Commit Graph

34 Commits

Author SHA1 Message Date
Melbyj1125
7f0b3d1269 Hopefully fixed audio issues fixed credits & title 2022-05-05 22:39:55 -05:00
Melbyj1125
0dbb7981c7 More SGX fixes 2022-05-02 20:03:16 -05:00
Kazinski
1999509b47 Audio input here 2022-05-01 14:44:17 -05:00
Evan Nydahl
2c9f5ad6ce Revert King Back To non controller 2022-04-29 16:58:35 -05:00
Evan Nydahl
b9045356d4 Falling animations 2022-04-29 16:29:01 -05:00
Katherine
dc5feb6eff King Zoom Functionality
>The King can now zoom
>UI follows them in
>Then can rotate their Veiw up and down
2022-04-27 19:24:31 -05:00
Katherine
8414113717 Slime Float Fixed
>Slime turns around when it gets to the end of ground
>The slime is fully put together
>It needs bugfixing and testing, but all the pieces are there
2022-04-27 10:15:50 -05:00
Katherine
368a2f4a6a King Hail
>Hail has a marker now
>It dynamically scales
2022-04-22 18:48:47 -05:00
Katherine
f98bc54182 King Art
>Added Mitch's Goo and Bumper to the game
>Added Kong's Blue Slime
>Make the sime's eyes properly move to the correct direction
2022-04-22 13:02:33 -05:00
Katherine
f51042f7c8 Slime Model/1 Object per square
>Slime model has been added
>It does not turn properly...yet
>King can't place things in a chunk where there is a thing
>This also works on the player, meaning the King cant crush the player
2022-04-15 14:05:06 -05:00
b46dc6101f Hail Fully Networked 2022-04-08 15:37:34 -05:00
Katherine
5857c374c5 Skybox
>Added the skyboxes, mutiple
2022-04-08 12:35:04 -05:00
99fe74a8d9 Fixed King Null Ref Errors
- Fixed KingPlace and KingMove Null Refs
- Changed the Networked Slime to isTrigger instead of solid
2022-03-30 13:27:01 -05:00
e0f5db1f8a Made the Slime Spawn on Network
- Debuffs don't apply properly yet
2022-03-23 14:02:40 -05:00
Katherine
9ce623bda0 Mountain Grid
>Mountain has a grid
>King can place on the mountain
>Objects are proberly rotated
>KingGrid has begun to be cleaned up
>Grid Reveal no longer cuts off rows
2022-03-21 12:26:27 -05:00
Katherine
95ba7a6673 King Grid/Quick push
>Pushing King changes to main
>Have made some changes to the King's Grid
>Started on the Mountain Grid
2022-02-28 13:46:24 -06:00
Katherine
949c225ccc Slime Arrows and KingGrid edits
>Added arrows to the slime's movement
>Readjusted the grid to fir with new design
>Added the King model to the scene
2022-02-28 12:19:49 -06:00
Katherine
0655b86352 King Abilities/Radial Menu bugfixes
>Radial Menu has been bugfixed so the players have a harder time
breaking things
>King abilities have had some repeated code moved into a seperate class
2022-02-23 13:18:54 -06:00
Katherine
de49e97f3f Radial Menu
>Radial Menu has been bugfixed and updated
>Clicking a button hides the menu
>Player can cancel placing something
2022-02-18 12:00:47 -06:00
Katherine
640afc25c3 King Menu
>Radial menu has been added in a rough state
>Can be turned on and off
2022-02-16 13:02:16 -06:00
Katherine
ca07457b31 Slime Directionality
>The slime can be placed and sent in four different directions
>It's rough, and needs arrows added and tweaked
>Resided the Goo to be a square not a rectangle
>Gave the Slime and Hail Despawn timers
2022-02-13 14:18:27 -06:00
Katherine
35c5c41f5a Slime Temp and Bug fixes
>Fixed some bakes with the Hail
>Fixed the movement bugs with the king's movement
>Added the Slime in a semi-functional state
2022-02-10 15:54:16 -06:00
Katherine
3c1e36726a King Grid and Hail
>King Grid should be fixed
>Hail has been updated having shadows spawn better
>This is achived through raycasting, and isn't perfect on sloped
surfaces
>King Place is also updated to fix some issues the networking caused
2022-02-08 13:37:53 -06:00
b278e511ff Fixed Blocks Not Placing For Clients 2022-02-04 20:02:55 -06:00
849254a0ef Start working on Box Placing for the King
- Places locally, need to sync to clients
2022-02-04 14:22:52 -06:00
04d92b39ee Started fixing KingUI 2022-02-04 13:37:54 -06:00
Katherine
f9a3c15239 King Hail Implementation
>The King can spawn hail by clicking and dragging from two seperate
points
>Fixed some bugs with the King's grid
>Boxes placement cleaned up
2022-02-04 13:10:49 -06:00
Katherine
72e33adcbe King Place updated
>the king can place things on the grid, and they snap to the grid
>Hail and Slime are just placeholder objects at the moment
>Grid snapping might need to be cleaned up
2022-01-31 12:38:30 -06:00
Katherine
981e254e8b Final Touches
>King's Placement function teaked slightly
2021-12-13 12:26:06 -06:00
Katherine
c75832d545 King Place Temp Finished
>Attempted to edit King Place, nothing much came of it
2021-12-10 23:22:31 -06:00
Katherine
6fe14abe62 King placement prototype
>King can place objects on the race track
>It is based on their cursor location in 3D space
>Objects need to be switched for their proper abilities
>Objects need to snap to Grid
2021-12-10 21:46:42 -06:00
Katherine
98d69fdfea Grid Dynamic Reveal/Raycasting
>Grid Dynamic Reveal works in the actual scene
>Created duplicate scene to practice impliment the King
>Layed out the full Grid on the terrain
>Used Raycasting to find the position of the cursor in 3D world space
>Have the object that is going to be placed follow the King's Cursor
2021-12-10 20:31:00 -06:00
Katherine
5b28eb768d Kings Grid Implemented
>King's UI can make the Grid appear
>King's movemnt allows the grid to dynamicaly enable and disable
>Code is designed to be flexiable to fit different sizings of
grids/King's FOV
2021-12-10 13:56:47 -06:00
Katherine
7d69730cc8 King UI Started
>King has a UI with buttons
>Clicking the buttons is parsed into the correct function
>Grid and Placement still needs to be implemented
2021-12-03 13:22:48 -06:00