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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-04-26 02:00:54 -05:00
Fixed an issue when you take no items into a game
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parent
cc3bd3d706
commit
651bc24abf
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@ -89,7 +89,7 @@ public class SpawnManager : NetworkBehaviour {
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// Give a slight delay to allow spawning to complete
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IEnumerator ApplyInventoryToClient(ulong clientID, string itemsAsString)
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{
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yield return new WaitForSecondsRealtime(1f);
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yield return new WaitForSecondsRealtime(5f);
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ClientRpcParams clientRpcParams = new ClientRpcParams
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{
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@ -1,3 +1,4 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using MLAPI;
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@ -68,6 +69,8 @@ public class PlayerInventory : NetworkBehaviour
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//Equips All items in list at start of next scene
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public void UpdateEquips(List<string> items, Dictionary<string, Item> allItems){
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if (items.Count <= 0) { return; }
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foreach(string itemName in items){
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AddItem(allItems[itemName]);
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}
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@ -21,10 +21,10 @@ EditorUserSettings:
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value: 22424703114646680e0b0227036c7b151b180b6501273035202c1327d1e33136e7a923e7ee2e26
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flags: 0
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RecentlyUsedScenePath-5:
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value: 22424703114646680e0b0227036c6f02131b172b282d347e38271427fb
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value: 22424703114646680e0b0227036c78111b125507233d28242c20137df7ee3d2cfb
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flags: 0
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RecentlyUsedScenePath-6:
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value: 22424703114646680e0b0227036c78111b125507233d28242c20137df7ee3d2cfb
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value: 22424703114646680e0b0227036c6f02131b172b282d347e38271427fb
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flags: 0
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vcSharedLogLevel:
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value: 0d5e400f0650
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