99fe74a8d9
Fixed King Null Ref Errors
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- Fixed KingPlace and KingMove Null Refs
- Changed the Networked Slime to isTrigger instead of solid
2022-03-30 13:27:01 -05:00
Evan Nydahl
3ef7f7d0fb
Fixed bug with ui on networked
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-chagne cool down script to call a function to populate player canvas
-Added populate call to three network scripts
2022-03-14 21:44:45 -05:00
Melbyj1125
f0936f4cee
State machine player is networked
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small cleanups are still needed
2022-02-16 14:21:34 -06:00
651bc24abf
Fixed an issue when you take no items into a game
2022-02-02 13:10:42 -06:00
c1d51f4148
Fixed Items Not Apply to Clients Bug
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- Fixed a bug in which clients were not spawned in with their items
despite selecting them in the lobby. Also applied this fix to the
respawn method for the pitfalls
2022-01-19 17:28:12 -06:00
c93414c6d0
Spawn King and Fixed Respawning on Clients
2021-12-13 14:14:02 -06:00
Vincent Wheat
7348d3644d
MetaData + Spawn Quaternions
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-Meta data for moved king scripts
-Added quaternions for spawning players facing the correct directions
2021-12-10 21:58:55 -06:00
a9a19cb56a
Fixed Lobby Text Not Updating After First Round
2021-12-10 15:14:16 -06:00
2927985f7c
Merge branch 'WinLossTrans'
2021-12-10 13:13:01 -06:00
5bccece90b
Runners Properly Despawn and Spectate After Map Completion
2021-12-08 13:44:38 -06:00
Melbyj1125
7e450955b2
Merge branch 'Sprint5Melby'
2021-12-03 13:27:33 -06:00
Melbyj1125
57385b47b4
Player Items now carry over to the next scene
2021-12-01 14:23:14 -06:00
ca48a8516b
PostGame Transitions To and From Successfully
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- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
6f948c0c48
Added Overall Race Timer and PlayerHUD template
2021-11-28 11:31:17 -06:00
df5107a1bc
Implemented a 321 coundown
2021-11-22 14:22:01 -06:00
b7dd96905b
Player Camera Enabled and Movement Restored
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- Players Gain Local Camera after cutscene
- Players Movement is disabled until after cutscene
2021-11-19 14:06:59 -06:00
2953687180
Fixed NetworkTransforms and Added Host IP
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- Fixed placement of NetworkTransform on Prefab - Needs to be on the
same level as the character controller and movement
- Added a display of the host IP address in the lobby
2021-11-03 14:03:43 -05:00
c31f645411
All Players Spawn Successfully
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- Moved Spawning to a Manager on Prefab in Game scene
- Created Game Handler (not-implemented)
2021-10-29 13:56:46 -05:00