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Updated test app to init the sound system
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@@ -425,6 +425,15 @@ int SDL_main( int argc, char **argv )
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/* resize the initial window */
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resizeWindow( SCREEN_WIDTH, SCREEN_HEIGHT );
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/* Load the SDL library */
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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__android_log_print(ANDROID_LOG_INFO, "SDL","Couldn't initialize SDL Audio: %s\n", SDL_GetError());
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return (1);
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}else{
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__android_log_print(ANDROID_LOG_INFO, "SDL","Init audio ok\n");
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}
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/* wait for events */
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while ( !done )
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{
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@@ -47,7 +47,7 @@ typedef unsigned int uint32_t;
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typedef unsigned int size_t;
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//typedef unsigned long uintptr_t;
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#define SDL_AUDIO_DRIVER_DUMMY 1
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#define SDL_AUDIO_DRIVER_ANDROID 1
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#define SDL_CDROM_DISABLED 1
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