Melbyj1125
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7f0b3d1269
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Hopefully fixed audio issues fixed credits & title
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2022-05-05 22:39:55 -05:00 |
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Kazinski
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2541df2f90
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small updates
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2022-05-01 19:06:51 -05:00 |
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Vladdie
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36d9c98a2b
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50% audio implement
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2022-05-01 06:46:35 -05:00 |
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Evan Nydahl
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2907c3f3eb
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Merge branch 'animations4' into main
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2022-04-27 18:52:05 -05:00 |
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Evan Nydahl
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6856a88702
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Fine tuned animations
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2022-04-27 18:49:42 -05:00 |
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Melbyj1125
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f83d22eab8
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bug fixes
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2022-04-27 00:37:38 -05:00 |
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Melbyj1125
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16a02b2332
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updated networked grapple
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2022-04-25 15:24:35 -05:00 |
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Melbyj1125
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e072f3e181
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Fixed Grapple Momentum & Added swappable buttons
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2022-04-25 14:18:41 -05:00 |
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Melbyj1125
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036732bda0
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fixed crouch walk references within state machine
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2022-04-08 15:50:55 -05:00 |
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Melbyj1125
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fdc77ada48
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Implemented Crouch walking
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2022-04-08 15:21:24 -05:00 |
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Melbyj1125
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bbcd239d12
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reworked grapple functionally more of a hookshot
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2022-04-03 21:40:12 -05:00 |
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Melbyj1125
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432cb0c028
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removed debug logs and added some
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2022-03-30 12:31:38 -05:00 |
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Melbyj1125
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2980aa8858
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kick issue has more or less been solved
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2022-03-30 11:40:51 -05:00 |
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Melbyj1125
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7e96690d3d
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hopefully fixed issue with respawning
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2022-03-27 22:24:24 -05:00 |
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Melbyj1125
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fc1f1cb68f
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maybe fixed issue with movestate reference
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2022-03-25 14:07:48 -05:00 |
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Melbyj1125
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c15ab2cc15
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fixed movement bug
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2022-03-24 20:39:10 -05:00 |
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Evan Nydahl
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40da7ae3a9
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Merge branch 'animatorHELL' into main
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2022-03-24 19:17:37 -05:00 |
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Evan Nydahl
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d5d946e990
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Addtional Animator changes
-fixed some transitions that didn't have variables.
-edited base movement exit/enter times to avoid missed transitions
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2022-03-24 19:16:16 -05:00 |
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Melbyj1125
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ab1bcb18fb
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fixed king ui issue and player collision
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2022-03-23 13:32:42 -05:00 |
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Melbyj1125
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861600d557
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ignores floor layer
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2022-03-21 14:06:53 -05:00 |
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Melbyj1125
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ebf15ceb66
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adjusted momentum loss
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2022-03-20 07:12:46 -05:00 |
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Melbyj1125
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4d806060a7
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losing momentum when hitting a block should work
player also rotates to face the direction they are moving
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2022-03-20 06:53:42 -05:00 |
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Melbyj1125
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f8fc2da95d
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king lobby stubbed & fixed clipping issue
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2022-03-09 15:00:01 -06:00 |
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Melbyj1125
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7ae4b643a1
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Fixed a lot of the issues we addressed on Monday
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2022-03-09 02:16:56 -06:00 |
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Evan Nydahl
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03a96b8c67
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Merge branch 'fixAnimator' into main
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2022-03-07 14:13:20 -06:00 |
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Evan Nydahl
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ee02e1eb59
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Added animator to no debug
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2022-03-07 14:10:49 -06:00 |
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Melbyj1125
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b9ff40688b
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Changes to debug and state machine
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2022-03-07 12:02:37 -06:00 |
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Melbyj1125
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48bdf66fc6
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player shouldn't kick themselves
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2022-03-02 14:17:14 -06:00 |
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Melbyj1125
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741dae95cd
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weather and pause functionality implemented
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2022-03-02 12:56:22 -06:00 |
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Melbyj1125
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00c3495461
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pause disables inputs instead of scripts
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2022-03-01 19:53:23 -06:00 |
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Melbyj1125
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0ef78f3eb5
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wind should work rn
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2022-03-01 17:46:50 -06:00 |
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Melbyj1125
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a47ee0c406
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started modifying wind
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2022-02-28 15:19:19 -06:00 |
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Melbyj1125
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5b6b4a2cb9
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weather wheel and weather adjustments
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2022-02-28 13:42:51 -06:00 |
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Melbyj1125
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46dff8f663
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doors no longer collide with frame & fixed mom hit
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2022-02-25 14:56:30 -06:00 |
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Melbyj1125
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d9629ec555
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lose Mom on wall and kick renetworked
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2022-02-23 13:55:30 -06:00 |
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Melbyj1125
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b9a573a97d
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fixed an interaction between slide and fall
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2022-02-23 07:57:18 -06:00 |
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Melbyj1125
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65a7008d24
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slide no longer rotates player
this means that currently the model doesn't rotate but that will be
rectified once we have the animations
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2022-02-23 00:00:43 -06:00 |
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Melbyj1125
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820b11dd61
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Did some bugfixing and commented on everything
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2022-02-17 20:55:23 -06:00 |
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Melbyj1125
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e74a1c61c0
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adjusted anything that refered to playerMovement
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2022-02-16 16:44:30 -06:00 |
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