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- Cleaned up a bunch of code
- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be - More work on the sound system. But it still crashes pretty horribly, not sure why yet.
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@@ -121,7 +121,7 @@ typedef unsigned int size_t;
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#define SDL_HAPTIC_DISABLED 1
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#define SDL_JOYSTICK_DISABLED 1
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#define SDL_JOYSTICK_ANDROID 1
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#define SDL_LOADSO_DISABLED 1
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