Commit Graph

620 Commits

Author SHA1 Message Date
Sam Lantinga
cead9cf66b The source rectangle isn't modified in SDL_UpperBlit 2011-01-04 10:19:24 -08:00
Sam Lantinga
1fb3692730 Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b 2011-01-01 19:46:36 -08:00
Sam Lantinga
80b28b58d8 Android has atan() and atan2() 2011-01-01 16:56:54 -08:00
Sam Lantinga
d6eac2c481 Use the enumerated type for blend and scale mode instead of int
Renamed SDL_TextureScaleMode to SDL_ScaleMode
2010-12-12 15:19:05 -08:00
Sam Lantinga
191d2b4366 Removed support for 10.3.9
Fixed building on Mac OS X 10.5
2010-12-01 12:23:16 -08:00
Sam Lantinga
fb97826021 Don't conflict with glext.h if it's already been included 2010-12-01 12:02:52 -08:00
Andreas Schiffler
b9e9c91a70 Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
--
user: Andreas Schiffler <aschiffler@ferzkopp.net>
branch 'default'
changed include/SDL_config_macosx.h
changed src/video/cocoa/SDL_cocoashape.m
2010-11-16 07:03:26 -08:00
Sam Lantinga
0fe9b68cc0 Documentation clarification 2010-09-29 21:24:50 -07:00
Sam Lantinga
276bfeac6c Make the union nameless to reduce the complexity of the API.
(Are there any compilers still in use that don't support this?)
2010-09-29 21:13:52 -07:00
Sam Lantinga
bf43df8ba5 Merged the Windows custom window system hooks into the union used by X11.
Added Cocoa custom window system hooks
2010-09-27 01:24:05 -07:00
Sam Lantinga
5426a79715 attached is a patch to support DirectFB in include/SDL_syswm.h. It
defines SDL_SYSWM_DIRECTFB as a subsystem.
This allows developers to e.g. access DirectFB's video and picture
providers.

Kind regards,

André
2010-09-27 00:50:46 -07:00
Sam Lantinga
84cee89a18 Fixed documentation typo 2010-09-25 17:06:41 -07:00
Sam Lantinga
864edec6b4 Fixed grammar, thanks to Sheena's suggestion. 2010-09-18 17:12:19 -07:00
Sam Lantinga
823c38786d Fixed documentation 2010-09-14 21:57:29 -07:00
Sam Lantinga
f5f5c845ae Documentation consistency 2010-08-29 22:34:50 -07:00
Sam Lantinga
c9ac1fe3e5 Documentation consistency 2010-08-29 22:28:38 -07:00
Sam Lantinga
4913c48bba Fixed typo in header 2010-08-29 22:22:27 -07:00
Sam Lantinga
a14a177d5f Documentation clarification 2010-08-29 22:12:59 -07:00
Sam Lantinga
e7789ad75b Suspending the screensaver defaults off. 2010-08-29 21:41:11 -07:00
Sam Lantinga
256b2c3990 Compiling in atan()/atan2() implementation on Visual Studio 2008. 2010-08-29 16:55:58 -07:00
Sam Lantinga
7a7d43524f Added atan implementation from uClibc 2010-08-29 16:51:48 -07:00
Sam Lantinga
317cd0515f Added atan2 implementation from uClibc 2010-08-29 16:05:34 -07:00
Sam Lantinga
b66ae96de5 Documentation clarification 2010-08-29 15:26:12 -07:00
Sam Lantinga
39db467ca6 While you can actually write to the error buffer, conceptually it's read-only. 2010-08-29 12:00:09 -07:00
Sam Lantinga
f0480c0501 Added a typedef for the thread function to simplify documentation 2010-08-28 22:56:52 -07:00
Sam Lantinga
3c0f319cce Fixed documentation typo 2010-08-22 17:19:10 -07:00
Sam Lantinga
993db1a6aa Fixed obsolete documentation 2010-08-22 15:34:28 -07:00
Sam Lantinga
b7c5d88e6a Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
Sam Lantinga
d4d88abae0 Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME 2010-08-22 12:39:27 -07:00
Sam Lantinga
4df9989dd4 Removed spurious carriage returns 2010-08-22 12:34:31 -07:00
Sam Lantinga
ac80a80f6a Merged Paul's Google Summer of Code work from SDL-gsoc2010_android 2010-08-22 12:23:55 -07:00
Sam Lantinga
7f6ad8e572 Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture 2010-08-22 12:07:55 -07:00
Jim Grandpre
e9d12a479a Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
egottlieb
1dac65bd3a Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! 2010-08-14 16:14:36 -04:00
Sam Lantinga
0f67a475f9 Fixed documentation error 2010-08-14 12:28:43 -07:00
Sam Lantinga
8ed311fcbf Updated with the latest version of glext.h 2010-08-14 12:22:06 -07:00
Eli Gottlieb
12b0fa8c5e Fixed a bug in X11 shaping that refused to use color-key mode. 2010-08-10 16:10:26 -04:00
Jim Grandpre
db352f3b39 Fixed gestureMulti. Disabled dollar gesture temporarily. 2010-08-04 23:17:30 -04:00
egottlieb
63f5546ab0 Implemented shaped windows for Cocoa. Still need to see if they actually work. 2010-08-03 21:56:05 -04:00
dewyatt
a83ba70ce5 Added SDL_wcslcpy and SDL_wcslcat. 2010-08-03 16:52:10 -04:00
egottlieb
4a74542b6e Got basic, pre-actually-writing-anything Cocoa to build. 2010-08-03 00:47:33 -04:00
Eli Gottlieb
122c35caa0 Why wasn't this in the repository? 2010-08-02 23:58:22 -04:00
Sam Lantinga
0b1069a725 Fixed various type and print format issues 2010-07-31 20:38:37 -07:00
jimtla
05c264c774 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working). 2010-07-31 20:02:54 +04:00
jimtla
214939549f Upgraded touchId/fingerId to long. Changed position variables to floats. 2010-07-30 23:18:35 +04:00
Sam Lantinga
b8b0d2faaa Documentation updates 2010-07-29 20:24:05 -07:00
Sam Lantinga
617542daf6 Merged Sunny's XRender changes from SDL-gsoc2010_xrender 2010-07-28 00:54:23 -07:00
Paul Hunkin
eb38d6aa71 - Cleaned up a bunch of code
- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be
- More work on the sound system. But it still crashes pretty horribly, not sure why yet.
2010-07-27 21:21:24 +02:00
Paul Hunkin
daa451a473 Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff 2010-07-27 15:23:09 +02:00
Paul Hunkin
10203b606f Updated test app to init the sound system 2010-07-27 11:35:06 +02:00