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マテリアルエラーを修正
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@@ -72,8 +72,8 @@ Shader "VRM10/MToon10_URP"
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// Built-in Forward Base Pass
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Pass
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{
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Name "FORWARD_BASE"
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Tags { "LightMode" = "ForwardBase" }
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Name "UniversalForward"
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Tags { "LightMode" = "UniversalForward" }
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Cull [_M_CullMode]
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Blend [_M_SrcBlend] [_M_DstBlend]
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@@ -99,6 +99,8 @@ Shader "VRM10/MToon10_URP"
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#pragma vertex MToonVertex
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#pragma fragment MToonFragment
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#define MTOON_URP
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#include "./vrmc_materials_mtoon_forward_vertex.hlsl"
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#include "./vrmc_materials_mtoon_forward_fragment.hlsl"
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ENDHLSL
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