Commit Graph

272 Commits

Author SHA1 Message Date
Melbyj1125
e249e5d4d5 idle grapple calculations have been solidified
I can now move into adding how player speed and height effect these
things
2022-01-31 09:39:30 -06:00
Melbyj1125
93d2ce9c40 Adjusted prefabs and tags 2022-01-31 08:07:57 -06:00
Melbyj1125
7526d16f75 Implemented tooltips when hovering over an item
Added some placeholder images for the items in the game
made small adjustments to grapple
2022-01-31 08:05:17 -06:00
Melbyj1125
3b451b97e9 Fixed editor user settings
Updated prefab hardcapMaxVel values
2022-01-28 14:33:56 -06:00
Evan Nydahl
1d210a65ba Fixed hard cap vel 2022-01-28 14:06:47 -06:00
Evan Nydahl
8b121b87e9 Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main 2022-01-28 14:02:42 -06:00
Melbyj1125
99994e945b small adjustment to bumper 2022-01-28 13:55:45 -06:00
Melbyj1125
9c3462521e small adjustment to nitro and player prefabs 2022-01-28 13:45:38 -06:00
Evan Nydahl
539c88357b -Added player indicator and the King and KingUI layer 2022-01-28 13:45:19 -06:00
Melbyj1125
6bab1292f6 fixed bumper and boulder
fixed wallrun on regular player prefab
2022-01-28 13:11:13 -06:00
Melbyj1125
4042eb1c67 Rebalanced the swing diagram so that if the player is able to lengthen
the rope while swinging it will be able to readjust the length ensuring
that it wont become much longert than the intended length.
2022-01-27 20:53:26 -06:00
Melbyj1125
3c14d11ba8 push to override the current main 2022-01-26 14:08:53 -06:00
Melbyj1125
eb5e3e22a7 Updated some of the player prefabs and repositioned the camera slightly
on them
2022-01-26 13:56:45 -06:00
Melbyj1125
076bf0e158 fixed a couple of the bugs that was found in playtest 3 2022-01-26 13:30:01 -06:00
Melbyj1125
d27f8126cb made some small name changes to prevent issues 2022-01-24 13:52:18 -06:00
Melbyj1125
fca69d01d0 Updated the non debug files 2022-01-24 13:42:08 -06:00
2da2237835 Merge branch 'JuliasWintermBugFixes' 2022-01-24 13:18:38 -06:00
Melbyj1125
f1e693e935 swing is mostly functional
Still needs some easing on movement and other minor changes
2022-01-23 18:42:25 -06:00
Melbyj1125
3306da25ba momentum grappling issue solved
Need to adjust smaller things but swing feels more complete
2022-01-21 03:08:58 -06:00
c1d51f4148 Fixed Items Not Apply to Clients Bug
- Fixed a bug in which clients were not spawned in with their items
  despite selecting them in the lobby.  Also applied this fix to the
  respawn method for the pitfalls
2022-01-19 17:28:12 -06:00
8d81c92115 Fixed Runner Spectating King Bug
- Fixed a bug where a runner would spectate the king if the host and a
  client are both runners and the client finished the race before the
  host did
2022-01-19 16:36:10 -06:00
ade428ef8a Fixed Pitfall Respawning On Clients 2022-01-18 11:46:26 -06:00
Melbyj1125
c881e37b9c Made some small improvements to wallrun and the player prefabs
Grapple movement is a lot better just need to implement momentum
2022-01-09 08:12:14 -06:00
Melbyj1125
107e40e168 test push 2021-12-22 22:37:41 -06:00
Melbyj1125
f4479560b1 Merge branch 'finalfinalMelby' 2021-12-17 08:32:32 -06:00
Melbyj1125
d758c3ed9f small changes 2021-12-17 08:30:10 -06:00
Melbyj1125
79626242c0 A lot of cleanup and adjustments
traction resets after a glide
Keep Momentum after sliding
Wallrun adjusted on player prefab
Wallrun added to Player prefab2
A lot of stats adjusted on all prefabs
2021-12-17 02:04:15 -06:00
Melbyj1125
bb5ee9d2b2 smaller stat changes 2021-12-13 14:20:52 -06:00
d0d82b882c Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2021-12-13 14:14:53 -06:00
c93414c6d0 Spawn King and Fixed Respawning on Clients 2021-12-13 14:14:02 -06:00
Evan Nydahl
bfa91240b2 Merge branch 'main' of https://github.com/Lautha1/TheKingsRace into main 2021-12-13 13:58:09 -06:00
Evan Nydahl
55d2bb9fe1 -added a button to credit scene to title screen
-created credit screen
2021-12-13 13:53:31 -06:00
Melbyj1125
6c09c3e976 Merge branch 'MelbyFinalSprint' 2021-12-13 13:12:46 -06:00
Melbyj1125
3c3708f869 Changed Player Stats and altered kick hit box 2021-12-13 13:06:47 -06:00
Katherine
45b666e05b Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2021-12-13 12:30:28 -06:00
Katherine
981e254e8b Final Touches
>King's Placement function teaked slightly
2021-12-13 12:26:06 -06:00
ae287e391a Fixed PlayerMovevment Bug 2021-12-13 12:24:29 -06:00
wheatv3015
de0f6c1a0b Lightmap Data
-Generated lightmaps for the level
2021-12-11 16:04:09 -06:00
Katherine
c75832d545 King Place Temp Finished
>Attempted to edit King Place, nothing much came of it
2021-12-10 23:22:31 -06:00
Melbyj1125
c3889509c5 Merge branch 'MelbyFinalSprint' 2021-12-10 23:17:37 -06:00
Vincent Wheat
597e59264d Updates
-Archer In Scene
-Time for race 7 minutes
-Camera Path Adjusted
-Trees added in scene
-End Collider added to race
2021-12-10 23:15:36 -06:00
Melbyj1125
e8710ba6d9 Updated player prefabs
they use continuous rigid body now
2021-12-10 22:38:46 -06:00
Melbyj1125
946e2146a3 grapple still doesn't work fixed some other values with prefabs 2021-12-10 22:36:40 -06:00
6abcb5afba Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2021-12-10 22:31:40 -06:00
2c2a13ff84 Finished Networking the Boulder 2021-12-10 22:30:40 -06:00
Vladdie
bc31ecf4bc Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2021-12-10 22:08:42 -06:00
Vladdie
87d92d515b Archer prefab fixed 2021-12-10 22:01:44 -06:00
Vincent Wheat
7348d3644d MetaData + Spawn Quaternions
-Meta data for moved king scripts
-Added quaternions for spawning players facing the correct directions
2021-12-10 21:58:55 -06:00
Katherine
6fe14abe62 King placement prototype
>King can place objects on the race track
>It is based on their cursor location in 3D space
>Objects need to be switched for their proper abilities
>Objects need to snap to Grid
2021-12-10 21:46:42 -06:00
Vincent Wheat
b74c71004d Merge branch 'Killzone' 2021-12-10 21:39:12 -06:00