ousttrue
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63e5b6014d
|
add dependency to com.unity.timeline
|
2025-04-03 20:32:03 +09:00 |
|
amamagi
|
c8723daf52
|
use g channel for outline width tex to match the specification
|
2025-04-03 11:15:11 +09:00 |
|
ousttrue
|
cad4082cc4
|
BufferCombiner.Unregister/Register で順番の変更が起きないようにする
|
2025-03-14 18:56:44 +09:00 |
|
ousttrue
|
536aeda8ed
|
Merge branch 'master' into version/v0_128_3
|
2025-03-05 13:40:37 +09:00 |
|
ousttrue
|
9cb0b0bf57
|
UniVRM-0.128.3
|
2025-03-05 13:17:37 +09:00 |
|
Masataka SUMI
|
c6ac573bcc
|
Make variable name clear.
|
2025-03-05 01:50:28 +09:00 |
|
tsgcpp
|
c646901436
|
Fix EPS_COL as half
|
2025-03-05 01:35:53 +09:00 |
|
tsgcpp
|
09eb24e76e
|
Fix to multiply _EmissionColor by emissiveStrength in MToon10
|
2025-03-04 14:27:19 +09:00 |
|
Masataka SUMI
|
f2fc164af6
|
comment
|
2025-03-03 20:11:24 +09:00 |
|
Masataka SUMI
|
e3bf411782
|
revert a part of #2540
|
2025-03-03 20:08:40 +09:00 |
|
ousttrue
|
fb59c601ab
|
Vrm10EditorUtility.LimitBreakSlider
|
2025-02-27 13:00:45 +09:00 |
|
ousttrue
|
a9696a37b2
|
VRM10ObjectLookAtEditor
|
2025-02-27 00:37:14 +09:00 |
|
ousttrue
|
b5f2ce60ff
|
fix, comment
|
2025-02-26 19:43:14 +09:00 |
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ousttrue
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0dc81ba7a1
|
LookAt は DefaultExpressionValidator.Validate よりあとで処理されて IsBinary の閾値が 0 であった
see DefaultExpressionValidator.Validate
var weight = expression.IsBinary ? Mathf.Round(inputWeights[key]) : inputWeights[key];
|
2025-02-26 19:42:34 +09:00 |
|
ousttrue
|
4a40f0015b
|
TestIsBinary
|
2025-02-25 23:56:51 +09:00 |
|
ousttrue
|
b79333673b
|
remove PreviewMaterialItem.RestoreInitialValues. use PreviewMaterialItem.Clear
|
2025-02-25 23:56:35 +09:00 |
|
ousttrue
|
c7301a1287
|
show if not Application.isPlaying
|
2025-02-25 23:55:22 +09:00 |
|
ousttrue
|
059e691aca
|
Vrm10Instance.DisposeRuntime
|
2025-02-25 23:22:07 +09:00 |
|
ousttrue
|
dcc6d09635
|
Vrm10RuntimeExpression.Dispose. offset,scale
|
2025-02-25 16:24:47 +09:00 |
|
ousttrue
|
8d6f5f5fde
|
show runtime LookAt info
|
2025-02-18 17:49:07 +09:00 |
|
ousttrue
|
25a42f8de8
|
copy 忘れ
|
2025-02-17 15:54:46 +09:00 |
|
Masataka SUMI
|
5e9ccd500a
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into mtoonRenderFeatureFix
|
2025-02-16 02:41:58 +09:00 |
|
Masataka SUMI
|
1007fe4539
|
MToonOutlineRenderFeature supports RenderGraph.
