diff --git a/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_urp.shader b/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_urp.shader index 47e83e335..639d3e4bf 100644 --- a/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_urp.shader +++ b/Assets/VRMShaders/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_urp.shader @@ -72,8 +72,8 @@ Shader "VRM10/MToon10_URP" // Built-in Forward Base Pass Pass { - Name "FORWARD_BASE" - Tags { "LightMode" = "ForwardBase" } + Name "UniversalForward" + Tags { "LightMode" = "UniversalForward" } Cull [_M_CullMode] Blend [_M_SrcBlend] [_M_DstBlend] @@ -99,6 +99,8 @@ Shader "VRM10/MToon10_URP" #pragma vertex MToonVertex #pragma fragment MToonFragment + #define MTOON_URP + #include "./vrmc_materials_mtoon_forward_vertex.hlsl" #include "./vrmc_materials_mtoon_forward_fragment.hlsl" ENDHLSL