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https://github.com/vrm-c/UniVRM.git
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Merge branch 'master' into vrm_itimecontrol
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@@ -43,7 +43,11 @@ namespace UniVRM10
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{
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bindingPath = nameof(VRM10SpringBoneColliderGroup.Colliders)
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};
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#if UNITY_2022_3_OR_NEWER
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m_colliders.selectionChanged += (e) =>
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#else
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m_colliders.onSelectionChange += (e) =>
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#endif
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{
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var item = (SerializedProperty)e.FirstOrDefault();
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if (item == null)
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@@ -309,7 +309,11 @@ namespace UniVRM10
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root.Add(m_springs);
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var selected = new PropertyField();
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#if UNITY_2022_3_OR_NEWER
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m_springs.selectedIndicesChanged += (e) =>
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#else
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m_springs.onSelectedIndicesChange += (e) =>
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#endif
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{
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var values = e.ToArray();
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if (values.Length > 0)
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@@ -35,7 +35,7 @@ UniVRM can import/export following supported file types at both runtime and edit
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## Supported Environments
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The latest UniVRM supports Unity 2021.3 LTS or later.
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The latest UniVRM supports Unity 2022.3 LTS or later from `v0.128.0`.
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UniVRM supports scripting backends both .NET and IL2CPP.
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