Commit Graph

483 Commits

Author SHA1 Message Date
Evan Nydahl
40da7ae3a9 Merge branch 'animatorHELL' into main 2022-03-24 19:17:37 -05:00
Evan Nydahl
d5d946e990 Addtional Animator changes
-fixed some transitions that didn't have variables.
-edited base movement exit/enter times to avoid missed transitions
2022-03-24 19:16:16 -05:00
Melbyj1125
9c27eeb6d3 Merge branch 'CustomControl' 2022-03-23 15:37:30 -05:00
Melbyj1125
b1af892672 slime functions added 2022-03-23 15:36:32 -05:00
Evan Nydahl
d29c149175 Adjusted animator with justin
-We believe every state has the transitions it's suppose to
2022-03-23 14:20:08 -05:00
5cf6bad287 Merge branch 'KingNetwork1' 2022-03-23 14:04:36 -05:00
e0f5db1f8a Made the Slime Spawn on Network
- Debuffs don't apply properly yet
2022-03-23 14:02:40 -05:00
Melbyj1125
652ffefb6a adjusted player cam 2022-03-23 13:43:41 -05:00
Melbyj1125
ab1bcb18fb fixed king ui issue and player collision 2022-03-23 13:32:42 -05:00
Evan Nydahl
a12d11aa47 Animator V2
-Added remaining animator transitions and states. This
may need to be trimmed/added missed transitions
2022-03-22 20:39:13 -05:00
Evan Nydahl
d556da5b2e Recovered Controller 2022-03-22 18:29:08 -05:00
Melbyj1125
80f76a30ff forgot to save 2022-03-21 14:23:21 -05:00
Melbyj1125
fdc91c110f relinked king prefabs 2022-03-21 14:22:31 -05:00
Melbyj1125
0a9b171498 Merge branch 'MomentumLoss' 2022-03-21 14:09:21 -05:00
Melbyj1125
861600d557 ignores floor layer 2022-03-21 14:06:53 -05:00
Katherine
febcbbd57f Merge branch 'MountGrid' 2022-03-21 13:23:56 -05:00
Katherine
85ca27ae98 King Prefab
>Updated King Prefab
2022-03-21 12:31:06 -05:00
Katherine
9ce623bda0 Mountain Grid
>Mountain has a grid
>King can place on the mountain
>Objects are proberly rotated
>KingGrid has begun to be cleaned up
>Grid Reveal no longer cuts off rows
2022-03-21 12:26:27 -05:00
Melbyj1125
ebf15ceb66 adjusted momentum loss 2022-03-20 07:12:46 -05:00
Melbyj1125
4d806060a7 losing momentum when hitting a block should work
player also rotates to face the direction they are moving
2022-03-20 06:53:42 -05:00
Evan Nydahl
3481c5087a Added dCoolDown for debugPlayer
-This change was required due to change in base cooldown script
2022-03-14 21:54:21 -05:00
Evan Nydahl
3ef7f7d0fb Fixed bug with ui on networked
-chagne cool down script to call a function to populate player canvas
-Added populate call to three network scripts
2022-03-14 21:44:45 -05:00
60e3213d41 Fixed Weather Wheel Bugs
- Weather now applies to respawned players
- Weather now doesn't disable movement on respawned players
- Weather Wheel can't be spammed
2022-03-14 19:21:04 -05:00
9c7f6e2f8b Fixed the Respawn From Checkpoint Button
- Players now properly spawn at the zones they should
2022-03-14 18:49:50 -05:00
Melbyj1125
87c6095623 Merge branch 'MomGrappleOther' 2022-03-13 19:01:48 -05:00
Melbyj1125
4c620233b3 just pushing for no reason 2022-03-13 18:59:47 -05:00
Evan Nydahl
bc9a6715da Fixed playerCanvas issues with ui 2022-03-11 15:27:54 -06:00
Melbyj1125
2921c8a344 King Lobby is mostly finished 2022-03-11 15:19:24 -06:00
Evan Nydahl
38e01ac1e5 Edited UI functions for functionallity in network
-Added popups to map
2022-03-11 15:10:48 -06:00
Melbyj1125
122f144cf5 adding things to king lobby 2022-03-11 03:53:20 -06:00
Melbyj1125
f8fc2da95d king lobby stubbed & fixed clipping issue 2022-03-09 15:00:01 -06:00
Vincent Wheat
ae66378ca1 Merge branch 'JustWednesdayThings' 2022-03-09 14:12:13 -06:00
Vincent Wheat
ea632960a8 Playtest1Feedback
-Adjusted Left1 boulders to be smaller and faster
-Added serializable scale to boulder spawn
-Adjusted some sliding obstacle heights
-relinked respawn zone in last pit of foothills
-Plains left 1 adjusted bumper strength and added catch platform
-Imported assets for archer towers and cannons, materials need to be gleeked with
2022-03-09 14:11:02 -06:00
Evan Nydahl
51056bc3d5 Refactored ui code to work with new state base player 2022-03-09 13:52:34 -06:00
Melbyj1125
7ae4b643a1 Fixed a lot of the issues we addressed on Monday 2022-03-09 02:16:56 -06:00
Evan Nydahl
03a96b8c67 Merge branch 'fixAnimator' into main 2022-03-07 14:13:20 -06:00
Evan Nydahl
ee02e1eb59 Added animator to no debug 2022-03-07 14:10:49 -06:00
Vincent Wheat
28b7c72287 Update Game-Mountain.unity 2022-03-07 13:51:05 -06:00
Vincent Wheat
0375378f38 wtf
idk man we r screwed
2022-03-07 12:27:58 -06:00
Melbyj1125
ad6df78c0e Merge branch 'main' of https://github.com/Lautha1/TheKingsRace 2022-03-07 12:05:43 -06:00
Melbyj1125
b9ff40688b Changes to debug and state machine 2022-03-07 12:02:37 -06:00
Vincent Wheat
f0a4bff323 Merge branch 'Foothills' 2022-03-07 11:52:57 -06:00
Evan Nydahl
ab552e5467 Merge branch 'animationController' into main 2022-03-07 11:26:13 -06:00
Evan Nydahl
d2f75987e8 Animation Controller
-Added rough animator diagram--needs more work
-Added a animator manager script to handle animation priority
2022-03-07 11:23:17 -06:00
Vincent Wheat
3a8810fbf3 End of Night Commit
-Finished basic layout of foothills.
-Adjusted color on grapple point for visual contrast with crumbling platforms
-Added more archers/ archer platforms to rest of level, post archer tweak/fix re enable all archers.
2022-03-06 00:11:42 -06:00
7e40b39f04 Weather now cancel's after a set duration 2022-03-04 18:52:21 -06:00
3fdd63f886 Removed Option for title scene 2022-03-04 14:13:14 -06:00
8d2e1b0bf1 Weather Spawns for the players (doesn't yet despawn) 2022-03-04 14:10:30 -06:00
Vincent Wheat
ffdc7092bf Everything is crumbling
hahahahaha
2022-03-04 14:09:33 -06:00
Vincent Wheat
f62bb778a0 Update Level
-Added pitfall obstacles for left 1
-Adjusted foothills respawn points to prevent clipping
-Added new boulder prefab that isn't affected by gravity
-Added new boulder prefab to preloader
2022-03-04 12:08:37 -06:00