:00
ousttrue
449e072d33
Merge pull request #1252 from ousttrue/fix10/fix_firstperson_setup
[1.0] FirstPerson.SetupAsync 修正
2021-09-28 20:14:04 +09:00
ousttrue
03bb4201bf enabled = false. not updateWhenOffscreen 2021-09-28 16:54:34 +09:00
ousttrue
68094b54aa Rename to UniUnlitUtil and Use UniUnlitUtil.ShaderName 2021-09-27 21:01:10 +09:00
Masataka SUMI
5bfb052997 Make fog work. 2021-09-21 17:16:56 +09:00
ousttrue
7d98ff15f9 UniVRM-0.84.0 2021-09-17 17:38:18 +09:00
ousttrue
9b58179447 UniVRM-0.83.0 2021-09-10 12:34:50 +09:00
ousttrue
178fefb838 Hidden/UniGLTF/StandardMapExporter 2021-09-09 18:46:57 +09:00
Masataka SUMI
4bd88b907b mv texture convert shaders to VRMShaders 2021-09-09 14:46:32 +09:00
Masataka SUMI
f874a4d973 mv UniUnlit to Resources 2021-09-09 14:46:08 +09:00
ousttrue
672e11e3ce 不完全な TaskCaller 削除。デフォルトは、ImmediateCaller とする。 2021-09-08 15:28:35 +09:00
ousttrue
da05ff6ba8 UniVRM-0.82.1 2021-09-03 15:58:52 +09:00
ousttrue
772a3d357c Error Message 2021-09-01 16:12:33 +09:00
ousttrue
d6cab51b2e UniVRM-0.82.0 2021-09-01 15:43:44 +09:00
ousttrue
512727467a SubAsset の Material の状態を変更してしまうためよろしくない(状態不明) 2021-08-25 16:43:14 +09:00
ousttrue
ed332248b7 SubAssetでもモードを変えて中を見れる 2021-08-24 21:04:31 +09:00
ousttrue
8e51cef38f UniVRM-0.81.0
* rename com.vrmc.unigltf to com.vrmc.gltf
* and reversion. com.vrmc.gltf use same version with vrm
2021-08-19 18:49:08 +09:00
ousttrue
54d2e967e5 mv VRM10.Samples to VRM10/Samples
* StreamingAssets 移動
* BVH load 調整
2021-08-18 18:19:14 +09:00
ousttrue
cb5a30d683 update VersionMenu
* vrm-1 の更新忘れてた
* samples 追加
2021-08-18 18:04:18 +09:00
ousttrue
214cc64437 add [HDR] 2021-08-13 13:21:39 +09:00
ousttrue
a2b7e34ff5 UniVRM-0.80.0 2021-08-11 20:02:05 +09:00
ousttrue
cc89cb104c update JsonSchema to VRM-1.0beta 2021-08-06 16:27:50 +09:00
Masataka SUMI
36e7d1ef98 remove duplicated 2021-08-04 23:35:48 +09:00
Masataka SUMI
58b2588f2d Use GUID in asmdefs 2021-08-04 15:19:09 +09:00
Masataka SUMI
21a5f4e315 Make asmdef's auto-referenced true. 2021-07-19 16:15:35 +09:00
ousttrue
b3017166a4 UniVRM-0.79.0 2021-07-19 12:06:18 +09:00
Masataka SUMI
8e0322aa70 fix direcitonal light attenuation multiply. 2021-07-15 19:57:43 +09:00
Masataka SUMI
1549db1a81 fix pbr correct mode. 2021-07-15 19:57:21 +09:00
Masataka SUMI
eb532c4aa6 Add Pbr Correct mode. 2021-07-15 19:47:22 +09:00
Masataka SUMI
3cb5d97c44 fix outline normal 2021-07-15 19:44:06 +09:00
Masataka SUMI
93d4507db7 Add Shade & Toony presets. 2021-07-15 19:16:02 +09:00
Masataka SUMI
23a50ae7b3 Add migration Tests 2021-07-15 19:05:51 +09:00
Masataka SUMI
f71e1fbbce Add EditMode 2021-07-15 18:05:34 +09:00
Masataka SUMI
8c661736cd Rename MToon10 2021-07-15 16:35:59 +09:00
ousttrue
fa460f0031 JsonSchema を更新してコードを再生成した
https://github.com/vrm-c/vrm-specification/pull/296
2021-07-02 19:57:37 +09:00
Masataka SUMI
70c01d5344 AnimationClip import with AnimationClipFactory 2021-06-29 21:02:19 +09:00
Masataka SUMI
6072a879d2 Add comment 2021-06-24 22:04:12 +09:00
Masataka SUMI
02455ef51d TextureDeserializer can await. 2021-06-24 22:03:46 +09:00
ousttrue
0b575c43d2
Merge pull request #1072 from Santarh/exportTexturesWithoutAlpha
Export textures with alpha channel only if necessary
2021-06-24 15:43:15 +09:00
Masataka SUMI
2ad014f11c Rename 2021-06-24 15:13:05 +09:00
Masataka SUMI
c9d513e409 Correct Metallic-Roughness Conversion condition 2021-06-23 23:42:37 +09:00
Masataka SUMI
fbd885c67c Export texture's alpha if only necessary. 2021-06-23 23:04:16 +09:00
Masataka SUMI
8833925d71 Remove unused define 2021-06-23 21:57:49 +09:00
Masataka SUMI
186609639a fix a bug. Outline Width Texture doesn't reference uv correctly. 2021-06-23 21:57:02 +09:00
Masataka SUMI
61843ccadd Apply emissionColor if emissionMap was none. 2021-06-23 20:38:40 +09:00