Sam Lantinga
cead9cf66b
The source rectangle isn't modified in SDL_UpperBlit
2011-01-04 10:19:24 -08:00
Sam Lantinga
5071d8ac2a
Fixed crash on Windows XP
2011-01-03 14:39:41 -08:00
Sam Lantinga
288c15a3ee
Fixed trying to create an XRender texture for YUV formats
2011-01-01 20:46:39 -08:00
Sam Lantinga
aa723d4c18
Missing math library for testgesture
2011-01-01 20:44:38 -08:00
Sam Lantinga
d44793d5c3
Final touches on renaming SDL_eventtouch to SDL_x11touch
2011-01-01 20:04:50 -08:00
Sam Lantinga
20e521a87a
I am using SDL 1.3 on FreeBSD. I found two problems.
...
(1) SDL_atomic dummy version in SDL 1.3 is not used.
Because src/atomic/dummy/*.c are not used.
(2) Typo in src/joystick/bsd/SDL_sysjoystick.c.
Thanks,
IWATSUKI Hiroyuki
2011-01-01 19:50:50 -08:00
Sam Lantinga
1fb3692730
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
2011-01-01 19:46:36 -08:00
Sam Lantinga
8cb1d280d9
Allow META-Enter to toggle fullscreen mode
2011-01-01 19:38:56 -08:00
Sam Lantinga
ad0282ed46
Updated for NDK R5
2011-01-01 19:38:23 -08:00
Sam Lantinga
80b28b58d8
Android has atan() and atan2()
2011-01-01 16:56:54 -08:00
Sam Lantinga
3e250a4d82
Fixed restoring the desktop resolution when toggling fullscreen mode
2011-01-01 16:41:29 -08:00
Sam Lantinga
c096fd88d7
Fixed compiling on Android
2010-12-31 16:51:03 -08:00
Sam Lantinga
0ff5b782f8
Don't crash when resizing non-shaped windows
2010-12-31 08:50:06 -08:00
Sam Lantinga
aa5a16bfef
Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
2010-12-31 08:42:47 -08:00
Sam Lantinga
3297160f92
Return an error code if Mercurial isn't installed
2010-12-31 08:40:09 -08:00
Sam Lantinga
1c8ea18dab
Fixed compiling X11 touch interface
2010-12-30 13:21:39 -08:00
Sam Lantinga
f05ae15a46
Hopefully fix X11 compile error
2010-12-30 10:45:36 -08:00
Sam Lantinga
791c2402da
Removed carriage returns
2010-12-29 15:23:54 -08:00
Jim Grandpre
c6627d1b6d
Fixed SDL_VS2005.vcproj
2010-12-15 21:31:12 -05:00
Jim Grandpre
0d9ae52c6c
Reverted SDL_VS2005.vcproj to revision 4634.
2010-12-15 21:21:13 -05:00
Sam Lantinga
d6eac2c481
Use the enumerated type for blend and scale mode instead of int
...
Renamed SDL_TextureScaleMode to SDL_ScaleMode
2010-12-12 15:19:05 -08:00
Sam Lantinga
b9c41e5891
Fixed touch events on Mac OS X 10.6
2010-12-02 11:56:23 -08:00
Sam Lantinga
9e7d4065f1
Fixed the gcc include path when building on Mac OS X 10.5
2010-12-01 12:52:48 -08:00
Sam Lantinga
191d2b4366
Removed support for 10.3.9
...
Fixed building on Mac OS X 10.5
2010-12-01 12:23:16 -08:00
Sam Lantinga
6e365537c9
Allow the SDK path to be rebased
...