|
2025-02-16 02:13:05 +09:00 |
|
ousttrue
|
24ff14e367
|
UniVRM-0.128.2
|
2025-02-13 15:24:11 +09:00 |
|
ousttrue
|
77b285fc76
|
ShadeColor
|
2025-02-07 14:18:23 +09:00 |
|
ousttrue
|
7732955ca0
|
editor, sample
|
2025-02-05 13:56:13 +09:00 |
|
ousttrue
|
94e242b31f
|
Merge branch 'vrm-c:master' into fix/use_UniGLTFLogger
|
2025-02-05 13:02:58 +09:00 |
|
ousttrue
|
5885004730
|
UniGLTFLogger
|
2025-02-05 03:47:56 +09:00 |
|
ousttrue
|
1f6ffa5eb6
|
vrm の root 以外にアタッチするスクリプトはアイコン取りやめ
- VRMSpringBone
- Vrm10XXXConstraint
- VRM10SpringBoneColliderGroup
|
2025-02-04 21:58:27 +09:00 |
|
ousttrue
|
647f5c0a71
|
BoxMan use custom material
|
2025-02-03 19:13:38 +09:00 |
|
ousttrue
|
a1e5c854c9
|
fix UV_PROPERTY hard coding(_MainTex_ST)
|
2025-02-03 19:02:07 +09:00 |
|
ousttrue
|
217abf20e9
|
201
|
2025-01-28 20:05:21 +09:00 |
|
ousttrue
|
de8444bbea
|
build VRM10Viewer and SimpleViewer
|
2025-01-28 19:15:00 +09:00 |
|
ousttrue
|
721f007e7d
|
Merge branch 'master' into fix/webgl_build
|
2025-01-27 19:47:49 +09:00 |
|
ousttrue
|
6536238722
|
jslib
|
2025-01-27 19:34:28 +09:00 |
|
ousttrue
|
e48867cfea
|
WebGLFileDialog to UniVRM_Sample_WebGLFileDialog
|
2025-01-27 17:05:53 +09:00 |
|
ousttrue
|
7a65c4d1a4
|
Merge branch 'master' into vrm_itimecontrol
|
2025-01-27 17:02:42 +09:00 |
|
ousttrue
|
6ecc22f0ee
|
interface
|
2025-01-27 16:26:23 +09:00 |
|
RDAG
|
f67b4d7269
|
fix compile error in unity 2021
|
2025-01-27 00:18:22 +09:00 |
|
ousttrue
|
e1db312203
|
menu "Build 10 WebGL for CI". Update sample
|
2025-01-25 02:14:18 +09:00 |
|
ousttrue
|
10dafaab49
|
springboneRuntime
|
2025-01-24 22:00:02 +09:00 |
|
ousttrue
|
de4c357f09
|
impl ITimeControl to Vrm10AnimationInstance
|
2025-01-23 19:04:39 +09:00 |
|
Isamu Mogi
|
f69e60e5f0
|
MToon10Meta.URPUnityShaderNameがObsolete警告を出すのに対応
MToon10Meta.URPUnityShaderNameがObsoleteになり、次のような警告が出ていました。
```
Assets/VRM10/Runtime/IO/Material/URP/Import/Materials/UrpVrm10MToonMaterialImporter.cs(30,29): warning CS0618: 'MToon10Meta.URPUnityShaderName' is obsolete: 'Use UnityUrpShaderName instead'
```
Obsoleteになった際のコミットはこちらです: cce076d324
代わりに、同内容の推奨されている定数 MToon10Meta.UnityUrpShaderName を使うようにしました。
|
2024-12-26 21:34:15 +09:00 |
|
ousttrue
|
a481f3287f
|
fix description
|
2024-12-24 15:17:04 +09:00 |
|
ousttrue
|
0a5de465ad
|
add sample package.json
|
2024-12-24 15:10:21 +09:00 |
|
ousttrue
|
c1f5356017
|
copy Samples~
|
2024-12-24 14:12:00 +09:00 |
|
ousttrue
|
be1adeb031
|
package.json
|
2024-12-24 13:56:26 +09:00 |
|
ousttrue
|
4fe45ff1f6
|
update asmdef
|
2024-12-23 23:40:02 +09:00 |
|
ousttrue
|
38f228d558
|
UniVRM-0.128.1
|
2024-12-23 14:32:27 +09:00 |
|
Masataka SUMI
|
8d4b6d855c
|
The MToon10 URP shader follows the MToon10 Built-inRP shader
|
2024-12-23 14:15:23 +09:00 |
|