Melbyj1125
e249e5d4d5
idle grapple calculations have been solidified
...
I can now move into adding how player speed and height effect these
things
2022-01-31 09:39:30 -06:00
Melbyj1125
93d2ce9c40
Adjusted prefabs and tags
2022-01-31 08:07:57 -06:00
Melbyj1125
7526d16f75
Implemented tooltips when hovering over an item
...
Added some placeholder images for the items in the game
made small adjustments to grapple
2022-01-31 08:05:17 -06:00
Melbyj1125
3b451b97e9
Fixed editor user settings
...
Updated prefab hardcapMaxVel values
2022-01-28 14:33:56 -06:00
Evan Nydahl
1d210a65ba
Fixed hard cap vel
2022-01-28 14:06:47 -06:00
Evan Nydahl
8b121b87e9
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main
2022-01-28 14:02:42 -06:00
Melbyj1125
99994e945b
small adjustment to bumper
2022-01-28 13:55:45 -06:00
Melbyj1125
9c3462521e
small adjustment to nitro and player prefabs
2022-01-28 13:45:38 -06:00
Evan Nydahl
539c88357b
-Added player indicator and the King and KingUI layer
2022-01-28 13:45:19 -06:00
Melbyj1125
6bab1292f6
fixed bumper and boulder
...
fixed wallrun on regular player prefab
2022-01-28 13:11:13 -06:00
Melbyj1125
4042eb1c67
Rebalanced the swing diagram so that if the player is able to lengthen
...
the rope while swinging it will be able to readjust the length ensuring
that it wont become much longert than the intended length.
2022-01-27 20:53:26 -06:00
Melbyj1125
3c14d11ba8
push to override the current main
2022-01-26 14:08:53 -06:00
Melbyj1125
eb5e3e22a7
Updated some of the player prefabs and repositioned the camera slightly
...
on them
2022-01-26 13:56:45 -06:00
Melbyj1125
076bf0e158
fixed a couple of the bugs that was found in playtest 3
2022-01-26 13:30:01 -06:00
Melbyj1125
d27f8126cb
made some small name changes to prevent issues
2022-01-24 13:52:18 -06:00
Melbyj1125
fca69d01d0
Updated the non debug files
2022-01-24 13:42:08 -06:00
2da2237835
Merge branch 'JuliasWintermBugFixes'
2022-01-24 13:18:38 -06:00
Melbyj1125
f1e693e935
swing is mostly functional
...
Still needs some easing on movement and other minor changes
2022-01-23 18:42:25 -06:00
Melbyj1125
3306da25ba
momentum grappling issue solved
...
Need to adjust smaller things but swing feels more complete
2022-01-21 03:08:58 -06:00
c1d51f4148
Fixed Items Not Apply to Clients Bug
...
- Fixed a bug in which clients were not spawned in with their items
despite selecting them in the lobby. Also applied this fix to the
respawn method for the pitfalls
2022-01-19 17:28:12 -06:00
8d81c92115
Fixed Runner Spectating King Bug
...
- Fixed a bug where a runner would spectate the king if the host and a
client are both runners and the client finished the race before the
host did
2022-01-19 16:36:10 -06:00
ade428ef8a
Fixed Pitfall Respawning On Clients
2022-01-18 11:46:26 -06:00
Melbyj1125
c881e37b9c
Made some small improvements to wallrun and the player prefabs
...
Grapple movement is a lot better just need to implement momentum
2022-01-09 08:12:14 -06:00
Melbyj1125
107e40e168
test push
2021-12-22 22:37:41 -06:00
Melbyj1125
f4479560b1
Merge branch 'finalfinalMelby'
2021-12-17 08:32:32 -06:00
Melbyj1125
d758c3ed9f
small changes
2021-12-17 08:30:10 -06:00
Melbyj1125
79626242c0
A lot of cleanup and adjustments
...
traction resets after a glide
Keep Momentum after sliding
Wallrun adjusted on player prefab
Wallrun added to Player prefab2
A lot of stats adjusted on all prefabs
2021-12-17 02:04:15 -06:00
Melbyj1125
bb5ee9d2b2
smaller stat changes
2021-12-13 14:20:52 -06:00
d0d82b882c
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-13 14:14:53 -06:00
c93414c6d0
Spawn King and Fixed Respawning on Clients
2021-12-13 14:14:02 -06:00
Evan Nydahl
bfa91240b2
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main
2021-12-13 13:58:09 -06:00
Evan Nydahl
55d2bb9fe1
-added a button to credit scene to title screen
...
-created credit screen
2021-12-13 13:53:31 -06:00
Melbyj1125
6c09c3e976
Merge branch 'MelbyFinalSprint'
2021-12-13 13:12:46 -06:00
Melbyj1125
3c3708f869
Changed Player Stats and altered kick hit box
2021-12-13 13:06:47 -06:00
Katherine
45b666e05b
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-13 12:30:28 -06:00
Katherine
981e254e8b
Final Touches
...
>King's Placement function teaked slightly
2021-12-13 12:26:06 -06:00
ae287e391a
Fixed PlayerMovevment Bug
2021-12-13 12:24:29 -06:00
wheatv3015
de0f6c1a0b
Lightmap Data
...
-Generated lightmaps for the level
2021-12-11 16:04:09 -06:00
Katherine
c75832d545
King Place Temp Finished
...
>Attempted to edit King Place, nothing much came of it
2021-12-10 23:22:31 -06:00
Melbyj1125
c3889509c5
Merge branch 'MelbyFinalSprint'
2021-12-10 23:17:37 -06:00
Vincent Wheat
597e59264d
Updates
...
-Archer In Scene
-Time for race 7 minutes
-Camera Path Adjusted
-Trees added in scene
-End Collider added to race
2021-12-10 23:15:36 -06:00
Melbyj1125
e8710ba6d9
Updated player prefabs
...
they use continuous rigid body now
2021-12-10 22:38:46 -06:00
Melbyj1125
946e2146a3
grapple still doesn't work fixed some other values with prefabs
2021-12-10 22:36:40 -06:00
6abcb5afba
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-10 22:31:40 -06:00
2c2a13ff84
Finished Networking the Boulder
2021-12-10 22:30:40 -06:00
Vladdie
bc31ecf4bc
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-10 22:08:42 -06:00
Vladdie
87d92d515b
Archer prefab fixed
2021-12-10 22:01:44 -06:00
Vincent Wheat
7348d3644d
MetaData + Spawn Quaternions
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-Meta data for moved king scripts
-Added quaternions for spawning players facing the correct directions
2021-12-10 21:58:55 -06:00
Katherine
6fe14abe62
King placement prototype
...
>King can place objects on the race track
>It is based on their cursor location in 3D space
>Objects need to be switched for their proper abilities
>Objects need to snap to Grid
2021-12-10 21:46:42 -06:00
Vincent Wheat
b74c71004d
Merge branch 'Killzone'
2021-12-10 21:39:12 -06:00