Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?

This commit is contained in:
Sam Lantinga
2010-11-30 18:08:01 -08:00
parent 06ade62f5e
commit 62570ee8ec

View File

@@ -81,8 +81,8 @@ void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
int y = (int)_y;
float a;
if(x > screen->w) return;
if(y > screen->h) return;
if(x < 0 || x > screen->w) return;
if(y < 0 || y > screen->h) return;
pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x;