This commit is contained in:
Vladdie
2021-12-10 22:08:42 -06:00
16 changed files with 11 additions and 11 deletions

View File

@@ -28,11 +28,11 @@ public class SpawnManager : NetworkBehaviour {
if (ServerGameNetPortal.Instance.clientData.TryGetValue(clientGuid, out PlayerData playerData)) {
if (playerData.IsKing) {
// Spawn as king
_king = Instantiate(kingPrefab, kingSpawnPoint, Quaternion.identity).gameObject;
_king = Instantiate(kingPrefab, kingSpawnPoint, Quaternion.Euler(0, 180, 0)).gameObject;
_king.GetComponent<NetworkObject>().SpawnAsPlayerObject(NetworkManager.Singleton.LocalClientId, null, true);
} else {
// Spawn as player
_runner = Instantiate(runnerPrefab, runnersSpawnPoints[runnersSpawned], Quaternion.identity).gameObject;
_runner = Instantiate(runnerPrefab, runnersSpawnPoints[runnersSpawned], Quaternion.Euler(0, -90, 0)).gameObject;
//Recreate Inventory
_runner.GetComponentInChildren<PlayerInventory>().UpdateEquips(playerData.pInv.NetworkItemList, this.gameObject.GetComponent<InventoryManager>().ItemDict);
_runner.GetComponent<NetworkObject>().SpawnAsPlayerObject(NetworkManager.Singleton.LocalClientId, null, true);
@@ -65,11 +65,11 @@ public class SpawnManager : NetworkBehaviour {
if (ServerGameNetPortal.Instance.clientData.TryGetValue(clientGuid, out PlayerData playerData)) {
if (playerData.IsKing) {
// Spawn as king
_king = Instantiate(kingPrefab, kingSpawnPoint, Quaternion.identity).gameObject;
_king = Instantiate(kingPrefab, kingSpawnPoint, Quaternion.Euler(0, 180, 0)).gameObject;
_king.GetComponent<NetworkObject>().SpawnAsPlayerObject(clientId, null, true);
} else {
// Spawn as player
_runner = Instantiate(runnerPrefab, runnersSpawnPoints[runnersSpawned], Quaternion.identity).gameObject;
_runner = Instantiate(runnerPrefab, runnersSpawnPoints[runnersSpawned], Quaternion.Euler(0, -90, 0)).gameObject;
//Recreate Inventory
_runner.GetComponentInChildren<PlayerInventory>().UpdateEquips(playerData.pInv.NetworkItemList, this.gameObject.GetComponent<InventoryManager>().ItemDict);
_runner.GetComponent<NetworkObject>().SpawnAsPlayerObject(clientId, null, true);

View File

@@ -6,34 +6,34 @@ EditorUserSettings:
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