Fixed bug compiling on Mac OS X 10.5
2010-12-01 12:22:29 -08:00
Sam Lantinga
f45bb85f65
Renamed X11 touch files for consistency
2010-12-01 12:17:12 -08:00
Sam Lantinga
fb97826021
Don't conflict with glext.h if it's already been included
2010-12-01 12:02:52 -08:00
Sam Lantinga
62570ee8ec
Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
2010-11-30 18:08:01 -08:00
Sam Lantinga
06ade62f5e
Fixed massive stack memory usage in the gesture functions
2010-11-30 18:07:31 -08:00
Sam Lantinga
62f4908223
First pass at Windows multi-touch gesture support
2010-11-30 17:58:51 -08:00
Sam Lantinga
deaf19e6c2
Added a Visual Studio project for testgesture
2010-11-30 12:38:46 -08:00
Sam Lantinga
bd97b747e3
Removed references to testwm
2010-11-30 12:04:01 -08:00
Daniel Wyatt
09693e2339
Better horizontal candidate list rendering.
...
Added horzcandspacing constant to add space between horizontal candidates.
2010-11-28 22:30:16 -05:00
Jjgod Jiang
432054bc81
Fix right mouse event handling in Cocoa
...
NSView in Cocoa has a different event handling procedure for
right mouse events (rightMouseDown: etc.)
2010-05-09 12:58:58 +08:00
Daniel Wyatt
c48d97dccf
Code style updates.
2010-11-23 20:29:45 -05:00
Daniel Wyatt
f366b3cc53
Windows candidate list support.
...
Candidate list should now be drawn and function normally.
Tested in XP and 7.
2010-11-23 17:46:47 -05:00
Daniel Wyatt
a26a0b3fa1
Add variables needed for win32 candidate list support.
2010-11-23 17:44:10 -05:00
Daniel Wyatt
125049c209
Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
2010-11-23 17:43:10 -05:00
Andreas Schiffler
92523c9d44
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-19 21:51:33 -08:00
Daniel Wyatt
c81193ed30
Use SDL endian macros in libm.
...
This fixes problems (specifically with SDL_floor) for systems where __BYTE_ORDER is not defined.
2010-11-16 13:24:55 -05:00
Andreas Schiffler
d7a6af4ad0
Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
...
--
user: Andreas Schiffler <aschiffler@ferzkopp.net>
branch 'default'
changed Xcode/SDL/SDL.xcodeproj/project.pbxproj
2010-11-16 07:44:47 -08:00
Andreas Schiffler
b9e9c91a70
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
...
--
user: Andreas Schiffler <aschiffler@ferzkopp.net>
branch 'default'
changed include/SDL_config_macosx.h
changed src/video/cocoa/SDL_cocoashape.m
2010-11-16 07:03:26 -08:00
Sam Lantinga
396c2626de
This fixes some keyboard defs for Haiku.
...
From: François Revol <revol@free.fr>
Checked By: Scott McCreary <scottmc2@gmail.com>
2010-10-16 17:15:19 -07:00
Sam Lantinga
b361f7fac8
This fixes SDL_renderer_gl so that it builds with c89.
...
From: François Revol <revol@free.fr>
Checked By: Scott McCreary <scottmc2@gmail.com>
2010-10-16 17:14:04 -07:00
Sam Lantinga
52a339128c
Removed debug output
2010-10-10 15:45:58 -07:00
Sam Lantinga
0fe9b68cc0
Documentation clarification
2010-09-29 21:24:50 -07:00
Sam Lantinga
276bfeac6c
Make the union nameless to reduce the complexity of the API.
...
(Are there any compilers still in use that don't support this?)
2010-09-29 21:13:52 -07:00
Sam Lantinga
7ead7acaef
Minor cleanup in patches from Coursoud
2010-09-27 01:30:42 -07:00
Sam Lantinga
bf43df8ba5
Merged the Windows custom window system hooks into the union used by X11.
...
Added Cocoa custom window system hooks
2010-09-27 01:24:05 -07:00
Sam Lantinga
5426a79715
attached is a patch to support DirectFB in include/SDL_syswm.h. It
...
defines SDL_SYSWM_DIRECTFB as a subsystem.
This allows developers to e.g. access DirectFB's video and picture
providers.
Kind regards,
André
2010-09-27 00:50:46 -07:00