Commit Graph

17 Commits

Author SHA1 Message Date
Melbyj1125
c44afd50a8 Jump has been reworked again but it works now
Glide has been fixed again
Wallrun has been fixed again
player can now short hop
2021-12-10 06:52:59 -06:00
Evan Nydahl
e0cfb655f8 Merge branch 'controller' into main 2021-12-03 13:42:41 -06:00
Evan Nydahl
97b727b3db -changed cooldown thing (only needed for dodge and boost). May want to
deprecate these
-slight edits to mountain path
2021-12-03 13:32:37 -06:00
Melbyj1125
7e450955b2 Merge branch 'Sprint5Melby' 2021-12-03 13:27:33 -06:00
Melbyj1125
17d804080d Gate created and player tagged correctly 2021-12-03 13:17:12 -06:00
Melbyj1125
55885e2ef1 Wallrun allows players to hop off wall again 2021-12-03 10:51:37 -06:00
Evan Nydahl
20db245902 -Modified mountain (may need more changes later)
-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Melbyj1125
57385b47b4 Player Items now carry over to the next scene 2021-12-01 14:23:14 -06:00
Vincent Wheat
ba68320a8f Merge branch 'TerrainScuplting' 2021-11-29 13:27:31 -06:00
wheatv3015
49dea1fcde updates 2021-11-29 12:05:38 -06:00
Melbyj1125
33cf07a9ae Semi-Fixed Wallrunning 2021-11-29 11:53:49 -06:00
Melbyj1125
665b1c793f Inventory UI implemented
Networking should work
2021-11-22 13:52:06 -06:00
Melbyj1125
e2a1a9150c small changes to player and items for cleanup 2021-11-17 12:21:15 -06:00
Vincent Wheat
2fe2fa5764 Fixed dPlayerMovement & dWallrun references 2021-11-05 13:35:26 -05:00
Melbyj1125
758f06f775 Updated Debug prefab to be the testing version
Update Inventory Selection to work with debug prefab
2021-11-05 13:07:04 -05:00
Melbyj1125
b0ee01f26b Camera can now be disabled and Debug prefab exists 2021-11-05 12:26:09 -05:00
Melbyj1125
7c72259708 Cleaned up code
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
2021-11-03 14:06:19 -05:00